League of Legends Wiki

Want to contribute to this wiki?
Sign up for an account, and get started!
You can even turn off ads in your preferences.

Come join the LoL Wiki community Discord server!


League of Legends Wiki


  • Revamped front end: layout and user interface.
  • Account creation is now handled through our website. You can register your Beta account.
  • New summoner rune system.
  • All mastery points are being reset. All Summoner Experience is being reset but you will retain your current summoner level.

League of Legends


Anivia, The Cryophoenix Anivia, The Cryophoenix

  • Rebirth Rebirth (Innate)
    • When taking fatal damage, Anivia will revert into an egg from which she will be gloriously reborn.
  • Flash Frost Flash Frost (Q)
    • Anivia calls forth a piercing lance of ice that flies towards her target, damaging and slowing anyone in its path. After a long flight the shard will explode, damaging and stunning enemies in a small area. Anivia may prematurely explode the missile if she chooses.
  • Crystallize Crystallize (W)
    • Anivia summons a wall of ice that blocks all movement.
  • Frostbite Frostbite (E)
    • Anivia blasts her target with a freezing wind. This spell does double damage to anyone affected by an ice effect.
  • Glacial Storm Glacial Storm (Ultimate)
    • Anivia creates a swirling vortex of ice and hail, damaging enemies in a large area and slowing their movement and attack speed. This spell is a toggle ability.

Rammus, The Armordillo Rammus, The Armordillo

  • Spiked Shell Spiked Shell (Innate)
    • Rammus converts 25% of his armor into damage.
  • Powerball Powerball (Q)
    • Rammus rolls into a ball accelerating towards his foes. Upon impact, he deals magic damage to nearby foes, knocking them back and slowing them.
  • Defensive Ball Curl Defensive Ball Curl (W)
    • For a short duration, Rammus goes into a defensive stance resulting in massively increased armor and reflective damage to attackers.
  • Puncturing Taunt Puncturing Taunt (E)
    • Because his foes are often in the habit of running away, Rammus has developed the means with which to force them to attack him for a short duration, and reduces their armor for the duration.
  • Tremors Tremors (Ultimate)
    • The earth shatters beneath Rammus dealing damage per second to nearby units and structures

Annie Annie

  • Stats
    • Attack speed reduced to be in line with other casters.
  • Infernal Guardian Infernal Guardian
    • Damage reduced to 200 / 325 / 450 from 250 / 375 / 500.

Cho'Gath Cho'Gath

Jax Jax

  • Leap Strike Leap Strike
    • No longer causes double hits.
  • Relentless Assault Relentless Assault
    • Fixed a bug with this skill interacting with neutral monsters.
  • Empower Empower
    • Now increases its damage on a per level basis instead of cleave percent.

Karthus Karthus

  • Fallen One Fallen One
    • Damage increased to 250 / 400 / 550 from 200 / 350 / 550.

Kayle Kayle

Master Yi Master Yi

  • Alpha Strike Alpha Strike
    • Moves you to the target's location after the effect ends.

Nunu Nunu

  • Visionary Visionary
    • Buff now has no duration (lasts indefinitely).
  • Consume Consume
    • Heal amount increased to 100 / 175 / 250 / 325 / 400 from 50 / 100 / 175 / 275 / 400.

Singed Singed

Sivir Sivir

  • Ricochet Ricochet
    • Fixed the number of bounces.
  • Spiral Blade Spiral Blade
    • Ability power ratio increased to 0.75 from 0.5 (both ways).

Soraka Soraka

  • Consecration Consecration
    • Magic resist aura reduced to 20 from 25.
  • Astral Blessing Astral Blessing
    • Cooldown increased to 10 from 9 sec.
  • Wish Wish
    • Mana cost increased to 250 / 350 / 450 from 200 / 300 / 400.

Teemo Teemo

  • Bantam Trap Bantam Trap
    • No longer limited to 15 (now each mushroom has a 10-minute duration).

Tryndamere Tryndamere

  • Spinning Slash Spinning Slash
    • Damage modified to 90 / 150 / 210 / 270 / 330 from 75 / 140 / 205 / 270 / 335.
  • Bloodlust Bloodlust
    • Heal increased to 65 per stack from 50.
    • Ability power ratio increased to 0.2 from 0.15.
    • Cooldown reduced to 30 seconds from 35.

