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Jungle plants (or Living Jungle) are in-game elements that spawn in the jungle and river, which have a variety of effects when destroyed.

There are three types of plants, Blast Cone Blast Cone, Honeyfruit Honeyfruit and Scryer's Bloom Scryer's Bloom.

Plant Effects

Plants can be attacked for 1 damage, upon which they die and trigger a special effect.

Plant Effect
Blast ConeSquare.png
Blast Cone
Airborne icon.png Knocks away (up to 900-units) all nearby units in a Range center.png 325 radius, including the attacker, and Sight icon.png reveals the attacker's affected enemies. This can send units over terrain.
HoneyfruitSquare.png
Honeyfruit
Drops 5 fruits on the ground for 30 seconds. Walking on a fruit restores 6% maximum mana plus the greater amount between 3.5% maximum health and 14 − 116 (based on level) health, but Slow icon.png slows by 35% for 0.25 seconds.
Scryer's BloomSquare.png
Scryer's Bloom
Releases pollen in a large cone that flies in the direction the attacker was facing, True Sight icon.png revealing enemy champions for 3 seconds and non-champion enemies for 12 seconds.

Plant Spawns

Plants spawn as inactive seeds and take 60 seconds to become usable. The spawn locations for the first wave of plants is predetermined, while subsequent plants can spawn in at least one other spot.


Plant Spawn Map
Blast ConeSquare.png
Blast Cone
Two spawn locations within each quadrant, with one in both red quadrants providing access into the Dragon Dragon and Baron Baron pits.
  • First inner cone spawns between 1:15 and 1:25.
  • First outer cone spawns between 5:00 and 5:30.
  • Inner cone respawn time is between 5 and 7 minutes.
  • Outer cone respawn time is between 5.5 and 6.5 minutes.

Red: Blast Cone Blast Cone
Green: Honeyfruit Honeyfruit
Blue: Scryer's Bloom Scryer's Bloom

HoneyfruitSquare.png
Honeyfruit
Multiple spawn locations along river walls, starting near Dragon Dragon or Baron Baron pits and slowly extending closer toward lanes over the course of the game.
  • First spawns between 6:00 and 6:30.
  • Respawn time is between 5.5 and 7 minutes.
  • If a Honeyfruit isn't taken before its respawn timer completes, a second Honeyfruit may spawn. No more than two Honeyfruits can exist per half of the river.
Scryer's BloomSquare.png
Scryer's Bloom
Two spawn locations within each quadrant, close to river ramps.
  • First spawns between 3:00 and 3:30, always at each quadrant's spawn point nearest to the side lanes.
  • Next-spawn time is between 5 and 6.5 minutes at either spawn point, starting once a given quadrant's Scryer's Bloom is destroyed.
  • Only one Scryer's Bloom can be present per quadrant.

Having an Infernal Rift Infernal Rift will spawn additional Blast Cones Blast Cones to the entrances of the jungle and Alcoves.

  • Near each tri-bush near Gromp.
  • By the Wolf Camp.
  • In front of each base's gates.
  • In the alcoves.

Having a Cloud Rift Cloud Rift will spawn additional Scryer's Blooms Scryer's Blooms to the entrances of the jungle.

  • In front of each base's gates.
  • In front of each tri-brush in the river.

Having a Ocean Rift Ocean Rift will additional spawn Honeyfruits Honeyfruits in each jungle quadrant.

  • First spawns 30 seconds after the rift transforms.
  • Respawn time is 2 minutes.

Notes

Media

Patch History

V10.12
  • Cloud Rift Cloud Rift
    • New Effect: Bonus Scryer's Blooms Scryer's Blooms added to the entrances of the jungle.
      • In front of each base's gates.
      • In front of each tri-brush in the river.
  • Infernal Rift Infernal Rift
    • New Effect: Bonus Blast Cones Blast Cones added to the entrances of the jungle and Alcoves.
      • Near each tri-bush near Gromp.
      • By the Wolf Camp.
      • In front of each base's gates.
      • In the alcoves.
V9.15
  • Bug Fix: Plants' VFX no longer sometimes remain behind when killed.
V8.4
  • Blast Cone Blast Cone
    • First outer cone spawn increased to (between 5:00 and 5:30) from (between 2:05 and 2:20).
V7.6
  • Blast Cone Blast Cone
    • Undocumented: Indicator to show where champion will land made more fluid and color slightly changed.
V7.4


V7.2
  • Honeyfruit Honeyfruit
    • Initial spawn timer increased to between 6:00 and 6:30 from between 5:00 and 5:30.
    • Rift Scuttler Rift Scuttlers now eat nearby Honeyfruit.
V7.1
  • General
    • Once scouted, plants continue emitting idle VFX through fog of war.
    • Attacking plants no longer puts Kha'Zix Kha'Zix in combat, preventing Void Assault's Void Assault's out-of-combat invisibility from activating upon entering brush.
  • Blast Cone Blast Cone
    • Malzahar Malzahar and Rengar Rengar can now be affected by allied Blast Cone triggers during their spell immunity effects.
  • Honeyfruit Honeyfruit
    • Pickup radius of fruits slightly reduced.
  • Scryer's Bloom Scryer's Bloom
    • Auto-pings on revealed champions have been toned down to be distinguishable from player-issued pings.
    • New Effect: Revealed wards now trigger a small auto-ping.
V6.24
  • General
V6.23
  • General
  • Blast Cone Blast Cone
    • Bug Fix: Fixed a bug where Hecarim's Hecarim's Devastating Charge Devastating Charge caused Blast Cones to launch him forward instead of backward.
    • Bug Fix: Fixed a bug where enemies sometimes flickered out of vision when jumping with a Blast Cone.
  • Honeyfruit Honeyfruit
    • Bug Fix: Fixed a bug where consuming Honeyfruit flagged you as "in combat" for the purpose of various out of combat passives.
    • Bug Fix: Fixed a bug where dashing or moving very quickly over Honeyfruit would sometimes fail to pick them up.
  • Scryer's Bloom Scryer's Bloom
    • Updated the indicator textures to be less noisy and misleading.
V6.22 Added
  • Blast Cone Blast Cone
    • Airborne icon.png Knocks away nearby units (including the attacker) when destroyed, even over walls.
  • Honeyfruit Honeyfruit
    • Trigger: Drops 5 fruits on the ground when killed. Each fruit heals for 3.5% maximum health or 14 − 116 (based on level) flat health, whichever is higher, but Slow icon.png slows you for 35% for 0.25 seconds.
  • Scryer's Bloom Scryer's Bloom
    • Trigger: When destroyed, releases vision-granting pollen in a large cone that flies in the direction the attacker was facing, revealing units and wards for 12 seconds (3 seconds on champions).
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