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Kayle OriginalCentered.jpg
Kayle
Kayle (Universe)Kayle (Universe)
Kayle (League of Legends)Kayle (League of Legends)
Kayle (Teamfight Tactics)Kayle (Teamfight Tactics)
Kayle (Development)Kayle (Development)

Kayle is a champion in League of Legends.[1]

Abilities

Edit

Divine Ascent

Kayle Divine Ascent.png

Innate: Kayle ascends through four forms before reaching her divine state, each granting her additional bonuses. She ascends upon spending a skill point at levels 1, 6, 11, and 16.

Kayle Zealous.png

Level 1 - Zealous: Kayle's Lulu Pix, Faerie Companion.png basic attacks grant her Attack speed icon.png 6% (+ 1% per 100 AP) bonus attack speed for 5 seconds, stacking up to 5 times for a maximum of Attack speed icon.png 30% (+ 5% per 100 AP). She also becomes Exalted while at maximum stacks, gaining Movement speed icon.png 8% bonus movement speed.

Level 6 - Arisen: Kayle becomes Ranged role.png ranged and gains Range icon.png 350 bonus attack range for a total of Range icon.png 525.

Level 11 - Aflame: While Kayle is Exalted, her Lulu Pix, Faerie Companion.png basic attacks also launch a wave of fire forward that deals 15 − 35 (based on Kayle Starfire Spellblade.png Starfire Spellblade's Rank) (+ 10% bonus AD) (+ 25% AP) magic damage to all enemies it passes through. The wave is affected by Critical strike icon.png critical strike modifiers.

Level 16 - Transcendent: Kayle gains an additional Range icon.png 100 bonus attack range for a total of Range icon.png 625 and the bonuses from Zealous are permanent now, no longer required to be stacked up.

 
   "Behold, the righteous flame!"

Info

Zealous

  • The stacking attack speed is tracked via a buff called Kayle Zealous.png Zeal, while the maximum stacks bonus grants the buff Kayle Divine Ascent.png Exalted.
  • Subsequent applications will also refresh the duration of all stacks, but all of them are lost when expired.
  • If Kayle is in her attack animation after the stacks expire, she gains another 0.5 seconds to refresh/stack Kayle Zealous.png Zeal.
  • Each stack grants attack speed based on the amount of ability power Kayle has at the time the stack is acquired and will not update when ability power is changed.
    • For example, if a stack is acquired while Kayle has Ability power icon.png 100 ability power, it will grant Attack speed icon.png 7% attack speed. If an additional Ability power icon.png 100 ability power is gained immediately afterwards (for a total of Ability power icon.png 200), the next stack will grant Attack speed icon.png 8%. If all ability power is then immediately lost, the next stack will only grant Attack speed icon.png 6%.

Arisen

  • Basic attacks within Range icon.png 175 will still use Kayle's melee basic attack animations and do not utilize Projectile.png projectiles.
    • They are still classified as Ranged role.png ranged attacks.
    • Due to this fact, projectile blocking effects cannot intercept basic attacks while Kayle's target is within her "melee" range.

Aflame

  • Basic attacks against structures do not trigger fire waves.
  • While at 4 stacks of Kayle Zealous.png Zeal, the next Lulu Pix, Faerie Companion.png on-attack reaching the fifth stack will be empowered by Aflame, releasing the first fire wave.

Transcendent

  • Kayle Zealous.png Zeal and Kayle Divine Ascent.png Exalted buffs swapped to a new buff that grants the benefit of both and it is not visible on Kayle's HUD.
  • This buff also updates its attack speed value whenever a stat update happens and ability power is changed, however, it does not track ability power from other buffs, unless they have been specifically special cased. The following buffs are not special cased yet and will not grant bonus attack speed:

Fire Waves Details

  • Hitboxes shows by a graph side by side.

