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Brackern[]

Surrounded around the Shuriman Continent are several clans of Brackern, including clans in the Shuriman desert.

Dormun[]

The Dormun are gigantic, slow-moving creatures protected with large chitinous plates covering their body. In the harsh conditions of Shurima they have evolved to survive the perpetual drought by utilizing an unknown sense to locate hidden reservoirs of water. Incidentally, certain nomadic tribes have built themselves a permanent home upon the backs of these beasts where they clean the creature and hunt any airborne pests who venture near.

Eka'Sul[]

Desert goats that travel in herds.

Mwatis[]

Mwatis are goatlike creatures with large plated casques on their heads. Mwati wool and plate are prised for felting and insulation.

Kmiros[]

Gigantic scarabs that roam in swarms, looking for unfortunate travelers to feed on. They seem to be common prey for Rammus Rammus.

Outerbeasts[]

Beside the Xer'Sai, other creatures from the Void, referred to as 'outerbeasts', can be found in the desert.

  • Xer'Sai: Creatures from the Void that plague the southern deserts. They are the size of big dogs on average, but can be smaller or much bigger. Rek'Sai Rek'Sai, as the queen, is by far the largest and most dangerous of her species. Xer'sai burst from their small burrows and ravage anything nearby, to the detriment of desert caravans. Once dead, the Xer'sai decompose at an abnormally rapid rate and become inedible.

Ralsiji[]

Large and aggressive minotaur-like creatures. They are humpbacked quadrupeds with long limbs and thick horns.

Shuriman Camel[]

A breed of camels native to the deserts of Shurima and are used by caravans as well as common folk as primary mode of transportation. Despite being well-suited for lengthy travels in the desert landscape, they are still prey to a many predator such as the Xer'Sai.

Sandswimmers[]

Sandswimmers

Sandswimmers

Sandswimmers are massive quadrupedal creatures that traverse the Shuriman desert in cyclical patterns. They got their name due to their preferred method of travel. Their narrow bodies and webbed feet are perfectly design for swimming under the sand. They feed on bugs and other small creatures most desert beasts ignore. Scavengers will often memorize the predictable paths these creatures take, and jump onto their backs to ride as far as they wish.


Skallashi[]

The Skallashi are large quadrupedal herbivores. These hardy beasts of burden are common across Shurima, ideally suited to the harsh desert environment. Their key body feature is their long legs. Notoriously bad-tempered, they are nevertheless treated with great reverence. Their brown hides are often painted with sacred symbols of protection, and their horns hung with totems and charms. While these creatures are mostly used for travel and carrying heavy loads, on some larger skallashi people are able to built miniature rooms for more comfortable travel. To own one is often considered a sign of considerable prosperity.

Image
Teemo LittleDevilSkin
Kayn
Kayn (Universe)Kayn (Universe)
Kayn (League of Legends)Kayn (League of Legends)
Kayn (Esports)Kayn (Esports)
Kayn (Teamfight Tactics)Kayn (Teamfight Tactics)
Kayn (Legends of Runeterra)Kayn (Legends of Runeterra)
Kayn (Wild Rift)Kayn (Wild Rift)
Kayn (Development)Kayn (Development)

Abilities[]

Kayn The Darkin Scythe
Kayn Form Selection UI

if Kayn damages Ranged role ranged champions, he charges the Shadow Assassin Shadow Assassin, and damaging Melee role melee champions charges the Darkin Slayer Darkin Slayer. At full charge, Kayn can permanently transform at base.

Kayn The Darkin Scythe A

Shadow AssassinSquare Shadow Assassin Bonus: After Kayn has not been in champion combat for 6 seconds, his attacks and abilities deal an additional 10% − 38% (based on level) Damage mitigated with Shifting Sands (E)magic damage to enemy champions for 3 seconds.

Kayn The Darkin Scythe R

RhaastSquare Darkin Bonus: Kayn Heal power icon heals for 21% − 35% (based on level) of Champions killed from outside standard Attack rangephysical damage dealt to champions.

Info
  • No additional details.

Reaping Slash

Kayn Reaping Slash

Active: Kayn Dash dashes and deals Champions killed from outside standard Attack rangephysical damage. then spins his scythe to deal the same damage.

Physical Damage:
70 / 100 / 130 / 160 Champions stunned with Pyromania (P)(+ 65% bonus AD)
Total Physical Damage:
140 / 200 / 260 / 320 Champions stunned with Pyromania (P)(+ 130% bonus AD)

Kayn deals an additional Champions killed from outside standard Attack range35 physical damage to Minion icon minions and Monster icon monsters.

Max Monster Damage:
235 / 310 / 385 / 460
Kayn Reaping Slash R

RhaastSquare Darkin Slayer: Kayn deals Champions stunned with Pyromania (P)65% AD plus Champions killed with Comeuppance (R)(+ 5% Champions stunned with Pyromania (P)(+ 0.04% bonus AD) of the target's maximum health) as Champions killed from outside standard Attack rangephysical damage instead.

Info
  • No additional details.

Blade's Reach

Kayn Blade's Reach

Active: Kayn swipes the scythe upward, dealing Champions killed from outside standard Attack rangephysical damage and Slow icon slowing enemies hit by 90% decaying over 1.5 seconds.

Physical Damage:
90 / 135 / 180 / 225 / 270 Champions stunned with Pyromania (P)(+ 120% bonus AD)
Kayn Blade's Reach A

Shadow AssassinSquare Shadow Assassin: Kayn can move while using this ability and increasing its range.

Kayn Blade's Reach R

RhaastSquare Darkin Slayer:Kayn additionally Airborne icon knocks up enemies hit for 1 second.

