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Whisper
Whisper

Death In 4 Acts: Jhin's attack speed cannot be improved except through growth, and his basic attacks consume ammunition for 4 rounds. Jhin will reload over 2.5 seconds after firing his 4th attack, or after 10 seconds without attacking or using an ability.

Jhin's fourth attack will Critical strike icon critically strike and deal 15 / 20 / 25% (based on level) of the target's missing health Attack damage bonus physical damage. Against structures, Jhin's fourth attack will instead critically strike for 20% (+ Infinity Edge item 15%) (+ The Thinking Manatee profileicon 15%) AD bonus physical damage.

Every Moment Matters: Jhin gains 4% − 44% (based on level)「 (+ 0.4% per 1% critical strike chance) (+ 0.25% per 1% bonus attack speed) 」「 (+ 40% of his critical strike chance) (+ 25% of his bonus attack speed) 」 bonus Attack damage icon attack damage.

Critical strike icon Critical strikes grant 10% (+ 0.4% per 1% bonus attack speed) Movement speed icon bonus movement speed for 2 seconds, but deal only 50% (+ Infinity Edge item 18.75%) (+ The Thinking Manatee profileicon 18.75%) AD bonus physical damage.

 
Jhin.I18
"One, two, three, four, two, two, three, four."
Ability Details
Notes
  • Note that the above template shows Jhin as gaining bonus attack speed. This is a limitation of the template. In actuality, it's Jhin's base attack speed that increases by the specified amount each level and would be more correctly displayed as 0.625 – 0.944.
  • The penalty to Jhin's critical damage is multiplicative (200% × 0.75 rather than -50%) and stacks with other sources (+ Infinity Edge item 18.75%) (+ The Thinking Manatee profileicon 18.75%) ((100+100 × 1.25) × 0.75).
  • The 4th attack versus a structure is classified as a critical strike for effects such as Statikk Shiv item Statikk Shiv.
  • The attack damage multiplier doesn't stack with Dragon Slayer buff Dragon Slayer's.
  • Every Moment Matter's bonus AD will benefit from any amount of bonus attack speed, even in excess of an amount that would usually reach the attacks per second cap (2.5).
    • The maximum modifier without attack speed is 84%.
      • 44% base modifier at level 18.
      • 40% from critical strike chance on account of the 100% cap.
      • Attack speed slows will only affect Jhin's bonus attack damage from his passive and will ignore his attack speed as it is fixed.
  • Attack damage reductions apply before the multiplier causing them to be stronger against Jhin than advertised or versus other champions.


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Dancing Grenade
TARGET RANGE: 550
EFFECT RADIUS: 400
COST: 40 / 45 / 50 / 55 / 60 Mana
COOLDOWN: 7 / 6.5 / 6 / 5.5 / 5
Dancing Grenade

Active: Jhin launches a canister at the target enemy, dealing physical damage. Dancing Grenade bounces to up to three additional enemies beyond the first, with each kill it performs increasing its total damage by 35%.

Minimum Physical Damage:
45 / 70 / 95 / 120 / 145 (+ 45 / 52.5 / 60 / 67.5 / 75% AD) (+ 60% AP)
Maximum Damage:
110.72 / 172.23 / 233.74 / 295.25 / 356.75 (+ 110.72 / 129.17 / 147.62 / 166.08 / 184.53% AD) (+ 147.62% AP)
Ability Details
Notes
  • Dancing Grenade does not need to last hit minions in order to gain bonus damage on subsequent bounces. Any minions that die, from any means, after having been bounced from will still contribute bonus damage to any remaining bounces.
Jhin QVideo

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Deadly Flourish
TARGET RANGE: 3000
COST: 50 / 60 / 70 / 80 / 90 Mana
COOLDOWN: 14
Caught Out

Passive - Caught Out: Enemy champions damaged by Jhin, his allies, or inside a blooming Captive Audience Lotus Trap are marked for 4 seconds.

Deadly Flourish

Active: After 0.75 seconds, Jhin fires a shot in the target direction that deals physical damage to all enemies hit until colliding with an enemy Champion icon champion. Deals 75% damage against non-champions.

Physical Damage:
50 / 85 / 120 / 155 / 190 (+ 50% AD)
Non-Champion Damage:
37.5 / 63.75 / 90 / 116.25 / 142.5 (+ 37.5% AD)

Damaging a Caught Out champion Root icon roots them and grants Jhin Whisper Every Moment Matters' Movement speed icon bonus movement speed.

