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Kalista OriginalCentered
Kalista
Kalista (Universe)Kalista (Universe)
Kalista (League of Legends)Kalista (League of Legends)
Kalista (Esports)Kalista (Esports)
Kalista (Teamfight Tactics)Kalista (Teamfight Tactics)
Kalista (Legends of Runeterra)Kalista (Legends of Runeterra)
Kalista (Wild Rift)Kalista (Wild Rift)
Kalista (Development)Kalista (Development)
Kalista (Trivia)Kalista (Trivia)

Kalista is a champion in League of Legends.[1]

Abilities[]

Edit

Basic Attack

Basic Attack

Basic Attack: Kalista's basic attack windup is Relentless Force 2 uncancellable except by casting Rend Rend, although she can input a new attack command to change her target during the windup.

Additionally, Kalista's attack windup is only reduced by 0.75% per Attack speed icon 1% bonus attack speed.

Info
  • Kalista shares having an unusual basic attack windup modifier with a few other champions.
  • Kalista also has the longest relative basic attack windup time of all champions, however this is offset by her high base attack speed and attack speed scaling.

Edit

Martial Poise

Martial Poise

Innate: Whenever Kalista inputs a movement command during her basic attack basic attack windup or the cast time of Pierce Pierce, she will Dash dash in the target direction.

Kalista's dash from Martial Poise will be Knockdown icon knocked down by any Stun icon immobilizing or Silence icon polymorphing crowd control, excluding Sleep icon sleep(bug).

The range and speed of Martial Poise are modified by the tier of Kalista's Boots. The base range when dashing from a basic attack is 250 / 265 / 280 (based on Boots Tier) units. This base distance is reduced when dashing toward the direction of her attack, to a minimum of 150 / 165 / 180 (based on Boots Tier) units.

The base range when dashing from Pierce's Pierce's cast is increased「 by 50 units. 」「 to 300 / 315 / 330 (based on Boots Tier) units. 」If dashing away from the point of cast, the dash range is reduced, to a minimum of 165 / 180 / 195 (based on Boots Tier) units.

Innate - Oathsworn Bond: Kalista begins the game with an exclusive Black Spear Black Spear.

▶️   "The oath has been taken."

Info
  • There is a very brief grace period in excess of the on-screen timers wherein Kalista can still trigger Martial Poise.
  • The dash speed depends on Kalista's bonus attack speed and Boots Tier. Basic boots increase the dash speed by 75, and Finished boots increase it by 135.
  • The dash speed is affected by Movement speed icon multiplicative movement speed modifiers such as Slow icon slows.
    • Movement speed icon Additive movement speed modifiers do not affect it.
  • There are a total of 24 different dash ranges based on direction with Boots and Pierce Pierce being cast.
  • Dash distance decreases exponentially as the dash direction becomes closer to the minimum direction (forward for basic attacks, backward for Pierce Pierce.
  • Kalista will attempt to attack her target again at the end of the dash, allowing the player to kite with only movement commands as long as they remain in attack range.
  • Attack move click checks for targets in brief intervals, but only while Kalista is not in a dash, resulting in lost DPS if it is used to automatically dash.
  • Kalista's facing direction when dashing is considered to be in the direction of the dash, not her visual facing direction.

Edit

Pierce

Pierce

Active: Kalista launches a spear in the target direction that deals physical damage to the first enemy hit.

Physical Damage:
20 / 85 / 150 / 215 / 280 (+ 105% AD)

If Pierce kills the target, the spear continues onward to transfer all of the target's Rend Rend stacks to the next enemy it hits. This can repeat indefinitely until the spear reaches its maximum range.

Info
  • This ability will cast from wherever the caster is at the end of the cast time.

Map-Specific Differences
Arena icon Arena differences edit
  • AD ratio changed to 135% AD.

Edit

Sentinel

Sentinel 2

Passive - Soul-Marked: While Kalista and her Oathsworn Oathsworn are Focused Resolve tethered, their basic attacks and Pierce Pierce apply a Soul-Mark to the target hit for 4 seconds.

Sentinel 3

If both Kalista's and the Oathsworn's Soul-Mark are applied to the same enemy, the marks are consumed to deal magic damage to the target, capped against non-champions. Soul-Mark cannot affect an enemy more than once every few seconds.

