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− | + | {{Champion header|Karma}} |
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+ | {{Champion tabview}} |
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+ | {{Champions}} |
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− | ==Abilities== |
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− | {{Ability|I |
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− | |name=Gathering Fire |
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− | |icon=Gathering Fire.png |
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− | |description='''Karma''' reduces {{ais|Mantra|Karma}} cooldown by {{pp|3|2|2.5|3|1|7|13}} seconds every time she damages an enemy [[champion]] with an [[ability]], halved to {{pp|3|1|1.25|1.5|1|7|13}} seconds on every [[basic attack]]. |
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− | |targeting='''Gathering Fire''' is a [[on-hit effect]] and [[spell effect]] ability. |
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− | |damagetype= |
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− | |spelleffects= |
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− | |onhiteffects= |
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− | |spellshield= |
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− | |additional= |
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− | *The flat cooldown reduction of ''Gathering Fire'' for {{ai|Inner Flame|Karma}}, {{ai|Soulflare|Karma}} and {{ai|Defiance|Karma}} is applied '''per target hit''', not per spell that hits a target. For example, an ''Inner Flame'' hitting all five enemy champions at once will reduce the cooldown of {{ai|Mantra|Karma}} by 10 seconds. |
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− | *The flat cooldown reduction of ''Gathering Fire'' for {{ai|Focused Resolve|Karma}} and {{ai|Renewal|Karma}} is applied '''per tick of damage'''. A max-duration tether will reduce the cooldown of ''Mantra'' by 6 seconds. |
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− | |video=Karma IVideo |
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− | }} |
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− | {{Ability frame|Q |
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− | |{{Ability info |
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− | |name=Inner Flame |
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− | |icon=Inner Flame.png |
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− | |description={{sbc|Active:}} '''Karma''' fires a burst of energy that detonates upon hitting an enemy, dealing magic damage to all nearby enemies and {{cctip|slow|slowing}} them by 25% for {{ap|1.5}} seconds. |
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− | |description2=If ''Inner Flame'' hits an [[stealth]]ed enemy, the detonation effect still remains visible. |
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− | |leveling={{lcaps|Magic Damage|80|125|170|215|260|(+ 60% AP)}} |
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− | |range=950 |
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− | |cooldown={{ap|7|6.5|6|5.5|5}} |
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− | |cost={{ap|50|55|60|65|70}} |
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− | |costtype=mana |
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− | }} |
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− | {{Ability info |
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− | |name=Soulflare |
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− | |icon=Soulflare.png |
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− | |description={{sbc|{{ai|Mantra|Karma}} bonus:}} ''Inner Flame'' deals bonus magic damage and leaves an area of effect that {{cctip|slow|slows}} enemies inside by 50%. If ''Soulflare'' does not strike a target, the area is created at maximum range. |
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− | |description2=After {{fd|1.5}} seconds, the area detonates, dealing magic damage to all enemies inside. |
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− | |leveling=''Soulflare scales with ranks in {{ai|Mantra|Karma}}'' |
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− | {{lcaps|Bonus Magic Damage|25|75|125|175|(+ 30% AP)}} |
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− | |leveling2={{ft|{{lc|Detonation Magic Damage|nolist=}} {{ap|50|150|250|350}} {{as|(+ 60% AP)}}|{{lc|Total Bonus Magic Damage|nolist=}} {{ap|75|225|375|525}} {{as|(+ 90% AP)}}}} |
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− | |range={{tt|250|Area of effect radius}} |
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− | }} |
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− | |{{Ability2 |
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− | |targeting='''Inner Flame''' is a [[skill shot|linear, colliding skill shot]] that hits in an [[area of effect]] around the target. |
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− | <br>'''Soulflare''' is a [[skill shot|linear, colliding skill shot]] that also hits in an [[area of effect]] around the target and has a delayed [[area of effect|ground-targeted area of effect]] component. |
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− | |damagetype=magic |
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− | |projectile=true |
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− | |spelleffects=area |
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− | |onhiteffects= |
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− | |spellshield=will block the initial tick of damage from both abilities but do not block the delayed damage from Soulflare. |
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− | |additional= |
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− | |video=Karma QVideo |
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− | }} |
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− | }} |
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− | {{Ability frame|W |
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− | |{{Ability info |
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− | |name=Focused Resolve |
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− | |icon=Focused Resolve.png |
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− | |description={{sbc|Active:}} '''Karma''' forms a tether between her and the target enemy champion or [[monster]], dealing them magic damage over 2 seconds at {{fd|0.66}}-second intervals and granting {{cctip|true sight}} of them for the duration. |
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− | |description2=If the target does not break the tether by moving out of range, they are {{cctip|root|rooted}} for a short time. |
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− | |leveling={{lcaps|Magic Damage|60|110|160|210|260|(+ 90% AP)}} |
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− | |leveling2={{lcap|Root Duration|1|1.25|1.5|1.75|2}} |
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− | |range={{ap|{{tt|675|Cast range}}|{{tt|1000|Tether range}}}} |
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− | |cooldown=12 |
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− | |cost={{ap|50|55|60|65|70}} |
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− | |costtype=mana |
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− | }} |
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− | {{Ability info |
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− | |name=Renewal |
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− | |icon=Renewal.png |
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− | |description={{sbc|{{ai|Mantra|Karma}} bonus:}} ''Focused Resolve'' [[heal]]s '''Karma''' for {{as|20% {{as|(+ 1% per 100 AP)}} of her missing health}} upon being cast. |
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− | |description2=If the tether is not broken after the 2 seconds, '''Karma''' is once again healed for {{as|20% {{as|(+ 1% per 100 AP)}} of her missing health}} and ''Focused Resolve's'' {{cctip|root}} duration is increased. |
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− | |leveling=''Renewal scales with ranks in {{ai|Mantra|Karma}}'' |