    A wave consists of three projectiles for the hitbox and a fourth for visuals.
  • The hitbox projectiles spawn 75 units behind Kayle, travel through her, and are destroyed once they've traveled 850 units. Their technical details are:
    • Range: Range center.png 850 (755 effective)
    • Width: Range model.png 200
    • Projectile Speed: 2800
    • Angle: 18° (left and right at 9° to their side, respectively)
  • Projectile.png Projectile blocking effects can block each projectile individually.
    • It is possible to block the visuals, but still get hit by an unblocked "invisible" hitbox projectile.
  • Hitting an enemy with multiple projectiles of the same wave will not increase the damage dealt.
  • The fire wave shares cast instance with the triggering basic attack.
    • The amount of Conqueror Conqueror stacks gained will be (Melee role.png 2 / Ranged role.png 1) if the basic attack deals damage first or 2 if the wave does so.
  • Keep in mind that it's still two damage instances. If one triggers Bone Plating Bone Plating, the other's damage will be blocked.
  • Fire waves roll Critical strike icon.png critical strike chance on each target hit individually.
  • A known issue is that despite dealing Katarina Death Lotus.png area spell damage the fire wave does not:

Interactions & Other

  • Because Kayle is both a Melee role.png melee and Ranged role.png ranged champion, she can purchase both ranged and melee exclusive items at anytime, but their effects will function depending on her current range type; the same principle also applies to runes.
    • However, keep in mind that, prior to ascending to Arisen, Starfire Spellblade Starfire Spellblade also changes this behaviour based on its usage.
  • Waves are fired in the direction that Kayle is facing. Changing that during the attack windup via Flash Flash will also change the direction of the wave.
  • Each ascension has an unique animation and a voice line. (See: Kayle's quotes)
  • The ascensions' animation will override the current one, but it does not cancel Kayle's current action, nor her previous orders.

Edit

Radiant Blast

Kayle Radiant Blast.png

Active: Kayle conjures a portal in front of her that faces the target direction. After a 0.25 second cast delay, a celestial sword launches forward from it.

Kayle Radiant Blast 2.png

The sword expands upon colliding with an enemy. Targets struck are dealt magic damage, Slow icon.png slowed for 2 seconds, and have their Armor penetration icon.png armor and Magic penetration icon.png magic resistance reduced by 15% for 4 seconds.

Magic Damage:
60 / 100 / 140 / 180 / 220 (+ 60% bonus AD) (+ 50% AP)
Slow:
26 / 32 / 38 / 44 / 50%

Info

Details

  • The portal is created at the start of the cast time and it does not follow Kayle's movement, using Flash Flash or getting displaced won't change its position nor direction.
  • The explosion consist of 5 hitboxes, forming a cross-like shape centered 100 units ahead from the impact in its direction. Their technical data can be seen below and visualized on the image to the right.

    The left side shows projectile's width and the total area traveled if it does not hit a target, while the right side shows the explosions when it hits a target.

    • ExplosionCenter: 100 radius
    • ExplosionLeft: 150 distance, 125 width
    • ExplosionRight: 150 distance, 125 width
    • ExplosionBackward: 100 distance, 90 width
    • ExplosionForward: 400 distance, 90 width
  • The resistance reduction is applied after the damage has been dealt.

Interactions & Other

  • The visual effects of the explosion shows the blade and guard of Kayle's swords.
  • The cast delay represents how much time needed for the projectile to spawn.
    • Since patch V9.17, the cast time matches the cast delay. The ability before had a 0.5 second cast delay and the cast time matched Kayle's basic attack timer.
  • The resistance reduction can be tracked on the HUD as a debuff called Kayle Radiant Blast 2.png Sundered.
    • Its VFX only lasts for 3 seconds.

Video

Edit

Celestial Blessing

Kayle Celestial Blessing.png

Active: Kayle and the target allied champion are Heal power icon.png healed and gain bonus movement speed for 2 seconds.

Heal:
60 / 90 / 120 / 150 / 180 (+ 30% AP)
Bonus Movement Speed:
24 / 28 / 32 / 36 / 40% (+ 8% per 100 AP)

If cast without a valid target, or self-cast, Celestial Blessing will automatically target the closest allied champion in range, prioritizing the one with the least amount of Health icon.png health.