Bonus Magic Damage:
14 / 15 / 16 / 17 / 18% of target's maximum health
Maximum Non-Champion Damage:
100 / 125 / 150 / 175 / 200
Sentinel

Active: Kalista summons a Sentinel that patrols back and forth on a path along the target location, granting Sight icon sight of its surroundings as it travels.

Kalista periodically stocks a Sentinel charge, up to a maximum of 2.

See Pets for more details about Sentinels.

Info
  • The damage is dealt on-attack of Kalista's basic attack if she applies the second mark. If the Oathsworn does so instead, the damage is dealt on-hit of their basic attack.
  • Soul-Marked's bonus damage is credited to Kalista and will benefit from both her Magic penetration icon magic penetration and spell effects.
    • If her Oathsworn Oathsworn ally scores a kill using Soul-Marked's bonus damage they will get a message stating 'Kill Secured' in place of the usual gold pop-up (the gold itself is credited to Kalista).
  • The Sentinel's Sight icon sight reveal on enemy Champion icon champions is accredited for assists and potentially kills (if they die shortly after being spotted).
  • Sentinel will cast from wherever Kalista is at the end of the cast time.
  • PENDING FOR TEST:: Soul Mark's interaction with parrying effects (Jax Counter Strike old dodge, Spirit's Refuge block, Blind icon blind).
  • PENDING FOR TEST: If Pierce kills the target by Soul-Mark's additional damage, it will/will not continue.

Edit

Rend

Passive: Kalista's basic attacks On-hit icon on-hit and Pierce Pierce apply a stack of Rend to enemies for 4 seconds, refreshing on subsequent hits and stacking up to 254 times.

Rend

Active: Kalista rips all lodged spears from nearby enemies, consuming all of their stacks to deal them physical damage and Slow icon slow them for 2 seconds. Each additional spear on the target deals reduced damage. Rend deals 50% reduced damage against epic Monster icon monsters.

Physical Damage:
10 / 20 / 30 / 40 / 50 (+ 70% AD) (+ 20% AP)
Damage per Additional Stack:
8 / 12 / 16 / 20 / 24 (+ 25 / 30 / 35 / 40 / 45% AD) (+ 20% AP)
Slow:
10 / 18 / 26 / 34 / 42% (+ 5% per 100 AP)

If Rend kills at least one target, the Cooldown icon cooldown is reset and Kalista restores Mana icon mana.

Mana Restored:
10 / 15 / 20 / 25 / 30

A nearby enemy with a Rend stack is required to cast this ability. Rend can be used during the dash of Martial Poise Martial Poise and the cast time of Pierce Pierce. In-flight spears and Pierce Pierce if in cast will be empowered to apply Rend's effects to their targets. These empowered spears can also trigger Rend's refund.

Info
  • Rend at maximum stacks will deal a total of 2044 / 3066 / 4341 / 5869 / 7650 (+ 5914.3 / 7079.618 / 8186.493 / 9293.368 / 10400.243% AD) physical damage.
  • Rend cannot activate on Untargetable icon untargetable enemies.
  • Rend applies its effects instantly on cast.
  • The cooldown will not reset if the target is protected by Revival icon resurrection effects.
  • If Rend is used against Sion Sion under the effects of Glory in Death Glory in Death, the cooldown will reset even if it does not kill him.(bug)
  • A stack is not applied if the attack is Jax Counter Strike old dodged, Spirit's Refuge blocked or missed while Kalista is Blind icon blinded.
  • Pierce Pierce does not apply a stack of Rend if blocked by Spell Shield spell shield.
  • While beserk beserk, Kalista's attacks will also stack Rend on allies.
    • Kalista will be unable to cast Rend if there are no stacks on an enemy in range.
    • Rend will only remove enemy spears if cast while both an ally and enemy with stacks are in range.

Edit

Fate's Call

Fate's Call

Active: Kalista invokes her tether tether to retrieve and hold her Oathsworn for 4 seconds. Kalista Remove Scurvy cleanses the Oathsworn from all Stun icon crowd control and renders them Cosmic Radiance invulnerable and Untargetable icon untargetable for the duration, and Dash pulls them to her over 1 second.

While held, the Oathsworn is Hallucinate vanished and may select a target location to Dash dash to with Unstoppable icon displacement immunity, ending Fate's Call's invocation and reappearing at the location. If the invocation ends without the Oathsworn selecting a target location, they will automatically do so at maximum range from Kalista's facing direction.

