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Brackern[]

Surrounded around the Shuriman Continent are several clans of Brackern, including clans in the Shuriman desert.

Dormun[]

The Dormun are gigantic, slow-moving creatures protected with large chitinous plates covering their body. In the harsh conditions of Shurima they have evolved to survive the perpetual drought by utilizing an unknown sense to locate hidden reservoirs of water. Incidentally, certain nomadic tribes have built themselves a permanent home upon the backs of these beasts where they clean the creature and hunt any airborne pests who venture near.

Eka'Sul[]

Desert goats that travel in herds.

Mwatis[]

Mwatis are goatlike creatures with large plated casques on their heads. Mwati wool and plate are prised for felting and insulation.

Kmiros[]

Gigantic scarabs that roam in swarms, looking for unfortunate travelers to feed on. They seem to be common prey for Rammus Rammus.

Outerbeasts[]

Beside the Xer'Sai, other creatures from the Void, referred to as 'outerbeasts', can be found in the desert.

  • Xer'Sai: Creatures from the Void that plague the southern deserts. They are the size of big dogs on average, but can be smaller or much bigger. Rek'Sai Rek'Sai, as the queen, is by far the largest and most dangerous of her species. Xer'sai burst from their small burrows and ravage anything nearby, to the detriment of desert caravans. Once dead, the Xer'sai decompose at an abnormally rapid rate and become inedible.

Ralsiji[]

Large and aggressive minotaur-like creatures. They are humpbacked quadrupeds with long limbs and thick horns.

Shuriman Camel[]

A breed of camels native to the deserts of Shurima and are used by caravans as well as common folk as primary mode of transportation. Despite being well-suited for lengthy travels in the desert landscape, they are still prey to a many predator such as the Xer'Sai.

Sandswimmers[]

Shurima Sandswimmers

Sandswimmers

Sandswimmers are massive quadrupedal creatures that traverse the Shuriman desert in cyclical patterns. They got their name due to their preferred method of travel. Their narrow bodies and webbed feet are perfectly design for swimming under the sand. They feed on bugs and other small creatures most desert beasts ignore. Scavengers will often memorize the predictable paths these creatures take, and jump onto their backs to ride as far as they wish.


Skallashi[]

The Skallashi are large quadrupedal herbivores. These hardy beasts of burden are common across Shurima, ideally suited to the harsh desert environment. Their key body feature is their long legs. Notoriously bad-tempered, they are nevertheless treated with great reverence. Their brown hides are often painted with sacred symbols of protection, and their horns hung with totems and charms. While these creatures are mostly used for travel and carrying heavy loads, on some larger skallashi people are able to built miniature rooms for more comfortable travel. To own one is often considered a sign of considerable prosperity.

Image
Jinx
Jinx (Universe)Jinx (Universe)
Jinx (League of Legends)Jinx (League of Legends)
Jinx (Esports)Jinx (Esports)
Jinx (Teamfight Tactics)Jinx (Teamfight Tactics)
Jinx (Legends of Runeterra)Jinx (Legends of Runeterra)
Jinx (Wild Rift)Jinx (Wild Rift)
Jinx (Development)Jinx (Development)

Jinx is a champion in League of Legends.[1]

Abilities[]

Edit

Get Excited!

Innate: Whenever Jinx scores a takedown against an enemy champion, epic monster, turret, or inhibitor within 3 seconds of damaging them, she gains  Champions killed 5s before or after using Chronobreak (R)175% bonus movement speed decaying over 6 seconds.

Additionally, she is allowed to exceed the attack speed cap and gains a stack of Get Excited! for the same duration, stacking up to 5 times. Only takedowns against enemy champions can grant stacks beyond the first.

Get Excited!: For each stack, Jinx gains  Champions hit with Martial Cadence (P)25% total attack speed, up to a maximum of inherit125%.

