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{{Infobox patch |
{{Infobox patch |
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|Release = June 19, 2009 |
|Release = June 19, 2009 |
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− | |Related = |
+ | |Related = [http://forums.na.leagueoflegends.com/board/showthread.php?t=31 Release Notes 2009-06-19] |
|Prev = June 12, 2009 Patch |
|Prev = June 12, 2009 Patch |
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|Next = June 26, 2009 Patch |
|Next = June 26, 2009 Patch |
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== League of Legends == |
== League of Legends == |
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+ | |||
=== Champions === |
=== Champions === |
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{{ci|Annie}} |
{{ci|Annie}} |
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− | * {{ai| |
+ | * {{ai|Infernal Guardian|Annie}} |
** Cast range reduced to 700 from 800. |
** Cast range reduced to 700 from 800. |
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{{ci|Evelynn}} |
{{ci|Evelynn}} |
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* {{ai|Hate Spike|Evelynn}} |
* {{ai|Hate Spike|Evelynn}} |
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− | ** Damage reduced to 25 |
+ | ** Damage reduced to {{ap|25|50|75|100|125}} from {{ap|30|55|80|105|130}}. |
− | ** Ability power ratio reduced to 0.25 from 0.28. |
+ | ** Ability power ratio reduced to {{fd|0.25}} from {{fd|0.28}}. |
− | ** Cooldown increased to 0.75 seconds from 0.7. |
+ | ** Cooldown increased to {{fd|0.75}} seconds from {{fd|0.7}}. |
* {{ai|Ravage|Evelynn}} |
* {{ai|Ravage|Evelynn}} |
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− | ** Armor and magic resistance reduction reduced to 10 |
+ | ** Armor and magic resistance reduction reduced to {{ap|10|14|18|22|26}} from {{ap|10|15|20|25|30}}. |
* {{ai|Malice and Spite|Evelynn}} |
* {{ai|Malice and Spite|Evelynn}} |
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** No longer auto activates, it now gives Evelynn a charge which she can use at any time (disappears with death). |
** No longer auto activates, it now gives Evelynn a charge which she can use at any time (disappears with death). |
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{{ci|Karthus}} |
{{ci|Karthus}} |
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* {{ai|Lay Waste|Karthus}} |
* {{ai|Lay Waste|Karthus}} |
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− | ** Damage increased to 35 |
+ | ** Damage increased to {{ap|35|55|75|95|115}} from {{ap|30|50|70|90|110}}. |
** Corrected tool-tip to say that it deals double damage if it hits a single target (corrected numbers in tool-tip as well). |
** Corrected tool-tip to say that it deals double damage if it hits a single target (corrected numbers in tool-tip as well). |
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* {{ai|Defile|Karthus}} |
* {{ai|Defile|Karthus}} |
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− | ** Damage increased to 30 |
+ | ** Damage increased to {{ap|30|50|70|90|110}} from {{ap|20|40|60|80|100}}. |
* {{ai|Wall of Pain|Karthus}} |
* {{ai|Wall of Pain|Karthus}} |
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** Cast range reduced to 1000 from 1200. |
** Cast range reduced to 1000 from 1200. |
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− | ** Magic resistance and armor reduction reduced to 15 |
+ | ** Magic resistance and armor reduction reduced to {{ap|15|20|25|30|35}} from {{ap|20|25|30|35|40}}. |
** Duration reduced to 9 seconds from 12 (and it no longer lingers after the particle fades). |
** Duration reduced to 9 seconds from 12 (and it no longer lingers after the particle fades). |
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** Cooldown reduced to 22 seconds from 25. |
** Cooldown reduced to 22 seconds from 25. |
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* {{ai|Requiem|Karthus|Fallen One}} |
* {{ai|Requiem|Karthus|Fallen One}} |
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− | ** Ability power ratio reduced to 0.7 from 0.75. |
