Release version[]
- Bug Fix: Tier 1 now properly affect dash distance.
- Base damage reduced to 10 / 20 / 30 / 40 / 50 from 20 / 30 / 40 / 50 / 60.
-
- Skin renamed to Worlds 2015 Kalista from Championship Kalista.
- Stats
- Base health increased to 600 from 574.
- Base health regeneration increased to 4 from 3.75.
- Health regeneration growth increased 0.75 from 0.55.
- Base attack damage reduced to 61 from 66.
- Attack damage growth reduced to 3.25 from 3.75.
- Removed: No longer misses if the target leaves vision before the attack hits.
- AD ratio increased to 100% AD from 90% AD.
- AD ratio increased to 105% AD from 100% AD.
- Base damage per spear reduced to 8 / 12 / 16 / 20 / 24 from 10 / 16 / 22 / 28 / 34.
- AD ratio per spear increased to 25 / 30 / 35 / 40 / 45% AD from 23.2 / 27.55 / 31.9 / 36.25 / 40.6% AD.
- Cooldown reduced to 10 / 9.5 / 9 / 8.5 / 8 from 14 / 12.5 / 11 / 9.5 / 8.
- New Effect: Damage now scales with 20% AP and 20% AP per subsequent spear.
- New Effect: Slow now scales with 5% per 100 AP.
- Stats
- Attack damage growth increased to 3.75 from 3.5.
- Oathsworn Bond timer reduced to 9 seconds from 13.
- New Effect: Is now forced to channel on the while her Oathsworn is reviving.
- General
- Bug Fix: Several of her voice lines now properly play.
- Bug Fix: VFX overlay appearing on the platform near the end of animation has been restored.
- Bug Fix: Oathsworn can now properly see the ability's VFX on their screen while under the effect of it.
- Bug Fix: Will no longer patrol between Kalista and her last target location instead of the selected cast location when cast during .
- Bug Fix: Can no longer attack two champions at once with .
- Bug Fix: Spear is no longer temporarily displaced on top of her when casting the spell.
- Bug Fix: Passive indicator is now properly visible despite the positioning of the camera.
- Bug Fix: Killing a unit while casting Rend no longer causes its cooldown to be reset.
- Stats
- Base health reduced to 574 to 604.
- Stats
- Base attack damage reduced to 66 from 69.
- General
- Bug Fix: Knocked up/stunned animation is now correctly played.
- Stats
- Base health increased to 604 from 534.
- Health growth increased to 114 from 100.
- Armor growth increased to 5.2 from 4.
- Magic resistance growth increased to 1.3 from 0.5.
- Stats
- Base mana increased to 300 from 250.
- Base movement speed increased to 330 from 325.
- Attack speed growth increased to 4.5% from 4%.
- Undocumented: No longer renders the target vanished while being held if they are creating aura.
- Stats
- Base armor increased to 24 from 21.
- Active AD ratio increased to 70% AD from from 60% AD.
- Subsequent spear AD ratio increased to 23.2 / 27.55 / 31.9 / 36.25 / 40.6% AD from 20 / 23.75 / 27.5 / 31.25 / 35% AD.
- Knock up duration reduced to 1 / 1.5 / 2 seconds from 1.5 / 1.75 / 2.
- V11.17 - August 25th Hotfix
- Bug Fix: Fixed a bug where she was able to attack multiple targets by switching targets during the windup animation.
- Bug Fix: Fixed a bug where she was still able to basic attack and lunge if she was charmed at the beginning of a basic attack wind-up.
- Bugfixes from previous patch documented.
- Undocumented: Fixed a bug where the dash distance didn't increase properly with finished boots.
- Bug Fix: Fixed a bug where killing a target with Pierce did not transfer all of that target's stacks to the next target it hits.
- Bug Fix: Initial damage now properly scales with 60% AD and subsequent spear damage now properly scales with 19.8 / 23.748 / 27.498 / 31.248 / 34.988% AD.
- Undocumented: The damage and the slow is now one cast instance again.
