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For expanded game terms, see Terminology (Legends of Runeterra).
Contents


Keyword Allegiance Allegiance

EditWhen a Unit card Unit with Allegiance is Keyword Summon summoned, if the top card of the allied deck matches its Runeterra region region, it Keyword Trigger triggers its Allegiance effect.

There is no indicator to know if this effect has a chance to trigger.

Keyword Attack Attack

EditEffects with the Attack Vocab will trigger immediately Keyword Trigger when an attack is committed. Attack effects are resolved from left to right, at the same time as Keyword Support Support effects.

If the player has an Attack Token icon Attack Token, an attack can be declared by dragging up to 6 units that are on the player's bench into the Battlefield, and then it can be committed by pressing the Button, consuming the Token. This can not be done if there is an active Spell card spell stack, although a Keyword Fast fast spell can start a spell stack on the same turn an attack is declared. After the attack is declared, the player on defense can declare units to Keyword Block block, and/or what Spells to cast, if any.

Battling units Keyword Strike strike each other or the LoR Blue NexusLoR Red Nexus Nexus, depending on whether there is a unit across from them or not. If the attacking unit's blocker is removed from the battlefield before they attack and the attacker doesn't have Keyword Overwhelm Overwhelm, they don't strike.

If an attacking Unit card unit is attempted to be Keyword Summon summoned and there's already 6 attackers, it is Keyword Obliterate Obliterated. After a player's attack is finished, it is the other player's turn to act.

Effects that are said to trigger when a unit 'attacks' trigger when the Attack is committed.

Keyword Aura Aura

EditA continuous effect that applies as long as the source card is on the board. Unless specified otherwise (e.g. in reference to LoR mana icon alt mana cost), its effect only applies to units on the board.

Other effects can be applied over Auras. The LoR Blue NexusLoR Red Nexus Nexus can also be the source of a permanent Aura. They wear off if the Nexus is destroyed.

Keyword Barrier Barrier

EditWhen a unit with Barrier is summoned, it's actually grant itself a Keyword Barrier (for each Barrier it has) that reduces the next instance of single damage would take to 0. Keyword Obliterate Obliterated and Keyword Death Killing bypass this effect. Removed after take effect, OR at Round End.

A unit can have many Barriers, but the effect does NOT stack, they only take effect ONCE. When a unit with Barrier is summoned, or gain another Barrier will be counted as gaining a new Barrier, for cards like LoR Champion Indicator4Shen or LoR Non-Champion Non-Spell Indicator1 Greenglade Caretaker (one for each Barrier it has).

Keyword Drain Drain and Keyword Lifesteal Lifesteal don't heal on Barrier unit. Barrier units only negate the Keyword Overwhelm Overwhelm damage equal its health.

When Barrier take effect, that unit is considered as survive.

If multiple spells or skills interact, Keyword SpellShield SpellShield will take effect before Barrier.

Type Static
Status Positive
Generatable No
Transferable Yes
Notes

Barrier only transfers if it’s active on the originating card.

Keyword Burst Burst

EditBurst Spell card spells resolve instantaneously after being committed.

They can be committed at any time during the user's turn. They are added to the stack, but resolve instantaneously during the turn they are committed, so functionally aren't. They commit as soon as any required targets/choices are declared.

  • Keyword Skill Skills can appear to be Burst, but they are responded to the same as Keyword Fast fast spells.
  • Burst is the only type of card that can be on the 10th position on the Spell Stack.

Keyword Can't Block Can't Block

EditCan't Block units cannot be declared as Keyword Block Blockers (dragging the unit into the blocking position).

But they can still be forced to block by Keyword Challenger Challenged, or by swapping with the committed blockers, using card effects like LoR Spell Non-Slow Indicator2 Syncopation.

Type Static
Status Negative
Generatable No
Transferable No

Keyword Capture Capture

EditCapture is the action of a unit completely removing another unit or landmark from the game. The capturing unit is called the Captor.

When the Captor leaves the field, either by Keyword Recall Recall, Keyword Death Kill, Keyword Obliterate Obliterate, Replace, or another Capture, the Captured unit or landmark will be summoned to the field, with no buffs/debuffs and damage on it.

Keyword Silence Silencing a Captor will not release Captured units or landmarks, which means they are removed permanently.

Captured units or landmarks are not affected by everywhere effects, and cannot be LoR Revive icon Revived.

One Captor can Capture multiple units or landmarks. If an effect creates exact copies of the Captor, the first Captor that leaves the field will release the Captured unit or landmark, no matter if it was the original or a copy. The remaining copies of the Captor will still keep the Capture icon, but it will have no effect.

