watch 03:03
The Loop (Games)
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Jinx
Abilities
- Notes
- Jinx's attack speed cap is increased to 90.0 for the duration, however this value is already beyond the technical limit for attack speed.
- Jinx will get excited from killing a summoned by the enemy team with the as well.
- Notes
- Toggle abilities do not count as ability activations for the purposes of on-cast effects such as Spellblade and stacking .
- Jinx's first attack after switching to
Fishbones can be triggered after 0.4 seconds, instead of using the attack timer.
- Despite Jinx starting the game using
Pow-Pow she doesn't receive any bonus attack speed until Switcheroo! has been learned.
Fishbones splash damage affects structures (minions will target Jinx) but does not affect targets if Jinx's attacks are
blocked,
dodged, or
missed.
- With
Pow-Pow generates one stack per enemy hit.
- Each of
Fishbones' splash damage, which stacks with each other.
additional bolts apply - Both weapons deal
basic damage to their primary target (this includes the increased damage of
Fishbones), which applies
life steal based on the damage dealt (post-mitigation) as usual.
- The splash damage of
Fishbones is based on the pre-mitigation damage done to the primary target (which includes critical strikes), and is not considered modified physical damage. It deals
default damage: It doesn't apply
life steal or on-hit effects.
- Damage for
Fishbones: 110% AD (100% + 10%).
- Critical strike damage for
Fishbones: 220% AD ((100% + 10%) × 2).
- Critical strike damage for
Fishbones with : 247.5% AD ((100% + 10%) × 2.25).
- Damage per
Fishbones : 44% AD ((100% + 10%) × ).
- Critical strike damage per
Fishbones : 88% AD (((100% + 10%) × ) × 2).
- Critical strike damage per
Fishbones with : 99% AD (((100% + 10%) × ) × 2.25).
- Potential damage on stacked enemies with
Fishbones and : 198% AD (110% + 44% + 44%).
- Potential critical strike damage on stacked enemies with
Fishbones and : 396% AD (220% + 88% + 88%).
- Potential critical strike damage on stacked enemies with
Fishbones, , and : 445.5% AD ((247.5% + 99% + 99%)).
- Damage for
- Notes
- Zap! is always cast from the original casting position.
- Notes
- Chompers will halt when encountering and .
Spell shield does not negate the explosion.
- Notes
Spell shield will not prevent the explosion.
- Cast location is determined at the start of cast time.
- The minimap icon of Super Mega Death Rocket can be seen by Jinx and all her allies.
- The maximum damage is reached after traveling 1500 units, which is equal to roughly 0.85 seconds of travel time. The rocket changes its visual appearance and missile speed slightly earlier, after traveling 1350 units.
References
- Champions with strategy information
- FANDOM Video
- Jinx
- Ranged champion
- 4800 BE champion
- 880 RP champion
- 2013 release
- Released champion
- Marksman champion
- Marksman champion (Legacy)
- Bottom champion
- LoL Champion gameplays
- LoL Champions
- Execution champion
- Global champion
- Haste champion
- Knockdown champion
- Root champion
- Slow champion
- Human
Languages:
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