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m (Undo revision 107446 by TechnologyWizard (talk))
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=== Champions ===
 
=== Champions ===
 
{{ci|Annie}}
 
{{ci|Annie}}
* {{ai|Infernal Guardian|Annie}} cast range reduced to 700 from 800.
+
* {{ai|Summon Tibbers|Annie|Infernal Guardian}}: cast range reduced to 700 from 800.
   
 
{{ci|Evelynn}}
 
{{ci|Evelynn}}
* {{ai|Malice and Spite|Evelynn}} no longer auto activates, it now gives Evelynn a charge which she can use at any time (disappears with death).
+
* {{ai|Malice and Spite|Evelynn}}: no longer auto activates, it now gives Evelynn a charge which she can use at any time (disappears with death).
 
* {{ai|Hate Spike|Evelynn}}:
 
* {{ai|Hate Spike|Evelynn}}:
 
** Damage reduced to 25/50/75/100/125 from 30/55/80/105/130.
 
** Damage reduced to 25/50/75/100/125 from 30/55/80/105/130.
 
** Ability power ratio reduced to 0.25 from 0.28.
 
** Ability power ratio reduced to 0.25 from 0.28.
** Increased cooldown to 0.75 from 0.7.
+
** Cooldown increased to 0.75 from 0.7 sec.
* {{ai|Ravage|Evelynn}} armor and magic resistance reduction reduced to 10/14/18/22/26 from 10/15/20/25/30.
+
* {{ai|Ravage|Evelynn}}: armor and magic resistance reduction reduced to 10/14/18/22/26 from 10/15/20/25/30.
   
 
{{ci|Karthus}}
 
{{ci|Karthus}}
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** Damage increased to 35/55/75/95/115 from 30/50/70/90/110.
 
** Damage increased to 35/55/75/95/115 from 30/50/70/90/110.
 
** Corrected tool-tip to say that it deals double damage if it hits a single target (corrected numbers in tool-tip as well).
 
** Corrected tool-tip to say that it deals double damage if it hits a single target (corrected numbers in tool-tip as well).
* {{ai|Fallen One|Karthus}}:
+
* {{ai|Requiem|Karthus|Fallen One}}:
** Ability power reduced ratio to 0.7 from 0.75.
+
** Ability power ratio reduced to 0.7 from 0.75.
 
** Can no longer be cast while dead.
 
** Can no longer be cast while dead.
* {{ai|Defile|Karthus}} damage increased to 30/50/70/90/110 from 20/40/60/80/100.
+
* {{ai|Defile|Karthus}}: damage increased to 30/50/70/90/110 from 20/40/60/80/100.
 
* {{ai|Wall of Pain|Karthus}}:
 
* {{ai|Wall of Pain|Karthus}}:
 
** Cast range reduced to 1000 from 1200.
 
** Cast range reduced to 1000 from 1200.
 
** Magic resistance and armor reduction reduced to 15/20/25/30/35 from 20/25/30/35/40.
 
** Magic resistance and armor reduction reduced to 15/20/25/30/35 from 20/25/30/35/40.
** Duration reduced to 9 from 12 (and it no longer lingers after the particle fades).
+
** Duration reduced to 9 from 12 sec (and it no longer lingers after the particle fades).
** Cooldown reduced to 22 from 25.
+
** Cooldown reduced to 22 from 25 sec.
   
 
{{ci|Sion}}
 
{{ci|Sion}}
* {{ai|Enrage|Sion}} bonus damage reduced to 20/30/40/50/60 from 25/35/45/55/65.
+
* {{ai|Enrage|Sion}}: bonus damage reduced to 20/30/40/50/60 from 25/35/45/55/65.
   
 
{{ci|Sivir}}
 
{{ci|Sivir}}
 
* {{ai|Spiral Blade|Sivir}}:
 
* {{ai|Spiral Blade|Sivir}}:
** Damage increased to 80/110/140/170/200 from 80/105/130/155/180 .
+
** Damage increased to 80/110/140/170/200 from 80/105/130/155/180.
** Mana cost reduced to 80/95/110/125/140 from 80/100/120/140/160 .
+
** Mana cost reduced to 80/95/110/125/140 from 80/100/120/140/160.
 
