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Kayle OriginalCentered.jpg
Kayle
Kayle (Universe)Kayle (Universe)
Kayle (League of Legends)Kayle (League of Legends)
Kayle (Esports)Kayle (Esports)
Kayle (Teamfight Tactics)Kayle (Teamfight Tactics)
Kayle (Wild Rift)Kayle (Wild Rift)
Kayle (Development)Kayle (Development)
Kayle (Trivia)Kayle (Trivia)

Kayle is a champion in League of Legends.[1] She is a scaling pick that eventually dishes out unrivaled burst and sustained damage, and can provide powerful utility by granting herself and allies brief invulnerability. With her flexible itemization, Kayle can serve as a physical, magic, or even hybrid damage threat, while her supportive qualities allow her to embolden your team's frontline to engage and protect fellow carries caught by assassins and divers. Though her early capabilities are infamously bad, she still contributes to early skirmishes with her ultimate and can aid her team while she collects the gold and experience she needs to come into her own.

Abilities

Edit

Divine Ascent

Divine Ascent.png

Innate: Kayle ascends through four forms that each grant additional bonuses. She ascends upon spending a skill point at levels 1, 6, 11, and 16.

Zealous.png

Level 1 - Zealous: Kayle's basic attacks Pix, Faerie Companion.png on-attack generate a stack of Zeal that lasts 5 seconds, which refreshes on subsequent hits and stacks up to 5 times. For each stack, she gains Attack speed icon.png 6% (+ 1% per 100 AP) bonus attack speed, up to a maximum Attack speed icon.png 30% (+ 5% per 100 AP). At max stacks, she becomes Exalted, gaining Movement speed icon.png 8% bonus movement speed.

Level 6 - Arisen: Kayle becomes Ranged role.png ranged and gains Range icon.png 350 bonus attack range for a total of Range icon.png 525.

Level 11 - Aflame: While Kayle is Exalted, her basic attacks Pix, Faerie Companion.png on-attack also launch a wave of fire forward that deals 15 − 35 (based on Starfire Spellblade.png Starfire Spellblade's Rank) (+ 10% bonus AD) (+ 25% AP) magic damage to all enemies it passes through. The wave is affected by Critical strike icon.png critical strike modifiers.

Level 16 - Transcendent: Kayle gains an additional Range icon.png 100 bonus attack range for a total of Range icon.png 625, and permanently gains the full effects of Zealous.

Info

Zealous

  • The stacking attack speed can be tracked in the HUD via a buff called Zealous.png Zeal, while the maximum stacks bonus grants the buff Divine Ascent.png Exalted.
  • Subsequent applications will also refresh the duration of all stacks, but all of them are lost when expired.
  • If Kayle is in her attack animation after the stacks expire, she gains another 0.5 seconds to refresh/stack Zealous.png Zeal.
  • Each stack increase attack speed based on the amount of ability power Kayle has at the time the stack is acquired and will not update if it is changed.
    • For example, if a stack acquired while she has no ability power, it will the increase attack speed by Attack speed icon.png 6%. If Ability power icon.png 200 acquired afterwards, the next stack will grant Attack speed icon.png 8%. The two increased attack speed by Attack speed icon.png 14% (6 + 8) and not Attack speed icon.png 16% (8 + 8).

Arisen

  • Basic attacks within Range icon.png 175 will still use Kayle's melee basic attack animations and do not utilize Projectile.png projectiles.
    • They are still classified as Ranged role.png ranged attacks.
    • Due to this fact, projectile blocking effects cannot intercept basic attacks while Kayle's target is within her "melee" range.

Aflame

  • Basic attacks against structures and wards do not trigger fire waves.
  • While at 4 stacks of Zealous.png Zeal, the next Pix, Faerie Companion.png on-attack reaching the fifth stack will be empowered by Aflame, releasing the first fire wave.

Transcendent

  • Zealous.png Zeal and Divine Ascent.png Exalted buffs swapped to a new buff that grants the benefit of both and it is not visible on Kayle's HUD.
  • This buff also updates its attack speed value whenever a stat update happens and ability power is changed, however, it does not track ability power from other buffs, unless they have been specifically special cased. The following buffs are not special cased yet and will not grant bonus attack speed:

Fire Waves Details

  • Hitboxes shows by a graph side by side.

