5,761 Pages

m (top: Housekeeping)
Line 3: Line 3:
 
{{Infobox stats|Jhin}}
 
{{Infobox stats|Jhin}}
 
{{Infobox recommended
 
{{Infobox recommended
|SR=''TBC''
+
|SR=
|ARAM=''TBC''
+
{{Infobox recommended/do
  +
|checked = 11 Jan 2020
  +
|map = Summoner's Rift
  +
|s1 = Doran's Blade|s2 = Health Potion|s3 = Warding Totem
  +
|ea1 = B. F. Sword|ea2 = Kircheis Shard|ea3 = Boots of Speed
  +
|e1 = Stormrazor|e2 = Infinity Edge|e3 = Boots of Swiftness
  +
|o1 = Rapid Firecannon|o2 = Essence Reaver|o3 = Statikk Shiv
  +
|si1 = Lord Dominik's Regards|si2 = Phantom Dancer|si3 = Mercurial Scimitar|si4 = Guardian Angel
  +
|c1 = Control Ward|c2 = Health Potion|c3 = Elixir of Wrath}}
  +
|ARAM=
  +
{{Infobox recommended/do
  +
|checked = 11 Jan 2020
  +
|map = Howling Abyss
  +
|s1 = B. F. Sword|s2 = Health Potion|s2# = 2
  +
|e1 = Berserker's Greaves|e2 = Infinity Edge|e3 = Rapid Firecannon
  +
|o1 = Essence Reaver|o2 = Stormrazor|o3 = Statikk Shiv
  +
|si1 = Phantom Dancer|si2 = Lord Dominik's Regards|si3 = Edge of Night|si4 = Mercurial Scimitar
  +
|om1 = Rabadon's Deathcap|om2 = Luden's Echo|om3 = Spellbinder
  +
|c1 = Oracle's Extract|c2 = Health Potion|c3 = Elixir of Wrath}}
 
}}
 
}}
   

Revision as of 02:09, January 12, 2020

Abilities

Edit
Whisper
Whisper

Innate - Death In 4 Acts: Jhin's basic attacks consume ammunition for 4 rounds. He will reload over 2.5 seconds immediately after expending all rounds or withholding leftover rounds after 10 seconds out of combat. The reload can be interrupted by declaring an attack or casting an ability.

Jhin's final round attack will become Excessive Force 2 unstoppable, Critical strike icon critically strike, and deal 15 / 20 / 25% (based on level) of the target's missing health Attack damage bonus physical damage. This critical strike will occur versus structures but deals only (50% + Infinity Edge item 18.75%) AD bonus physical damage.

Innate - Every Moment Matters: Jhin gains 4% − 44% (based on level)「 (+ 0.4% per 1% critical strike chance) (+ 0.25% per 1% bonus attack speed) 」「 (+ 40% of his critical strike chance) (+ 25% of his bonus attack speed) 」 Attack damage icon bonus attack damage.

Additionally, Critical strike icon critical strikes grant Jhin 10% (+ 0.4% per 1% bonus attack speed) Movement speed icon bonus movement speed for 2 seconds.

Caught Out

Innate - Caught Out: Enemies who are Caught Out are Sight icon revealed.

 
Jhin Original PassiveAttackBuff 4
"One, two, three, four, two, two, three, four."

Info
Notes
  • The penalty to Jhin's critical damage also reduces the base damage ((100 + 100) × 0.75 rather than 100 + (100 × 0.75) and stacks with other sources (i.e Infinity Edge item Infinity Edge) ((100 + 100 × 1.25) × 0.75).
  • The 4th attack versus a structure is classified as a critical strike.
  • The attack damage multiplier stacks additively with Dragon Slayer buff Dragon Slayer's.
  • Every Moment Matters' bonus AD will benefit from any amount of bonus attack speed, even in excess of an amount that would usually reach the attacks per second cap (2.5).
    • The maximum modifier without attack speed is 84%.
      • 44% base modifier at level 18.
      • 40% from critical strike chance on account of the 100% cap.
      • Attack speed slows will only affect Jhin's bonus attack damage from his passive and will ignore his attack speed as it is fixed.
  • Attack damage reductions apply before the multiplier causing them to be stronger against Jhin than advertised or versus other champions.