The Oathsworn's dash stops upon colliding with an enemy Champion icon champion, Airborne icon knocking up all nearby enemies for a duration and landing to their Range icon base attack range from the target collided with.

Knock Up Duration:
1 / 1.5 / 2 seconds

The Oathsworn must be nearby to cast this ability, and is also Silence icon silenced and unable to perform movement or attack commands while Fate's Call is in effect.

▶️   "They shall not have you!"

Info
  • The following will defer Fate's Call's effects at the time of cast to the end of their duration if the Oathsworn is:
  • Fate's Call will not pull the Oathsworn if they are Dash dashing but they will be retrieved after 1 second regardless.
  • Fate's Call can be cast even if the Oathsworn is Untargetable icon untargetable.
  • Fate's Call is disabled if the Oathsworn is Revival icon resurrecting or is being affected by another Fate's Call.
  • Fate's Call can be used even if the Oathsworn is in a Zombie icon zombie state.
  • Fate's Call does not render the target Hallucinate vanished while being held if they are creating Curse of the Black Mist's Curse of the Black Mist's aura.
  • The Oathsworn being held is represented by a light over Kalista's head.
  • Kalista's death does not cancel Fate's Call.

Pets[]

Control type Autonomous
Target type Minion icon Minion

Abilities

Patrol

The Sentinel patrols the area for 3 laps before disappearing, moving to the target location, returning to the earliest point near its cast location that it can Sight icon see, and pathing around obstacles.

Seek

In addition to its normal sight radius, the Sentinel grants Sight icon sight in a cone in front of it.

Chase

Upon detecting an enemy champion, the Sentinel chases them for 4 seconds, alerting Kalista to their presence with a scream, Reveal icon revealing their target for the duration, and disappearing after the chase ends.

Rush

The Sentinel initially gains 200 bonus movement speed, rapidly decaying down to its base movement speed, and is Slow icon slowed by 50% while at 1 health.


Champion skins[]

This article section only contains champion skins. For all associated collection items, see Kalista (Collection).
Kalista OriginalSkin
Original
RP 880
20.11.2014
A specter of wrath and retribution, Kalista is the undying spirit of vengeance, an armored nightmare summoned from the Shadow Isles to hunt deceivers and traitors. The betrayed may cry out in blood to be avenged, but Kalista only answers those willing to pay with their very souls. Those who become the focus of Kalista’s wrath should make their final peace, for any pact sealed with this grim hunter can only end with the cold, piercing fire of her soul-spears.
Separator
ActorMisty Lee
ArtistPan Chengwei
Loot eligible Loot eligible

Patch history[]