Warwick Warwick

  • Eternal Thirst Eternal Thirst
    • Health restored reduced to 5 / 9 / 13 from 6 / 9 / 12 / 15.
  • Infinite Duress Infinite Duress
    • Now removes the buff if the target loses the buff.
    • Fixed a bug that caused it to double life steal.


Negatron Cloak Negatron Cloak added

Aegis of the Legion Aegis of the Legion

Atma's Impaler Atma's Impaler:

  • Combine cost reduced to 400 from 800.
  • Armor reduced to 60 from 70.
  • Crit chance reduced to 20% from 22%.

Avarice Blade Avarice Blade

  • Combine cost reduced to 300 from 350.

Catalyst the Protector Catalyst the Protector

  • Combine cost reduced to 450 from 500.

Doran's Blade Doran's Blade

  • Removed attack speed bonus.
  • Added +2 Gold 2 per 10 sec.

Doran's Ring Doran's Ring

  • Ability power reduced to 10 from 14.

Doran's Shield Doran's Shield

  • Armor reduced to 9 from 10.

Frozen Heart Frozen Heart

  • Combine cost reduced to 425 from 525.

Giant's Belt Giant's Belt

Glacial Shroud Glacial Shroud

  • Combine cost reduced to 400 from 500.

Innervating Locket Innervating Locket

  • Combine cost increased to 800 from 500.

Kage's Lucky Pick Kage's Lucky Pick

  • Combine cost reduced to 330 from 380.

Pendant of Zephiris Pendant of Zephiris

  • Removed.

Rod of Ages Rod of Ages

  • Combine cost reduced to 800 from 865.

Spirit Visage Spirit Visage

  • Combine cost reduced to 500 from 650.
  • Magic resist reduced to 35 from 40.

Warden's Mail Warden's Mail

  • Slow reduced to 35% from 40%.

Wit's End Wit's End

  • Combine cost reduced to 700 from 900.

Summoner Spells

Flash Flash

  • Cooldown increased to 300 seconds from 270.

Fortify Fortify

  • Cooldown increased to 330 seconds from 300.
  • Duration increased to 7 seconds from 6.

Ghost Ghost

  • Duration reduced to 15 seconds from 30.

Promote Promote

  • Base health of the rider reduced to 400 from 600.

Teleport Teleport

  • Now has a golden teleport particle.


Harden Skin

  • Now calculated pre-armor.


  • Fixed a missing buff.


  • New brush on map Summoner's Rift:
    • Brush has been strategically placed all over the map. This brush blocks line of sight and when you stand in the brush all enemy champions outside the brush will be unable to see you.
    • There is currently no brush on the Winter Map.
  • Revamped monster system:
    • Two camps on each side of the river now provide game altering sigil buffs. These buffs are of incredible power and last for two minutes. However, if you are slain while you have one, your killer will steal it from your corpse.
    • Ancient Golem Ancient Golem provides a sigil that provides 2% mana regen a second and maximum cooldown reduction.
    • Lizard Elder Lizard Elder provides a sigil that gives a 4-second slow and a level-scaled DoT on hit.
    • Both camps had respawn times increased.
    • Sigil mobs scale according to the level of players in the game.
  • Dragon Dragon
    • Now scales per player level and gives 100 global gold and 400 global exp to the team that kills him.
    • Respawn time increased by 60 seconds.
  • Non-sigil forest camps have respawn time decreased by 20 seconds.
  • Non-sigil camps give 30% more exp and 30% less gold than previously.
  • Baron Nashor Baron Nashor
    • magic resistance decreased by 10.
  • New Nunu Nunu Bot.
  • AoE Particles now have Team Colors to help differentiate them. Green for Ally Particle, Red for Enemy Particle.
  • New /joke, /laugh, and /taunt sounds for some champions.
  • Headquarters:
    • Health reduced to 6000 from 8000.
    • Health Regeneration added 20/sec.
  • Inhibitors:
    • Health reduced to 5000 from 6000.
    • Added Health Regeneration 15/sec.
  • Death timer increased to 30 − 80 (based on level) from 22 − 77 (based on level).
  • Movement speed now has diminishing returns.
  • Updated Recommended Items for all champions.
  • Adjusted and Normalized spell cast animations for all champions.
  • Fixed a Bug with Monster Leashing.
  • The tildar key ~ when held down will now only select champions.
  • Load bars should be a little smoother during loading.
  • Direction based missiles now follow terrain.
  • Fixed a bug in the Loading screen were when not connected the player name would not be centered correctly before connection.
  • Fixed several client crash bugs.