Info
  • Jinx's attack speed cap is increased to 90.0 for the duration, however this value is already beyond the technical limit for attack speed.
  • Jinx will still trigger Get Excited from killing a summoned Rift Herald Rift Herald.
  • Jinx will fail to trigger Get Excited in the specific circumstance of killing Baron Nashor Baron Nashor while more than ~2500 distance away.(bug)

Edit

Switcheroo!

Toggle: Jinx switches between Pow-Pow Pow-Pow, her minigun, and Fishbones Fishbones, her rocket launcher.

Pow-Pow: Basic attacks with Pow-Pow generate a stack of Rev'd up for 2.5 seconds, refreshing on subsequent attacks with Pow-Pow and stacking up to 3 times. Each stack of Rev'd up grants  Champions hit with Martial Cadence (P)bonus attack speed, with all stacks beyond the first one being 50% effective. Stacks expire by one when the duration ends.

Bonus Attack Speed:
15 / 27.5 / 40 / 52.5 / 65%
Attack Speed per Subsequent Stack:
7.5 / 13.75 / 20 / 26.25 / 32.5%
Maximum Attack Speed:
30 / 55 / 80 / 105 / 130%

Fishbones: Basic attacks with Fishbones cost  Champions hit by Piltover Peacemakers (Q) at greater than 75% of max rangemana on-attack to deal Champions stunned with Pyromania (P)110% AD Champions killed from outside standard Attack rangemodified physical damage to the target and nearby enemies. The damage is affected by critical strike modifiers. While Fishbones is equipped, Jinx gains  bonus range but loses  Champions hit with Martial Cadence (P)10% of her bonus attack speed.

Bonus Range:
80 / 110 / 140 / 170 / 200

Only the first attack after switching to Fishbones will benefit from Rev'd up.

Info
  • Toggle abilities do not count as ability activations for the purposes of on-cast effects such as Spellblade and triggering Force Pulse's Force Pulse's passive.
  • Jinx's first attack after switching to Fishbones Fishbones can be triggered after 0.4 seconds, instead of using the attack timer.
  • Despite Jinx starting the game using Pow-Pow Pow-Pow she doesn't receive any bonus attack speed until Switcheroo! has been learned.
  • Fishbones Fishbones splash damage affects structures (minions will target Jinx) but does not affect targets if Jinx's attacks are blocked, dodged, or missed.
  • With Runaan's Hurricane Runaan's Hurricane Pow-Pow Pow-Pow generates one stack per enemy hit.
  • Each of Runaan's Hurricane's Runaan's Hurricane's additional bolts apply Fishbones' Fishbones' splash damage, which stacks with each other.
  • Both weapons deal basic damage to their primary target (this includes the increased damage of Fishbones Fishbones), which applies  life steal based on the damage dealt (post-mitigation) as usual.
  • The splash damage of Fishbones Fishbones is based on the pre-mitigation damage done to the primary target (which includes critical strikes), and is not considered Champions killed from outside standard Attack rangemodified physical damage. It deals default damage: It doesn't apply  life steal or on-hit effects.
    • Fishbones Fishbones damage: Champions stunned with Pyromania (P)110% AD (100% + 10%).
    • Fishbones Fishbones critical strike damage: Champions stunned with Pyromania (P)192.5% AD ((100% + 10%) × 1.75).
    • Fishbones Fishbones critical strike damage with Infinity Edge Infinity Edge: Champions stunned with Pyromania (P)236.5% AD ((100% + 10%) × 2.15).
    • Fishbones Fishbones bolt bolt damage: Champions stunned with Pyromania (P)44% AD ((100% + 10%) × 0.4 0.4).
    • Fishbones Fishbones bolt bolt critical strike damage: Champions stunned with Pyromania (P)77% AD ((100% + 10%) × 0.4 0.4 × 1.75).
    • Fishbones Fishbones bolt bolt critical strike damage with Infinity Edge Infinity Edge: Champions stunned with Pyromania (P)55% AD ((100% + 10%) × 0.4 0.4 × 2.15).
    • Fishbones Fishbones potential damage on stacked enemies with Runaan's Hurricane Runaan's Hurricane: Champions stunned with Pyromania (P)198% AD (110% + 44% + 44%).
    • Fishbones Fishbones potential critical strike damage on stacked enemies with Runaan's Hurricane Runaan's Hurricane: Champions stunned with Pyromania (P)346.5% AD ((110% + 44% + 44%) × 1.75).
    • Fishbones Fishbones potential critical strike damage on stacked enemies with Runaan's Hurricane Runaan's Hurricane and Infinity Edge Infinity Edge: Champions stunned with Pyromania (P)425.7% AD ((110% + 44% + 44%) × 2.15).