    A wave consists of three projectiles for the hitbox and a fourth for visuals.
  • The hitbox projectiles spawn 75 units behind Kayle, travel through her, and are destroyed once they've traveled 850 units. Their technical details are:
    • Range: Range center.png 850 (755 effective)
    • Width: Range model.png 200
    • Projectile Speed: 2800
    • Angle: 18° (left and right at 9° to their side, respectively)
  • Projectile.png Projectile blocking effects can block each projectile individually.
    • It is possible to block the visuals, but still get hit by an unblocked "invisible" hitbox projectile.
  • Hitting an enemy with multiple projectiles of the same wave will not increase the damage dealt.
  • The fire wave shares cast instance with the triggering basic attack.
    • The amount of Conqueror Conqueror stacks gained will be (Melee role.png 2 / Ranged role.png 1) if the basic attack deals damage first or 2 if the wave does so.
  • Keep in mind that it's still two damage instances. If one triggers Bone Plating Bone Plating, the other's damage will be blocked.
  • Fire waves roll Critical strike icon.png critical strike chance on each target hit individually.
  • The distance of the fire waves scales with bonus attack range.
  • A known issue is that despite dealing Death Lotus.png area spell damage the fire wave does not:

Interactions & Other

  • Because Kayle is both a Melee role.png melee and Ranged role.png ranged champion, she can purchase both ranged and melee exclusive items at anytime, but their effects will function depending on her current range type; the same principle also applies to runes.
    • However, keep in mind that, prior to ascending to Arisen, Starfire Spellblade Starfire Spellblade also changes this behaviour based on its usage.
  • Waves are fired in the direction that Kayle is facing. Changing that during the attack windup via Flash Flash will also change the direction of the wave.
  • Each ascension has an unique animation and a voice line. (See: Kayle's quotes)
  • The ascensions' animation will override the current one, but it does not cancel Kayle's current action, nor her previous orders.

Edit

Radiant Blast

Radiant Blast.png

Active: Kayle conjures a portal in front of her that faces the target direction, from which a celestial sword launches forward. The sword expands upon hitting an enemy, targets struck in the area are dealt magic damage, Slow icon.png slowed for 2 seconds, and suffer 15% reduced Armor icon.png armor and Magic resistance icon.png magic resistance for 4 seconds.

Magic Damage:
60 / 100 / 140 / 180 / 220 (+ 60% bonus AD) (+ 50% AP)
Slow:
26 / 32 / 38 / 44 / 50%

Info

Details

  • This ability has a cast time and cast delay. The former represents the amount of time Kayle needs to spend to cast and is equal to her attack windup time. The latter is the amount of time the portal needs to launch the sword, which is always 0.264 seconds seconds, starting from the beginning of the cast time.
    • As implied by the previous point, the portal is created at the start of the cast time and Kayle does not have to be alive for it to launch the sword.
    • The portal does not follow Kayle's movements, using Flash Flash or getting displaced won't change its position nor direction either.
  • The cast time can be calculated by dividing Kayle's windup percent value (0.193555) with her current total attack speed.
    • Radiant Blast's cast time is 0.33 seconds at base attack speed, is at most 0.99 seconds at the minimum attack speed of Attack speed icon.png 0.2, and is 0.099 seconds at the attack speed cap of Attack speed icon.png 2.5. The cast time can be further decreased with effects that allows the player to bypass the attack speed cap, such as Lethal Tempo Lethal Tempo,
    • Additionally, it should be noted that due to action only taking place on whole game ticks, the cast time can only be changed in fractions of 0.033 seconds. This also means that the lowest possible cast time is 0.033 seconds, requiring at least Attack speed icon.png 5.8652 attack speed.
    • Correction: Important to note that in patch V9.17, Radiant Blast's cast time was changed to be a flat 0.25 seconds, rather than scaling with the attack windup time. In patch V10.4, this was undocumentedly changed back. Whether the change to scale with windup time again was intentional or not is unknown.
  • The resistance reduction is applied after the damage has been dealt.
  • The expansion consist of 5 hitboxes, forming a cross-like shape centered 100 units ahead from the impact in its direction. Their technical details can be seen below and visualized on the image to the right.

    The left side shows projectile's width and the total area traveled if it does not hit a target, while the right side shows the explosions when it hits a target.

    • ExplosionCenter: 100 radius
    • ExplosionLeft: 150 distance, 125 width
    • ExplosionRight: 150 distance, 125 width
    • ExplosionBackward: 100 distance, 90 width
    • ExplosionForward: 400 distance, 90 width

Interactions & Other

  • The visual effects of the explosion shows the blade and guard of Kayle's swords.
  • The resistance reduction can be tracked on the HUD as a debuff called Sundered and has a special icon that can be seen below.
    Sundered icon
  • Correction: Note that the Kayle PsyOpsCircle.png PsyOps skin still uses the old shred VFX, which also only shows for 3 seconds (effect duration is not affected). This is possibly an oversight as all existing, and at the time released Dragon Slayer, skins were updated properly in V11.18.

Video

Edit

Celestial Blessing

Celestial Blessing.png

Active: Kayle and the target allied champion are Heal power icon.png healed and gain bonus movement speed for 2 seconds.