Info
  • No additional details.

Shadow Step

Kayn Shadow Step

Active: Kayn gains Movement speed icon Champions killed 5s before or after using Chronobreak (R)35% bonus movement speed and can move through terrain. Kayn restores Champions killed with Comeuppance (R)health upon entering terrain for the first time.

Duration:
7 / 7.5 / 8 / 8.5 / 9
Health:
100 / 120 / 140 / 160 Champions stunned with Pyromania (P)(+ 40% AD)

Being Stun icon immobilized or spending more than 1.2 consecutive seconds outside of terrain or in combat with enemy champions ends the ability early.

Kayn Shadow Step A

Shadow AssassinSquare Shadow Assassin: Kayn gains Champions killed 5s before or after using Chronobreak (R)65% bonus movement speed instead becomes immune to Slow icon slows. The cooldown is reduced to 9 seconds.

Info
  • No additional details.

Umbral Trespass

Kayn Umbral Trespass

Active: Kayn infests an enemy champion for 2.5 seconds, becoming Untargetable icon untargetable. When the infestation ends, the target is dealt Champions killed from outside standard Attack rangephysical damage.

Physical Damage:
150 / 250 / 350 Champions stunned with Pyromania (P)(+ 175% AD)

Recast: Kayn ends the infestation early.

Kayn Umbral Trespass 2

Shadow AssassinSquare Shadow Assassin: Increase this ability's range, the distance Kayn exits, and refreshes The Darkin Scythe's The Darkin Scythe's cooldown on exit.

Kayn Umbral Trespass 2 R

RhaastSquare Darkin Slayer: Kayn deals Champions killed with Comeuppance (R)10% Champions stunned with Pyromania (P)(+ 0.13% Bonus AD) of the target's maximum health and Heal power icon heals for Champions killed with Comeuppance (R)7% Champions stunned with Pyromania (P)(+ 0.1% bonus AD) of target's maximum health.

Info
  • No additional details.

Patch history[]

For the expanded patch notes, see here.
V5.2c
  • Stats
    • Base armor increased from 37 to 40.
  • The Darkin Scythe The Darkin Scythe
    • Points from damaging melee champions increased from 12 to 15.
    • Points from melee champion takedowns increased from 60 to 75.
    • Heal damage ratio increased from 20% − 34% (based on level) to 24% − 38% (based on level).
  • Reaping Slash Reaping Slash
    • Darkin health ratio increased from Champions killed with Comeuppance (R)6% target's maximum health to inherit7%.
  • Umbral Trespass Umbral Trespass
    • Darkin heal health ratio increased from Champions killed with Comeuppance (R)10% target's maximum health to inherit12%.
V5.1b
V4.4d - January 4 Hotfix
V4.3d
  • The Darkin Scythe The Darkin Scythe
    • Darkin healing increased from 18% of damage dealt to 20%.
  • Reaping Slash Reaping Slash
    • Darkin health ratio increased from Champions killed with Comeuppance (R)5% (+ 4% Champions stunned with Pyromania (P)per 100 bonus AD) target's maximum health to Champions stunned with Pyromania (P)6% (+ 6% Champions stunned with Pyromania (P)per 100 bonus AD).
V4.2a
  • The Darkin Scythe The Darkin Scythe
    • Maximum points reduced from 8000 to 7000.
    • Points from damaging ranged champions increased from 18 to 24.
    • Points from ranged champion takedowns increased from 90 to 120.
    • Shadow Assassin bonus damage increased from 38% − 52% (based on level) to 44% − 58% (based on level).
  • Blade's Reach Blade's Reach
    • AD ratio increased from Champions stunned with Pyromania (P)120% bonus AD to inherit130%.
  • Shadow Step Shadow Step
    • Mana cost reduced from 80 to 50.
    • AD ratio increased from Champions stunned with Pyromania (P)40% bonus AD to inherit50%.
V4.2
  • Stats
    • Base movement speed increased from 340 to 350.
V4.1
  • The Darkin Scythe The Darkin Scythe
    • Darkin heal reduced from 21% − 35% (based on level) to 18% − 32% (based on level).
    • Shadow Assassin bonus damage increased from 32% − 46% (based on level) to 38% − 52% (based on level).
  • Umbral Trespass Umbral Trespass
    • Base damage increased from 150 / 250 / 350 to 200 / 300 / 400.
V4.0a
V3.5b
V3.5a
  • Stats
    • Base attack damage increased from 66 to 70.
  • The Darkin Scythe The Darkin Scythe
    • Charge generation per 10 seconds increased from (Minute2 + 15) to (Minute2 + 25).
  • Reaping Slash Reaping Slash
    • Bonus AD ratio changed from Champions stunned with Pyromania (P)65% bonus AD at all ranks to inherit60 / 65 / 70 / 75%
    • Darkin Slayer bonus AD ratio changed from Champions stunned with Pyromania (P)65% bonus AD at all ranks to inherit60 / 65 / 70 / 75%
  • Shadow Step Shadow Step
    • Shadow Assassin cooldown reduced from 9 seconds to 8.
    • Shadow Assassin bonus movement speed increased from 65% to 75%.
  • Umbral Trespass Umbral Trespass
    • Darkin Slayer base damage increased from Champions killed with Comeuppance (R)10% target's maximum health to inherit15%.
    • Darkin Slayer base heal increased from Champions killed with Comeuppance (R)7% target's maximum health to inherit10%.
V3.5 - Added
  • Released November 17, 2022 (00:01 UTC).

See also[]

References[]