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Kennen
Kennen is a champion in League of Legends.[1]
Abilities[]
- The empowered basic attack applies bonus spell damage, while the electrical surge deals area damage.
- Electrical Surge's enhanced attack will be consumed and the bonus damage will not be applied if Kennen is blinded.
- The empowered attack will trigger but not be consumed nor apply its effects against structures and wards.
- Lightning Rush will only damage any particular enemy once per cast.
- For the purpose of aim-assist, Kennen's attack range is reduced「 by 575 」「 to -25 」during Lightning Rush, further reduced to -33.75 with .
- Kennen can move during Slicing Maelstrom's cast time.
Champion skins[]
- This article section only contains champion skins. For all associated collection items, see Kennen (Collection).
More than just the lightning-quick enforcer of Ionian balance, Kennen is the only yordle member of the Kinkou. Despite his small, furry stature, he is eager to take on any threat with a whirling storm of shuriken and boundless enthusiasm. Alongside his master Shen, Kennen patrols the spirit realm, employing devastating electrical energy to strike down his enemies.
Philece Sampler
Pan Chengwei
Loot eligible
Patch history[]
- For the expanded patch notes, see here.
- AP ratio reduced to 75% AP from 85% AP.
- Stats
- Base health reduced to 580 from 611.
- Indicator now includes a decal for the ability's collision radius.
- Updated cast animation.
- New Effect: Caster can now move during the cast time.
- New Effect: Now grants maximum passive stacks on respawn.
- Energy cost reduced to 80 at all ranks from 100 / 95 / 90 / 85 / 80.
- Cooldown reduced to 120 / 100 / 80 seconds from 120 at all ranks.
-
- Bug Fix: VFX no longer conflicts with his character model to the extent that he becomes indistinguishable.
- Bug Fix: Now properly deals 65% damage to jungle monsters.
- Base damage increased to 75 / 125 / 175 / 225 / 275 from 75 / 120 / 165 / 210 / 255.
- AP ratio increased to 85% AP from 75% AP.
- Cooldown reduced to 7 / 6.25 / 5.5 / 4.75 / 4 seconds from 8 / 7 / 6 / 5 / 4.
- New Effect: When an enemy champion becomes marked, now shows a range indicator to Kennen.
- Damage against non-champions increased to 65% from 50%.
- Non-champion base damage increased to 52 / 78 / 104 / 130 / 156 from 40 / 60 / 80 / 100 / 120.
- Non-champion AP ratio increased to 52% AP from 40% AP.
- Damage against non-champions increased to 65% from 50%.
- Undocumented: Attack speed cap can now be exceeded during the attack speed buff.
- This change is documented on V12.20.
- Undocumented: Attack speed cap can now be exceeded during the attack speed buff.
- Bug Fix: VFX on the character model no longer overrides the VFX for .
- Active base damage increased to 70 / 95 / 120 / 145 / 170 from 60 / 85 / 110 / 135 / 160.
- Cooldown reduced to 13 / 11.25 / 9.5 / 7.75 / 6 seconds from 14 / 12 / 10 / 8 / 6.
- AP ratio per tick increased to 22.5% AP from 20% AP.
- Stats
- Base health increased to 611 from 541.
- Health growth increased to 98 from 84.
- Armor growth increased to 4.95 from 3.75.
- Magic resistance growth increased to 1.3 from 0.5.
- On-hit base damage increased to 35 / 45 / 55 / 65 / 75 from 20 / 30 / 40 / 50 / 60.
- On-hit AP ratio increased to 35% AP from 25% AP.
- On-hit bonus AD ratio increased to 80 / 90 / 100 / 110 / 120% bonus AD from 60 / 70 / 80 / 90 / 100%.
- Base damage reduced to 75 / 120 / 165 / 210 / 255 from 85 / 130 / 175 / 220 / 265
- AP ratio reduced 75% AP from 80% AP.
- Base damage increased to 85 / 130 / 175 / 220 / 265 from 75 / 115 / 155 / 195 / 235.
- AP ratio increased to 80% AP from 75% AP.
- On-hit base damage increased to 20 / 30 / 40 / 50 / 60 from 10 / 20 / 30 / 40 / 50.
- On-hit AP ratio increased to 25% AP from 20% AP.
- Bug Fix: Fixed a bug where the SFX would continue to play after cast until his death.
- Bug Fix: Killing the clone from and dying to the detonation no longer causes the ability to be permanently swapped to the recast.
-
- Updated visual effects.
- Stats
- Base attack damage reduced to 48 from 50.544.
- Attack damage growth increased to 3.75 from 3.3.
- Attack speed at level 1 reduced to 0.625 from 0.69.