Edit

Zap!

Active: Jinx fires a shock blast in the target direction that deals Champions killed from outside standard Attack rangephysical damage to the first enemy it hits and reveals and slows them for 2 seconds.

Physical Damage:
10 / 60 / 110 / 160 / 210 Champions stunned with Pyromania (P)(+ 140% AD)
Slow:
40 / 50 / 60 / 70 / 80%

Info
  • This ability will cast from wherever the caster is at the start of the cast time.

Map-Specific Differences
Arena differences edit
  • Base damage changed to 10 / 70 / 130 / 190 / 250.
  • AD ratio changed to Champions stunned with Pyromania (P)200% AD.

Edit

Flame Chompers!

Active: Jinx tosses out 3 Chompers centered at the target location, landing after 0.4 seconds, arming after 0.75 seconds, and exploding after 5 seconds to deal Damage mitigated with Shifting Sands (E)magic damage to nearby enemies.

Magic Damage:
70 / 120 / 170 / 220 / 270 Multiple champions hit with Between Worlds (R)(+ 100% AP)

Each Chomper explodes on contact with an enemy champion, knocking them down and rooting them for 1.5 seconds. Enemy champions can be affected by only one Chomper.

Flame Chompers! will cast at max range if cast beyond that.

Info

Edit

Super Mega Death Rocket!

Active: Jinx fires a massive rocket in the target direction, briefly granting sight of its surroundings and exploding upon colliding with an enemy champion. The explosion deals Champions killed from outside standard Attack rangephysical damage to nearby enemies and grants sight of the area for 2 seconds.

Super Mega Death Rocket! deals 10% − 100% (based on distance traveled) damage. This does not affect the bonus damage based on the Champions killed with Comeuppance (R)target's missing health.

Maximum Physical Damage:
325 / 475 / 625 Champions stunned with Pyromania (P)(+ 165% bonus AD) Champions killed with Comeuppance (R)(+ 25 / 30 / 35% of target's missing health)
Minimum Physical Damage:
32.5 / 47.5 / 62.5 Champions stunned with Pyromania (P)(+ 16.5% bonus AD) Champions killed with Comeuppance (R)(+ 25 / 30 / 35% of target's missing health)

Enemies surrounding the primary target take 80% damage. The bonus damage based on the Champions killed with Comeuppance (R)target's missing health is capped at 1200 against monsters.

Maximum Secondary Damage:
260 / 380 / 500 Champions stunned with Pyromania (P)(+ 132% bonus AD) Champions killed with Comeuppance (R)(+ 20 / 24 / 28% of target's missing health)
Minimum Secondary Damage:
26 / 38 / 50 Champions stunned with Pyromania (P)(+ 13.2% bonus AD) Champions killed with Comeuppance (R)(+ 20 / 24 / 28% of target's missing health)
▶️   "Bye bye!"

Info
  • Spell shield will not prevent the explosion.
  • Super Mega Death Rocket's projectile has an icon on the mini-map while it is in flight. It can be seen by only Jinx and her allies.
  • The bonus damage based on missing health is based on each unit's own missing health and not the primary target's.
  • Unlike similar spells, Super Mega Death Rocket will not increase it's damage when ranked up while the missile is in flight.(note)
    • This is because the base damage is fixed at a multiple of the damage the rocket initially started with.
    • The Champions stunned with Pyromania (P)bonus AD ratio will still update when Champions stunned with Pyromania (P)AD is gained or lost between the cast and hit of the missile.
  • This ability will cast from wherever the caster is at the start of the cast time.

