Kalista is a champion in League of Legends.[1]
Abilities[]
- Kalista shares having an unusual basic attack windup modifier with a few other champions.
- See List of champions/Basic attacks for a list.
- Kalista also has the longest relative basic attack windup time of all champions, however this is offset by her high base attack speed and attack speed scaling.
- There is a very brief grace period in excess of the on-screen timers wherein Kalista can still trigger Martial Poise.
- The dash speed depends on Kalista's bonus attack speed and Boots Tier. Basic boots increase the dash speed by 75, and Finished boots increase it by 135.
- The dash speed is affected by multiplicative movement speed modifiers such as slows.
- There are a total of 24 different dash ranges based on direction with Boots and being cast.
- Dash distance decreases exponentially as the dash direction becomes closer to the minimum direction (forward for basic attacks, backward for .
- Kalista will attempt to attack her target again at the end of the dash, allowing the player to kite with only movement commands as long as they remain in attack range.
- Attack move click checks for targets in brief intervals, but only while Kalista is not in a dash, resulting in lost DPS if it is used to automatically dash.
- Kalista's facing direction when dashing is considered to be in the direction of the dash, not her visual facing direction.
- This ability will cast from wherever the caster is at the end of the cast time.
- The damage is dealt on-attack of Kalista's basic attack if she applies the second mark. If the Oathsworn does so instead, the damage is dealt on-hit of their basic attack.
- Soul-Marked's bonus damage is credited to Kalista and will benefit from both her magic penetration and spell effects.
- If her ally scores a kill using Soul-Marked's bonus damage they will get a message stating 'Kill Secured' in place of the usual gold pop-up (the gold itself is credited to Kalista).
- The Sentinel's sight reveal on enemy champions is accredited for assists and potentially kills (if they die shortly after being spotted).
- It does not reveal stealthed targets.
- Sentinel will cast from wherever Kalista is at the end of the cast time.
- PENDING FOR TEST:: Soul Mark's interaction with parrying effects ( dodge, block, blind).
- PENDING FOR TEST: If Pierce kills the target by Soul-Mark's additional damage, it will/will not continue.
- Rend at maximum stacks will deal a total of 2044 / 3066 / 4341 / 5869 / 7650 (+ 5914.3 / 7079.618 / 8186.493 / 9293.368 / 10400.243% AD) physical damage.
- Rend cannot activate on untargetable enemies.
- Rend applies its effects instantly on cast.
- The cooldown will not reset if the target is protected by resurrection effects.
- If Rend is used against (bug) under the effects of , the cooldown will reset even if it does not kill him.
- A stack is not applied if the attack is dodged, blocked or missed while Kalista is blinded.
- spell shield. does not apply a stack of Rend if blocked by
- While
- Kalista will be unable to cast Rend if there are no stacks on an enemy in range.
- Rend will only remove enemy spears if cast while both an ally and enemy with stacks are in range.
, Kalista's attacks will also stack Rend on allies.
- The following will defer Fate's Call's effects at the time of cast to the end of their duration if the Oathsworn is:
- In a cast time.
- Channeling.
- Fate's Call will not defer by the following channels: , , , and .
- Fate's Call cannot be cast during the following channels: , , , and .
- Using an ability that preloads UnstoppableForceMarker.
- If the Oathsworn is still occupied after 6 seconds of being deferred from this time, Fate's Call will cancel.
- Fate's Call will not pull the Oathsworn if they are dashing but they will be retrieved after 1 second regardless.
- Fate's Call can be cast even if the Oathsworn is untargetable.
- Fate's Call is disabled if the Oathsworn is resurrecting or is being affected by another Fate's Call.
- Fate's Call can be used even if the Oathsworn is in a zombie state.
- Fate's Call does not render the target vanished while being held if they are creating aura.
- The Oathsworn being held is represented by a light over Kalista's head.
- Kalista's death does not cancel Fate's Call.
Pets[]
Control type | Autonomous |
---|---|
Target type | Minion |
Abilities
The Sentinel patrols the area for 3 laps before disappearing, moving to the target location, returning to the earliest point near its cast location that it can see, and pathing around obstacles.
In addition to its normal sight radius, the Sentinel grants sight in a cone in front of it.
Upon detecting an enemy champion, the Sentinel chases them for 4 seconds, alerting Kalista to their presence with a scream, revealing their target for the duration, and disappearing after the chase ends.
The Sentinel initially gains 200 bonus movement speed, rapidly decaying down to its base movement speed, and is slowed by 50% while at 1 health. |
Champion skins[]
- This article section only contains champion skins. For all associated collection items, see Kalista (Collection).
