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League of Legends Wiki
Tag: sourceedit
Tag: sourceedit
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{{Upcoming}}
 
{{Upcoming}}
 
{{C-top}}
 
{{C-top}}
{{Champion info|Jhin|disp_name = Jhin - the Virtuoso|ip = 7800|rp = 975}}
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{{Champion info|Jhin}}
 
==Abilities==
 
==Abilities==
 
{{Ability|I
 
{{Ability|I
 
|name = Whisper
 
|name = Whisper
 
|icon = Whisper.png
 
|icon = Whisper.png
|description = {{Sbc|Innate:}} '''Jhin's''' basic attacks utilize [[ammunition]], allowing him to attack 4 times before having to {{cctip|disarm|reload}}. The first three attacks cannot critical strike but his fourth attack is guaranteed to [[critical strike|critically strike]] as well as dealing bonus damage based on {{as|his target's missing health}}.
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|description = {{sbc|Innate:}} '''Jhin's''' [[basic attack]]s utilize [[ammunition]], allowing him to attack 4 times before having to {{cctip|disarm|reload}}. His fourth attack is guaranteed to {{cctip|critical strike|critically strike}} and deals bonus damage based on {{as|his target's missing health}}.
|description2 = '''Jhin's''' critical strikes deal less damage than normal and his attack speed cannot be improved except through [[growth]] (''per level''). Instead, '''Jhin''' converts sources of {{as|bonus attack speed}} (excluding ''growth'') and critical strike chance into {{as|bonus attack damage}}.
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|description2 = '''Jhin''' permanently has negative {{cctip|critical strike}} damage and does not gain {{as|bonus attack speed}} cannot be increased. Instead, '''Jhin''' gains {{as|bonus attack damage}} based on his critical strike chance and what would be his {{as|bonus attack speed}}.
|description3 = Jhin gains a burst of movement speed whenever he critical strikes based on his {{as|bonus attack speed}}.
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|description3 = Jhin gains a burst of bonus [[movement speed]] whenever he {{cctip|critical strike|critically strikes}}, based on his {{as|bonus attack speed}}.
 
|leveling =
 
|leveling =
 
|static =
 
|static =
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|name = Dancing Grenade
 
|name = Dancing Grenade
 
|icon = Dancing Grenade.png
 
|icon = Dancing Grenade.png
|description = {{sbc|Active:}} '''Jhin''' throws a cannister at a target enemy that bounces to hit up to 4 other nearby enemy, dealing physical damage with each bounce. Each bounce deals additional damage if the previous target dies.
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|description = {{sbc|Active:}} '''Jhin''' throws a canister at the target enemy which bounces to up to three additional enemies, dealing physical damage to each.
  +
|description2 = Each bounce deals bonus damage if the previous target dies.
 
|cooldown =
 
|cooldown =
 
|cost =
 
|cost =
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|name = Deadly Flourish
 
|name = Deadly Flourish
 
|icon = Deadly Flourish.png
 
|icon = Deadly Flourish.png
|description = {{sbc|Passive:}} Enemy champions that have been struck by '''Jhin's''' basic attacks, are inside '''Captive Audience''', or any allied damage are marked for a few seconds.
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|description = {{sbc|Passive:}} Enemy [[champion]]s that have been struck by '''Jhin's''' basic attacks or any allied damage, or are inside '''Captive Audience''', are marked for a few seconds.
|description2 = {{sbc|Active:}} After a delay, '''Jhin''' fires a laser in the target direction that damages all enemies in a line up to the first enemy champion hit. Champions marked are briefly rooted while '''Jhin''' gains a burst of movement speed.
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|description2 = {{sbc|Active:}} After a delay, '''Jhin''' fires a laser in the target direction that damages all enemies in a line up to the first enemy champion hit. Champions marked are briefly {{cctip|root|rooted}} while '''Jhin''' gains bonus movement speed.
 
|leveling =
 
|leveling =
 
|cooldown =
 
|cooldown =
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|name = Captive Audience
 
|name = Captive Audience
 
|icon = Captive Audience.png
 
|icon = Captive Audience.png
|description = {{sbc|Active:}} '''Jhin''' places a trap on the ground that arms and stealths after a brief delay. The trap will trigger if an enemy champion walks nearby, creating an area that {{cctip|sight|reveals}} and {{cctip|slow|slows}}. After a brief delay, the trap detonates dealing damage to all enemies inside the area.
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|description = {{sbc|Active:}} '''Jhin''' places a trap on the ground that arms and [[stealth]]s after a brief delay. The trap triggers if an enemy champion walks nearby, creating an area that {{cctip|sight|reveals}} and {{cctip|slow|slows}} everyone inside. After a brief delay, the trap detonates, dealing damage to all enemies inside the area.
 