* {{ai|On The Hunt|Sivir}}:
 
* {{ai|On The Hunt|Sivir}}:
** Cooldown reduced to 90 from 120.
+
** Cooldown reduced to 90 from 120 sec.
 
** Movement speed boost reduced to 30% from 35%.
 
** Movement speed boost reduced to 30% from 35%.
 
** Attack speed boost reduced to 25/50/75% from 30/55/80%.
 
** Attack speed boost reduced to 25/50/75% from 30/55/80%.
** Duration reduced to 15 from 18.
+
** Duration reduced to 15 from 18 sec.
   
 
{{ci|Soraka}}
 
{{ci|Soraka}}
* Reduced magic resistance to 30 from 35.
+
* Base magic resistance reduced to 30 from 35.
* {{ai|Consecration|Soraka}} reworked:
+
* REWORKED {{ai|Consecration|Soraka}}:
 
** Removed old passive.
 
** Removed old passive.
** +25 Magic Resistance Aura.
+
** New passive: +25 Magic Resistance Aura.
* {{ai|Starcall|Soraka}} damage increased to 50/75/100/125/150 from 60/75/90/105/120.
+
* {{ai|Starcall|Soraka}}: damage increased to 50/75/100/125/150 from 60/75/90/105/120.
* {{ai|Astral Blessing|Soraka}} removed bonus magic resistance.
+
* {{ai|Astral Blessing|Soraka}}: bonus magic resistance removed.
   
 
{{ci|Tristana}}
 
{{ci|Tristana}}
* {{ai|Rocket Jump|Tristana}} ability power ratio reduced to 0.8 from 1.0.
+
* {{ai|Rocket Jump|Tristana}}: ability power ratio reduced to 0.8 from 1.0.
* {{ai|Buster Shot|Tristana}} ability power ratio reduced to 1.8 from 2.0.
+
* {{ai|Buster Shot|Tristana}}: ability power ratio reduced to 1.8 from 2.0.
   
 
{{ci|Twisted Fate}}
 
{{ci|Twisted Fate}}
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** Ability power ratio increased to 1.0 from 0.8.
 
** Ability power ratio increased to 1.0 from 0.8.
 
** Damage increased to 60/120/180/240/300 from 60/110/160/210/260.
 
** Damage increased to 60/120/180/240/300 from 60/110/160/210/260.
* {{ai|Destiny|Twisted Fate}} cooldown increased to 130/110/90 from 120/100/80.
+
* {{ai|Destiny|Twisted Fate}}: cooldown increased to 130/110/90 from 120/100/80 sec.
   
 
{{ci|Warwick}}
 
{{ci|Warwick}}
* {{ai|Hungering Strike|Warwick}}:
+
* {{ai|Hungering Strike|Warwick}}: percentage of health to damage ratio modified to 4/8/12/16/20% from 5/7.5/10/12.5/15%.
** Modified percentage of health to damage ratio to 4/8/12/16/20% from 5/7.5/10/12.5/15%.
 
 
* {{ai|Blood Scent|Warwick}}:
 
* {{ai|Blood Scent|Warwick}}:
** Now instant cast.
+
** Changed to instant cast.
** Increased track enemy percent to 66% from 60%.
+
** Track enemy percent increased to 66% from 60%.
** Reduced cooldown to 45/40/35/30/25 from 50/45/40/35/30.
+
** Cooldown reduced to 45/40/35/30/25 from 50/45/40/35/30 sec.
 
* {{ai|Infinite Duress|Warwick}}:
 
* {{ai|Infinite Duress|Warwick}}:
** Reduced cooldown to 90 from 120.
+
** Cooldown reduced to 90 from 120 sec.
** Increased bonus damage to 30/50/70 from 30/45/60.
+
** Bonus damage increased to 30/50/70 from 30/45/60.
   
 
=== Items ===
 
=== Items ===
* {{ii|Spirit Visage}} regen reduced health to 1.2% from 1.5%.
 
* {{ii|Force of Nature}} health regen reduced to 1.2% from 1.5%.
 
 
* {{ii|Abyssal Scepter}}:
 
* {{ii|Abyssal Scepter}}:
 
** Magic resistance reduction aura reduced to -30 from -40.
 
** Magic resistance reduction aura reduced to -30 from -40.
 
** Ability power ratio increased to 70 from 60.
 
** Ability power ratio increased to 70 from 60.
 
* {{ii|Force of Nature}}: health regen reduced to 1.2% from 1.5%.
  +
* {{ii|Last Whisper}}: armor penetration increased to 40% from 33%.
 