- Can no longer trigger or with only one attack and .
- Can no longer trigger on its own without a follow-up attack.
- General
- Code rescripted as part of modernization for pre-season changes, several changes were unintentionally introduced.
- Dash distance gained from finished boots is reduced.
- The projectile would only transfer 1 additional stack of from the dead unit if Kalista did not auto attack the secondary target before transferring. (The secondary target would have at most 2 spears inside them)
- AD ratio reduced to 50% AD from 60% AD.
- AD ratio per additional spear reduced to 18 / 21 / 24 / 27 / 30% AD from 19.8 / 23.748 / 27.498 / 31.248 / 34.998% AD.
- The slow is now its own cast instance and applied before the damage dealt.
- Can trigger or with only one attack and .
- Can trigger on its own without a follow-up attack.
- Stats
- Attack damage growth reduced to 3.5 from 4.
- Soul-Marked damage increased to 14 / 15 / 16 / 17 / 18% of the target's maximum health from 10 / 12 / 14 / 16 / 18%.
- Removed: No longer has a cost of 20 mana.
- Bug Fix: Is no longer able to basic attack while channeling by repeatedly inputting attack commands.
- Stats
- Base armor reduced to 21 from 23.
- Slow reduced to 10 / 18 / 26 / 34 / 42% from 25 / 30 / 35 / 40 / 45%.
- Stats
- Health growth increased to 100 from 89.
- Armor growth increased to 4 from 3.5.
- Soul-Mark damage increased to 10 / 12 / 14 / 16 / 18% of the target's maximum health from 5 / 7.5 / 10 / 12.5 / 15%.
- Soul-Mark duration increased to 4 seconds from 3.
- Stats
- Base attack damage increased to 69 from 67.
- Base mana increased to 250 from 231.8.
- Mana growth increased to 45 from 35.
- V9.14 - July 18th Hotfix
- Bug Fix: No longer able to hit multiple enemies if she targets them during her attack animation wind-up.
- Bug Fix: Can no longer cast Rend with insufficient mana.
- Stats
- Base attack damage increased to 67 from 62.
- Attack damage growth increased to 4 from 3.6.
- Attack speed growth increased to 4% from 3.5%.
- Base damage increased to 20 / 85 / 150 / 215 / 280 from 10 / 70 / 130 / 190 / 250.
- Removed: No longer gains 5 / 10 / 15 / 20 / 25 bonus attack damage while near her Oathsworn.
- New Effect: Now deals 50% reduced damage to epic monsters.
- Tooltip now shows details on additional spear damage.
- Additional spear AD ratio increased to 19.8 / 23.748 / 27.498 / 31.248 / 34.998% AD from 19.8 / 22.5 / 25 / 27.5 / 30% AD.
- Stats
- Base health increased to 534 from 517.76.
- Health growth increased to 89 from 83.
- Base armor reduced to 23 from 28.
- Base health regeneration reduced to 3.75 from 6.
- Base attack damage reduced to 62 from 66.
- Attack damage growth increased to 3.6 from 2.9.
- Stats
- Base attack range reduced to 525 from 550.
- Base attack damage reduced to 66 from 71.
- Base attack speed increased to 0.694 from 0.644.
- Attack speed delay reduced to -0.1 from -0.03.
- Attack speed growth increased to 3.5% from 2.5%.
- Bug Fix: No longer path towards the blue side fountain if given a movement command to dash while attacking an enemy inhibitor.
- Removed: Gaining 10% − 27% (based on level) bonus attack speed while near her Oathsworn.
- New Effect: While near her Oathsworn now gains 5 / 10 / 15 / 20 / 25 bonus attack damage.
- Mana refund reduced to 10 / 15 / 20 / 25 / 30 from 30 at all ranks.
- Bug Fix: Fixed a bug where it could fail to trigger at high attack speeds.
- Stats
- Base attack damage increased to 71 from 63.
- Base armor increased to 28 from 19.012.
- Cooldown increased to 150 / 120 / 90 seconds from 120 / 90 / 60.