Keyword Challenger Challenger

Edit

LoR Challenger Diagram

Challenger Diagram

Challenging: A Unit card unit Challenging another is it forcing the other to commit a Keyword Block block against it, even if it wouldn't be able to block it normally (eg. Keyword Can't Block Can't Block). The player whose unit was Challenged cannot change what unit the Challenged unit is blocking through normal means, though it can be forced out of that position through effects such as Swapping and Keyword Stun Stunning.

Challenger: When declaring an Keyword Attack attack, with, the player can choose which enemies allies with Challenger will Challenge when the attack is committed, by dragging them into the blocking position.

Type Static
Status Positive
Generatable Yes
Transferable Yes

Keyword Death Death

EditWhen a Unit card unit is reduced to 0 LoR Health Health or is otherwise killed, it is removed from play.
Effects that specifically kill a unit go through Keyword Barrier Barrier.

Killed units are added to a list of units that have died in the game, which the game interacts with in various ways. Multiple copies of a unit can be on this list.

A unit killing another refers to it reducing another's Health to 0 with a Keyword Strike Strike or with its own card text.
Keyword Skill Skills generated by the text don't count as the same card and therefore do not count as killing for this purpose. See Skill.

Keyword Discard Discard

EditDiscard is the act of completely removing a card from the hand. With units, this is not considered Keyword Death died (so cannot be LoR Revive icon revived).

If not specified, the player performing the discard action will select the card in their hand. Discarded cards will be revealed to your opponent.

Some cards have an effect that activates when discarded.

If a card discards a unit that has the effect of summoning itself upon discard (like LoR Non-Champion Non-Spell Indicator2 Flame Chompers!), removing that unit does NOT cause the effect to be Keyword Fizzle fizzled.

Keyword Double Attack Double Attack

EditDouble Attack allows a Unit card unit to Keyword Strike Strike twice when Keyword Attack attacking — the first being a Keyword Quick Attack quick attack, the second occurring at the same time the Keyword Block blocking unit strikes.

Type Static
Status Positive
Generatable No
Transferable Yes

Keyword Drain Drain

EditDeal a certain amount of damage to target and heal the allied LoR Blue NexusLoR Red Nexus Nexus by the same amount.

Keyword Barrier Barrier and Keyword Blockade Blockade completely render Healing ineffective, but the excess damage of Keyword Overwhelm Overwhelm still works normally (in case the damage is greater than health).

Keyword Tough Tough will reduce the amount of health recovered by 1.

Some effects like "Drain X to do something", which won't Keyword Fizzle fizzle even if it doesn't deal any damage.

Keyword Draw Draw

EditDrawing a card takes it from a deck or hand and adds it to the right side of a player's hand. Unless specified, the card drawn is the one on top of the allied deck and it is added to the right of the allied hand.

  • Normally, at the start of the game, after the Mulligan, both players Draw 1. At the start of every round after that, after Round Start effects, both players draw 1.
  • If the player already has 10 cards in hand, any cards attempted to be drawn to their hand are shown to both players and are Keyword Obliterate obliterated.
  • If the card being drawn is known to both players (eg. drawn from the enemy hand), then it is visible to both players.
  • If a player attempts to draw a card from their deck when it has 0 cards (A deck out), the player loses the game. If both players deck out simultaneously, a tie can occur.
    • When attempting to draw from an enemy (eg. Keyword Nab), a card just will not be drawn if it's not possible.
    • When attempting to draw specific cards from your own deck (cards with a certain LoR mana icon alt cost or LoR Power Power, or named cards), a deck out will not occur even if none of these cards can be drawn.

Keyword Elusive Elusive

EditUnit card Units with Elusive can only be Keyword Block blocked by another Elusive unit, or a unit with the effect "I can block units with Elusive".

Non-Elusive units can be forced to block Elusive units by effects that force them to block.

Type Static
Status Positive
Generatable Yes
Transferable Yes

Keyword Enlightened Enlightened

EditWhile a player has 10 maximum LoR mana icon alt mana, they're Enlightened.

If a player's mana gem get destroyed after having 10, they are not Enlightened until they have 10 mana gem again.

When a player is Enlightened, their units with Vocab Enlightened gain their effect, including when in deck or hand.

Keyword Ephemeral Ephemeral

EditWhen on the board, Unit card units with Ephemeral will Keyword Death die after they Keyword Strike strike or the round ends. Ephemeral is not removed if the unit survives.

