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Abilities

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Void Stone
Void Stone

Innate: Kassadin is permanently Ghost ghosted and takes 15% reduced Magic damage magic damage.

Info
Notes
  • No additional details.

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Null Sphere
TARGET RANGE: 650
SPEED: 1400
COST: 70 / 75 / 80 / 85 / 90 Mana
COOLDOWN: 11 / 10.5 / 10 / 9.5 / 9
Null Sphere

Active: Kassadin fires an orb of void energy at the target enemy, dealing magic damage and Silence icon disrupting their ongoing Channeling icon channels.

Magic Damage:
65 / 95 / 125 / 155 / 185 (+ 70% AP)

The excess energy forms around Kassadin, granting him a Hybrid resistances icon shield that exclusively absorbs magic damage for 1.5 seconds.

Magic Shield:
60 / 85 / 110 / 135 / 160 (+ 30% AP)

Info
Notes
  • No additional details.

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Nether Blade
CAST TIME: none
COST: 1 Mana
COOLDOWN: 7
Nether Blade

Passive: Kassadin's basic attacks deal 20 (+ 10% AP) bonus magic damage.

Active: Kassadin empowers his blade, causing his next basic attack within the next 5 seconds to become an Excessive Force 2 unstoppable basic attack, gaining Range icon 50 bonus range, and against non-Turret icon structures dealing increased bonus magic damage and restoring Mana icon mana, with the restoration amount quintupled against Champion icon champions.

Increased Bonus Magic Damage:
70 / 95 / 120 / 145 / 170 (+ 80% AP)

Mana Restored:
4 / 4.5 / 5 / 5.5 / 6% of missing mana
Mana Restored Against Champions:
20 / 22.5 / 25 / 27.5 / 30% of missing mana

Nether Blade Bladework resets Kassadin's basic attack timer.

Info
Notes
  • The enhanced attack will apply other on-hit effects and can Critical strike icon critically strike as normal.
  • Nether Blade will not grant mana if the attack is Counter Strike dodged or if it Blind icon misses, but will do so if the attack is Spirit's Refuge blocked. In all cases the damage is parried.
  • The passive damage will affect structures but the active one will not.
  • Spell Shield Spell shield will block the active damage but not the passive one.

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Force Pulse
EFFECT RADIUS: 600
ANGLE: 80°
COST: 60 / 65 / 70 / 75 / 80 Mana + 6 Charges
COOLDOWN: 5
Force Pulse

Passive: Kassadin gains a Void Energy stack each time a nearby champion, including himself, uses an ability, up to 6. At 6 stacks, Kassadin gains the ability to cast Force Pulse.

Active: Kassadin emits a pulse of void energy, dealing magic damage to all enemies in a cone in the target direction and Slow icon slowing them for 1 second.

Magic Damage:
80 / 105 / 130 / 155 / 180 (+ 80% AP)
Slow:
50 / 60 / 70 / 80 / 90%

Info
Notes
  • Playful Untargetable champions do not grant stacks upon ability activations, unlike Spellbinder item Spellbinder that gains charges regardless.
  • Toggle abilities do not count as ability activations and will not grant any Void Energy stacks for Force Pulse.

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Riftwalk
TARGET RANGE: 500
EFFECT RADIUS: 150
COST: 50 / 100 / 200 / 400 / 800 (based on Stacks) Mana
COOLDOWN: 5 / 3.5 / 2
Riftwalk

Active: After a small delay, Kassadin Flash blinks to the target location, dealing magic damage to all nearby enemies on arrival.

Magic Damage:
80 / 100 / 120 (+ 40% AP) (+ 2% maximum mana)

Each subsequent Riftwalk within 15 seconds doubles its mana cost and increases its damage, stacking up to 4 times.

Bonus Damage Per Stack:
40 / 50 / 60 (+ 10% AP) (+ 1% maximum mana)
Maximum Magic Damage:
240 / 300 / 360 (+ 80% AP) (+ 6% maximum mana)

Info
Notes
  • Flash Flash can be used during the cast time, which causes Kassadin to perform Riftwalk from the new location.

References

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