Edit
Dancing Grenade
TARGET RANGE: Range model 550
EFFECT RADIUS: 400
CAST TIME: 0.15
COST: 40 / 45 / 50 / 55 / 60 Mana
COOLDOWN: 7 / 6.5 / 6 / 5.5 / 5
Dancing Grenade

Active: Jhin launches a canister at the target enemy, dealing them physical damage. The canister then bounces to up to three additional enemies beyond the first, with each kill it performs increasing its damage by 35% of the base damage.

Minimum Physical Damage:
45 / 70 / 95 / 120 / 145 (+ 45 / 52.5 / 60 / 67.5 / 75% AD) (+ 60% AP)
Maximum Damage:
92.25 / 143.5 / 194.75 / 246 / 297.25 (+ 92.25 / 107.625 / 123 / 138.375 / 153.75% AD) (+ 123% AP)

The damage will also increase if Jhin kills the target the grenade last bounced off.

Info
Notes

Edit
Deadly Flourish
TARGET RANGE: 3000
CAST TIME: 0.75
COST: 50 / 60 / 70 / 80 / 90 Mana
COOLDOWN: 12

Passive: Enemy Champion icon champions who cross over a Captive Audience Lotus Trap or are damaged by Jhin or his allied champions are marked for 4 seconds.

Deadly Flourish

Active: Jhin fires a shot in the target direction that deals physical damage to all enemies in a line until colliding with an enemy champion, reduced by 25% against non-champions.

Physical Damage:
50 / 85 / 120 / 155 / 190 (+ 50% AD)
Non-Champion Damage:
37.5 / 63.75 / 90 / 116.25 / 142.5 (+ 37.5% AD)

Striking a marked champions Root icon roots them and grants Jhin Whisper Every Moment Matters' Movement speed icon bonus movement speed.

Root Duration:
1 / 1.25 / 1.5 / 1.75 / 2

Info
Notes
  • Applies Disintegrate spell damage to the enemy champion and Death Lotus area damage to all other enemy units.
  • The Caught Out mark only appears if Deadly Flourish can potentially Root icon root the target, and will not if the ability's cooldown is longer than 4 seconds or isn't ranked up.
  • Deadly Flourish is always cast from the original casting position.

Edit
Captive Audience
TARGET RANGE: 750
CAST TIME: 0.2
COST: 30 / 35 / 40 / 45 / 50 Mana + 1 Charge
COOLDOWN: 2
RECHARGE: 28 / 25 / 22 / 19 / 16
Captive Audience

Passive - Beauty in Death: Jhin summons a Blooming Lotus Trap under every enemy champion he kills.

Additionally, Jhin periodically stocks a Lotus Trap charge, up to a maximum of 2, which are unaffected by Beauty in Death.

Active: Jhin places a Lotus Trap at the target location which Noxious Trap stealths and arms after 1 second, lasting for up to 180 seconds and granting a small area of Sight icon sight in and around it. The Lotus Trap Blooms upon enemy contact, with enemies in the area at the time of its trigger becoming Caught Out for 4 seconds.

Blooming Lotus Traps Slow icon slow enemies within by 35% for 2 seconds before detonating, dealing Magic damage magic damage to all enemies struck. Lotus Traps deal 65% damage against non-champions and Champion icon champions who have recently been struck by another Lotus Trap.

Magic Damage:
20 / 80 / 140 / 200 / 260 (+ 120% AD) (+ 100% AP)
Reduced Damage:
13 / 52 / 91 / 130 / 169 (+ 78% AD) (+ 65% AP)

Info
Notes
  • The Lotus Trap will stop upon encountering a Wind Wall Wind Wall or Unbreakable Unbreakable.
  • Beauty in Death does not trigger after killing a Command Hallucinate clone.