Ephemeral units dying to the keyword's effect are not slain. If they would die to a strike, they die to that instead of Ephemeral.

Type Static
Status Negative
Generatable No
Transferable No

Keyword Fast Fast

EditFast Spell card spells can be played at any time during the user's turn (including during combat and while there's spells on the Stack), multiple can be played in a turn in any order, and they can be played alongside a Keyword Slow Slow spell, though they have to be above it on the stack. Fast spells allow the opponent to respond with their own spells.

Fast spells committed while Keyword Attack attacking are responded to (for the first response) at the same time as Keyword Block blockers are committed. Further responses happen using normal Spell Stack rules, and then the spells resolve just before the units in combat Keyword Strike strike.

Keyword Fearsome Fearsome

EditUnit card Units with Fearsome cannot have Keyword Block Blocks declared against them using units with 2 or less LoR Power Power.

Units with 2 or less Power can be forced to block Fearsome units by effects that force them to block.

Type Static
Status Positive
Generatable Yes
Transferable Yes

Keyword Fleeting Fleeting

EditCards with Fleeting Keyword Discard discard when the round ends.

Fleeting is removed from a Unit card unit when it is Keyword Summon summoned.
PENDING FOR TEST: How does this interact with spells? Do they need to be played, or resolve? Test with LoR Spell Non-Slow Indicator1 Spell Thief.

Type Static
Status Negative
Generatable No
Transferable No

Keyword Frostbite Frostbite

EditUntil the Round End, give an Unit Keyword Frostbite Frostbitten and a buff "-X|-0", with X equal to that unit's LoR Power Power. Power changes can still be applied on-top of this effect.

A unit that has been Frostbitten can still get Frostbite again, and be counted towards a new Frostbite. Frostbite is used as a verb to refer to having/giving the keyword (eg. "Frostbite a unit")

Type Static
Status Negative
Generatable No
Transferable No

Keyword Imbue Imbue

EditThese abilities Keyword Trigger trigger when an allied Spell card spell is played.

In the case of Imbue effects tied to a unit on the board (eg. When I Keyword See See you play a spell), the Imbue icon (Keyword Imbue) will be visible on the card alongside other active keywords.

Keyword Last Breath Last Breath

EditLast Breath effects trigger Keyword Trigger when the unit with them Keyword Death dies.

Keyword Level Up Level Up

EditLevel Up is a keyword that causes a Champion card champion card to transform into another card instantly, playing an animation, keeping all effects applied to it and damage taken and counting as the same unit.

Each Level Up has a corresponding trigger condition and the transformation occurs instantly when the condition is met and a copy of the card is in play, and sometimes another specified effect will occur simultaneously.

For example, a Champion with Level Up: I have attacked twice. When I level up, create x card in hand. would Level Up after a copy of it commits a second Keyword Attack attack, and it would create x card in hand instantly.
The transformation persists for the remainder of the game. All collectible champions possess this keyword and most will only level up once. Champions that have their level up conditions met when not in play will appear to be levelled up in the Popup that appears when the deck is clicked, but will not actually level up until brought into play.

Keyword Lifesteal Lifesteal

EditDamage Lifesteal units deal heals the Nexus of the player controlling it by the amount of damage it deals, including: Keyword Strike Strike; Keyword Impact Impact it has when survived; and its own non-Keyword Last Breath Last Breath effects. Damaging Keyword Skill Skills do not trigger Lifesteal's heal, despite the damage being considered being dealt by the unit itself for purpose of other effects such as Keyword Level Up Level Up.

Keyword Barrier Barrier and Keyword Blockade Blockade completely render Lifesteal ineffective, but the excess damage of Keyword Overwhelm Overwhelm still works normally (if the damage is greater than health).

Keyword Tough Tough will reduce the amount of health recovered by 1.

Type Static
Status Positive
Generatable Yes
Transferable Yes

Keyword Nexus Strike Nexus Strike

EditUnit card Units with Nexus Strike effects Keyword Trigger trigger them when they Keyword Strike strike the enemy LoR Blue NexusLoR Red Nexus Nexus.

Keyword Obliterate Obliterate

EditCompletely remove specified copies of cards and their Keyword AttachKeyword Equipment attachments from the current game.

When cards are obliterated from either player's deck or hand, they are shown to both of them.
Obliterated Unit card units are not considered Keyword Death dead or to have died.

Keyword Overwhelm Overwhelm

EditWhen a unit with Overwhelm is Keyword Attack attacking or when a spell with Overwhelm is dealing damage, if the dealing damage exceeds the Keyword Block blocker unit's Health, the excess damage goes to the LoR Blue NexusLoR Red Nexus Nexus and it is called Overwhelm damage.