Tips & Tricks
  • The maximum damage is reached after traveling 1500 units, which is equal to roughly 0.85 seconds of travel time. The rocket changes its visual appearance and missile speed slightly earlier, after traveling 1350 units.

Map-Specific Differences
Arena differences edit
  • Cooldown changed to 50 / 40 / 30 seconds.

Video


Champion skins[]

This article section only contains champion skins. For all associated collection items, see Jinx (Collection).
Original
RP 880
09.10.2013
A manic and impulsive criminal from Zaun, Jinx lives to wreak havoc without care for the consequences. With an arsenal of deadly weapons, she unleashes the loudest blasts and brightest explosions to leave a trail of mayhem and panic in her wake. Jinx despises boredom, and gleefully brings her own chaotic brand of pandemonium wherever she goes.
Sarah Anne Williams
Katie 'TeaTime' De Sousa
Loot eligible

Patch history[]

For the expanded patch notes, see here.
V14.18
  • Stats
    • Attack speed growth increased to 1.4% from 1%.
V14.11
  • Stats
    • Attack damage growth reduced to 2.9 from 3.15.
V14.9
V13.21
  • Get Excited! Get Excited!
    • New Effect: Now capped at 5 stacks.
    • Removed: Epic monster and structure takedowns no longer grant stacks beyond the first.
V13.20
  • Stats
    • Health growth increased to 105 from 100.
  • Get Excited! Get Excited!
    • New Effect: Bonus attack speed now stacks upon takedowns.
  • Super Mega Death Rocket! Super Mega Death Rocket!
    • Cooldown reduced to 70 / 55 / 40 seconds from 75 / 65 / 55.
    • Minimum base damage increased to 32.5 / 47.5 / 62.5 from 30 / 45 / 60.
      • Maximum base damage increased to 325 / 475 / 625 from 300 / 450 / 600.
    • Minimum bonus AD ratio increased to Champions stunned with Pyromania (P)16.5% bonus AD from inherit15%.
      • Maximum bonus AD ratio increased to Champions stunned with Pyromania (P)165% bonus AD from inherit150%.
V13.11
  • Stats
    • Attack speed growth reduced to 1% from 1.36%.
V13.9
  • Stats
    • Attack damage growth reduced to 3.15 from 3.4.
V13.5
  • Stats
    • Attack speed growth increased to 1.36% from 1%.
  • Zap! Zap!
    • Slow increased to 40 / 50 / 60 / 70 / 80% from 30 / 40 / 50 / 60 / 70%.
    • Mana cost reduced to 40 / 45 / 50 / 55 / 60 from 50 / 55 / 60 / 65 / 70.
  • Super Mega Death Rocket! Super Mega Death Rocket!
    • Damage cap against monsters increased to 1200 from 800.
V13.1b
  • Stats
    • Base mana increased to 260 from 245.
    • Mana growth increased to 50 from 45.
  • Zap! Zap!
    • Mana cost reduced to 50 / 55 / 60 / 65 / 70 from 50 / 60 / 70 / 80 / 90.
V12.19
  • Stats
    • Base attack damage increased to 59 from 57.
  • Super Mega Death Rocket! Super Mega Death Rocket!
    • Maximum base damage increased to 300 / 450 / 600 from 250 / 375 / 500.
      • Minimum base damage increased to 30 / 45 / 60 from 25 / 37.5 / 50.
V12.18
  • Zap! Zap!
    • Winddown time reduced to 0 seconds from 1.
V12.14
  • General
    • Bug Fix: Knocked up/stunned animation is now correctly played.
V12.10
  • Stats
    • Base health increased to 630 from 560.
    • Health growth increased to 100 from 86.
    • Armor growth increased to 4.7 from 3.5.
    • Magic resistance growth increased to 1.3 from 0.5.
V12.8
  • Stats
    • Base health reduced to 560 from 610.
V12.6
V12.5 - March 9th Hotfix
  • Switcheroo! Switcheroo!