+ | ** Ability power ratio reduced to {{fd|0.7}} from {{fd|0.75}}. |
** Can no longer be cast while dead. |
** Can no longer be cast while dead. |
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{{ci|Sion}} |
{{ci|Sion}} |
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* {{ai|Enrage|Sion}} |
* {{ai|Enrage|Sion}} |
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− | ** Bonus damage reduced to 20 |
+ | ** Bonus damage reduced to {{ap|20|30|40|50|60}} from {{ap|25|35|45|55|65}}. |
{{ci|Sivir}} |
{{ci|Sivir}} |
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* {{ai|Spiral Blade|Sivir}} |
* {{ai|Spiral Blade|Sivir}} |
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− | ** Damage increased to 80 |
+ | ** Damage increased to {{ap|80|110|140|170|200}} from {{ap|80|105|130|155|180}}. |
− | ** Mana cost reduced to 80 |
+ | ** Mana cost reduced to {{ap|80|95|110|125|140}} from {{ap|80|100|120|140|160}}. |
− | * {{ai|On |
+ | * {{ai|On the Hunt|Sivir}} |
** Cooldown reduced to 90 seconds from 120. |
** Cooldown reduced to 90 seconds from 120. |
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** Movement speed boost reduced to 30% from 35%. |
** Movement speed boost reduced to 30% from 35%. |
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− | ** Attack speed boost reduced to 25 |
+ | ** Attack speed boost reduced to {{ap|25|50|75}}% from {{ap|30|55|80}}%. |
** Duration reduced to 15 seconds from 18. |
** Duration reduced to 15 seconds from 18. |
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* Stats |
* Stats |
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** Base magic resistance reduced to 30 from 35. |
** Base magic resistance reduced to 30 from 35. |
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− | * |
+ | * {{ai|Consecration|Soraka}} Reworked |
** Replaced old innate with a +25 magic resistance aura. |
** Replaced old innate with a +25 magic resistance aura. |
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* {{ai|Starcall|Soraka}} |
* {{ai|Starcall|Soraka}} |
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− | ** Damage increased to 50 |
+ | ** Damage increased to {{ap|50|75|100|125|150}} from {{ap|60|75|90|105|120}}. |
* {{ai|Astral Blessing|Soraka}} |
* {{ai|Astral Blessing|Soraka}} |
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** Bonus magic resistance removed. |
** Bonus magic resistance removed. |
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{{ci|Tristana}} |
{{ci|Tristana}} |
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* {{ai|Rocket Jump|Tristana}} |
* {{ai|Rocket Jump|Tristana}} |
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− | ** Ability power ratio reduced to 0.8 from 1.0. |
+ | ** Ability power ratio reduced to {{fd|0.8}} from {{fd|1.0}}. |
* {{ai|Buster Shot|Tristana}} |
* {{ai|Buster Shot|Tristana}} |
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− | ** Ability power ratio reduced to 1.8 from 2.0. |
+ | ** Ability power ratio reduced to {{fd|1.8}} from {{fd|2.0}}. |
{{ci|Twisted Fate}} |
{{ci|Twisted Fate}} |
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* {{ai|Wild Cards|Twisted Fate}} |
* {{ai|Wild Cards|Twisted Fate}} |
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− | ** Ability power ratio increased to 1.0 from 0.8. |
+ | ** Ability power ratio increased to {{fd|1.0}} from {{fd|0.8}}. |
− | ** Damage increased to 60 |
+ | ** Damage increased to {{ap|60|120|180|240|300}} from {{ap|60|110|160|210|260}}. |
* {{ai|Destiny|Twisted Fate}} |
* {{ai|Destiny|Twisted Fate}} |
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− | ** Cooldown increased to 130 |
+ | ** Cooldown increased to {{ap|130|110|90}} seconds from {{ap|120|100|80}}. |
{{ci|Warwick}} |
{{ci|Warwick}} |
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* {{ai|Hungering Strike|Warwick}} |
* {{ai|Hungering Strike|Warwick}} |
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− | ** ercentage of health to damage ratio modified to 4 |
+ | ** ercentage of health to damage ratio modified to {{ap|4|8|12|16|20}}% from {{ap|5|7.5|10|12.5|15}}%. |
* {{ai|Blood Scent|Warwick}} |
* {{ai|Blood Scent|Warwick}} |