Keyword Tough Tough reduces Overwhelm damage by 1. If the blocker is LoR Gone indicator gone, all the damage goes through to the Nexus.



Effects that adjust damage dealt like LoR Non-Champion Non-Spell Indicator8 The Dreadway is applied on Overwhelm unit's Power, NOT the Overwhelm damage (except LoR Non-Champion Non-Spell Indicator4 Shiraza the Blade will apply Overwhelm damage). Effects that adjust damage taken like Keyword Barrier Barrier or Keyword Blockade Blockade do not affect Overwhelm damage calculation.

Overwhelm damage will apply Keyword Lifesteal Lifesteal as well as activate Keyword Nexus Strike Nexus Strike and Keyword Plunder Plunder if dealing at least 1 Overwhelm damage.

Type Static
Status Positive
Generatable Yes
Transferable Yes

Keyword Play Play

EditPlay is the act of DRAGGING a card from your hand to the board.

With unit, the player can choose whether or not to activate the Play effect on the card. Summoning from the hand via the effect (like LoR Non-Champion Non-Spell Indicator8 Abominable Guardian), will NOT able to active the Play effect.

Except Keyword Burst Burst and Keyword Focus Focus spells will be Played and resolve immediately, the Keyword Fast Fast, Keyword Slow Slow spells and Keyword Skill Skills will be counted as Play as soon as added to the Spell stack.

There are some cards with the description "To play, do something" that need to satisfy the action do something in order to be Played, like LoR Non-Champion Non-Spell Indicator2 Navori Conspirator. Similarly, some spells need to satisfy some other conditions in order to be Played, like Behold, Keyword Plunder Plunder, or just a specified condition like LoR Spell Slow Indicator3 Fresh Offerings.

With units or landmarks, "To play" units will be counted as Summoned FIRST of all. Play units will be counted as Summoned AFTER its Play effects.

If your bench is full, you still able to Play another unit or landmark, but you need to Replace one of your units or landmarks. You choose Play target first, if any, then choose target would be Replaced.

Keyword Quick Attack Quick Attack

EditQuick Attack allows a unit to Keyword Strike strike before the Unit card unit Keyword Block blocking it does when Keyword Attack attacking.

Type Static
Status Positive
Generatable Yes
Transferable Yes

Keyword Rally Rally

EditIf the player doesn't have an Attack Token icon attack token, they gain one.

Keyword Recall Recall

EditReturn a Unit card Unit or Keyword Landmark Landmark to hand and remove all effects applied to it (even everywhere).

Cards that are in hand due to a Recall effect are Reveal icon revealed, visible to the opponent.

Does not undo card transformations and replacements.

If the player already has 10 cards in their hand, the card(s) will be Keyword Obliterate obliterated.

Keyword Regeneration Regeneration

EditUnit card Units with Regeneration heal back to their current LoR Health maximum health every Round End.

Type Static
Status Positive
Generatable Yes
Transferable Yes

Revival icon Revive

EditA copy of a card that has Keyword Death died previously is Keyword Summon summoned.

Keyword See See

EditA unit sees an action happen if it is on the board when it happens.

Keyword Silence Silence

Edit

Lor Silence Swipe

Card text is covered with a painted 'X' when silenced.

A silenced Unit card Unit has all card text, keywords, and any buff effects removed.

New effects can still be applied to a Silenced unit. Keyword Aura Aura effects (from another source) will re-applied to the Silenced unit . The Unit Groups and names are preserved - it still counts as a copy of a unit and member of the group.

Type Static
Status Negative
Generatable No
Transferable No

Keyword Skill Skill

EditA Spell card spell-like card that can be committed by a Unit card unit. Goes on the Spell Stack like a Keyword Fast Fast or Keyword Slow Slow spell.

Skills are committed to enact a Unit card unit's card text in a way that can be reacted to. If card text creates a Skill, there will usually be an Keyword Skill icon before the text to indicate this.

The text of skills is usually written as if it's on the unit itself, but they count as their own card. In particular, damage dealt by a skill is not dealt by the generating unit.

Keyword Slow Slow

EditSlow Spell card spells can only be played outside of combat and when there's nothing on the Spell Stack. Only one Slow spell can be played in a turn, but any number of Keyword Fast Fast spells can be declared during the same turn. Slow spells can only be on the first place on the Stack. The opponent can respond with their own spells following the rules of the Spell Stack.