Info

Details

  • Celestial Blessing's cast time does not interrupt movement and the effects are applied at the start.

Interactions & Other

Video

Edit

Starfire Spellblade

Passive: Kayle deals bonus magic damage On-hit icon.png on-hit. The fire waves from Divine Ascent Divine Ascent have equal base damage to this effect's base damage.

Passive Damage:
15 / 20 / 25 / 30 / 35 (+ 10% bonus AD) (+ 20% AP)
Kayle Starfire Spellblade.png

Active: Kayle kindles her blade, empowering her next basic attack within 6 seconds to have an Vi Excessive Force 2.png uncancelable windup and deal additional bonus magic damage On-hit icon.png on-hit that is capped at 400 against Monster icon.png monsters. This effect also causes the attack to be Ranged role.png ranged with Range icon.png 525 range, even before ascending to Arisen Arisen.

Bonus Magic Damage:
8 / 9 / 10 / 11 / 12% (+ 2% per 100 AP) of target's missing health
Kayle Starfire Spellblade 2.png

After ascending to Aflame Aflame, Starfire Spellblade is upgraded, causing the basic attack to explode centered on the target, dealing its damage to all enemies within and applying On-hit icon.png on-hit effects to them. This effect is a standard basic attack just in an area of effect and still affected by Critical strike icon.png critical strike modifiers.

Starfire Spellblade Fiora Bladework.png resets Kayle's basic attack timer.

Info

Details

  • Starfire Spellblade will be buffered and cast when the cooldown ends if the player attempts to cast it within 0.1 seconds of the cooldown ending.
  • Starfire Spellblade consist of 3 parts, each dealing different type of damage source type:
    • The basic attack part deals Basic Attack.png basic.
    • The passive's on-hit effect deals Wit's End item.png proc.
    • The active's portion deals Annie Disintegrate.png spell.
    • Additionally, the damage against secondary targets caught in the explosion is also tagged as area of effect.
  • The basic attack and the active's portion shares the same cast instance since patch V11.1. (Exception: Muramana Muramana, see under Interactions & Other.)
  • Parry interactions:
    • Blind icon.png Blind: The main target will never receive damage, but the secondary targets will receive the active's spell damage.
    • Shen Spirit's Refuge.png Block: Blocking will always negate all damage. Keep in mind that if a secondary target is outside of Spirit's Refuge's Spirit's Refuge's zone, they won't block damage.
    • Jax Counter Strike.png Dodge: Dodging will always negate all damage.
  • 𝐏𝐄𝐍𝐃𝐈𝐍𝐆 𝐅𝐎𝐑 𝐓𝐄𝐒𝐓 : All parry interactions are marked for retesting because of patch V11.1 changes.

Interactions & Other

  • While the active's effect is up, a circle is visible to Kayle, indicating her Range icon.png range, however, this circle only takes into account Divine Ascent's Divine Ascent's effect on her range, not other sources such as Rapid Firecannon Rapid Firecannon.
    • The increased range (with the item's effect included) will be Range icon.png 675 prior to ascending to Transcendent, after which it's Range icon.png 725.
  • To clarify the description, Starfire Spellblade can behave both as a Ranged role.png ranged and Melee role.png melee attack based on how far the target is prior to Kayle ascending to Arisen Arisen, after which the attack will be always using ranged standards.
    • If the target is 200 units away or closer, the attack will be considered melee. This also uses her melee animations, not utilizing projectiles even after ascending.
    • If the target is over 200 units, the attack will be considered ranged.
  • To further expand on this: Using the ranged empowered attack will change Kayle's range type to ranged while the projectile is alive. This means that if the target could outrun the projectile, Kayle would be stuck on being ranged, although the bonuses from the active are not kept. While it's unlikely to be on this temporary ranged state for longer than half a seconds during a normal playthrough, it is possible to achieve few seconds when specific conditions are met.
  • Keep in mind that while on-hit effects will be applied to all targets in the explision, Lulu Pix, Faerie Companion.png on-attack effects are only applied once per basic attack, not per target hit.
  • Single-use on-hits, such as Sheen item.png Spellblade, will be applied to the main target.
    • If the main target died prior to the projectile reaching them, or if it was a jungle plant, the effects will be applied to the closest target from the explosion's center.
  • Guinsoo's Rageblade's Guinsoo's Rageblade's Phantom Hit can only be applied to the main target.
  • Despite being one cast instance, Starfire Spellblade triggers Muramana's Muramana's Shock twice on each target, dealing normal bonus damage after the basic attack and increased bonus damage after the spell, totalling at (Melee role.png 5% / Ranged role.png 4.2%) maximum mana (+ 6% AD) bonus physical damage.

