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League of Legends

Champions

Alistar Alistar

Evelynn Evelynn

  • General
    • Moved skills around.
  • Hate Spike Hate Spike
    • Cooldown reduced to 0.7 seconds from 0.8.
    • Mana cost reduced to 6 / 12 / 18 / 24 / 30 from 7 / 14 / 21 / 28 / 35.
    • Range reduced to 340 from 400 (to make it easier to hit your target).
    • No longer resets your attack animation.
  • Ravage Ravage
    • Now reduces armor and magic resist when it hits from behind.
    • Armor/magic resist reduction increased to 10 / 16 / 22 / 28 / 34 from 10 / 15 / 20 / 25 / 30.
  • Shadow Walk Shadow Walk
    • Fade time reduced to 1.25 seconds from 1.5.

Fiddlesticks Fiddlesticks

  • Terrify Terrify
    • Cast range reduced to 525 from 600.
  • Drain Drain
    • Fixed an edge case bug that allowed it to continue after dying.
    • Damage reduced to 30 / 55 / 80 / 105 / 130 from 40 / 70 / 100 / 130 / 160 (still penetrates immunity). (This is a temporary fix, we intend to remove the immunity penetration and increase the damage soon).
  • Paranoia Paranoia
    • Miss chance modified to 10% at all levels from 5 / 10 / 15%.

Master Yi Master Yi

  • Highlander Highlander
    • Attack speed bonus modified to 30 / 50 / 70% from 25 / 50 / 75%.
    • Movement speed bonus reduced to 30% from 35%.
  • Alpha Strike Alpha Strike
    • Cooldown increased to 18 seconds from 16.

Morgana Hex Morgana Hex

Singed Singed

  • General
    • RENAMED from Singe.
  • Insanity Potion Insanity Potion
    • Bonus stats reduced to 30 / 55 / 80 from 30 / 60 / 90.
  • Poison Trail Poison Trail
    • Ability power ratio increased to 0.3 from 0.2.

Sion Sion

Sivir Sivir

  • General
    • RENAMED from Sivir the Battle Maiden.

Teemo Teemo

  • Blinding Dart Blinding Dart
    • Miss chance duration modified to 1.5 / 2.25 / 3 / 3.75 / 4.5 seconds from 2 / 2.5 / 3 / 3.5 / 4.
  • Toxic Shot Toxic Shot
    • Now has a 0.7 ability power ratio.

Tristana Tristana

  • Rocket Jump Rocket Jump
    • Sped up cast time to make it more responsive and easier to hit with.

Tryndamere Tryndamere

  • Bloodlust Bloodlust
    • Duration reduced to 10 seconds from 12.
    • Crit damage per stack reduced to 4% from 5%.
    • Attack speed per stack reduced to 7 from 8.

Twisted Fate Twisted Fate

  • Destiny Destiny
    • Cooldown increased to 120 / 100 / 80 seconds from 120 / 90 / 60.
  • Wild Cards Wild Cards
    • Ability power ratio increased to 0.8 from 0.5.

Twitch Twitch

Warwick Warwick

Zilean Zilean

  • Chronoshift Chronoshift
    • Duration reduced to 15 from 45 sec.
  • Recall Recall
    • Cooldown reduced to 40 / 35 / 30 / 25 / 20 seconds from 60 / 50 / 40 / 30 / 20(Note: Since recall affects itself these numbers are more like 50 / 40 / 30 / 20 / 10 to 30 / 25 / 20 / 15 / 10).

Items

  • NEW ITEM: Fiendish Codex Fiendish Codex: Low / Mid Tier - Ability Power / Mana Regen item with a 10% cooldown reduction.
  • NEW ITEM: Frozen Heart Frozen Heart: High Tier - Armor / Mana item with 25% cooldown reduction and a 25% Attack Speed Reduction Aura.
  • NEW ITEM: Mercury's Treads Mercury's Treads: Mid Tier - Movement / Magic Resist which reduces all slowing effects by 30% (Slow, Stun, Fear, Snare, Taunt, etc.).

Vision Ward Vision Ward

Spirit Visage Spirit Visage

  • Recipe cost reduced to 550 from 700.
  • Health regeneration reduced to 1.5% from 2%.

Mejai's Soulstealer Mejai's Soulstealer

  • Fixed all bugs associated with this item.

Summoner Spells

Cleanse Cleanse

  • Gave it the correct buff icon/tooltip.
  • Can now be cast while disabled.

Promote Promote

  • Fixed a particle bug with its cleave.
  • HP per level reduced to 150 from 250 (from 850-5100 total to 750-3300 total).
  • Added a 33% damage reduction from turrets.

HUD

  • Fixed issue with scoreboard size being wrong often, especially when you changed resolutions
  • Fixed issue with player’s minions not giving them full credit for kills in the announcements.
  • Converted the HUD update cooldown function into a generic one, and use it for avatar spells as well, should solve several avatar spell cooldown issues.
  • Fixed issue with cooldown HUD not updating if you are out of mana.

General

  • Starting Health on champions reduced by approximately 10%.
  • Health gain per level increased to compensate by level 12.
  • Level 1 Non-Caster attack damage increased by 20%.
  • Damage growth per level reduced to make max level total attack damage to be approximately 10% less (accounting for the Level 1 damage increase).
  • Updated various champions initial attack speed timers.
  • Armor per level for casters and ranged dps increased to make them slightly less squishy.
  • Damage minions do to champions increased to 70% from 60%.
  • Channeling spells will not break as easily as before.
  • Fixed issue with chasing and repeatedly clicking on the enemy interrupting your attack.
  • Fixed issue with channeling spells being interrupted by autoattack.
  • Fixed issue with insta-cast summoner spells interrupting your order when moving-to cast.
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