Heal:
50 / 76.25 / 102.5 / 128.75 / 155 (+ 25% AP)
Bonus Movement Speed:
24 / 28 / 32 / 36 / 40% (+ 8% per 100 AP)

If cast without a valid target, or self-cast, Celestial Blessing will automatically target the closest allied champion in range, prioritizing the one with the lowest Health icon.png health.

Info

Details

  • Celestial Blessing's cast time does not interrupt movement and the effects are applied at the start.

Interactions & Other

Video

Edit

Starfire Spellblade

Passive: Kayle deals bonus magic damage On-hit icon.png on-hit. The waves from Divine Ascent Divine Ascent have base damage equal to this effect's base damage.

Passive Damage:
15 / 20 / 25 / 30 / 35 (+ 10% bonus AD) (+ 20% AP)
Starfire Spellblade.png

Active: Kayle kindles her blade, empowering her next basic attack within 6 seconds to have an Relentless Force 2.png uncancellable windup and deal additional bonus magic damage On-hit icon.png on-hit that is capped at 400 against Monster icon.png monsters. If Kayle is not yet Arisen Arisen, this attack becomes Ranged role.png ranged with Range icon.png 525 range.

Bonus Magic Damage:
8 / 8.5 / 9 / 9.5 / 10% (+ 1.5% per 100 AP) of target's missing health
Starfire Spellblade 2.png

Aflame Aflame Bonus: The attack explodes upon the target, dealing its damage to surrounding enemies and applying On-hit icon.png on-hit effects. This is affected by Critical strike icon.png critical strike modifiers.

Starfire Spellblade Bladework.png resets Kayle's basic attack timer.

Info

Details

  • Starfire Spellblade will be buffered and cast when the cooldown ends if the player attempts to cast it within 0.1 seconds of the cooldown ending.
  • Starfire Spellblade consist of 3 parts, each dealing different type of damage source type:
    • The basic attack part deals Basic Attack.png basic.
    • The passive's on-hit effect deals Wit's End item.png proc.
    • The active's portion deals Disintegrate.png spell.
    • Additionally, the damage against secondary targets caught in the explosion is also tagged as area of effect.
  • The basic attack and the active's portion shares the same cast instance since patch V11.1. (Exception: Muramana Muramana, see under Interactions & Other.)
  • Parry interactions:
    • Blind icon.png Blind: The main target will never receive damage, but the secondary targets will receive the active's spell damage.
    • Spirit's Refuge.png Block: Blocking will always negate all damage. Keep in mind that if a secondary target is outside of Spirit's Refuge's Spirit's Refuge's zone, they won't block damage.
    • Counter Strike.png Dodge: Dodging will always negate all damage.
  • 𝐏𝐄𝐍𝐃𝐈𝐍𝐆 𝐅𝐎𝐑 𝐓𝐄𝐒𝐓 : All parry interactions are marked for retesting because of patch V11.1 changes.

Interactions & Other

  • While the active's effect is up, a circle is visible to Kayle, indicating her Range icon.png range, however, this circle only takes into account Divine Ascent's Divine Ascent's effect on her range, not other sources such as Rapid Firecannon Rapid Firecannon.
    • The increased range (with the item's effect included) will be Range icon.png 675 prior to ascending to Transcendent, after which it's Range icon.png 725.
  • To clarify the description, Starfire Spellblade can behave both as a Ranged role.png ranged and Melee role.png melee attack based on how far the target is prior to Kayle ascending to Arisen Arisen, after which the attack will be always using ranged standards.
    • If the target is 200 units away or closer, the attack will be considered melee. This also uses her melee animations, not utilizing projectiles even after ascending.
    • If the target is over 200 units, the attack will be considered ranged.
  • To further expand on this: Using the ranged empowered attack will change Kayle's range type to ranged while the projectile is alive. This means that if the target could outrun the projectile, Kayle would be stuck on being ranged, although the bonuses from the active are not kept. While it's unlikely to be on this temporary ranged state for longer than half a seconds during a normal playthrough, it is possible to achieve few seconds when specific conditions are met.
  • Keep in mind that while on-hit effects will be applied to all targets in the explision, Pix, Faerie Companion.png on-attack effects are only applied once per basic attack, not per target hit.
  • Single-use on-hits, such as Sheen item.png Spellblade, will be applied to the main target.
    • If the main target died prior to the projectile reaching them, or if it was a jungle plant, the effects will be applied to the closest target from the explosion's center.
  • Guinsoo's Rageblade's Guinsoo's Rageblade's Phantom Hit can only be applied to the main target.
  • Despite being one cast instance, Starfire Spellblade triggers Muramana's Muramana's Shock twice on each target, dealing normal bonus damage after the basic attack and increased bonus damage after the spell, totalling at (Melee role.png 5% / Ranged role.png 4.2%) maximum mana (+ 6% AD) bonus physical damage.