Video

Edit

Divine Judgment

Kayle Divine Judgment.png

Active: Kayle grants herself or the target allied champion Taric Cosmic Radiance.png invulnerability for a few seconds once the cast time begins, conjuring swords of holy fire, and highlighting a fixed area around the target.

Duration:
2 / 2.5 / 3

Upon completing the cast time, the swords rain down, dealing magic damage to enemies in the highlighted area.

Magic Damage:
200 / 350 / 500 (+ 100% bonus AD) (+ 80% AP)

Divine Judgment will prioritize casting on allies over Kayle.

 
   "Drown in holy fire!"

Info

Details

  • Divine Judgment's cast time does not interrupt movement.
    • The cast time will finish even after Kayle's death.
    • Because Urgot Fear Beyond Death 2.png internalraw damage ignores invulnerability, the target may still die via Nexus Obelisk.png Nexus Obelisk, but the ability will finish at their corpse's position regardless.
  • Divine Judgment can be cast on Shaco Command- Hallucinate.png clones too, including Shapesplitter Shapesplitter and Warrior Trickster Warrior Trickster, which are normally untargetable for allies.
  • While it's uncommon occurence, it is possible to cast Divine Judgment on targets who just entered Revival icon.png resurrection or Yorick Omen of Death.png zombie state. This is only possible with very strict timing and perhaps high latency.
    • It's recommended to avoid this interaction, as this renders the usage of Divine Judgment useless in many cases.
  • Prior to becoming Transcended, casting Divine Judgment refreshes the duration of Zealous Zealous stacks.
  • If casted on herself, Kayle's basic Range icon.png attack range is reduced to 400 during Divine Judgment's cast time to bring her within the effective range of the ability if attack commands are issued on an enemy.
  • The area around the target does not appear if the target is not Sight icon.png visible to the enemies' point of view.
  • While the target is Taric Cosmic Radiance.png invulnerable, a number indicator will appear beneath them whenever they would receive damage to show the amount that was entirely mitigated. This is calculated pre-mitigation, or before resistances and reductions are taken into account.

Interactions & Other

  • Rapid Firecannon's Rapid Firecannon's Energized behaves strangely with the set basic attack range, causing it to go from Range icon.png 400 to Range icon.png 385 over 4 stat updates. (So 400 - 390 - 387 - 385)
    • Upon completing the cast time, the proper range needs 2 updates to set in. (Range icon.png 660 - Range icon.png 675 while Arisen Arisen; Range icon.png 710 - Range icon.png 725 while Transcended Transcended)
    • Gaining Energized during the cast time will cause the range to cycle between Range icon.png 525 and Range icon.png 550 until the cast time finishes and set to the proper range after 1 update.
    • Selling Rapid Firecannon Rapid Firecannon during the cast time sets the range to be Range icon.png 250
  • The Taric Cosmic Radiance.png invulnerability can be tracked on the HUD as a buff called Kayle Divine Judgment.png Intervention.