Keyword Strike Strike

EditA striking unit attempts to deal damage to its target using its LoR Power power (or LoR Health Health if it's Keyword Formidable Formidable). A non-Keyword Formidable Formidable unit with 0 power does not strike when commanded to do so.

Strike effects occur when a unit strikes anything, LoR Blue NexusLoR Red Nexus Nexus or Unit card Unit.

The strike itself (and any effects that are triggered on the strike, including Keyword Nexus Strike Nexus Strike on Keyword Overwhelm Overwhelm and Keyword Lifesteal Lifesteal) will resolve BEFORE any of the resulting effects (often "kill" or Keyword Death death effects such as Keyword Last Breath Last Breath). However, strike effects do not Keyword Trigger trigger if the unit is Keyword Obliterate obliterated after striking.

Keyword Strongest Strongest

EditHighest Power, with ties broken by highest Health then highest Cost. If a tie cannot be resolved, cards will be targeted based on a hidden serialized id given to it upon being played[1].

If cards that are not visible are being checked, their original values will be considered. LoR Champion Indicator3Kalista Level 2's effect, for example.

For effects of the same kind, when interacting with the OPPONENT'S Strongest units, units that already interacted or satisfied the interaction will be ignored, other units will be interacted instead (2nd Strongest unit, then 3rd Strongest unit,...). Once all units have been interacted, the effect will begin to recalculate, and the above rule will no longer apply.

Keyword Stun Stun

EditUnit card Units that have Stun ('are stunned') cannot have Keyword Attack attacks or Keyword Block blocks declared with them. Granting a unit Stun ('stunning it') removes it from combat, even if they were Keyword Challenger challenged before. You can, however, challenge a unit previously stunned. Stun lasts until Round End.

A unit that is Stunned can be Stunned again, and is counted as being Stunned again.

Type Static
Status Negative
Generatable No
Transferable No

Keyword Summon Summon

EditBrings a Unit card unit or Keyword Landmark landmark onto the board.

Keyword Support Support

Edit

LoR Support Diagram

Support Diagram

Unit card Units with Support trigger an effect Keyword Trigger when they Keyword Attack attack if there is an ally positioned to their right (this ally is referred to as the "supported ally" in card text). Support effects are resolved from left to right, at the same time as Keyword Attack Attack effects.

Units that are summoned attacking at the same time as the attack is committed with the unit with Support can trigger Support effects.

Keyword Tough Tough

EditTakes 1 less damage from all sources.

Tough effect is calculated after the Keyword Barrier Barrier effect. Negating all damage taken using Tough will still count as surviving damage. Technically, the attackers deal 1 less damage, for other purposes.

Type Static
Status Positive
Generatable Yes
Transferable Yes

Keyword Trap Trap

EditTraps can be planted on a card in a deck, trapping it. When a player Keyword Draw draws a trapped card, the trap's effect triggers for that player. A card can have multiple traps on it.

Traps cannot be played directly, only planted by other cards.

Keyword Trigger Trigger

EditWhen a condition is met, an effect is triggered instantly.

In the case of ongoing triggers tied to a unit on the board (eg. Round Start, 'When I Keyword See see you do X', etc.), the Trigger icon (Keyword Trigger) will be visible on the card alongside other active keywords.

Keyword Weakest Weakest

EditLowest Power, with ties broken by lowest Health then lowest Cost. If a tie cannot be resolved, cards will be targeted based on a hidden serialized id given to it upon being played[2].

If cards that are not visible are being targeted, then the original values of the card will be what's checked.

For effects of the same kind, when interacting with the OPPONENT'S Weakest units, units that already interacted or satisfied the interaction will be ignored, other units will be interacted instead (2nd Weakest unit, then 3rd Weakest unit,...). Once all units have been interacted, the effect will begin to recalculate, and the above rule will no longer apply.

  • Multiple LoR Non-Champion Non-Spell Indicator6 Minotaur Reckoner will not Keyword Stun Stun the same unit. The Minotaur Reckoners will in turn Keyword Stun Stun the units in the order of 1st Weakest unit, 2nd Weakest unit, and so on. But if the enemy unit has less than Minotaur Reckoners, then the Minotaur Reckoners that exceeds will Keyword Stun Stun the same 1st Weakest unit.
  • Because LoR Non-Champion Non-Spell Indicator5 Eye of the Ra-Horak and LoR Non-Champion Non-Spell Indicator6 Minotaur Reckoner has the same effect, the unit or landmark that is activated later, will not Keyword Stun Stun the 1st Weakest unit, but a 2nd Weakest unit (if any).

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