Video

Edit

Divine Judgment

Divine Judgment.png

Active: Kayle grants herself or a target allied champion Cosmic Radiance.png invulnerability for a few seconds and conjures swords of fire.

Invulnerability Duration:
2 / 2.5 / 3

When she finishes the cast, she rains the swords down around the target, dealing magic damage to nearby enemies.

Magic Damage:
200 / 350 / 500 (+ 100% bonus AD) (+ 80% AP)

Info

Details

  • Divine Judgment's cast time does not interrupt movement and the cast will finish even after Kayle's death.
  • Since Fear Beyond Death 2.png internalraw damage ignores invulnerability, the target may still die via the Nexus Obelisk.png Nexus Obelisk, but the ability will finish at their corpse's position regardless.
  • Divine Judgment will prioritize casting on allies over Kayle. This means that if Kayle's and an ally's selection ranges are intercepting each other on the cursor's position, the cast will always occur on the ally.
  • As implied by the description, the invulnerability is granted at the beginning of the 1.5 seconds cast time, while the damage is dealt at the end.
  • Note that the cast time and the invulnerability duration is independent from each other. Some players may confuse the cast finish as the end of the invulnerability, but the target will be still invulnerable for 0.5 / 1 / 1.5 more seconds.
  • If casted on herself, Kayle's basic Range icon.png attack range is reduced to 400 during Divine Judgment's cast time for the purpose of helping her stay in effective range of the ability with attack commands.
  • Prior to becoming Transcended via Divine Ascent Divine Ascent, casting Divine Judgment refreshes the duration of Zealous.png Zeal stacks at the start of the cast time to ensure that it does not expire while she can't attack during the cast.
  • During cast, an indicator for the damaging area can be seen around the target, however, this is not visible if there is no Sight icon.png sight on the them.
  • Divine Judgment can be cast on Command Hallucinate.png clones too, including Shapesplitter Shapesplitter and Warrior Trickster Warrior Trickster, which are normally not targetable for allies.
  • While it's uncommon occurence, it is possible to cast Divine Judgment on targets who just entered Revival icon.png resurrection or Zombie icon.png zombie state. This is only possible with very strict timing and perhaps high latency.
  • It's recommended to avoid both of the afformentioned interactions, as they renders the usage of Divine Judgment useless in many cases.

Interactions & Other

  • While the target is invulnerable, a number indicator will appear beneath them whenever they would receive damage to show the amount that was entirely mitigated. This is calculated pre-mitigation, or before resistances and reductions are taken into account.
  • Rapid Firecannon's Rapid Firecannon's Energized effect behaves strangely with the set basic attack range:
    • If the ability is cast while the effect is ready, the range goes from Range icon.png 400 to Range icon.png 385 over 4 stat updates (400 -> 390 -> 387 -> 385). When the cast completes, the proper range needs 2 updates to set in (Range icon.png 660 - Range icon.png 675 while Arisen; Range icon.png 710 - Range icon.png 725 while Transcended).
    • Gaining the effect during the cast will cause the range to cycle between Range icon.png 525 and Range icon.png 550 until the cast finishes, then the proper range is set after 1 update.
    • Selling the item during the cast causes the range to be set to Range icon.png 250.

𝐏𝐄𝐍𝐃𝐈𝐍𝐆 𝐅𝐎𝐑 𝐓𝐄𝐒𝐓 Range values are outdated because of patch V11.18 changes to Kayle.

  • The invulnerability can be tracked on the HUD via a buff called Divine Judgment.png Intervention.

Video

Notes

  • As mentioned in some of the ability descriptions, Kayle's basic attacks within 175 units will always use her melee animation, even after becoming ranged, not utilizing projectiles.
    • Basic attack empowered by Starfire Spellblade have a 200 "melee" range.
  • Once reaching the second ascension at level 11, Kayle's portrait icon for certain skins will change:
    • On the Original skin Kayle OriginalCircle.png becomes Kayle OriginalCircle Ascension.png.
    • On the Silver skin Kayle SilverCircle.png becomes Kayle SilverCircle Ascension.png.
    • On the Viridian skin Kayle ViridianCircle PreAscension.png becomes Kayle ViridianCircle.png.
    • On the Battleborn skin Kayle BattlebornCircle PreAscension.png becomes Kayle BattlebornCircle.png.
    • On the Aether Wing skin Kayle AetherWingCircle.png becomes Kayle AetherWingCircle Ascension.png.
    • On the Riot skin Kayle RiotCircle PreAscension.png becomes Kayle RiotCircle.png.
    • On the Pentakill skin Kayle PentakillCircle PreAscension.png becomes Kayle PentakillCircle.png.
    • On the PsyOps skin Kayle PsyOpsCircle PreAscension.png becomes Kayle PsyOpsCircle.png.
    • On the Dragonslayer skin Kayle DragonslayerCircle.png becomes Kayle DragonslayerCircle Ascension.png.
    • On the Pentakill III: Lost Chapter skin Kayle PentakillLostChapterCircle PreAscension.png becomes Kayle PentakillLostChapterCircle.png.
  • Keep in mind that from others' point of view, only the Original skin is shown.


