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Kai'Sa
Kai'Sa is a champion in Wild Rift.[1]
Abilities[]
Patch history[]
- For the expanded patch notes, see here.
- Bonus movement speed reduced from 60 / 65 / 70 / 75% to 50 / 55 / 60 / 65%.
- Movement speed amplification reduced from 0% − 100% (based on bonus attack speed) to 0% − 80% (based on bonus attack speed)
- Bonus attack speed 45 / 55 / 65 / 75% to 40 / 50 / 60 / 70%.
- Stats
- Base attack speed bonus reduced from 30% to 20%.
- Damage against monsters reduced from 100% to 50%.
- AD ratio reduced from 130% AD to 110%.
- AP ratio reduced from 70% AP to 60%.
- Stats
- Base attack range increased from 550 to 575.
- Base attack speed bonus increased from 20% to 30%.
- Base movement speed increased from 330 to 340.
- Attack speed growth increased from 2.2% to 3.2%.
- Attack damage growth increased from 3 to 3.5.
- Innate - Living Weapon
- New Passive: Kai'Sa can evolve each of her basic abilities by obtaining a finished item. Evolving an ability causes her to enter a 2-second cast time. The upgrade is lost if the item is sold.
- Old Passive: Kai'Sa's abilities evolve based upon the permanent stats she gains from items and levels.
- Icathian Rain: Requires 70 attack damage.
- Void Seeker: Requires 80 ability power.
- Supercharge: Requires 65% attack speed.
- Innate - Living Weapon
- Stats
- Base attack damage increased from 58 to 62.
- Attack damage growth increased from 2.65 to 3.
- AD ratio increased from 45% AD to 50%.
- Cast time reduced from 0.34 seconds to 0.34-0.227 (based on attack speed).
- AD ratio increased from 40% AD to 45%.
- AP ratio increased from 25% AP to 30%.
- Cooldown reduced from 100 / 80 / 60 seconds to 80 / 70 / 60.
- Cooldown reduced from 16 / 15 / 14 / 13 seconds to 16 / 14 / 12 / 10.
- Bonus AD ratio increased from 35% bonus AD to 40%.
- Bonus attack speed increased from 45 / 50 / 55 / 60% to 45 / 55 / 65 / 75%.
- Base damage per missile reduced from 50 / 70 / 90 / 110 to 40 / 60 / 80 / 100.
- Damage amplification against low-health minions reduced from 200% to 150%.
- Cooldown increased from 80 / 70 / 60 seconds to 100 / 80 / 60.
- Bug Fix: Now correctly applies damage to the target hit.
- Stats
- Base mana regeneration reduced from 18 to 15.
- V1.0 - Added
- Available Oct 22–27 (PT).