Patch history[]
- For the expanded patch notes, see here.
- Stats
- Base attack damage reduced to 59 from 61.
- Cooldown increased to 160 / 140 / 120 seconds from 150 / 120 / 90.
- Bug Fix: Tier 1 now properly affect dash distance.
- Base damage reduced to 10 / 20 / 30 / 40 / 50 from 20 / 30 / 40 / 50 / 60.
-
- Skin renamed to Worlds 2015 Kalista from Championship Kalista.
- Stats
- Base health increased to 600 from 574.
- Base health regeneration increased to 4 from 3.75.
- Health regeneration growth increased 0.75 from 0.55.
- Base attack damage reduced to 61 from 66.
- Attack damage growth reduced to 3.25 from 3.75.
- Removed: No longer misses if the target leaves vision before the attack hits.
- AD ratio increased to 100% AD from 90% AD.
- AD ratio increased to 105% AD from 100% AD.
- Base damage per spear reduced to 8 / 12 / 16 / 20 / 24 from 10 / 16 / 22 / 28 / 34.
- AD ratio per spear increased to 25 / 30 / 35 / 40 / 45% AD from 23.2 / 27.55 / 31.9 / 36.25 / 40.6% AD.
- Cooldown reduced to 10 / 9.5 / 9 / 8.5 / 8 from 14 / 12.5 / 11 / 9.5 / 8.
- New Effect: Damage now scales with 20% AP and 20% AP per subsequent spear.
- New Effect: Slow now scales with 5% per 100 AP.
- Stats
- Attack damage growth increased to 3.75 from 3.5.
- Oathsworn Bond timer reduced to 9 seconds from 13.
- New Effect: Is now forced to channel on the while her Oathsworn is reviving.
- General
- Bug Fix: Several of her voice lines now properly play.
- Bug Fix: VFX overlay appearing on the platform near the end of animation has been restored.
- Bug Fix: Oathsworn can now properly see the ability's VFX on their screen while under the effect of it.
- Bug Fix: Will no longer patrol between Kalista and her last target location instead of the selected cast location when cast during .
- Bug Fix: Can no longer attack two champions at once with .
- Bug Fix: Spear is no longer temporarily displaced on top of her when casting the spell.
- Bug Fix: Passive indicator is now properly visible despite the positioning of the camera.
- Bug Fix: Killing a unit while casting Rend no longer causes its cooldown to be reset.
- Stats
- Base health reduced to 574 to 604.
- Stats
- Base attack damage reduced to 66 from 69.
- General
- Bug Fix: Knocked up/stunned animation is now correctly played.
- Stats
- Base health increased to 604 from 534.
- Health growth increased to 114 from 100.
- Armor growth increased to 5.2 from 4.
- Magic resistance growth increased to 1.3 from 0.5.
- Stats
- Base mana increased to 300 from 250.
- Base movement speed increased to 330 from 325.
- Attack speed growth increased to 4.5% from 4%.
- Undocumented: No longer renders the target vanished while being held if they are creating aura.
- Stats
- Base armor increased to 24 from 21.
- Active AD ratio increased to 70% AD from from 60% AD.
- Subsequent spear AD ratio increased to 23.2 / 27.55 / 31.9 / 36.25 / 40.6% AD from 20 / 23.75 / 27.5 / 31.25 / 35% AD.
- Knock up duration reduced to 1 / 1.5 / 2 seconds from 1.5 / 1.75 / 2.
- V11.17 - August 25th Hotfix
- Bug Fix: Fixed a bug where she was able to attack multiple targets by switching targets during the windup animation.
- Bug Fix: Fixed a bug where she was still able to basic attack and lunge if she was charmed at the beginning of a basic attack wind-up.
- Bugfixes from previous patch documented.
- Undocumented: Fixed a bug where the dash distance didn't increase properly with finished boots.
- Bug Fix: Fixed a bug where killing a target with Pierce did not transfer all of that target's stacks to the next target it hits.
- Bug Fix: Initial damage now properly scales with 60% AD and subsequent spear damage now properly scales with 19.8 / 23.748 / 27.498 / 31.248 / 34.988% AD.
- Undocumented: The damage and the slow is now one cast instance again.
- Can no longer trigger or with only one attack and .
- Can no longer trigger on its own without a follow-up attack.
- General
- Code rescripted as part of modernization for pre-season changes, several changes were unintentionally introduced.
- Dash distance gained from finished boots is reduced.