Video

Notes

  • As mentioned in some of the ability descriptions, Kayle's basic attacks within 175 units will always use her melee animation, even after becoming ranged, not utilizing projectiles.
    • Basic attack empowered by Starfire Spellblade have a 200 "melee" range.
  • Once reaching the second ascension at level 11, Kayle's portrait icon for certain skins will change:
    • On the Original skin Kayle OriginalCircle.png becomes Kayle OriginalCircle Ascension.png.
    • On the Silver skin Kayle SilverCircle.png becomes Kayle SilverCircle Ascension.png.
    • On the Viridian skin Kayle ViridianCircle PreAscension.png becomes Kayle ViridianCircle.png.
    • On the Battleborn skin Kayle BattlebornCircle PreAscension.png becomes Kayle BattlebornCircle.png.
    • On the Aether Wing skin Kayle AetherWingCircle.png becomes Kayle AetherWingCircle Ascension.png.
    • On the Riot skin Kayle RiotCircle PreAscension.png becomes Kayle RiotCircle.png.
    • On the Pentakill skin Kayle PentakillCircle PreAscension.png becomes Kayle PentakillCircle.png.
    • On the PsyOps skin Kayle PsyOpsCircle PreAscension.png becomes Kayle PsyOpsCircle.png.
    • On the Dragonslayer skin Kayle DragonslayerCircle.png becomes Kayle DragonslayerCircle Ascension.png.
    • On the Pentakill III: Lost Chapter skin Kayle PentakillLostChapterCircle PreAscension.png becomes Kayle PentakillLostChapterCircle.png.
  • Keep in mind that from others' point of view, only the Original skin is shown.


Trivia

  • The projectile speed of Kayle's basic attacks are the second highest in the game with its 5000 speed among all ranged basic attacks that utilizes projectiles. Aphelios' Aphelios' Severum Severum gun has the fastest at 92400 speed, while Soraka Soraka has the slowest at 1000 speed. The average is between 1500 and 2000.
  • The first buff from Kayle's innate passive (Kayle Zealous.png Zeal) shares its name with the item Zeal Zeal.
  • Her dance references Elaine Benes' dance from Seinfeld.
    • A side-by-side comparison can be seen here.
  • In Viego Sovereign's Domination.png Ultimate Spellbook, Kayle ascends without the player's input. This is caused by the fact that the choosen Ult-ernate Summoner Spells are automatically ranked up when the required levels are reached, which also matches the levels that the player may initiate the ascensions on.