|leveling =
 
|leveling =
 
|cooldown =
 
|cooldown =
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|name = Curtain Call
 
|name = Curtain Call
 
|icon = Curtain Call.png
 
|icon = Curtain Call.png
|description = {{sbc|Active:}} '''Jhin''' fully assembles his weapon before taking aim in a target direction, revealing all marked targets in a huge area. '''Jhin''' can then reactivate '''Curtain Call''' up to 4 times to fire four rounds in the target direction that affect the first enemy champion hit, dealing damage based on their {{as|missing health}} and {{cctip|slow|slowing}} them. The fourth and final shot deals massively increased damage and is guaranteed to [[critical strike|critically strike]].
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|description = {{sbc|First Cast:}} '''Jhin''' fully assembles his weapon before taking aim in the target direction, {{cctip|sight|revealing}} all marked targets in a huge area and gaining the ability to reactivate ''Curtain Call'' up to four times.
  +
|description2 = {{sbc|Second Cast:}} '''Jhin''' fires a round in the target direction that stops at the first enemy champion hit, dealing damage to all targets hit based on their {{as|missing health}} and {{cctip|slow|slowing}} them. |description3 = The fourth and final shot deals massively increased damage and is a guaranteed {{cctip|critical strike|critical strike}}.
|description3 = {{quote|"I will make you beautiful. I will make you perfect."|{{ci|Jhin}}}}
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|description4 = {{quote|"I will make you beautiful. I will make you perfect."|{{ci|Jhin}}}}
 
|leveling = {{lc|Physical Damage}}
 
|leveling = {{lc|Physical Damage}}
 
|cooldown =
 
|cooldown =

Revision as of 20:26, 12 January 2016

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Template:C-top Template:Champion info

Abilities

Whisper

Whisper

Innate: Jhin's basic attacks utilize ammunition, allowing him to attack 4 times before having to Template:Cctip. His fourth attack is guaranteed to Template:Cctip and deals bonus damage based on his target's missing health.

Jhin permanently has negative Template:Cctip damage and does not gain bonus attack speed cannot be increased. Instead, Jhin gains bonus attack damage based on his critical strike chance and what would be his bonus attack speed.

Jhin gains a burst of bonus movement speed whenever he Template:Cctip, based on his bonus attack speed.

Info
  • No additional details.

Dancing Grenade

Dancing Grenade

Active: Jhin throws a canister at the target enemy which bounces to up to three additional enemies, dealing physical damage to each.

Each bounce deals bonus damage if the previous target dies.

Info
  • No additional details.

Deadly Flourish

Deadly Flourish

Passive: Enemy champions that have been struck by Jhin's basic attacks or any allied damage, or are inside Captive Audience, are marked for a few seconds.

Active: After a delay, Jhin fires a laser in the target direction that damages all enemies in a line up to the first enemy champion hit. Champions marked are briefly Template:Cctip while Jhin gains bonus movement speed.

Info
  • No additional details.

Captive Audience

Captive Audience

Active: Jhin places a trap on the ground that arms and stealths after a brief delay. The trap triggers if an enemy champion walks nearby, creating an area that Template:Cctip and Template:Cctip everyone inside. After a brief delay, the trap detonates, dealing damage to all enemies inside the area.

Info
  • No additional details.

Curtain Call

Curtain Call

First Cast: Jhin fully assembles his weapon before taking aim in the target direction, Template:Cctip all marked targets in a huge area and gaining the ability to reactivate Curtain Call up to four times.

  • Physical Damage:

Second Cast: Jhin fires a round in the target direction that stops at the first enemy champion hit, dealing damage to all targets hit based on their missing health and Template:Cctip them.

The fourth and final shot deals massively increased damage and is a guaranteed Template:Cctip.

{|cellspacing="0"

| rowspan=2 style="font: bold 4em/0.02em 'BeaufortLoL', serif; color: #c9aa71; border-right: 1px solid #c9aa71; padding: 20px 0.06em 0em 0em;" |“ | style="font-family: 'BeaufortLoL'; font-style: italic; line-height: 1.53846em; padding-left: 0.6em; font-size: 1.1em;" |"I will make you beautiful. I will make you perfect." |- | style="text-align: left; font-size: 0.8em; margin-top: 0; padding-top: 0.4em; padding-left: 1.8em; padding-bottom:0; | — Jhin Jhin |-

|||
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|}

Info
  • No additional details.

References

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