- The projectile would only transfer 1 additional stack of from the dead unit if Kalista did not auto attack the secondary target before transferring. (The secondary target would have at most 2 spears inside them)
- AD ratio reduced to 50% AD from 60% AD.
- AD ratio per additional spear reduced to 18 / 21 / 24 / 27 / 30% AD from 19.8 / 23.748 / 27.498 / 31.248 / 34.998% AD.
- The slow is now its own cast instance and applied before the damage dealt.
- Can trigger or with only one attack and .
- Can trigger on its own without a follow-up attack.
- Stats
- Attack damage growth reduced to 3.5 from 4.
- Soul-Marked damage increased to 14 / 15 / 16 / 17 / 18% of the target's maximum health from 10 / 12 / 14 / 16 / 18%.
- Removed: No longer has a cost of 20 mana.
- Bug Fix: Is no longer able to basic attack while channeling by repeatedly inputting attack commands.
- Stats
- Base armor reduced to 21 from 23.
- Slow reduced to 10 / 18 / 26 / 34 / 42% from 25 / 30 / 35 / 40 / 45%.
- Stats
- Health growth increased to 100 from 89.
- Armor growth increased to 4 from 3.5.
- Soul-Mark damage increased to 10 / 12 / 14 / 16 / 18% of the target's maximum health from 5 / 7.5 / 10 / 12.5 / 15%.
- Soul-Mark duration increased to 4 seconds from 3.
- Stats
- Base attack damage increased to 69 from 67.
- Base mana increased to 250 from 231.8.
- Mana growth increased to 45 from 35.
- V9.14 - July 18th Hotfix
- Bug Fix: No longer able to hit multiple enemies if she targets them during her attack animation wind-up.
- Bug Fix: Can no longer cast Rend with insufficient mana.
- Stats
- Base attack damage increased to 67 from 62.
- Attack damage growth increased to 4 from 3.6.
- Attack speed growth increased to 4% from 3.5%.
- Base damage increased to 20 / 85 / 150 / 215 / 280 from 10 / 70 / 130 / 190 / 250.
- Removed: No longer gains 5 / 10 / 15 / 20 / 25 bonus attack damage while near her Oathsworn.
- New Effect: Now deals 50% reduced damage to epic monsters.
- Tooltip now shows details on additional spear damage.
- Additional spear AD ratio increased to 19.8 / 23.748 / 27.498 / 31.248 / 34.998% AD from 19.8 / 22.5 / 25 / 27.5 / 30% AD.
- Stats
- Base health increased to 534 from 517.76.
- Health growth increased to 89 from 83.
- Base armor reduced to 23 from 28.
- Base health regeneration reduced to 3.75 from 6.
- Base attack damage reduced to 62 from 66.
- Attack damage growth increased to 3.6 from 2.9.
- Stats
- Base attack range reduced to 525 from 550.
- Base attack damage reduced to 66 from 71.
- Base attack speed increased to 0.694 from 0.644.
- Attack speed delay reduced to -0.1 from -0.03.
- Attack speed growth increased to 3.5% from 2.5%.
- Bug Fix: No longer path towards the blue side fountain if given a movement command to dash while attacking an enemy inhibitor.
- Removed: Gaining 10% − 27% (based on level) bonus attack speed while near her Oathsworn.
- New Effect: While near her Oathsworn now gains 5 / 10 / 15 / 20 / 25 bonus attack damage.
- Mana refund reduced to 10 / 15 / 20 / 25 / 30 from 30 at all ranks.
- Bug Fix: Fixed a bug where it could fail to trigger at high attack speeds.
- Stats
- Base attack damage increased to 71 from 63.
- Base armor increased to 28 from 19.012.
- Cooldown increased to 150 / 120 / 90 seconds from 120 / 90 / 60.
- Stats
- Magic resistance growth increased to 0.5 from 0.
- Bug Fix: Fixed a bug preventing from reliably proccing soul-mark damage if he attacked too quickly after the mark was applied.
- Bug Fix: Lifesteal no longer applies when hitting sentinels.
- New Effect: Passive is no longer disabled while Rend is on cooldown.
- Number of units required to refund the mana cost reduced to 1 from 2.
- Bug Fix: Fixed an issue where Rend's cooldown sometimes didn't reset when Rend killed a unit.
- General
- Bug Fix: SKT T1 Kalista's clothes no longer turn moldy during her death animation.
- General
- Bug Fix: bolts on SKT T1 Kalista's basic attacks are now golden, matching her spears (versus spooky green like her base skin).
