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=== Champions === |
=== Champions === |
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{{ci|Annie}} |
{{ci|Annie}} |
||
− | * {{ai| |
+ | * {{ai|Summon Tibbers|Annie|Infernal Guardian}}: cast range reduced to 700 from 800. |
{{ci|Evelynn}} |
{{ci|Evelynn}} |
||
− | * {{ai|Malice and Spite|Evelynn}} no longer auto activates, it now gives Evelynn a charge which she can use at any time (disappears with death). |
+ | * {{ai|Malice and Spite|Evelynn}}: no longer auto activates, it now gives Evelynn a charge which she can use at any time (disappears with death). |
* {{ai|Hate Spike|Evelynn}}: |
* {{ai|Hate Spike|Evelynn}}: |
||
** Damage reduced to 25/50/75/100/125 from 30/55/80/105/130. |
** Damage reduced to 25/50/75/100/125 from 30/55/80/105/130. |
||
** Ability power ratio reduced to 0.25 from 0.28. |
** Ability power ratio reduced to 0.25 from 0.28. |
||
− | ** |
+ | ** Cooldown increased to 0.75 from 0.7 sec. |
− | * {{ai|Ravage|Evelynn}} armor and magic resistance reduction reduced to 10/14/18/22/26 from 10/15/20/25/30. |
+ | * {{ai|Ravage|Evelynn}}: armor and magic resistance reduction reduced to 10/14/18/22/26 from 10/15/20/25/30. |
{{ci|Karthus}} |
{{ci|Karthus}} |
||
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** Damage increased to 35/55/75/95/115 from 30/50/70/90/110. |
** Damage increased to 35/55/75/95/115 from 30/50/70/90/110. |
||
** Corrected tool-tip to say that it deals double damage if it hits a single target (corrected numbers in tool-tip as well). |
** Corrected tool-tip to say that it deals double damage if it hits a single target (corrected numbers in tool-tip as well). |
||
− | * {{ai|Fallen One |
+ | * {{ai|Requiem|Karthus|Fallen One}}: |
− | ** Ability power |
+ | ** Ability power ratio reduced to 0.7 from 0.75. |
** Can no longer be cast while dead. |
** Can no longer be cast while dead. |
||
− | * {{ai|Defile|Karthus}} damage increased to 30/50/70/90/110 from 20/40/60/80/100. |
+ | * {{ai|Defile|Karthus}}: damage increased to 30/50/70/90/110 from 20/40/60/80/100. |
* {{ai|Wall of Pain|Karthus}}: |
* {{ai|Wall of Pain|Karthus}}: |
||
** Cast range reduced to 1000 from 1200. |
** Cast range reduced to 1000 from 1200. |
||
** Magic resistance and armor reduction reduced to 15/20/25/30/35 from 20/25/30/35/40. |
** Magic resistance and armor reduction reduced to 15/20/25/30/35 from 20/25/30/35/40. |
||
− | ** Duration reduced to 9 from 12 (and it no longer lingers after the particle fades). |
+ | ** Duration reduced to 9 from 12 sec (and it no longer lingers after the particle fades). |
− | ** Cooldown reduced to 22 from 25. |
+ | ** Cooldown reduced to 22 from 25 sec. |
{{ci|Sion}} |
{{ci|Sion}} |
||
− | * {{ai|Enrage|Sion}} bonus damage reduced to 20/30/40/50/60 from 25/35/45/55/65. |
+ | * {{ai|Enrage|Sion}}: bonus damage reduced to 20/30/40/50/60 from 25/35/45/55/65. |
{{ci|Sivir}} |
{{ci|Sivir}} |
||
* {{ai|Spiral Blade|Sivir}}: |
* {{ai|Spiral Blade|Sivir}}: |
||
− | ** Damage increased to 80/110/140/170/200 from 80/105/130/155/180 |
+ | ** Damage increased to 80/110/140/170/200 from 80/105/130/155/180. |