Trivia

  • The projectile speed of Kayle's basic attacks are the second highest in the game with its 5000 speed among all ranged basic attacks that utilizes projectiles. Aphelios' Aphelios' Severum Severum gun has the fastest at 92400 speed, while Soraka Soraka has the slowest at 1000 speed. The average is between 1500 and 2000.
  • The first buff from Kayle's innate passive (Zealous.png Zeal) shares its name with the item Zeal Zeal.
  • Her dance references Elaine Benes' dance from Seinfeld.
    • A side-by-side comparison can be seen here.
  • In Sovereign's Domination.png Ultimate Spellbook, Kayle ascends without the player's input. This is caused by the fact that the choosen Ult-ernate Summoner Spells are automatically ranked up when the required levels are reached, which also matches the levels that the player may initiate the ascensions on.

Champion skins

This article section only contains champion skins. For all associated collection items, see Kayle (Collection).
Kayle OriginalSkin.jpg
Original
RP 260
21.02.2009
Born to a Targonian Aspect at the height of the Rune Wars, Kayle honored her mother’s legacy by fighting for justice on wings of divine flame. She and her twin sister Morgana were the protectors of Demacia for many years—until Kayle became disillusioned with the repeated failings of mortals, and abandoned this realm altogether. Still, legends are told of her punishing the unjust with her fiery swords, and many hope that she will one day return…
Separator.png
Actor.pngZehra Fazal
Artist.pngJessica 'OwleyCat' Oyhenart, Victor '3rdColossus' Maury
Loot eligible.png Loot eligible