For the expanded patch notes, see here.
V14.13
  • Stats
    • Base attack damage reduced to 59 from 61.
  • Fate's Call Fate's Call
    • Cooldown increased to 160 / 140 / 120 seconds from 150 / 120 / 90.
V14.4
  • Martial Poise Martial Poise
    • Bug Fix: Tier 1 Boots Boots now properly affect dash distance.
  • Rend Rend
    • Base damage reduced to 10 / 20 / 30 / 40 / 50 from 20 / 30 / 40 / 50 / 60.
V13.20
V13.11
  • Stats
    • Base health increased to 600 from 574.
    • Base health regeneration increased to 4 from 3.75.
    • Health regeneration growth increased 0.75 from 0.55.
    • Base attack damage reduced to 61 from 66.
    • Attack damage growth reduced to 3.25 from 3.75.
  • Basic Attack Basic Attack
    • Removed: No longer misses if the target leaves vision before the attack hits.
    • AD ratio increased to 100% AD from 90% AD.
  • Pierce Pierce
    • AD ratio increased to 105% AD from 100% AD.
  • Rend Rend
    • Base damage per spear reduced to 8 / 12 / 16 / 20 / 24 from 10 / 16 / 22 / 28 / 34.
    • AD ratio per spear increased to 25 / 30 / 35 / 40 / 45% AD from 23.2 / 27.55 / 31.9 / 36.25 / 40.6% AD.
    • Cooldown reduced to 10 / 9.5 / 9 / 8.5 / 8 from 14 / 12.5 / 11 / 9.5 / 8.
V13.10
  • Rend Rend
    • New Effect: Damage now scales with 20% AP and 20% AP per subsequent spear.
    • New Effect: Slow now scales with 5% per 100 AP.
V13.7
  • Stats
    • Attack damage growth increased to 3.75 from 3.5.
  • Martial Poise Martial Poise
    • Oathsworn Bond timer reduced to 9 seconds from 13.
    • New Effect: Is now forced to channel on the Black Spear Black Spear while her Oathsworn is reviving.
V13.6
  • General
    • Bug Fix: Several of her voice lines now properly play.
    • Bug Fix: VFX overlay appearing on the platform near the end of Worlds 2015 Kalista's Worlds 2015 Kalista's Recall Recall animation has been restored.
V13.5
  • Fate's Call Fate's Call
    • Bug Fix: Oathsworn can now properly see the ability's VFX on their screen while under the effect of it.
V13.3
  • Sentinel Sentinel
    • Bug Fix: Will no longer patrol between Kalista and her last Pierce Pierce target location instead of the selected cast location when cast during Martial Poise Martial Poise.
V13.1
V12.22
  • Pierce Pierce
    • Bug Fix: Spear is no longer temporarily displaced on top of her when casting the spell.
  • Sentinel Sentinel
    • Bug Fix: Passive indicator is now properly visible despite the positioning of the camera.
  • Rend Rend
    • Bug Fix: Killing a unit while casting Rend no longer causes its cooldown to be reset.
V12.18
  • Stats
    • Base health reduced to 574 to 604.
V12.15
  • Stats
    • Base attack damage reduced to 66 from 69.
V12.14
  • General
    • Bug Fix: Knocked up/stunned animation is now correctly played.
V12.10
  • Stats
    • Base health increased to 604 from 534.
    • Health growth increased to 114 from 100.
    • Armor growth increased to 5.2 from 4.
    • Magic resistance growth increased to 1.3 from 0.5.
V12.7
  • Stats
    • Base mana increased to 300 from 250.
    • Base movement speed increased to 330 from 325.
    • Attack speed growth increased to 4.5% from 4%.
V12.6
V12.4
  • Stats
    • Base armor increased to 24 from 21.
V11.22
  • Rend Rend
    • Active AD ratio increased to 70% AD from from 60% AD.
    • Subsequent spear AD ratio increased to 23.2 / 27.55 / 31.9 / 36.25 / 40.6% AD from 20 / 23.75 / 27.5 / 31.25 / 35% AD.
V11.18
  • Fate's Call Fate's Call
    • Knock up duration reduced to 1 / 1.5 / 2 seconds from 1.5 / 1.75 / 2.
V11.17 - August 25th Hotfix
  • Martial Poise Martial Poise
    • Bug Fix: Fixed a bug where she was able to attack multiple targets by switching targets during the windup animation.
V11.17
  • Martial Poise Martial Poise
    • Bug Fix: Fixed a bug where she was still able to basic attack and lunge if she was charmed at the beginning of a basic attack wind-up.
V10.25
  • Bugfixes from previous patch documented.
V10.24
  • Martial Poise Martial Poise
    • Undocumented: Fixed a bug where the dash distance didn't increase properly with finished boots.
  • Pierce Pierce
    • Bug Fix: Fixed a bug where killing a target with Pierce did not transfer all of that target's Rend Rend stacks to the next target it hits.
  • Rend Rend