    • Fishbones mana cost increased to 20 at all ranks from 16 / 17 / 18 / 19 / 20.
    • Fisbones bonus attack ranged reduced to 80 / 110 / 140 / 170 / 200 from 100 / 125 / 150 / 175 / 200.
V12.4
  • PROJECT: Jinx PROJECT: Jinx
    • General
      • Bug Fix: Critical strike hit SFX has been restored.
V11.22
  • General
    • Updated sound and visual effects.
    • Basic attack added glows to machine gun missiles. New rocket trails and explosions.
    • New Recall Recall SFX.
  • Zap! Zap!
    • Modernized ground telegraph, missile, and hit VFX
  • Flame Chompers! Flame Chompers!
    • Modernized telegraph visuals.
  • Super Mega Death Rocket! Super Mega Death Rocket!
    • New missile and explosion. Modernized rocket animations to emphasize its movement boost.
V11.21
V11.18
  • Switcheroo! Switcheroo!
    • Fishbones mana cost reduced to 16 / 17 / 18 / 19 / 20 from 20 at all ranks.
V11.13
V11.10
  • Stats
    • Base armor reduced to 26 from 28.
  • Super Mega Death Rocket! Super Mega Death Rocket!
    • New Effect: Damage based on Champions killed with Comeuppance (R)missing health is now capped at 1000 against monsters, reduced to 800 for AoE damage.
V11.9
  • Switcheroo! Switcheroo!
    • Bug Fix: Rocket splash critical strike damage reduced to 175% from 200%.
V11.4
  • Stats
    • Base health increased to 610 from 550.
V11.3
  • Stats
    • Base health reduced to 550 from 610.
  • Switcheroo! Switcheroo!
    • Bonus attack range increased to 100 / 125 / 150 / 175 / 200 from 75 / 100 / 125 / 150 / 175.
    • Fishbones attack speed reduction reduced to 10% from 25%.
  • Flame Chompers! Flame Chompers!
    • Mana cost increased to 90 from 70.
    • Arm time reduced to 0.5 seconds from 0.7.
    • New Effect: When casting it farther than max range, it now casts to the max range instead of causing you to walk into range and then casting.
V10.25
  • Super Mega Death Rocket! Super Mega Death Rocket!
    • Undocumented: Minimum base damage increased to 25 / 40 / 55 from 25 / 35 / 45. Maximum base damage increased to 250 / 400 / 550 from 250 / 350 / 450.(note)
V10.22
  • Flame Chompers! Flame Chompers!
    • New Effect: Now deals its damage instantly instead of over 1.5 seconds.
V10.16
V10.13
V10.11
  • Stats
    • Base health increased to 610 from 581.
    • Health growth increased to 86 from 84.
V10.4
  • Switcheroo! Switcheroo!
    • Bug Fix: Now properly switches Pow-Pow if she doesn't have enough mana.
V10.3
  • PROJECT: Jinx PROJECT: Jinx
    • Bug Fix: SFX are no longer louder than her other skins' SFX.
V10.2
  • Get Excited! Get Excited!
    • New Effect: Now also activates on epic monster takedowns she damaged within 3 seconds.
V9.18
V9.16
V9.7
  • Star Guardian Jinx Star Guardian Jinx
    • Bug Fix: Buffs aura now properly follow the model during certain animations.
V9.1
  • Zap! Zap!
    • Cast time reduced to 0.6 − 0.4 (based on bonus attack speed) seconds from 0.6.
V8.17
V8.14
  • Stats
    • Base health increased to 581 from 531.
    • Health growth reduced to 84 from 88.
V8.13
  • Switcheroo! Switcheroo!
    • New Effect: The Champions stunned with Pyromania (P)10% AD bonus damage from Fishbones can now critically strike.
  • Zap! Zap!
    • AD ratio increased to Champions stunned with Pyromania (P)160% AD from Champions stunned with Pyromania (P)140% AD.
V8.11
  • Stats
    • Base health increased to 531 from 515.
    • Health growth increased to 88 from 82.