Patch history

For the expanded patch notes, see here.
V12.10 - May 25th Hotfix
  • Stats
    • Base magic resistance reduced to 22 from 26.
    • Health growth reduced to 92 from 99.
  • Starfire Spellblade Starfire Spellblade
    • Active base damage reduced to 8 / 8.5 / 9 / 9.5 / 10% missing health from 8 / 9 / 10 / 11 / 12%.
    • Active AP ratio reduced to 1.5% per 100 AP from 2% per 100 AP.
V12.10
  • Stats
    • Base health increased to 670 from 600.
    • Health growth increased to 99 from 85.
    • Armor growth increased to 4.2 from 3.
    • Magic resistance growth increased to 1.3 from 0.5.
  • Celestial Blessing Celestial Blessing
    • Base heal reduced to 50 / 76.25 / 102.5 / 128.75 / 155 from 60 / 90 / 120 / 150 / 180.
    • Heal AP ratio reduced to 25% AP from 30% AP.
V12.9
  • Divine Ascent Divine Ascent
    • Bug Fix: Movement and attack voice lines now play correctly while Ascended.
V11.24
  • Divine Ascent Divine Ascent
    • New Effect: While Aflame and Exalted, or Transcendent, the distance of the waves launched by her basic attacks now scales with her bonus attack range.
V11.15
  • Stats
    • Base magic resistance reduced to 26 from 30.
V11.10
  • Divine Ascent Divine Ascent
    • Aflame (fire wave) AP ratio increased to 25% AP from as 20% AP.
    • Transcendent bonus attack range increased to 100 from 50.
      • Maximum bonus attack range increased to 625 from 575.
    • Bug Fix: Fire waves now properly trigger Muramana's Muramana's Shock.
V11.8
V11.1
  • Starfire Spellblade Starfire Spellblade
    • Bug Fix: No longer consumes charges of Tear of the Goddess Tear of the Goddess twice.
    • While patch the patch notes specifically mentions Tear of the Goddess, the actual change made Starfire Spellblade be a single cast instance, rather than two indicidual ones (basic attack and spell).
V10.25
  • Stats
    • Base magic resistance reduced to 30 from 34.
  • Divine Ascent Divine Ascent
    • Aflame AP ratio reduced to 20% AP from 25% AP.
    • Bug Fix: Fixed a bug where her attack range would unintentionally increase after leveling up Divine Judgement Divine Judgement.
  • Starfire Spellblade Starfire Spellblade
    • Passive AP ratio reduced to 20% AP from 25% AP.
V10.24
  • Divine Ascent Divine Ascent
    • Attack speed AP ratio per stack reduced to 1% per 100 AP from 2% per 100 AP.
      • Maximum attack speed AP ratio reduced to 5% per 100 AP from 10% per 100 AP.
V10.23
  • Divine Ascent Divine Ascent
    • New Effect: Now grants 2% per 100 AP bonus attack speed per stack.
V10.22
V10.18
  • Radiant Blast Radiant Blast
    • Removed: No longer refunds 50% of its mana cost per enemy champion hit.
  • Celestial Blessing Celestial Blessing
    • Mana cost increased to 90 / 100 / 110 / 120 / 130 from 70 / 80 / 90 / 100 / 110.
  • Starfire Spellblade Starfire Spellblade
    • Mana cost reduced to 0 from 50 / 55 / 60 / 65 / 70.
    • Projectile speed increased to 5000 from 2000.
    • Cooldown reduced to 8 / 7.5 / 7 / 6.5 / 6 seconds from 8 at all ranks.
  • Aether Wing Kayle Aether Wing Kayle and Pentakill Kayle Pentakill Kayle
    • Radiant Blast Radiant Blast
      • Bug Fix: VFX no longer renders over impassable terrain.
V10.4
  • Radiant Blast Radiant Blast
    • Undocumented: Cast time reverted to match Kayle's basic attack's windup time from 0.25 seconds.
V9.22
  • Radiant Blast Radiant Blast
    • Base damage reduced to 60 / 100 / 140 / 180 / 220 from 70 / 115 / 160 / 205 / 250.
  • Celestial Blessing Celestial Blessing
    • Mana cost increased to 70 / 80 / 90 / 100 / 110 from 60 / 70 / 80 / 90 / 100.
V9.19
V9.18
  • Divine Ascent Divine Ascent
    • Aflame base damage increased to 15 − 35 (based on Starfire Spellblade.png Starfire Spellblade's Rank) from 10 − 30 (based on Starfire Spellblade.png Starfire Spellblade's Rank)
  • Starfire Spellblade Starfire Spellblade
    • Passive base damage increased to 15 / 20 / 25 / 30 / 35 from 10 / 15 / 20 / 25 / 30.
V9.17
  • General
  • Divine Ascent Divine Ascent
    • New Effects:
      • Innate: Upon reaching levels 1, 6, 11, and 16, along with spending another skill point, Kayle ascends into a new form, gaining additional bonuses.
      • Zealous (1): Kayle's basic attacks grant 6% bonus attack speed for 5 seconds, stacking up to 5 times for a maximum of 30% bonus attack speed. At maximum stacks, Kayle becomes Exalted, gaining 8% bonus movement speed. Can stack against turrets.
      • Arisen (6): Kayle becomes a Ranged role.png ranged champion with Range icon.png 525 attack range.
      • Aflame (11): While Exalted, Kayle's basic attacks against non-structures additionally launch a wave of fire in the target's direction, dealing 10 − 30 (based on Starfire Spellblade.png Starfire Spellblade's Rank) (+ 10% bonus AD) (+ 25% AP) Magic damage.png magic damage to enemies hit. The waves can Critical strike icon.png critically strike for (100% + 25% 25%) bonus magic damage.
      • Transcendent (16): Zealous is permanently set to maximum stacks and Kayle gains Range icon.png 50 bonus attack range, for a total of 575 attack range.
    • Old Effects:
      • Innate: Upon reaching levels 1, 6, 11, and 16, along with spending another skill point, Kayle ascends into a new form, gaining additional bonuses.
      • Zealous (1): Kayle's basic attacks against non-structures grant 6% bonus attack speed for 5 seconds, stacking up to 5 times for a maximum of 30% bonus attack speed. At maximum stacks, Kayle becomes Exalted, gaining 15% bonus movement speed when moving toward enemies.
      • Aflame (6): While Exalted, Kayle's basic attacks against non-structures additionally launch a wave of fire in the target's direction, dealing 10 − 30 (based on Starfire Spellblade.png Starfire Spellblade's Rank) (+ 10% AD) (+ 20% AP) Magic damage.png magic damage to enemies hit. The waves can Critical strike icon.png critically strike for (100% + 25% 25%) bonus magic damage.
      • Arisen (11): Kayle becomes a Ranged role.png ranged champion with Range icon.png 550 attack range. Additionally, Zealous's bonus attack speed is increased to 10% bonus attack speed per stack, for a maximum of 50% bonus attack speed.
      • Transcendent (16): Zealous is permanently set to maximum stacks. Additionally, Aflame's fiery waves now deal true damage instead.
  • Radiant Blast Radiant Blast
    • New Effect: Now refunds 50% of mana cost for each champion hit with it.
    • Cast delay reduced to 0.25 seconds from 0.5.
    • Cast time changed to 0.25 seconds, rather than matching the basic attack's windup time.
    • Missile speed reduced to 1600 from 2000.
    • Target range reduced to 900 units from 950.
    • Resistances shred reduced to 15% from 20%.
    • Resistances shred duration increased to 4 seconds from 3.
    • Bug Fix: Fixed a bug where it wouldn't pierce as far if it hit its target at point-blank range.