* {{ii|Lich Bane}}:
 
* {{ii|Lich Bane}}:
** Reduced movement speed from 10% to 8%.
+
** Movement speed reduced to 8% from 10%.
** Reduced ability power from 110 to 100.
+
** Ability power reduced to 100 from 110.
* {{ii|Mercury's Treads}} slow duration reduction increased from 30% to 35%.
+
* {{ii|Mercury's Treads}}: CC reduction increased to 35% from 30%.
* {{ii|Last Whisper}} armor penetration increased to 40% from 33%.
+
* {{ii|Spirit Visage}}: health regen reduced to 1.2% from 1.5%.
* {{ii|Wit's End}} new component added to its Elementium Threaded Cloak.
+
* {{ii|Wit's End}}: new component added {{ii|Elementium Threaded Cloak}}.
   
=== Summoners Spells ===
+
=== Summoners ===
* {{si|Teleport}} tooltip fixed to correctly show the cooldown at 5 minutes.
 
 
* {{si|Clairvoyance}}:
 
* {{si|Clairvoyance}}:
 
** With the recent nerf to clairvoyance sight being restricted by terrain we have decided to keep them indestructible and see if they are still too powerful.
 
** With the recent nerf to clairvoyance sight being restricted by terrain we have decided to keep them indestructible and see if they are still too powerful.
** Increased sight radius from 1650 to 2000.
+
** Sight radius increased to 2000 from 1650.
 
* {{si|Promote}}:
 
* {{si|Promote}}:
** Increased Aura Damage from 15 to 18.
+
** Damage aura increased to 18 from 15.
** Increased Aura Armor from 30 to 35.
+
** Armor aura increased to 35 from 30.
 
* {{si|Teleport}}: tooltip fixed to correctly show the cooldown at 5 minutes.
   
 
=== General ===
 
=== General ===
 
* All champions now deal bonus damage to buildings equal to 25% of their ability power! (Note: Casters will still be dramatically worse than dps champions at destroying buildings).
 
* All champions now deal bonus damage to buildings equal to 25% of their ability power! (Note: Casters will still be dramatically worse than dps champions at destroying buildings).
 
* Blue Pill particle now correctly disappears upon being canceled or broken.
 
* Blue Pill particle now correctly disappears upon being canceled or broken.
* Team [[Minions]] no longer have Health / Mana regeneration (this will help the game run faster!!!).
+
* [[Minions]] no longer have Health / Mana regeneration (this will help the game run faster!!!).
 
* Cannon Minions:
 
* Cannon Minions:
** Stats: Increased Health from 600 to 700.
+
** Stats: Health increased to 700 from 600.
* Increased spawn rate from every 4 waves to every 3 waves.
+
** Increased Spawn rate increased to every 3 waves from every 4 waves.
* Increased DPS Champions overall DPS by 10% by level 18 (except for Master Yi).
+
* DPS Champions overall DPS increased by 10% by level 18 (except for Master Yi).
 
* Fixed a Bug where some computers would have intermittent FPS hitching.
 
* Fixed a Bug where some computers would have intermittent FPS hitching.
 
* Fixed a Bug where the window you can reconnect was 30 seconds, now 2 minutes.
 
* Fixed a Bug where the window you can reconnect was 30 seconds, now 2 minutes.
 
* Fixed a Bug where ghost minions will no longer be present when you reconnect.
 
* Fixed a Bug where ghost minions will no longer be present when you reconnect.
 
   
 
{{Release history}}
 
{{Release history}}

Revision as of 18:41, 30 March 2011


League of Legends

Champions

Annie Annie

Evelynn Evelynn

  • Malice and Spite Malice and Spite: no longer auto activates, it now gives Evelynn a charge which she can use at any time (disappears with death).
  • Hate Spike Hate Spike:
    • Damage reduced to 25/50/75/100/125 from 30/55/80/105/130.
    • Ability power ratio reduced to 0.25 from 0.28.
    • Cooldown increased to 0.75 from 0.7 sec.
  • Ravage Ravage: armor and magic resistance reduction reduced to 10/14/18/22/26 from 10/15/20/25/30.