Patch history

For the expanded patch notes, see here.
V11.15
  • Stats
    • Base magic resistance reduced to 26 from 30.
V11.10
  • Divine Ascent Divine Ascent
    • Aflame (fire wave) AP ratio increased to 25% AP from as 20% AP.
    • Transcendent bonus attack range increased to 100 from 50.
      • Maximum bonus attack range increased to 625 from 575.
    • Bug Fix: Fire waves now properly trigger Muramana's Muramana's Shock.
V11.8
V11.1
  • Starfire Spellblade Starfire Spellblade
    • Bug Fix: No longer consumes charges of Tear of the Goddess Tear of the Goddess twice.
    • While patch the patch notes specifically mentions Tear of the Goddess, the actual change made Starfire Spellblade be a single cast instance, rather than two indicidual ones (basic attack and spell).
V10.25
  • Stats
    • Base magic resistance reduced to 30 from 34.
  • Divine Ascent Divine Ascent
    • Aflame AP ratio reduced to 20% AP from 25% AP.
    • Bug Fix: Fixed a bug where her attack range would unintentionally increase after leveling up Divine Judgement Divine Judgement.
  • Starfire Spellblade Starfire Spellblade
    • Passive AP ratio reduced to 20% AP from 25% AP.
V10.24
  • Divine Ascent Divine Ascent
    • Attack speed AP ratio per stack reduced to 1% per 100 AP from 2% per 100 AP.
      • Maximum attack speed AP ratio reduced to 5% per 100 AP from 10% per 100 AP.
V10.23
  • Divine Ascent Divine Ascent
    • New Effect: Now grants 2% per 100 AP bonus attack speed per stack.
V10.22
V10.18
  • Radiant Blast Radiant Blast
    • Removed: No longer refunds 50% of its mana cost per enemy champion hit.
  • Celestial Blessing Celestial Blessing
    • Mana cost increased to 90 / 100 / 110 / 120 / 130 from 70 / 80 / 90 / 100 / 110.
  • Starfire Spellblade Starfire Spellblade
    • Mana cost reduced to 0 from 50 / 55 / 60 / 65 / 70.
    • Projectile speed increased to 5000 from 2000.
    • Cooldown reduced to 8 / 7.5 / 7 / 6.5 / 6 seconds from 8 at all ranks.
  • Aether Wing Kayle Aether Wing Kayle and Pentakill Kayle Pentakill Kayle
    • Radiant Blast Radiant Blast
      • Bug Fix: VFX no longer renders over impassable terrain.
V9.22
  • Radiant Blast Radiant Blast
    • Base damage reduced to 60 / 100 / 140 / 180 / 220 from 70 / 115 / 160 / 205 / 250.
  • Celestial Blessing Celestial Blessing
    • Mana cost increased to 70 / 80 / 90 / 100 / 110 from 60 / 70 / 80 / 90 / 100.
V9.19
V9.18
  • Divine Ascent Divine Ascent
    • Aflame base damage increased to 15 − 35 (based on Kayle Starfire Spellblade.png Starfire Spellblade's Rank) from 10 − 30 (based on Kayle Starfire Spellblade.png Starfire Spellblade's Rank)
  • Starfire Spellblade Starfire Spellblade
    • Passive base damage increased to 15 / 20 / 25 / 30 / 35 from 10 / 15 / 20 / 25 / 30.
V9.17
  • General
  • Divine Ascent Divine Ascent
    • New Effects:
      • Innate: Upon reaching levels 1, 6, 11, and 16, along with spending another skill point, Kayle ascends into a new form, gaining additional bonuses.
      • Zealous (1): Kayle's basic attacks grant 6% bonus attack speed for 5 seconds, stacking up to 5 times for a maximum of 30% bonus attack speed. At maximum stacks, Kayle becomes Exalted, gaining 8% bonus movement speed. Can stack against turrets.
      • Arisen (6): Kayle becomes a Ranged role.png ranged champion with Range icon.png 525 attack range.
      • Aflame (11): While Exalted, Kayle's basic attacks against non-structures additionally launch a wave of fire in the target's direction, dealing 10 − 30 (based on Kayle Starfire Spellblade.png Starfire Spellblade's Rank) (+ 10% bonus AD) (+ 25% AP) Magic damage.png magic damage to enemies hit. The waves can Critical strike icon.png critically strike for (100% + 25% 25%) bonus magic damage.
      • Transcendent (16): Zealous is permanently set to maximum stacks and Kayle gains Range icon.png 50 bonus attack range, for a total of 575 attack range.
    • Old Effects:
      • Innate: Upon reaching levels 1, 6, 11, and 16, along with spending another skill point, Kayle ascends into a new form, gaining additional bonuses.
