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This article or section may contain obsolete information, but exists here for historical purposes.

  • This item has been removed on patch V3.14.

Kage's Lucky Pick was an epic item in League of Legends icon League of Legends.

Recipe

Kage's Lucky Pick item
Kage's Lucky Pick
765 Gold 765 (330 Gold 330)

Builds Into

Cost Analysis

Gold Value

Gold efficiency

  • Kage's Lucky Pick's Kage's Lucky Pick's base stats were 71.08% gold efficient.

Similar items

Strategy

  • It is beneficial to purchase this item if it is planned to be upgraded later in the game.
  • This item will pay for itself after 26 minutes, or if sold, in 13 minutes.
  • This is the only gold generating item that retains its gold generating passive when it is upgraded. This only applies if it is upgraded into Shard of True Ice Shard of True Ice.

Trivia

  • The name "Kage's Lucky Pick" is potentially a reference to the person of Kyle Gass, particularly in the film "Tenacious D and the Pick of Destiny", in which he is referred to as "Kage" throughout and seeks the titular Pick.
  • The passive "Lucky Shadow" refers to the rōmaji for shadow in Japanese, kage; whether or not this precedes the V1.0.0.152 patch is uncertain.

Patch History

V3.14
  • Kage's Lucky Pick Kage's Lucky Pick remade into Frostfang Frostfang.
  • Recipe changed to: Spellthief's Edge Spellthief's Edge + 485 Gold 485 = 850 Gold 850.
  • Added +7 mana regeneration.
  • Added +4 gold per 10 seconds.
  • Unique Passive - Lucky Shadow removed.
  • Unique Passive - Tribute added.
  • Unique Passive - Gold Income added.
V3.12
  • Gold per 10 increased to 5 from 4.
V3.10
V1.0.0.154
V1.0.0.152
V1.0.0.143
  • Now indicates in the tooltip how much gold it has generated over the course of the game.
V1.0.0.139
V1.0.0.120
  • Gold per 10 effect is now Unique. It won't stack when the bonus comes from itself, but it will stack when having different items.
V1.0.0.61
  • No longer displays a +x gold over the Champion although it is still granting the Gold.
V0.9.22.7
  • Now sell back for 50% (from 70%).
July 10, 2009 Patch
  • Combine cost reduced to 330g from 380g.
June 26, 2009 Patch
  • Combine cost increase to 380g from 360g.
May 9, 2009 Patch
  • Gold gain per 10 seconds increased to 5 from 4.

References[]

List of Items

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