Root Duration:
0.75 / 1 / 1.25 / 1.5 / 1.75
Ability Details
Notes
  • The Caught Out mark only appears if Deadly Flourish can Root icon root the enemy, and will not if the ability's cooldown is longer than 4 seconds or isn't ranked up.
  • Applies Shunpo single target to enemy champions and Winter's Wrath area of effect to other units.
Jhin WVideo
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Captive Audience
TARGET RANGE: 750
COST: 30 / 35 / 40 / 45 / 50 Mana + 1 Charge
COOLDOWN: 2
RECHARGE: 28 / 27 / 26 / 25 / 24
Captive Audience

Passive - Beauty in Death: Jhin summons a blooming Lotus Trap under every enemy champion he kills.

Additionally, Jhin periodically stores a Lotus Trap, up to a maximum of 2 stored at once, which are unaffected by Beauty in Death.

Active: Jhin places a Lotus Trap at the target location which Noxious Trap stealths and arms after a brief delay and lasts for up to 2 minutes. The Lotus Trap blooms if an enemy walks over it, Sight icon revealing all enemies caught inside for 4 seconds.

Blooming Lotus Traps Slow icon slow all enemies inside for 35% for 2 seconds before detonating, dealing magic damage to all enemies caught in the explosion. Lotus Traps deal 65% damage against non-champions and champions recently hit by one.

Magic damage:
20 / 80 / 140 / 200 / 260 (+ 120% AD) (+ 100% AP)
Reduced magic damage:
13 / 52 / 91 / 130 / 169 (+ 78% AD) (+ 65% AP)
Ability Details
Notes
Jhin EVideo
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Curtain Call
EFFECT RADIUS: 3500
ANGLE: 60°
COST: 100 Mana
COOLDOWN: 120 / 105 / 90
Curtain Call

First Cast: Jhin begins Channeling iconchanneling, during which he has the ability to cancel or recast Curtain Call up to four times. Jhin cannot cancel the channeling or fire the first shot until after 1 second, and has 10 seconds in which to use all casts.

Curtain Call 2

Successive Casts: After 0.25 seconds, Jhin fires a round in the target direction that deals physical damage to all enemies hit, increased by 0% − 250% (based on target's missing health), until colliding with an enemy Champion icon champion, Sight icon revealing the traveled area for 0.5 seconds and all enemies hit for 2 seconds while also Slow icon slowing them by 80% for 0.5 seconds.

Minimum Non-Fourth Shot Damage:
50 / 125 / 200 (+ 20% AD)
Maximum Non-Fourth Shot Damage:
175 / 437.5 / 700 (+ 70% AD)
Curtain Call 3

The Curtain Call 3 final shot will Critical strike icon critically strike for 100% (+ Infinity Edge item 25%) (+ The Thinking Manatee profileicon 25%) bonus physical damage.

 
Jhin.R1
"Prepare... for your finale."
Ability Details
Notes
  • Applies Shunpo single target to enemy champions and Winter's Wrath area of effect to other units.
  • The opening sound effect and area of range are audible and visible to both teams.
  • There is 1 second preparation time on cast and 1 second static cooldown between each bullet.
  • Cooldown starts after 10 seconds or after firing all 4 shots. Leveling up the ability while channeling will change the final cooldown.
Jhin RVideo

Pets

Control type Autonomous
Target type Ward
Spell effects The Lotus Trap applies spell effects as an area of effect ability upon detonation.
Protection

The Lotus Trap deals 「 65% 」「 13 / 52 / 91 / 130 / 169 (+ 78% AD) (+ 65% AP) magic 」 damage to non-champions, as well as champions recently damaged by another Lotus Trap.

Abilities

Stealth Trap

The Lotus Trap Noxious Trap stealths and becomes untargetable after 2 seconds, remaining vulnerable to trap-disabling effects at all times.

Bloom

If an enemy walks over the Lotus Trap, it begins to bloom, Sight icon revealing all enemies on top of it for 4 seconds and winding down over 2 seconds, during which it Slow icon slows all enemies within by 35%, before exploding, dealing 20 / 80 / 140 / 200 / 260 (+ 120% AD) (+ 100% AP) magic damage to all enemies hit.

References