      • Zealous (1): Kayle's basic attacks against non-structures grant 6% bonus attack speed for 5 seconds, stacking up to 5 times for a maximum of 30% bonus attack speed. At maximum stacks, Kayle becomes Exalted, gaining 15% bonus movement speed when moving toward enemies.
      • Aflame (6): While Exalted, Kayle's basic attacks against non-structures additionally launch a wave of fire in the target's direction, dealing 10 − 30 (based on Kayle Starfire Spellblade.png Starfire Spellblade's Rank) (+ 10% AD) (+ 20% AP) Magic damage.png magic damage to enemies hit. The waves can Critical strike icon.png critically strike for (100% + 25% 25%) bonus magic damage.
      • Arisen (11): Kayle becomes a Ranged role.png ranged champion with Range icon.png 550 attack range. Additionally, Zealous's bonus attack speed is increased to 10% bonus attack speed per stack, for a maximum of 50% bonus attack speed.
      • Transcendent (16): Zealous is permanently set to maximum stacks. Additionally, Aflame's fiery waves now deal true damage instead.
  • Radiant Blast Radiant Blast
    • New Effect: Now refunds 50% of mana cost for each champion hit with it.
    • Cast delay reduced to 0.25 seconds from 0.5.
    • Cast time changed to 0.25 seconds, rather than scaling with basic attack timer.
    • Missile speed reduced to 1600 from 2000.
    • Target range reduced to 900 units from 950.
    • Resistances shred reduced to 15% from 20%.
    • Resistances shred duration increased to 4 seconds from 3.
    • Bug Fix: Fixed a bug where it wouldn't pierce as far if it hit its target at point-blank range.
  • Starfire Spellblade Starfire Spellblade
    • Bonus magic damage reduced to 8 / 9 / 10 / 11 / 12% of target's missing health from 8 / 10 / 12 / 14 / 16%.
    • AP ratio increased to 2% per 100 AP from 1% per 100 AP.
    • Passive on-hit damage AD ratio reduced to 10% bonus AD from 10% total AD.
    • Passive on-hit damage AP ratio increased to 25% AP from 20% AP.
  • Divine Judgment Divine Judgment
    • Mana cost reduced to 100 / 50 / 0 from 100 at all ranks.
    • AoE radius increased to 500 units from 475.
V9.9
  • Celestial Blessing Celestial Blessing
    • Undocumented: Can now be casted while there's a decoy nearby.
  • Divine Judgment Divine Judgment
    • Bug Fix: Fixed a bug where she would sometimes freeze when casting her Divine Judgement and then teleport to a new location.
    • Undocumented: Can no longer be cast on decoys.
V9.8
  • Stats
    • Base attack damage reduced to 50 from 52.
    • Base armor reduced to 26 from 28.
    • Base attack speed reduced to 0.667 from 0.695.
  • Divine Ascent Divine Ascent
    • New Effect: Ascensions are now based on level and skill points.
V9.7
  • Stats
    • Base health regeneration reduced to 5 from 6.
    • Armor growth reduced to 3 from 3.5.
  • Radiant Blast Radiant Blast
    • Mana cost increased to 70 / 75 / 80 / 85 / 90 from 60 / 65 / 70 / 75 / 80.
  • Celestial Blessing Celestial Blessing
    • Base movement speed reduced to 24 / 28 / 32 / 36 / 40% from 26 / 32 / 38 / 44 / 50%.
    • Mana cost changed to 60 / 70 / 80 / 90 / 100 from 70 / 75 / 80 / 85 / 90.
  • Starfire Spellblade Starfire Spellblade
    • Bonus magic damage reduced to 8 / 10 / 12 / 14 / 16% of target's missing health from 10 / 12.5 / 15 / 17.5 / 20%.
    • New Effect: Bonus magic damage now scales with 1% per 100 AP.
V9.6
  • General
    • Now defaults to attack damage as her default adaptive stat, from ability power.
    • Updated recommended items.
  • Stats
    • Attack damage growth reduced to 2.5 from 3.
    • Attack speed growth reduced to 1.5% from 2%.
  • Celestial Blessing Celestial Blessing
    • Movement speed AP ratio reduced to 8% per 100 AP from 10% per 100 AP.
    • New Effect: Bonus movement speed now begins on cast rather than after 0.25 seconds.
    • Removed: No longer has a 1 second uncancellable window.
  • Starfire Spellblade Starfire Spellblade
    • New Effect: Cast time is now identical to her basic attack windup, from 0.25 seconds.
    • Bug Fix: The basic attack portion of Starfire Spellblade's attack can now properly critically strike.
  • Riot Kayle Riot Kayle
    • Updated VFX to be more wee-woo.
  • Silver Kayle Silver Kayle
    • Updated VFX to be more blue.