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** Changed to instant cast. |
** Changed to instant cast. |
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** Track enemy percent increased to 66% from 60%. |
** Track enemy percent increased to 66% from 60%. |
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− | ** Cooldown reduced to 45 |
+ | ** Cooldown reduced to {{ap|45|40|35|30|25}} from {{ap|50|45|40|35|30}} sec. |
* {{ai|Infinite Duress|Warwick}} |
* {{ai|Infinite Duress|Warwick}} |
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** Cooldown reduced to 90 seconds from 120. |
** Cooldown reduced to 90 seconds from 120. |
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− | ** Bonus damage increased to 30 |
+ | ** Bonus damage increased to {{ap|30|50|70}} from {{ap|30|45|60}}. |
=== Items === |
=== Items === |
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{{ii|Force of Nature}} |
{{ii|Force of Nature}} |
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− | * Health regen reduced to 1.2% from 1.5%. |
+ | * Health regen reduced to {{fd|1.2}}% from {{fd|1.5}}%. |
{{ii|Last Whisper}} |
{{ii|Last Whisper}} |
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{{ii|Spirit Visage}} |
{{ii|Spirit Visage}} |
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− | * Health regen reduced to 1.2% from 1.5%. |
+ | * Health regen reduced to {{fd|1.2}}% from {{fd|1.5}}%. |
{{ii|Wit's End}} |
{{ii|Wit's End}} |
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− | * New component added: {{ii|Elementium Threaded Cloak}}. |
+ | * New component added: {{ii|Null-Magic Mantle|Elementium Threaded Cloak}}. |
=== Summoner spells === |
=== Summoner spells === |
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* Tooltip fixed to correctly show the cooldown at 5 minutes. |
* Tooltip fixed to correctly show the cooldown at 5 minutes. |
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=== Minions === |
=== Minions === |
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− | * [[ |
+ | * [[Minion]]s no longer have health/mana regeneration (this will help the game run faster). |
Cannon minions: |
Cannon minions: |
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=== General === |
=== General === |
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* All champions now deal bonus damage to buildings equal to 25% of their ability power. (note: casters will still be dramatically worse than DPS champions at destroying buildings). |
* All champions now deal bonus damage to buildings equal to 25% of their ability power. (note: casters will still be dramatically worse than DPS champions at destroying buildings). |
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− | * Blue Pill particle now correctly disappears upon being canceled or broken. |
+ | * {{ii|Blue Pill}} particle now correctly disappears upon being canceled or broken. |
− | * DPS champions overall DPS increased by 10% by level 18 (except for Master Yi). |
+ | * DPS champions overall DPS increased by 10% by level 18 (except for {{ci|Master Yi}}). |
* Fixed a bug where some computers would have intermittent FPS hitching. |
* Fixed a bug where some computers would have intermittent FPS hitching. |
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* Fixed a bug where the window you can reconnect was 30 seconds, now 2 minutes. |
* Fixed a bug where the window you can reconnect was 30 seconds, now 2 minutes. |
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⚫ | |||
[[zh:June 19, 2009 Patch]] |
[[zh:June 19, 2009 Patch]] |
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⚫ |
Revision as of 23:06, 4 May 2020
League of Legends
Champions
- Cast range reduced to 700 from 800.
- Damage reduced to 25 / 50 / 75 / 100 / 125 from 30 / 55 / 80 / 105 / 130.
- Ability power ratio reduced to 0.25 from 0.28.
- Cooldown increased to 0.75 seconds from 0.7.
- Armor and magic resistance reduction reduced to 10 / 14 / 18 / 22 / 26 from 10 / 15 / 20 / 25 / 30.
- No longer auto activates, it now gives Evelynn a charge which she can use at any time (disappears with death).
- Damage increased to 35 / 55 / 75 / 95 / 115 from 30 / 50 / 70 / 90 / 110.