- Stats
- Magic resistance growth increased to 0.5 from 0.
- Bug Fix: Fixed a bug preventing from reliably proccing soul-mark damage if he attacked too quickly after the mark was applied.
- Bug Fix: Lifesteal no longer applies when hitting sentinels.
- New Effect: Passive is no longer disabled while Rend is on cooldown.
- Number of units required to refund the mana cost reduced to 1 from 2.
- Bug Fix: Fixed an issue where Rend's cooldown sometimes didn't reset when Rend killed a unit.
- General
- Bug Fix: SKT T1 Kalista's clothes no longer turn moldy during her death animation.
- General
- Bug Fix: bolts on SKT T1 Kalista's basic attacks are now golden, matching her spears (versus spooky green like her base skin).
- Bug Fix: Dash no longer overwrites other displacement effects (ex. clicking on , being hit by ).
- Stats
- Attack speed growth reduced to 2.5 from 3.
- Base attack speed reduced to 0.644 from 0.694.
- New Effect: Gains 10 − 27% (based on level) bonus attack speed when near her Oathsworn.
- Sentinel laps reduced to 3 from 7.
- Bonus magic damage reduced to 5 / 7.5 / 10 / 12.5 / 15% of target's maximum health from 10 / 12.5 / 15 / 17.5 / 20%.
- Cast range reduced to 1100 from 1400.
- Mana cost reduced to 30 from 40.
- Removed: Mana refund when killing one target.
- Clarification: If Rend kills at least one target, its cooldown is reset. If Rend kills two or more targets, its mana cost is refunded.
- Stats
- Base attack damage increased to 62.92 from 57.5.
- Attack damage growth reduced to 2.91 from 3.5.
- Attack speed delay reduced to -0.1 from -0.05.
- Base ttack speed increased to 0.694 from 0.658.
- Attack speed growth reduced to 2.8% from 3.3.
- New Effect: Dash speed is reduced by attack speed slows.
- Bug Fix: Fixed a bug where melee needed to attack Soul-Marked targets twice to trigger bonus damage.
- Soul-Marked damage reduced to 10 / 12.5 / 15 / 17.5 / 20% of target's maximum health from 12 / 14 / 16 / 18 / 20%.
- Soul-Marked per-target cooldown increased to 10 seconds from 6.
- Cooldown increased to 120 / 90 / 60 seconds from 90 / 75 / 60.
- General
- Recommended items updated
- Bug Fix: Cast properly queues up after basic attack completes.
- Bug Fix: Cast properly queues up after basic attack completes.
- Stats
- Base attack damage increased to 57.5 from 53.46.
- Attack damage growth increased to 3.5 from 3.25.
- Attack damage of basic attacks reduced to 90% AD from 100% AD.
- Removed: Can no longer be cast .
- Removed: 25% increased range when dashing backwards.
- Basic attack wind-up reduction with attack speed reduced to 66% from 100%.
- New Effect: Kalista can select a different target during the first moments of her basic attack wind-up.
- Soul-Marked per-target cooldown reduced to 6 seconds from 8.
- Soul-Marked duration increased to 2 seconds from 1.5.
- New Effect: Kalista can re-bind to a different ally any time before 3:00.
- Minimum damage to minions reduced to 75 from 100.
- New Effect: Soul-Marked executes minions at 125 health or less.
- Bug Fix: Fixed some cases of modified/empower attacks not triggering bonus damage.
- Removed: Sentinels can no longer see through brush and over walls.
- Mana cost increased to 40 from 35.
- New Effect: Refunds 20 mana if it kills a unit, up to twice per cast.
- Base damage per extra spear increased to 10 / 14 / 19 / 25 / 32 from 5 / 9 / 14 / 20 / 27.
- AD ratio increased to 19.8 / 22.5 / 25 / 27.5 / 30% AD from 15 / 18 / 21 / 24 / 27% AD.
- Ally re-cast delay reduced to 1.1 seconds from 1.2.
- Visuals updated slightly to emphasize ally re-cast delay.
- Added.