- Bug Fix: Dash no longer overwrites other displacement effects (ex. clicking on , being hit by ).
- Stats
- Attack speed growth reduced to 2.5 from 3.
- Base attack speed reduced to 0.644 from 0.694.
- New Effect: Gains 10 − 27% (based on level) bonus attack speed when near her Oathsworn.
- Sentinel laps reduced to 3 from 7.
- Bonus magic damage reduced to 5 / 7.5 / 10 / 12.5 / 15% of target's maximum health from 10 / 12.5 / 15 / 17.5 / 20%.
- Cast range reduced to 1100 from 1400.
- Mana cost reduced to 30 from 40.
- Removed: Mana refund when killing one target.
- Clarification: If Rend kills at least one target, its cooldown is reset. If Rend kills two or more targets, its mana cost is refunded.
- Stats
- Base attack damage increased to 62.92 from 57.5.
- Attack damage growth reduced to 2.91 from 3.5.
- Attack speed delay reduced to -0.1 from -0.05.
- Base ttack speed increased to 0.694 from 0.658.
- Attack speed growth reduced to 2.8% from 3.3.
- New Effect: Dash speed is reduced by attack speed slows.
- Bug Fix: Fixed a bug where melee needed to attack Soul-Marked targets twice to trigger bonus damage.
- Soul-Marked damage reduced to 10 / 12.5 / 15 / 17.5 / 20% of target's maximum health from 12 / 14 / 16 / 18 / 20%.
- Soul-Marked per-target cooldown increased to 10 seconds from 6.
- Cooldown increased to 120 / 90 / 60 seconds from 90 / 75 / 60.
- General
- Recommended items updated
- Bug Fix: Cast properly queues up after basic attack completes.
- Bug Fix: Cast properly queues up after basic attack completes.
- Stats
- Base attack damage increased to 57.5 from 53.46.
- Attack damage growth increased to 3.5 from 3.25.
- Attack damage of basic attacks reduced to 90% AD from 100% AD.
- Removed: Can no longer be cast .
- Removed: 25% increased range when dashing backwards.
- Basic attack wind-up reduction with attack speed reduced to 66% from 100%.
- New Effect: Kalista can select a different target during the first moments of her basic attack wind-up.
- Soul-Marked per-target cooldown reduced to 6 seconds from 8.
- Soul-Marked duration increased to 2 seconds from 1.5.
- New Effect: Kalista can re-bind to a different ally any time before 3:00.
- Minimum damage to minions reduced to 75 from 100.
- New Effect: Soul-Marked executes minions at 125 health or less.
- Bug Fix: Fixed some cases of modified/empower attacks not triggering bonus damage.
- Removed: Sentinels can no longer see through brush and over walls.
- Mana cost increased to 40 from 35.
- New Effect: Refunds 20 mana if it kills a unit, up to twice per cast.
- Base damage per extra spear increased to 10 / 14 / 19 / 25 / 32 from 5 / 9 / 14 / 20 / 27.
- AD ratio increased to 19.8 / 22.5 / 25 / 27.5 / 30% AD from 15 / 18 / 21 / 24 / 27% AD.
- Ally re-cast delay reduced to 1.1 seconds from 1.2.
- Visuals updated slightly to emphasize ally re-cast delay.
- Added.
Trivia[]
- A fully-stacked (5120 / 6068.75 / 7017.5 / 7966.25 / 8915% AD). has the highest AD ratio in the game
- Kalista's dance references Oberyn Martell's spear dance from Game of Thrones.
- A side-by-side comparison can be seen here.
- Kalista's 'Champion Spotlight' was the first to feature the updated Summoner's Rift map.
- resembles .
- is the third champion-unique item, the first being ( ) and the second being ( before it merged with ).
- Her way of referring to herself in the third person, as well as the echo in her voice, resembles Ermac from Mortal Kombat.
- Kalista targeted many betrayers for execution during Harrowing 2014.
- backstabbing . for
- treachery against her in the Blessed Isles. for his
- barbarian invaders against as well as betraying countless others. for aiding the
- murdering Avarosa for her spearheading the rebellion against the Frozen Watchers. for
- abandoning to be imprisoned in the Locker (Kalista is trying to convince the Outlaw to 'give in to his hate' despite being told by the Card Master he and their crew did try to get him out, reconciling their differences and settling the feud) for
- plotting against and laying waste to Ancient Shurima. for
- murdering father Kusho, slaughtering the Kinkou Order, and founding the Order of Shadow over the remains of their monastery. for