− | ** Mana cost reduced to 80/95/110/125/140 from 80/100/120/140/160 |
+ | ** Mana cost reduced to 80/95/110/125/140 from 80/100/120/140/160. |
* {{ai|On The Hunt|Sivir}}: |
* {{ai|On The Hunt|Sivir}}: |
||
− | ** Cooldown reduced to 90 from 120. |
+ | ** Cooldown reduced to 90 from 120 sec. |
** Movement speed boost reduced to 30% from 35%. |
** Movement speed boost reduced to 30% from 35%. |
||
** Attack speed boost reduced to 25/50/75% from 30/55/80%. |
** Attack speed boost reduced to 25/50/75% from 30/55/80%. |
||
− | ** Duration reduced to 15 from 18. |
+ | ** Duration reduced to 15 from 18 sec. |
{{ci|Soraka}} |
{{ci|Soraka}} |
||
− | * |
+ | * Base magic resistance reduced to 30 from 35. |
− | * {{ai|Consecration|Soraka}} |
+ | * REWORKED {{ai|Consecration|Soraka}}: |
** Removed old passive. |
** Removed old passive. |
||
− | ** +25 Magic Resistance Aura. |
+ | ** New passive: +25 Magic Resistance Aura. |
− | * {{ai|Starcall|Soraka}} damage increased to 50/75/100/125/150 from 60/75/90/105/120. |
+ | * {{ai|Starcall|Soraka}}: damage increased to 50/75/100/125/150 from 60/75/90/105/120. |
− | * {{ai|Astral Blessing|Soraka}} |
+ | * {{ai|Astral Blessing|Soraka}}: bonus magic resistance removed. |
{{ci|Tristana}} |
{{ci|Tristana}} |
||
− | * {{ai|Rocket Jump|Tristana}} ability power ratio reduced to 0.8 from 1.0. |
+ | * {{ai|Rocket Jump|Tristana}}: ability power ratio reduced to 0.8 from 1.0. |
− | * {{ai|Buster Shot|Tristana}} ability power ratio reduced to 1.8 from 2.0. |
+ | * {{ai|Buster Shot|Tristana}}: ability power ratio reduced to 1.8 from 2.0. |
{{ci|Twisted Fate}} |
{{ci|Twisted Fate}} |
||
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** Ability power ratio increased to 1.0 from 0.8. |
** Ability power ratio increased to 1.0 from 0.8. |
||
** Damage increased to 60/120/180/240/300 from 60/110/160/210/260. |
** Damage increased to 60/120/180/240/300 from 60/110/160/210/260. |
||
− | * {{ai|Destiny|Twisted Fate}} cooldown increased to 130/110/90 from 120/100/80. |
+ | * {{ai|Destiny|Twisted Fate}}: cooldown increased to 130/110/90 from 120/100/80 sec. |
{{ci|Warwick}} |
{{ci|Warwick}} |
||
− | * {{ai|Hungering Strike|Warwick}}: |
+ | * {{ai|Hungering Strike|Warwick}}: percentage of health to damage ratio modified to 4/8/12/16/20% from 5/7.5/10/12.5/15%. |
− | ** Modified percentage of health to damage ratio to 4/8/12/16/20% from 5/7.5/10/12.5/15%. |
||
* {{ai|Blood Scent|Warwick}}: |
* {{ai|Blood Scent|Warwick}}: |
||
− | ** |
+ | ** Changed to instant cast. |
− | ** |
+ | ** Track enemy percent increased to 66% from 60%. |
− | ** |
+ | ** Cooldown reduced to 45/40/35/30/25 from 50/45/40/35/30 sec. |
* {{ai|Infinite Duress|Warwick}}: |
* {{ai|Infinite Duress|Warwick}}: |
||
− | ** |
+ | ** Cooldown reduced to 90 from 120 sec. |
− | ** |
+ | ** Bonus damage increased to 30/50/70 from 30/45/60. |
=== Items === |
=== Items === |
||
⚫ | |||
− | * {{ii|Force of Nature}} health regen reduced to 1.2% from 1.5%. |
||
* {{ii|Abyssal Scepter}}: |
* {{ii|Abyssal Scepter}}: |
||
** Magic resistance reduction aura reduced to -30 from -40. |
** Magic resistance reduction aura reduced to -30 from -40. |
||