    • Bug Fix: Initial damage now properly scales with 60% AD and subsequent spear damage now properly scales with 19.8 / 23.748 / 27.498 / 31.248 / 34.988% AD.
    • Undocumented: The damage and the slow is now one cast instance again.
V10.23
  • General
    • Code rescripted as part of modernization for pre-season changes, several changes were unintentionally introduced.
  • Martial Poise Martial Poise
    • Dash distance gained from finished boots is reduced.
  • Pierce Pierce
    • The projectile would only transfer 1 additional stack of Rend Rend from the dead unit if Kalista did not auto attack the secondary target before transferring. (The secondary target would have at most 2 spears inside them)
  • Rend Rend
    • AD ratio reduced to 50% AD from 60% AD.
    • AD ratio per additional spear reduced to 18 / 21 / 24 / 27 / 30% AD from 19.8 / 23.748 / 27.498 / 31.248 / 34.998% AD.
    • The slow is now its own cast instance and applied before the damage dealt.
V10.13
  • Stats
    • Attack damage growth reduced to 3.5 from 4.
V10.11
  • Sentinel Sentinel
    • Soul-Marked damage increased to 14 / 15 / 16 / 17 / 18% of the target's maximum health from 10 / 12 / 14 / 16 / 18%.
    • Removed: No longer has a cost of 20 mana.
V10.10
  • Martial Poise Martial Poise
    • Bug Fix: Is no longer able to basic attack while channeling Teleport Teleport by repeatedly inputting attack commands.
V10.8
  • Stats
    • Base armor reduced to 21 from 23.
  • Rend Rend
    • Slow reduced to 10 / 18 / 26 / 34 / 42% from 25 / 30 / 35 / 40 / 45%.
V10.1
  • Stats
    • Health growth increased to 100 from 89.
    • Armor growth increased to 4 from 3.5.
V9.22
  • Sentinel Sentinel
    • Soul-Mark damage increased to 10 / 12 / 14 / 16 / 18% of the target's maximum health from 5 / 7.5 / 10 / 12.5 / 15%.
    • Soul-Mark duration increased to 4 seconds from 3.
V9.17
  • Stats
    • Base attack damage increased to 69 from 67.
    • Base mana increased to 250 from 231.8.
    • Mana growth increased to 45 from 35.
V9.14 - July 18th Hotfix
  • Martial Poise Martial Poise
    • Bug Fix: No longer able to hit multiple enemies if she targets them during her attack animation wind-up.
V9.4
  • Rend Rend
    • Bug Fix: Can no longer cast Rend with insufficient mana.
V9.1
  • Stats
    • Base attack damage increased to 67 from 62.
    • Attack damage growth increased to 4 from 3.6.
    • Attack speed growth increased to 4% from 3.5%.
  • Pierce Pierce
    • Base damage increased to 20 / 85 / 150 / 215 / 280 from 10 / 70 / 130 / 190 / 250.
  • Sentinel Sentinel
    • Removed: No longer gains 5 / 10 / 15 / 20 / 25 bonus attack damage while near her Oathsworn.
  • Rend Rend
    • New Effect: Now deals 50% reduced damage to epic monsters.
V8.14
  • Rend Rend
    • Tooltip now shows details on additional spear damage.
V8.13
  • Rend Rend
    • Additional spear AD ratio increased to 19.8 / 23.748 / 27.498 / 31.248 / 34.998% AD from 19.8 / 22.5 / 25 / 27.5 / 30% AD.
V8.11
  • Stats
    • Base health increased to 534 from 517.76.
    • Health growth increased to 89 from 83.
    • Base armor reduced to 23 from 28.
    • Base health regeneration reduced to 3.75 from 6.
    • Base attack damage reduced to 62 from 66.
    • Attack damage growth increased to 3.6 from 2.9.
V8.4
  • Stats
    • Base attack range reduced to 525 from 550.
    • Base attack damage reduced to 66 from 71.
    • Base attack speed increased to 0.694 from 0.644.
      • Attack speed delay reduced to -0.1 from -0.03.
    • Attack speed growth increased to 3.5% from 2.5%.
  • Martial Poise Martial Poise
    • Bug Fix: No longer path towards the blue side fountain if given a movement command to dash while attacking an enemy inhibitor.
  • Sentinel Sentinel
    • Removed: Gaining 10% − 27% (based on level) bonus attack speed while near her Oathsworn.
    • New Effect: While near her Oathsworn now gains 5 / 10 / 15 / 20 / 25 bonus attack damage.
  • Rend Rend
    • Mana refund reduced to 10 / 15 / 20 / 25 / 30 from 30 at all ranks.
V8.3
  • Martial Poise Martial Poise
    • Bug Fix: Fixed a bug where it could fail to trigger at high attack speeds.
V7.22
  • Stats
    • Base attack damage increased to 71 from 63.
    • Base armor increased to 28 from 19.012.
V7.18
  • Fate's Call Fate's Call
    • Cooldown increased to 150 / 120 / 90 seconds from 120 / 90 / 60.
V7.9