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− | |leveling2={{lcap|Bonus Root Duration|0.5|0.75|1|1.25}} |
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− | }} |
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− | |{{Ability2 |
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− | |targeting='''Focused Resolve''' and '''Renewal''' are single targeted [[Damage over time#Types of DoTs and their sources|tether]] abilities. |
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− | |damagetype=magic |
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− | |spelleffects=damage over time |
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− | |onhiteffects= |
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− | |spellshield=will block the application of the tether, but do not prevent the root of a tether already applied. |
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− | |additional= |
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− | * {{ai|Focused Resolve|Karma}} and {{ai|Renewal|Karma}} grant [[true sight]] on targets that have a tether applied to them. |
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− | * If the target of ''Renewal'' dies midway through the tether, Karma will instantly receive the second half of the heal. |
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− | |video=Karma WVideo |
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− | }} |
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− | }} |
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− | {{Ability frame|E |
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− | |{{Ability info |
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− | |name=Inspire |
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− | |icon=Inspire.png |
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− | |description={{sbc|Active:}} '''Karma''' [[shield]]s the target ally or herself for 4 seconds and grants them bonus [[movement speed]] for {{fd|1.5}} seconds. |
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− | |leveling={{lcaps|Shield|80|110|140|170|200|(+ 50% AP)}} |
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− | {{lcap|Bonus Movement Speed|40|45|50|55|60%}} |
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− | |range=800 |
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− | |cooldown={{ap|10|9.5|9|8.5|8}} |
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− | |cost={{ap|60|65|70|75|80}} |
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− | |costtype=mana |
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− | }} |
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− | {{Ability info |
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− | |name=Defiance |
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− | |icon=Defiance.png |
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− | |description={{sbc|{{ai|Mantra|Karma}} bonus:}} ''Inspire's'' shield overflows with energy, increasing the target's shield and granting them 60% bonus movement speed for {{fd|1.5}} seconds. |
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− | |description2=Additionally, allied champions near the primary target are shielded for half the total amount for the same duration, and gain the same movement speed bonus. |
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− | |leveling=''Defiance scales with ranks in {{ai|Mantra|Karma}}'' |
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− | {{lcaps|Bonus Shield|30|90|150|210|(+ 30% AP)}} |
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− | |range={{tt|600|Ally shield range}} |
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− | }}|{{Ability2 |
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− | |targeting='''Inspire''' is an ally-targeted [[buff]] ability. |
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− | <br>'''Defiance''' is an ally-targeted [[area of effect|point blank area of effect]] ability. |
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− | * ''Inspire'' and ''Defiance'' have no cast time and do not interrupt Karma's previous orders. |
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− | |video=Karma EVideo |
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− | }} |
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− | }} |
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− | {{Ability frame|R |
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− | |{{Ability info |
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− | |name=Mantra |
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− | |icon=Mantra.png |
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− | |description={{sbc|Active:}} '''Karma''' empowers her next basic ability within 8 seconds, placing it on the same cooldown as its basic form upon cast. |
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− | |description2='''Karma''' begins with one rank in ''Mantra'' and can increase it at levels 6, 11, and 16. |
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− | |leveling=''Ranks in Mantra improve the additional effects of empowered abilities.'' |
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− | |cooldown={{ap|45|42|39|36}} |
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− | }} |
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− | |{{Ability2 |
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− | |targeting='''Mantra''' is a [[buff|self-buff]] ability. |
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− | |damagetype= |
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− | |spelleffects= |
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− | |onhiteffects= |
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− | |spellshield= |
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− | |additional= |
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− | * ''Mantra'' has no cast time and does not interrupt Karma's previous orders. |
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− | * ''Mantra's'' bonus effects will stack on top of her abilities' normal effects. |
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− | * Casting ''Mantra'' does not reset the cooldowns on Karma's basic abilities. |
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− | * The cooldown of ''Mantra'' will begin when the ability is first cast, not when the buff is consumed. |
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− | * Mantra can be cast while under any form of crowd control as it has no effect on its own. |
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− | |video=Karma RVideo |
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− | }} |
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− | }} |
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− | == References == |
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− | {{Reflist}} |
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− | {{C-bot}} |
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[[cs:Karma]] |
[[cs:Karma]] |
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[[pl:Karma]] |
[[pl:Karma]] |
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[[pt-br:Karma]] |
[[pt-br:Karma]] |
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− | [[ru: |
+ | [[ru:Карма]] |
[[vi:Karma]] |
[[vi:Karma]] |
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[[zh:卡尔玛]] |
[[zh:卡尔玛]] |
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[[Category:Season One release]] |
[[Category:Season One release]] |
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− | [[Category:Shield champion]] |
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− | [[Category:Ranged champion]] |
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− | [[Category:Self Heal champion]] |
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− | [[Category:3150 IP champion]] |
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− | [[Category:790 RP champion]] |
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[[Category:Haste champion]] |
[[Category:Haste champion]] |
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[[Category:Root champion]] |
[[Category:Root champion]] |
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