** Ability power ratio increased to 70 from 60. |
** Ability power ratio increased to 70 from 60. |
||
⚫ | |||
+ | * {{ii|Last Whisper}}: armor penetration increased to 40% from 33%. |
||
* {{ii|Lich Bane}}: |
* {{ii|Lich Bane}}: |
||
− | ** |
+ | ** Movement speed reduced to 8% from 10%. |
− | ** |
+ | ** Ability power reduced to 100 from 110. |
− | * {{ii|Mercury's Treads}} |
+ | * {{ii|Mercury's Treads}}: CC reduction increased to 35% from 30%. |
− | * {{ii| |
+ | * {{ii|Spirit Visage}}: health regen reduced to 1.2% from 1.5%. |
− | * {{ii|Wit's End}} new component added |
+ | * {{ii|Wit's End}}: new component added {{ii|Elementium Threaded Cloak}}. |
− | === Summoners |
+ | === Summoners === |
⚫ | |||
* {{si|Clairvoyance}}: |
* {{si|Clairvoyance}}: |
||
** With the recent nerf to clairvoyance sight being restricted by terrain we have decided to keep them indestructible and see if they are still too powerful. |
** With the recent nerf to clairvoyance sight being restricted by terrain we have decided to keep them indestructible and see if they are still too powerful. |
||
− | ** |
+ | ** Sight radius increased to 2000 from 1650. |
* {{si|Promote}}: |
* {{si|Promote}}: |
||
− | ** |
+ | ** Damage aura increased to 18 from 15. |
− | ** |
+ | ** Armor aura increased to 35 from 30. |
⚫ | |||
=== General === |
=== General === |
||
* All champions now deal bonus damage to buildings equal to 25% of their ability power! (Note: Casters will still be dramatically worse than dps champions at destroying buildings). |
* All champions now deal bonus damage to buildings equal to 25% of their ability power! (Note: Casters will still be dramatically worse than dps champions at destroying buildings). |
||
* Blue Pill particle now correctly disappears upon being canceled or broken. |
* Blue Pill particle now correctly disappears upon being canceled or broken. |
||
− | * |
+ | * [[Minions]] no longer have Health / Mana regeneration (this will help the game run faster!!!). |
* Cannon Minions: |
* Cannon Minions: |
||
− | ** Stats: |
+ | ** Stats: Health increased to 700 from 600. |
− | * Increased |
+ | ** Increased Spawn rate increased to every 3 waves from every 4 waves. |
− | * |
+ | * DPS Champions overall DPS increased by 10% by level 18 (except for Master Yi). |
* Fixed a Bug where some computers would have intermittent FPS hitching. |
* Fixed a Bug where some computers would have intermittent FPS hitching. |
||
* Fixed a Bug where the window you can reconnect was 30 seconds, now 2 minutes. |
* Fixed a Bug where the window you can reconnect was 30 seconds, now 2 minutes. |
||
* Fixed a Bug where ghost minions will no longer be present when you reconnect. |
* Fixed a Bug where ghost minions will no longer be present when you reconnect. |
||
− | |||
{{Release history}} |
{{Release history}} |
Revision as of 18:41, 30 March 2011
League of Legends
Champions
- : cast range reduced to 700 from 800.
- : no longer auto activates, it now gives Evelynn a charge which she can use at any time (disappears with death).
- Damage reduced to 25/50/75/100/125 from 30/55/80/105/130.
- Ability power ratio reduced to 0.25 from 0.28.