  • Starfire Spellblade Starfire Spellblade
    • Bonus magic damage reduced to 8 / 9 / 10 / 11 / 12% of target's missing health from 8 / 10 / 12 / 14 / 16%.
    • AP ratio increased to 2% per 100 AP from 1% per 100 AP.
    • Passive on-hit damage AD ratio reduced to 10% bonus AD from 10% total AD.
    • Passive on-hit damage AP ratio increased to 25% AP from 20% AP.
  • Divine Judgment Divine Judgment
    • Mana cost reduced to 100 / 50 / 0 from 100 at all ranks.
    • AoE radius increased to 500 units from 475.
V9.9
  • Celestial Blessing Celestial Blessing
    • Undocumented: Can now be casted while there's a decoy nearby.
  • Divine Judgment Divine Judgment
    • Bug Fix: Fixed a bug where she would sometimes freeze when casting her Divine Judgement and then teleport to a new location.
    • Undocumented: Can no longer be cast on decoys.
V9.8
  • Stats
    • Base attack damage reduced to 50 from 52.
    • Base armor reduced to 26 from 28.
    • Base attack speed reduced to 0.667 from 0.695.
  • Divine Ascent Divine Ascent
    • New Effect: Ascensions are now based on level and skill points.
V9.7
  • Stats
    • Base health regeneration reduced to 5 from 6.
    • Armor growth reduced to 3 from 3.5.
  • Radiant Blast Radiant Blast
    • Mana cost increased to 70 / 75 / 80 / 85 / 90 from 60 / 65 / 70 / 75 / 80.
  • Celestial Blessing Celestial Blessing
    • Base movement speed reduced to 24 / 28 / 32 / 36 / 40% from 26 / 32 / 38 / 44 / 50%.
    • Mana cost changed to 60 / 70 / 80 / 90 / 100 from 70 / 75 / 80 / 85 / 90.
  • Starfire Spellblade Starfire Spellblade
    • Bonus magic damage reduced to 8 / 10 / 12 / 14 / 16% of target's missing health from 10 / 12.5 / 15 / 17.5 / 20%.
    • New Effect: Bonus magic damage now scales with 1% per 100 AP.
V9.6
  • General
    • Now defaults to attack damage as her default adaptive stat, from ability power.
    • Updated recommended items.
  • Stats
    • Attack damage growth reduced to 2.5 from 3.
    • Attack speed growth reduced to 1.5% from 2%.
  • Celestial Blessing Celestial Blessing
    • Movement speed AP ratio reduced to 8% per 100 AP from 10% per 100 AP.
    • New Effect: Bonus movement speed now begins on cast rather than after 0.25 seconds.
    • Removed: No longer has a 1 second uncancellable window.
  • Starfire Spellblade Starfire Spellblade
    • New Effect: Cast time is now identical to her basic attack windup, from 0.25 seconds.
    • Bug Fix: The basic attack portion of Starfire Spellblade's attack can now properly critically strike.
  • Riot Kayle Riot Kayle
    • Updated VFX to be more wee-woo.
  • Silver Kayle Silver Kayle
    • Updated VFX to be more blue.
  • Battleborn Kayle Battleborn Kayle
    • Updated VFX to be less yellow.
  • Judgment Kayle Judgment Kayle
    • Updated VFX to be more spooky.
  • Aether Wing Kayle Aether Wing Kayle
    • New death animation.
    • Removed robotic VO processing.
V9.5 - Full Relaunch
  • General
  • Stats
    • Base attack range increased to 175 from 125.
    • Base attack speed increased to 0.695 from 0.638.
    • Base attack damage increased to 52 from 51.
    • Base armor increased to 28 from 26.88.
    • Base magic resistance increased to 34 from 30.
    • Base health increased to 600 from 586.
    • Base mana reduced to 330 from 375.
    • Base health regeneration reduced to 6 from 8.5.
    • Attack speed growth reduced to 2% from 2.2%.
    • Attack damage growth increased to 3 from 2.2.
    • Health growth reduced to 85 from 105.
    • Mana growth increased to 50 from 25.
    • Health regeneration growth reduced to 0.5 from 0.75.
  • Divine Ascent Divine Ascent (Innate)
    • Innate - Zealous: Kayle's basic attacks grant 6% bonus attack speed for 5 seconds, stacking up to 5 times for a maximum of 30% bonus attack speed. At maximum stacks, Kayle becomes Exalted, gaining 15% bonus movement speed when moving toward enemies.
    • Upon spending 6, 11, and 16 skill points, Kayle ascends into a new form, gaining additional bonuses.
    • Aflame - Level 6: While Exalted, Kayle's basic attacks additionally launch a wave of fire in the target's direction, dealing 10 − 30 (based on Starfire Spellblade.png Starfire Spellblade's Rank) (+ 10% AD) (+ 20% AP) magic damage to enemies hit.
    • Arisen - Level 11: Kayle becomes a Ranged role.png ranged champion with 550 attack range. Additionally, Zealous's bonus attack speed is increased to 10% bonus attack speed, for a maximum of 50% bonus attack speed.
    • Transcendent - Level 16: Kayle permanently has full Zealous stacks and is permanently Exalted. Additionally, Aflame's fiery waves now deal true damage.
  • Radiant Blast Radiant Blast (Q)
    • Active: Kayle plants a portal at her initial location that faces the target direction. After a 0.5-second delay, a celestial sword launches forward from the portal.
    • The sword explodes into a cross upon collision with an enemy, dealing 70 / 115 / 160 / 205 / 250 (+ 60% bonus AD) (+ 50% AP) magic damage and Slow icon.png slowing targets struck by 26 / 32 / 38 / 44 / 50%, while reducing their armor and magic resistance by 20% for 3 seconds.
    • Mana Cost: 60 / 65 / 70 / 75 / 80.
    • Cooldown: 12 / 11 / 10 / 9 / 8 seconds.
  • Celestial Blessing Celestial Blessing (W)
    • Active: Kayle and target allied champion are Heal power icon.png healed for 60 / 90 / 120 / 150 / 180 (+ 30% AP) health and gain 26 / 32 / 38 / 44 / 50% (+ 10% per 100 AP) bonus movement speed for 2 seconds.
    • If cast without a valid target, or self-cast, Celestial Blessing will automatically target the most wounded ally in range.
    • Target Range: 900.
    • Mana Cost: 70 / 75 / 80 / 85 / 90.
    • Cooldown: 15 seconds.
  • Starfire Spellblade Starfire Spellblade (E)
    • Passive: Kayle's basic attacks deal 10 / 15 / 20 / 25 / 30 (+ 10% AD) (+ 20% AP) bonus magic damage. Additionally, Aflame's Aflame's base damage is increased.
    • Active: Kayle's next basic attack within 6 seconds deals 10 / 12.5 / 15 / 17.5 / 20% of target's missing health bonus magic damage. While Aflame Aflame, it also damages enemies surrounding the target.
    • Prior to becoming Arisen Arisen, Starfire Spellblade also causes Kayle to become a Ranged role.png ranged champion with 550 attack range on the empowered attack.
    • Mana Cost: 50 / 55 / 60 / 65 / 70.
    • Cooldown: 8 seconds.
  • Divine Judgment Divine Judgment (R)
    • Active: Kayle conjures swords around the target allied champion or herself over 1.5 seconds, after which she brings them crashing to the ground, dealing magic damage to all enemies in the area.
    • Divine Judgment also grants the target Cosmic Radiance.png invulnerability for 2 / 2.5 / 3 seconds.
    • Target Range: 900.
    • Mana Cost: 100.
    • Cooldown: 160 / 120 / 80 seconds.