  • Stats
    • Magic resistance growth increased to 0.5 from 0.
  • Sentinel Sentinel
    • Bug Fix: Fixed a bug preventing Rakan Rakan from reliably proccing soul-mark damage if he attacked too quickly after the mark was applied.
V7.7
  • Sentinel Sentinel
    • Bug Fix: Lifesteal no longer applies when hitting sentinels.
V7.1
  • Rend Rend
    • New Effect: Passive is no longer disabled while Rend is on cooldown.
    • Number of units required to refund the mana cost reduced to 1 from 2.
    • Bug Fix: Fixed an issue where Rend's cooldown sometimes didn't reset when Rend killed a unit.
V6.18
  • General
    • Bug Fix: SKT T1 Kalista's clothes no longer turn moldy during her death animation.
V6.17
V6.6
  • Stats
    • Attack speed growth reduced to 2.5 from 3.
    • Base attack speed reduced to 0.644 from 0.694.
  • Sentinel Sentinel
    • New Effect: Gains 10 − 27% (based on level) bonus attack speed when near her Oathsworn.
    • Sentinel laps reduced to 3 from 7.
    • Bonus magic damage reduced to 5 / 7.5 / 10 / 12.5 / 15% of target's maximum health from 10 / 12.5 / 15 / 17.5 / 20%.
  • Fate's Call Fate's Call
    • Cast range reduced to 1100 from 1400.
V6.1
  • Rend Rend
    • Mana cost reduced to 30 from 40.
    • Removed: Mana refund when killing one target.
    • Clarification: If Rend kills at least one target, its cooldown is reset. If Rend kills two or more targets, its mana cost is refunded.
V5.22
  • Stats
    • Base attack damage increased to 62.92 from 57.5.
    • Attack damage growth reduced to 2.91 from 3.5.
    • Attack speed delay reduced to -0.1 from -0.05.
      • Base ttack speed increased to 0.694 from 0.658.
    • Attack speed growth reduced to 2.8% from 3.3.
  • Martial Poise Martial Poise
    • New Effect: Dash speed is reduced by attack speed slows.
V5.20
  • Sentinel Sentinel
    • Bug Fix: Fixed a bug where melee Oathsworn Oathsworn needed to attack Soul-Marked targets twice to trigger bonus damage.
V5.17
  • Sentinel Sentinel
    • Soul-Marked damage reduced to 10 / 12.5 / 15 / 17.5 / 20% of target's maximum health from 12 / 14 / 16 / 18 / 20%.
    • Soul-Marked per-target cooldown increased to 10 seconds from 6.
  • Fate's Call Fate's Call
    • Cooldown increased to 120 / 90 / 60 seconds from 90 / 75 / 60.
V5.14
  • General
    • Recommended items updated
  • Pierce Pierce
    • Bug Fix: Cast properly queues up after basic attack completes.
  • Sentinel Sentinel
    • Bug Fix: Cast properly queues up after basic attack completes.
V5.13
  • Stats
    • Base attack damage increased to 57.5 from 53.46.
    • Attack damage growth increased to 3.5 from 3.25.
  • Martial Poise Martial Poise
    • Attack damage of basic attacks reduced to 90% AD from 100% AD.
  • Pierce Pierce
    • Removed: Can no longer be cast mid-dash mid-dash.
V5.9
  • Martial Poise Martial Poise
    • Removed: 25% increased range when dashing backwards.
V5.4
  • Martial Poise Martial Poise
    • Basic attack wind-up reduction with attack speed reduced to 66% from 100%.
V5.1
  • Martial Poise Martial Poise
    • New Effect: Kalista can select a different target during the first moments of her basic attack wind-up.
  • Sentinel Sentinel
    • Soul-Marked per-target cooldown reduced to 6 seconds from 8.
    • Soul-Marked duration increased to 2 seconds from 1.5.
V4.21
  • The Black Spear The Black Spear
    • New Effect: Kalista can re-bind to a different ally any time before 3:00.
  • Sentinel Sentinel
    • Minimum damage to minions reduced to 75 from 100.
    • New Effect: Soul-Marked executes minions at 125 health or less.
    • Bug Fix: Fixed some cases of modified/empower attacks not triggering bonus damage.
    • Removed: Sentinels can no longer see through brush and over walls.
  • Rend Rend
    • Mana cost increased to 40 from 35.
    • New Effect: Refunds 20 mana if it kills a unit, up to twice per cast.
    • Base damage per extra spear increased to 10 / 14 / 19 / 25 / 32 from 5 / 9 / 14 / 20 / 27.
    • AD ratio increased to 19.8 / 22.5 / 25 / 27.5 / 30% AD from 15 / 18 / 21 / 24 / 27% AD.
  • Fate's Call Fate's Call
    • Ally re-cast delay reduced to 1.1 seconds from 1.2.
    • Visuals updated slightly to emphasize ally re-cast delay.
V4.20
  • Added.

Trivia[]


See also[]

References[]

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