- Corrected tool-tip to say that it deals double damage if it hits a single target (corrected numbers in tool-tip as well).
- Damage increased to 30 / 50 / 70 / 90 / 110 from 20 / 40 / 60 / 80 / 100.
- Cast range reduced to 1000 from 1200.
- Magic resistance and armor reduction reduced to 15 / 20 / 25 / 30 / 35 from 20 / 25 / 30 / 35 / 40.
- Duration reduced to 9 seconds from 12 (and it no longer lingers after the particle fades).
- Cooldown reduced to 22 seconds from 25.
- Ability power ratio reduced to 0.7 from 0.75.
- Can no longer be cast while dead.
- Bonus damage reduced to 20 / 30 / 40 / 50 / 60 from 25 / 35 / 45 / 55 / 65.
- Damage increased to 80 / 110 / 140 / 170 / 200 from 80 / 105 / 130 / 155 / 180.
- Mana cost reduced to 80 / 95 / 110 / 125 / 140 from 80 / 100 / 120 / 140 / 160.
- Cooldown reduced to 90 seconds from 120.
- Movement speed boost reduced to 30% from 35%.
- Attack speed boost reduced to 25 / 50 / 75% from 30 / 55 / 80%.
- Duration reduced to 15 seconds from 18.
- Stats
- Base magic resistance reduced to 30 from 35.
- Replaced old innate with a +25 magic resistance aura.
Reworked
- Damage increased to 50 / 75 / 100 / 125 / 150 from 60 / 75 / 90 / 105 / 120.
- Bonus magic resistance removed.
- Ability power ratio reduced to 0.8 from 1.0.
- Ability power ratio reduced to 1.8 from 2.0.
- Ability power ratio increased to 1.0 from 0.8.
- Damage increased to 60 / 120 / 180 / 240 / 300 from 60 / 110 / 160 / 210 / 260.
- Cooldown increased to 130 / 110 / 90 seconds from 120 / 100 / 80.
- ercentage of health to damage ratio modified to 4 / 8 / 12 / 16 / 20% from 5 / 7.5 / 10 / 12.5 / 15%.
- Changed to instant cast.
- Track enemy percent increased to 66% from 60%.
- Cooldown reduced to 45 / 40 / 35 / 30 / 25 from 50 / 45 / 40 / 35 / 30 sec.
- Cooldown reduced to 90 seconds from 120.
- Bonus damage increased to 30 / 50 / 70 from 30 / 45 / 60.
Items
- Magic resistance reduction aura reduced to -30 from -40.
- Ability power bonus increased to 70 from 60.
- Health regen reduced to 1.2% from 1.5%.
- Armor penetration increased to 40% from 33%.
- Movement speed reduced to 8% from 10%.
- Ability power reduced to 100 from 110.
- CC reduction increased to 35% from 30%.
- Health regen reduced to 1.2% from 1.5%.
- New component added: .
Summoner spells
- With the recent nerf to clairvoyance sight being restricted by terrain we have decided to keep them indestructible and see if they are still too powerful.
- Sight radius increased to 2000 from 1650.
- Damage aura increased to 18 from 15.
- Armor aura increased to 35 from 30.
- Tooltip fixed to correctly show the cooldown at 5 minutes.
Minions
- Minions no longer have health/mana regeneration (this will help the game run faster).
Cannon minions:
- Stats
- Health increased to 700 from 600.
- Increased spawn rate increased to every 3 waves from every 4 waves.
General
- All champions now deal bonus damage to buildings equal to 25% of their ability power. (note: casters will still be dramatically worse than DPS champions at destroying buildings).
- particle now correctly disappears upon being canceled or broken.
- DPS champions overall DPS increased by 10% by level 18 (except for ).
- Fixed a bug where some computers would have intermittent FPS hitching.
- Fixed a bug where the window you can reconnect was 30 seconds, now 2 minutes.
- Fixed a bug where ghost minions will no longer be present when you reconnect.