- Bonus attack speed increased to 40 / 50 / 60 / 70 / 80% from 30 / 40 / 50 / 60 / 70%.
- V9.13 - June 27th Hotfix
- Bug Fix: Now has the proper range.
- Now more quickly and reliably applies its effects to enemies they hit.
- Removed: No longer grants 10 / 20 / 30 / 40 / 50 bonus armor and magic resistance while active.
- new Effect: Now grants 20 / 40 / 60 bonus armor and magic resistance for the duration.
- New Effect: Now triggers effects that are triggered by DoT AoE abilities.
- General
- Updated visual effects.
- Basic attack shuriken model and hit VFX updated for readability between basic attack, empowered attack, and .
- All skins aside from and use the base VFX aside from changing the shape of their shuriken where applicable.
- Proc VFX updated to better indicate source of the stun.
- Passive marks on minions are dimmer.
- Shuriken model and hit VFX updated for readability between basic attack, empowered attack, and Thundering Shuriken.
- Surge VFX updated.
- Empowered attack shuriken model and hit VFX updated for readability between basic attack, empowered attack, and .
- VFX updated to indicate area of effect and show his model during the animation.
- VFX updated to reduce visual noise.
-
- Unique VFX updated based on the same principles as the above.
-
- Does a superhero pose during .
- Bug Fix: No longer stops moving after casting it.
- General
- New SFX on entire kit.
- Bug Fix: Passive damage now correctly appears on Death Recap.
- Passive base damage changed to 10 / 20 / 30 / 40 / 50 from 15 / 20 / 25 / 30 / 35.
- Passive bonus AD ratio increased to 60 / 70 / 80 / 90 / 100% bonus AD from 60% at all ranks.
- Passive AP ratio reduced to 20% AP from 30% AP.
- Active base damage reduced to 60 / 85 / 110 / 135 / 160 from 65 / 95 / 125 / 155 / 185.
- Active AP ratio increased to 80% AP from 55% AP.
- New Effect: If Lightning Rush damages an enemy champion, he gains 30 / 40 / 50 / 60 / 70% bonus attack speed for 4 seconds upon exiting Lightning Rush.
- Bonus resistances now only persists while in lightning form, from a static 4 seconds.
- Stats
- Base health regeneration reduced to 5.5 from 5.592.
- Stats
- Base armor increased to 29 from 24.3.
- Base health increased to 541 from 535.72.
- Health growth increased to 84 from 79.
- Active base damage reduced to 80 / 120 / 160 / 200 / 240 from 85 / 125 / 165 / 205 / 245.
- New Effect: Passive now deals 15 / 20 / 25 / 30 / 35 base damage.
- New Effect: Passive now scales with 30% AP.
- Passive AD ratio changed to 60% bonus AD at all ranks from 40 / 50 / 60 / 70 / 80% AD.
- New Effect: Passive counter increments upon launching an attack, previously was upon landing a hit.
- no longer grants extra stacks on secondary targets.
- AP ratio increased to 80% AP from 60% AP.
- Stats
- Magic resistance growth increased to 0.5 from 0.
-
- Bug Fix: Fixed some dark textures appearing on the scalpel in his basic attack.
-
- Bug Fix: Fixed a bug where a random particle would appear when using it.
- General
- Adjusted splash artwork for , , and .
- General
- Bug Fix: Fixed a bug on most of Kennen's skins where the on-hit particles for his basic attack were not properly appearing.
- Base damage reduced to 40 / 75 / 110 from 80 / 145 / 210.
- AP ratio reduced to 20% AP from 40% AP.
- Per target successive strike modifier increased to 100 / 110 / 120 / 130 / 140 / 150% from 100 / 75 / 50 / 50 / 50 / 50% on strikes 1 to 6.
- New Effect: Successive maelstrom hits against the same enemy deal an additional 10% damage for each hit they've already suffered from this storm.
- Removed: Each time an enemy is struck, further hits deal 25% less damage (minimum of 50% damage).
- General
- Kennen's basic attack animation has been updated to better match when the shuriken leaves his hand.
- Stats
- Basic attack missile speed increased to 1700 from 1600.
- Empowered attack missile speed reduced to 1700 from 1800.
- General
- New ability icons.
- Mark duration reduced to 6 seconds from 6.25.
- Diminishing returns stun duration reduced to 6 seconds from 7.
- Additional stun duration reduced to 0.5 seconds from 0.6.
- Energy cost reduced to 60 / 55 / 50 / 45 / 40 from 65 / 60 / 55 / 50 / 45.
- Range reduced to 750 from 800.
- Energy cost reduced to 40 from 45.