    • Base armor reduced to 28 from 32.
    • Base health regeneration reduced to 3.75 from 6.
    • Base attack damage reduced to 57 from 61.
    • Attack damage growth increased to 3.4 from 2.7.
V8.3
  • Stats
    • Base health regeneration increased to 6 from 5.84.
V8.2
  • Stats
    • Base health reduced to 515 from 517.76.
    • Base mana reduced to 245 from 245.6.
    • Base attack damage reduced to 61 from 66.
    • Attack damage growth increased to 2.7 from 2.41.
    • Base mana regeneration increased to 6.7 from 6.68.
  • Get Excited! Get Excited!
    • Bonus attack speed no longer stacks.
    • New Effect: Removes the attack speed cap for 6 seconds.
  • Switcheroo! Switcheroo!
    • Bonus attack speed increased to 30 / 55 / 80 / 105 / 130% from 30 / 40 / 50 / 60 / 70%.
    • Removed: Bonus attack speed scaling with her level (0% − 70% (based on level)).
    • New Effect: The first attack after switching from rockets to minigun comes out within 0.4 seconds of swapping instead of waiting for the full attack timer.
    • Rocket attack animations updated to be more dynamic.
  • Ambitious Elf Jinx Ambitious Elf Jinx
    • Pow-Pow Pow-Pow
      • Bug Fix: Now uses skin-specific SFX, as opposed to base.
V8.1
  • Ambitious Elf Jinx Ambitious Elf Jinx
    • General
      • Bug Fix: Hair no longer stretches unnaturally during several animations.
    • Zap! Zap!
      • Bug Fix: Trail no longer appears in front of the candy projectile.
V7.23
V7.22
  • Stats
    • Base attack damage increased to 66 from 58.46.
    • Base armor increased to 32 from 22.88.
V7.17
  • Star Guardian Jinx Star Guardian Jinx
    • Bug Fix: No longer play her initial spawn song during her first respawn.
V7.15
  • Switcheroo! Switcheroo!
    • Bug Fix: Runaan's Hurricane Runaan's Hurricane bolts now properly deal Fishbones's bonus attack damage to their primary targets.
  • Zap! Zap!
    • Cooldown reduced to 8 / 7 / 6 / 5 / 4 seconds from 10 / 9 / 8 / 7 / 6.
  • Star Guardian Jinx Star Guardian Jinx
    • Bug Fix: Weapon glow VFX now follow Shiro and Kuro during all animations.
    • Bug Fix: Hair no longer transitions improperly during her homeguard animation.
V7.13
  • General
    • Bug Fix: Laugh no longer cuts off at the end when she gasps for air.
V7.9
  • Stats
    • Magic resistance growth increased to 0.5 from 0.
V7.7
  • Flame Chompers! Flame Chompers!
    • Cooldown reduced to 24 / 20.5 / 17 / 13.5 / 10 seconds from 24 / 22 / 20 / 18 / 16.
V6.22
  • Switcheroo! Switcheroo!
    • Bug Fix: Can no longer queue up Switcheroo! during the cast time of Super Mega Death Rocket! Super Mega Death Rocket!. This addresses a bug that sometimes caused the rocket to appear further ahead to enemies than it was.
    • Bug Fix: Star Guardian Jinx's corpse no longer gets stuck in a "T-pose" if she dies while casting Switcheroo!.
V6.20
  • Flame Chompers! Flame Chompers!
    • Base damage reduced to 70 / 120 / 170 / 220 / 270 from 80 / 135 / 190 / 240 / 300.
    • Mana cost increased to 70 from 50.
    • New Effect: Enemies now only take damage from one Flame Chomper per cast, even if they're hit by multiple explosions.
V6.17
  • Super Mega Death Rocket! Super Mega Death Rocket!
    • Minimum AD ratio increased to Champions stunned with Pyromania (P)15% bonus AD from Champions stunned with Pyromania (P)10% bonus AD.