  • Battleborn Kayle Battleborn Kayle
    • Updated VFX to be less yellow.
  • Judgment Kayle Judgment Kayle
    • Updated VFX to be more spooky.
  • Aether Wing Kayle Aether Wing Kayle
    • New death animation.
    • Removed robotic VO processing.
V9.5 - Full Relaunch
  • General
  • Stats
    • Base attack range increased to 175 from 125.
    • Base attack speed increased to 0.695 from 0.638.
    • Base attack damage increased to 52 from 51.
    • Base armor increased to 28 from 26.88.
    • Base magic resistance increased to 34 from 30.
    • Base health increased to 600 from 586.
    • Base mana reduced to 330 from 375.
    • Base health regeneration reduced to 6 from 8.5.
    • Attack speed growth reduced to 2% from 2.2%.
    • Attack damage growth increased to 3 from 2.2.
    • Health growth reduced to 85 from 105.
    • Mana growth increased to 50 from 25.
    • Health regeneration growth reduced to 0.5 from 0.75.
  • Divine Ascent Divine Ascent (Innate)
    • Innate - Zealous: Kayle's basic attacks grant 6% bonus attack speed for 5 seconds, stacking up to 5 times for a maximum of 30% bonus attack speed. At maximum stacks, Kayle becomes Exalted, gaining 15% bonus movement speed when moving toward enemies.
    • Upon spending 6, 11, and 16 skill points, Kayle ascends into a new form, gaining additional bonuses.
    • Aflame - Level 6: While Exalted, Kayle's basic attacks additionally launch a wave of fire in the target's direction, dealing 10 − 30 (based on Kayle Starfire Spellblade.png Starfire Spellblade's Rank) (+ 10% AD) (+ 20% AP) magic damage to enemies hit.
    • Arisen - Level 11: Kayle becomes a Ranged role.png ranged champion with 550 attack range. Additionally, Zealous's bonus attack speed is increased to 10% bonus attack speed, for a maximum of 50% bonus attack speed.
    • Transcendent - Level 16: Kayle permanently has full Zealous stacks and is permanently Exalted. Additionally, Aflame's fiery waves now deal true damage.
  • Radiant Blast Radiant Blast (Q)
    • Active: Kayle plants a portal at her initial location that faces the target direction. After a 0.5-second delay, a celestial sword launches forward from the portal.
    • The sword explodes into a cross upon collision with an enemy, dealing 70 / 115 / 160 / 205 / 250 (+ 60% bonus AD) (+ 50% AP) magic damage and Slow icon.png slowing targets struck by 26 / 32 / 38 / 44 / 50%, while reducing their armor and magic resistance by 20% for 3 seconds.
    • Mana Cost: 60 / 65 / 70 / 75 / 80.
    • Cooldown: 12 / 11 / 10 / 9 / 8 seconds.
  • Celestial Blessing Celestial Blessing (W)
    • Active: Kayle and target allied champion are Heal power icon.png healed for 60 / 90 / 120 / 150 / 180 (+ 30% AP) health and gain 26 / 32 / 38 / 44 / 50% (+ 10% per 100 AP) bonus movement speed for 2 seconds.
    • If cast without a valid target, or self-cast, Celestial Blessing will automatically target the most wounded ally in range.
    • Target Range: 900.
    • Mana Cost: 70 / 75 / 80 / 85 / 90.
    • Cooldown: 15 seconds.
  • Starfire Spellblade Starfire Spellblade (E)
    • Passive: Kayle's basic attacks deal 10 / 15 / 20 / 25 / 30 (+ 10% AD) (+ 20% AP) bonus magic damage. Additionally, Aflame's Aflame's base damage is increased.
    • Active: Kayle's next basic attack within 6 seconds deals 10 / 12.5 / 15 / 17.5 / 20% of target's missing health bonus magic damage. While Aflame Aflame, it also damages enemies surrounding the target.
    • Prior to becoming Arisen Arisen, Starfire Spellblade also causes Kayle to become a Ranged role.png ranged champion with 550 attack range on the empowered attack.
    • Mana Cost: 50 / 55 / 60 / 65 / 70.
    • Cooldown: 8 seconds.
  • Divine Judgment Divine Judgment (R)
    • Active: Kayle conjures swords around the target allied champion or herself over 1.5 seconds, after which she brings them crashing to the ground, dealing magic damage to all enemies in the area.
    • Divine Judgment also grants the target Taric Cosmic Radiance.png invulnerability for 2 / 2.5 / 3 seconds.
    • Target Range: 900.
    • Mana Cost: 100.
    • Cooldown: 160 / 120 / 80 seconds.

See also

References

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