- Duration reduced to 3 seconds at all ranks from 3 / 4 / 5.
- Damage tick interval increased to 0.5 seconds from 0.25.
- New Effect: Targeting changed to all enemies within AoE from random.
- Removed: 3-hits-per-target limit.
- New Effect: Enemies take 25% less damage with each successive hit, down to a minimum of 50%.
- As a result of these changes, maximum possible individual damage increased to 300 / 543.75 / 787.5 (+ 150% AP) from 240 / 435 / 630 (+ 120% AP)
- General
- New splash artwork for .
- General
- Splash artwork for updated to the Chinese art.
- Bug Fix: Fixed a tooltip bug listing a 1 second stun duration instead of 1.25.
- Bug Fix: Sometimes not applying to enemies within .
- New Effect: Now hits all enemies within , in addition to enemies afflicted by .
- Bug Fix: Hitting the same target every 0.25 seconds instead of every 0.5 seconds.
- New Effect: Performs additional checks on-cast (besides after cast time).
- Damage tick interval reduced to 0.25 seconds at all ranks from 0.5 / 0.4 / 0.33.
- New Effect: Cannot hit the same target more than once every 0.5 seconds.
- Tooltip updated (storm duration from maximum hits, duration unchanged).
- Stats
- Base armor increased to 18 from 14.
- Bug Fix: Fixed a bug where Electrical Surge would not properly hit a target if Mark of the Storm wore off or was fully consumed before the casting time of Electrical Surge completed.
- no longer wears off mid-cast.
- If cast just as is consumed by another ability, Kennen will still deal damage and add a stack as normal.
- Bug Fix: Fixed a bug where Electrical Surge would not properly hit a target if Mark of the Storm wore off or was fully consumed before the casting time of Electrical Surge completed.
- Stats
- Base attack damage reduced to 47.2 from 51.3.
- Duration reduced to 6 seconds from 8.
- Removed: Is no longer consumed when attacking wards.
- Energy cost reduced to 0 from 40.
- General
- Basic attack updated to be more responsive.
- Stats
- Movement speed increased to 335 from 310.
- General
- Basic attack animations updated to be more responsive.
- Stats
- Attack range reduced to 550 from 575.
- Cooldown increased to 8 / 7 / 6 / 5 / 4 seconds from 7 / 6 / 5 / 4 / 3.
- AP ratio increased to 75% AP) from 66% AP.
- AP ratio increased to 60% AP from 55% AP.
- Energy cost reduced to 100 / 95 / 90 / 85 / 80 from 100 at all ranks.
- New Effect: Buff icon is gray while charging.
- Duration reduced to 8 seconds from 12.
- Range reduced to 800 from 825.
- Removed: Casting while disabled.
- Stun duration reduced to 1 second from 1.25.
- New Effect: Stun has a diminished duration if applied to same target more than once within 7 seconds.
- AP ratio increased to 55% AP from 45% AP.
- Energy cost reduced to 100 from 110.
- New Effect: Grants 10 / 20 / 30 / 40 / 50 bonus resistances for 4 seconds.
.
- AP ratio increased to 40% AP from 33% AP.
- Bolts increased to 6 / 10 / 15 from 6 / 8 / 10 (3-hits-per-target limit unchanged).
- Removed: Cap of only applying a single per target.
- General
- New sound effects for basic attacks against different materials.
- Added
- Kennen's abilities add Marks of the Storm to opponents they hit, which explode at 3 stacks, stunning the opponent and restoring some of Kennen's energy.
(Innate)
- Kennen throws a lightning infused shuriken towards a location, damaging the first enemy it hits and adding a Mark of the Storm to them.
(Q)
- Kennen passively deals extra damage and adds a Mark of the Storm to opponents every few attacks, and can activate this ability to deal damage to all nearby marked units and add another mark.
(W)
- Kennen transforms into a writhing ball of electricity, receiving a massive energy boost and gaining the ability to move through units. Enemy units he passes through receive damage and gain a Mark of the Storm.
(E)
- Kennen summons an electrical storm around him, casting down lightning bolts to a random enemy champions near him multiple times per second.
(Ultimate)
Trivia[]
- His dance references the Airflare, a breakdance move.
- A side-by-side comparison can be seen here.
- He shares this dance with .
- Her dance is very similar to , whose dance is a similar breakdance move.
- A side-by-side comparison can be seen here.
- Kennen used to gain the Easter egg debuff ("This unit is a flippin' ninja!" - "Ninjas are more effective when they work alone. For every Ninja on your team beyond yourself, you lose 1 health.") when he, , , and/or found themselves on the same team. It was removed in V3.14 for unknown reasons. cosmetic