    • Maximum AD ratio increased to Champions stunned with Pyromania (P)150% bonus AD from Champions stunned with Pyromania (P)100% bonus AD.
V6.10
  • Fishbones Fishbones
    • Attack speed reduction changed to Champions hit with Martial Cadence (P)25% bonus attack speed from Champions hit with Martial Cadence (P)15% total attack speed.
      • Base attack speed at level one increased to 0.625 from 0.531.
V6.1
  • Get Excited! Get Excited!
    • Bug Fix: Jinx getting more than one stack for destroying inhibitors.
    • Bug Fix: Jinx receiving less attack speed than intended while using Fishbones Fishbones.
  • Switcheroo! Switcheroo!
    • Bug Fix: Jinx was able to use Fishbones Fishbones for free when out of mana.
    • Removed: Switcheroo! can no longer be activated while disabled.
V5.24
V5.22
  • Stats
    • Base attack damage increased to 58.46 from 53.04.
    • Attack damage growth reduced to 2.41 from 3.
  • Get Excited! Get Excited!
    • New Effect: Increases Jinx's total attack speed by 15%.
    • Duration increased to 6 seconds from 4.
  • Switcheroo! Switcheroo!
    • New Effect: Fishbones Fishbones reduces total attack speed by 15% while active.
V5.10
  • Switcheroo! Switcheroo!
    • New Effect: Mini-gun bonus attack speed now increases based on ability rank and Jinx's level.
    • Maximum mini-gun bonus attack speed from ranks reduced to 30 / 40 / 50 / 60 / 70% from 30 / 55 / 80 / 105 / 130%.
    • New Effect: Maximum mini-gun bonus attack speed by level increases as 0 − 70 (based on level)% attack speed.
V5.8
  • Super Mega Death Rocket! Super Mega Death Rocket!
    • Base minimum damage reduced to 25 / 35 / 45 from 125 / 175 / 225.
    • Base AD scaling reduced to Champions stunned with Pyromania (P)10% bonus AD from Champions stunned with Pyromania (P)50% bonus AD.
    • Damage ramp-up increased (maximum value and time needed to reach it both unchanged)
V4.21
  • Switcheroo! Switcheroo!
    • Icon display changed to current weapon from the one upon activation.
    • New Effect: Icon flashes while toggled on (Fishbones Fishbones).
V4.13
  • Get Excited! Get Excited!
    • New Effect: Activates when damaging and/or destroying inhibitors.
V4.5
  • Stats
    • Base armor increased to 17 from 13.
  • Super Mega Death Rocket! Super Mega Death Rocket!
    • Bug Fix: The ability will now only go on cooldown when the rocket is created. Dying during cast will no longer put the ability on cooldown.
V4.1
  • Stats
    • Base health reduced to 380 from 420.
    • Health per level increased to 82 from 80.
  • Flame Chompers! Flame Chompers!
    • Base damage reduced to 80 / 135 / 190 / 245 / 300 from 100 / 150 / 200 / 250 / 300.
    • Bug Fix: Dashing champions will now always trigger a chomper.
    • Bug Fix: Arm time changed to a consistent 0.7 seconds from between 0.5 and 0.74 seconds.
V3.13
  • Pow-Pow Pow-Pow
    • Maximum bonus attack speed reduced to 30 / 55 / 80 / 105 / 130% from 50 / 70 / 90 / 110 / 130%.
  • Zap! Zap!
    • Base damage reduced to 10 / 60 / 110 / 160 / 210 from 30 / 75 / 120 / 165 / 210.
    • Mana cost increased to 50 / 60 / 70 / 80 / 90 from 45 / 55 / 65 / 75 / 85.
    • Removed: No longer reveals stealthed units.
V3.12
  • Added

Trivia[]

See also[]

References[]

  1. Jinx's profile page at LeagueOfLegends.com
  2. Beekes, R.S.P. Etymological Dictionary of Greek, pp. 605-606
  3. Riot Blaustoise Jinx data tweet
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