Karthus Karthus

  • Lay Waste Lay Waste:
    • Damage increased to 35/55/75/95/115 from 30/50/70/90/110.
    • Corrected tool-tip to say that it deals double damage if it hits a single target (corrected numbers in tool-tip as well).
  • Fallen One Fallen One:
    • Ability power ratio reduced to 0.7 from 0.75.
    • Can no longer be cast while dead.
  • Defile Defile: damage increased to 30/50/70/90/110 from 20/40/60/80/100.
  • Wall of Pain Wall of Pain:
    • Cast range reduced to 1000 from 1200.
    • Magic resistance and armor reduction reduced to 15/20/25/30/35 from 20/25/30/35/40.
    • Duration reduced to 9 from 12 sec (and it no longer lingers after the particle fades).
    • Cooldown reduced to 22 from 25 sec.

Sion Sion

  • Enrage Enrage: bonus damage reduced to 20/30/40/50/60 from 25/35/45/55/65.

Sivir Sivir

  • Spiral Blade Spiral Blade:
    • Damage increased to 80/110/140/170/200 from 80/105/130/155/180.
    • Mana cost reduced to 80/95/110/125/140 from 80/100/120/140/160.
  • On The Hunt On The Hunt:
    • Cooldown reduced to 90 from 120 sec.
    • Movement speed boost reduced to 30% from 35%.
    • Attack speed boost reduced to 25/50/75% from 30/55/80%.
    • Duration reduced to 15 from 18 sec.

Soraka Soraka

  • Base magic resistance reduced to 30 from 35.
  • REWORKED Consecration Consecration:
    • Removed old passive.
    • New passive: +25 Magic Resistance Aura.
  • Starcall Starcall: damage increased to 50/75/100/125/150 from 60/75/90/105/120.
  • Astral Blessing Astral Blessing: bonus magic resistance removed.

Tristana Tristana

  • Rocket Jump Rocket Jump: ability power ratio reduced to 0.8 from 1.0.
  • Buster Shot Buster Shot: ability power ratio reduced to 1.8 from 2.0.

Twisted Fate Twisted Fate

  • Wild Cards Wild Cards:
    • Ability power ratio increased to 1.0 from 0.8.
    • Damage increased to 60/120/180/240/300 from 60/110/160/210/260.
  • Destiny Destiny: cooldown increased to 130/110/90 from 120/100/80 sec.

Warwick Warwick

  • Hungering Strike Hungering Strike: percentage of health to damage ratio modified to 4/8/12/16/20% from 5/7.5/10/12.5/15%.
  • Blood Scent Blood Scent:
    • Changed to instant cast.
    • Track enemy percent increased to 66% from 60%.
    • Cooldown reduced to 45/40/35/30/25 from 50/45/40/35/30 sec.
  • Infinite Duress Infinite Duress:
    • Cooldown reduced to 90 from 120 sec.
    • Bonus damage increased to 30/50/70 from 30/45/60.

Items

Summoners

  • Clairvoyance Clairvoyance:
    • With the recent nerf to clairvoyance sight being restricted by terrain we have decided to keep them indestructible and see if they are still too powerful.
    • Sight radius increased to 2000 from 1650.
  • Promote Promote:
    • Damage aura increased to 18 from 15.
    • Armor aura increased to 35 from 30.
  • Teleport Teleport: tooltip fixed to correctly show the cooldown at 5 minutes.

General

  • All champions now deal bonus damage to buildings equal to 25% of their ability power! (Note: Casters will still be dramatically worse than dps champions at destroying buildings).
  • Blue Pill particle now correctly disappears upon being canceled or broken.
  • Minions no longer have Health / Mana regeneration (this will help the game run faster!!!).
  • Cannon Minions:
    • Stats: Health increased to 700 from 600.
    • Increased Spawn rate increased to every 3 waves from every 4 waves.
  • DPS Champions overall DPS increased by 10% by level 18 (except for Master Yi).
  • Fixed a Bug where some computers would have intermittent FPS hitching.
  • Fixed a Bug where the window you can reconnect was 30 seconds, now 2 minutes.
  • Fixed a Bug where ghost minions will no longer be present when you reconnect.