Trivia

Kayle, the Judicator Kayle, the Judicator
Kayle, the Righteous Kayle, the Righteous
  • Once reaching the second ascension at level 11, Kayle's portrait icon for certain skins will change:
    • On the Original skin Kayle OriginalCircle.png becomes Kayle OriginalCircle Ascension.png.
    • On the Silver skin Kayle SilverCircle.png becomes Kayle SilverCircle Ascension.png.
    • On the Viridian skin Kayle ViridianCircle PreAscension.png becomes Kayle ViridianCircle.png.
    • On the Battleborn skin Kayle BattlebornCircle PreAscension.png becomes Kayle BattlebornCircle.png.
    • On the Aether Wing skin Kayle AetherWingCircle.png becomes Kayle AetherWingCircle Ascension.png.
    • On the Riot skin Kayle RiotCircle PreAscension.png becomes Kayle RiotCircle.png.
    • On the Pentakill skin Kayle PentakillCircle PreAscension.png becomes Kayle PentakillCircle.png.
    • On the PsyOps skin Kayle PsyOpsCircle PreAscension.png becomes Kayle PsyOpsCircle.png.
    • On the Dragonslayer skin Kayle DragonslayerCircle.png becomes Kayle DragonslayerCircle Ascension.png.
    • On the Pentakill III: Lost Chapter skin Kayle PentakillLostChapterCircle PreAscension.png becomes Kayle PentakillLostChapterCircle.png.
    • On the Eclipse skin File:Kayle Sun-EaterCircle PreAscension.png becomes Kayle Sun-EaterCircle.png.
  • Her dance references Elaine Benes's dance from Seinfeld.
    • A side-by-side comparison can be seen here.
  • Kayle's innate passive applies a buff that shares it's name with the item Zeal Zeal.


See also

References

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