- Cooldown increased to 0.75 from 0.7 sec.
:
- : armor and magic resistance reduction reduced to 10/14/18/22/26 from 10/15/20/25/30.
- Damage increased to 35/55/75/95/115 from 30/50/70/90/110.
- Corrected tool-tip to say that it deals double damage if it hits a single target (corrected numbers in tool-tip as well).
:
- Ability power ratio reduced to 0.7 from 0.75.
- Can no longer be cast while dead.
:
- : damage increased to 30/50/70/90/110 from 20/40/60/80/100.
- Cast range reduced to 1000 from 1200.
- Magic resistance and armor reduction reduced to 15/20/25/30/35 from 20/25/30/35/40.
- Duration reduced to 9 from 12 sec (and it no longer lingers after the particle fades).
- Cooldown reduced to 22 from 25 sec.
:
- : bonus damage reduced to 20/30/40/50/60 from 25/35/45/55/65.
- Damage increased to 80/110/140/170/200 from 80/105/130/155/180.
- Mana cost reduced to 80/95/110/125/140 from 80/100/120/140/160.
:
- Cooldown reduced to 90 from 120 sec.
- Movement speed boost reduced to 30% from 35%.
- Attack speed boost reduced to 25/50/75% from 30/55/80%.
- Duration reduced to 15 from 18 sec.
:
- Base magic resistance reduced to 30 from 35.
- REWORKED
- Removed old passive.
- New passive: +25 Magic Resistance Aura.
:
- : damage increased to 50/75/100/125/150 from 60/75/90/105/120.
- : bonus magic resistance removed.
- : ability power ratio reduced to 0.8 from 1.0.
- : ability power ratio reduced to 1.8 from 2.0.
- Ability power ratio increased to 1.0 from 0.8.
- Damage increased to 60/120/180/240/300 from 60/110/160/210/260.
:
- : cooldown increased to 130/110/90 from 120/100/80 sec.
- : percentage of health to damage ratio modified to 4/8/12/16/20% from 5/7.5/10/12.5/15%.
- Changed to instant cast.
- Track enemy percent increased to 66% from 60%.
- Cooldown reduced to 45/40/35/30/25 from 50/45/40/35/30 sec.
:
- Cooldown reduced to 90 from 120 sec.
- Bonus damage increased to 30/50/70 from 30/45/60.
:
Items
- Magic resistance reduction aura reduced to -30 from -40.
- Ability power ratio increased to 70 from 60.
:
- : health regen reduced to 1.2% from 1.5%.
- : armor penetration increased to 40% from 33%.
- Movement speed reduced to 8% from 10%.
- Ability power reduced to 100 from 110.
:
- : CC reduction increased to 35% from 30%.
- : health regen reduced to 1.2% from 1.5%.
- : new component added .
Summoners
- With the recent nerf to clairvoyance sight being restricted by terrain we have decided to keep them indestructible and see if they are still too powerful.
- Sight radius increased to 2000 from 1650.
:
- Damage aura increased to 18 from 15.
- Armor aura increased to 35 from 30.
:
- : tooltip fixed to correctly show the cooldown at 5 minutes.
General
- All champions now deal bonus damage to buildings equal to 25% of their ability power! (Note: Casters will still be dramatically worse than dps champions at destroying buildings).
- Blue Pill particle now correctly disappears upon being canceled or broken.
- Minions no longer have Health / Mana regeneration (this will help the game run faster!!!).
- Cannon Minions:
- Stats: Health increased to 700 from 600.
- Increased Spawn rate increased to every 3 waves from every 4 waves.
- DPS Champions overall DPS increased by 10% by level 18 (except for Master Yi).
- Fixed a Bug where some computers would have intermittent FPS hitching.
- Fixed a Bug where the window you can reconnect was 30 seconds, now 2 minutes.
- Fixed a Bug where ghost minions will no longer be present when you reconnect.