Edit
Curtain Call
EFFECT RADIUS: 3500
ANGLE: 60°
SPEED: 5000
CAST TIME: 1
COST: 100 Mana
COOLDOWN: 120 / 105 / 90
Curtain Call

Active: Jhin Channeling icon channels and Sight icon reveals himself for up to 10 seconds, gaining a wider field of view, though not a larger Sight icon vision range, during which he has the ability to recast Curtain Call up to 4 times with a 1 second static cooldown between casts.

Curtain Call 2

Recast: After 0.25 seconds, Jhin fires a round in the target direction that grants Sight icon sight around its trajectory for 0.5 seconds and deals physical damage, which is increased by 0% − 300% (based on target's missing health), to all enemies in a line until colliding with an enemy Champion icon champion, Slow icon slowing them by 80% for 0.5 seconds, and rendering them Caught Out for 2 seconds.

Minimum Damage:
50 / 125 / 200 (+ 20% AD)
Maximum Damage:
200 / 500 / 800 (+ 80% AD)
Curtain Call 3

The fourth shot Critical strike icon critically strikes for (100% + Infinity Edge item 25%) bonus physical damage.

 alttext=Original skin "Prepare... for your finale."

Info
Notes
  • Applies Disintegrate spell damage to enemy champions and Death Lotus area damage to other enemy units.
  • Each cast counts as an ability activation for the purposes of on-cast effects such as Spellblade, charging Spellbinder item Spellbinder, and stacking Force Pulse Force Pulse.
  • The opening sound effect and area of range are audible and visible to both teams.
  • Leveling up the ability while channeling will change the final cooldown.
  • Jhin will turn to face in the target direction whenever he uses a recast.
  • The following table refers for interactions while Jhin is Channeling icon channeling:
Type Channel
Attacking Interrupts
Abilities Interrupts
Movement Interrupts
Items Usable Shurelya's Reverie item Shurelya's Reverie Righteous Glory item Righteous Glory Youmuu's Ghostblade item Youmuu's Ghostblade Spellbinder item Spellbinder Gargoyle Stoneplate item Gargoyle Stoneplate Randuin's Omen item Randuin's Omen Seraph's Embrace item Seraph's Embrace
Disabled Hextech Protobelt-01 item Hextech Protobelt-01
Interrupted by All item-actives not specified above interrupt
Consumables Usable
Spells Usable Barrier Barrier Clarity Clarity Cleanse Cleanse Exhaust Exhaust Ghost Ghost Heal Heal Ignite Ignite Smite Smite
Disabled Flash Flash Hexflash Hexflash
Interrupted by Teleport Teleport Recall Recall
Interrupted by
  • Death
  • Silence icon Silencing effects
  • Pets

    Control type Autonomous
    Target type Ward
    Spell effects The Lotus Trap applies spell effects as an area of effect ability upon detonation.
    Protection

    The Lotus Trap deals 「 65% 」「 13 / 52 / 91 / 130 / 169 (+ 78% AD) (+ 65% AP) magic 」 damage to non-champions, as well as champions recently damaged by another Lotus Trap.

    Abilities

    Stealth Trap

    The Lotus Trap Noxious Trap stealths and becomes untargetable after 2 seconds, remaining vulnerable to trap-disabling effects at all times.

    Bloom

    If an enemy walks over the Lotus Trap, it begins to bloom, Sight icon revealing all enemies on top of it for 4 seconds and winding down over 2 seconds, during which it Slow icon slows all enemies within by 35%, before exploding, dealing 20 / 80 / 140 / 200 / 260 (+ 120% AD) (+ 100% AP) magic damage to all enemies hit.


    Map-Specific Differences

    Template:Aram changes

    References

    Community content is available under CC-BY-SA unless otherwise noted.