League of Legends Wiki

Want to contribute to this wiki?
Sign up for an account, and get started!
You can even turn off ads in your preferences.

Come join the LoL Wiki community Discord server!

READ MORE

League of Legends Wiki
m (grammar and some wording)
Tag: rte-source
No edit summary
(23 intermediate revisions by 13 users not shown)
Line 1: Line 1:
{{C-top}}{{Champion info|{{PAGENAME}}}}
+
{{Champion header|Jayce}}
  +
{{Champion tabview}}
 
  +
{{Champions}}
== Abilities ==
 
{{Ability|I
 
|name = Hextech Capacitor
 
|icon = Hextech Capacitor.png
 
|description = '''Jayce''' ignores [[unit collision]] and gains 40 bonus [[movement speed]] for {{fd|1.25}} seconds each time he casts {{ai|Transform: Mercury Hammer|Jayce}} or {{ai|Transform: Mercury Cannon|Jayce}}.
 
|targeting='''Hextech Capacitor''' is a [[buff|self-buff]] ability.
 
|additional=
 
|video=
 
}}
 
 
{{Ability frame|Q|
 
{{Ability info
 
|name = To The Skies!
 
|icon = To the Skies!.png
 
|description = {{sbc|Active:}} '''Jayce''' [[dash]]es to the target enemy and smashes his hammer to the ground, dealing physical damage to all enemies in the area and {{cctip|slow|slowing}} them for 2 seconds.
 
|leveling = {{lc|Physical Damage}} {{ap|30|70|110|150|190|230}} {{as|(+ 100% bonus AD)}}
 
{{lc|Slow}} {{ap|30|35|40|45|50|55%}}
 
|range = 600
 
|cooldown = {{ap|16|14|12|10|8|6}}
 
|cost = {{ap|40|45|50|55|60|65}}
 
|costtype = mana
 
}}
 
{{Ability info
 
|name = Shock Blast
 
|icon = Shock Blast.png
 
|description = {{sbc|Active:}} '''Jayce''' fires an orb of electricity that detonates upon hitting an enemy or reaching the end of its path, dealing physical damage to all enemies around them.
 
|description2 = If ''Shock Blast'' is fired through an {{ai|Acceleration Gate|Jayce}} its area of effect, range and damage are increased by 40%, and its speed by {{fd|30.34%}}.
 
|leveling = {{ft|{{lc|Physical Damage|nolist=}} {{ap|70|120|170|220|270|320}} {{as|(+ 120% bonus AD)}}|{{lc|{{ai|Acceleration Gate|Jayce|Accelerated}} Physical Damage|nolist=}} {{ap|98|168|238|308|378|448}} {{as|(+ 168% bonus AD)}}}}
 
|range = {{ap|{{tt|1050|Cast Range}}|{{tt|1470|Accelerate cast range}}}}
 
|speed = {{ap|{{tt|1450|Missile speed}}|{{tt|1890|Accelerate missile speed}}}}
 
|cooldown = 8
 
|cost = {{ap|55|60|65|70|75|80}}
 
|costtype = mana
 
}}
 
|{{Ability2
 
|targeting='''To The Skies!''' is a [[unit-targeted]] [[dash]].
 
'''Shock Blast''' is a [[skillshot|collision linear skillshot]].
 
|damagetype = Physical
 
|projectile = true
 
|name = {{ai|Shock Blast|Jayce}}
 
|spelleffects = aoe
 
|spelleffects-aoe = {{ai|To The Skies!|Jayce}} / {{ai|Shock Blast|Jayce}}
 
|onhiteffects =
 
|spellshield = Will block both {{ai|To The Skies!|Jayce}} and {{ai|Shock Blast|Jayce}}.
 
|additional =
 
# {{ai|To The Skies!|Jayce}}
 
#* ''To The Skies!'' does not follow the target's movements; if the target uses a movement ability or {{si|Flash}}, '''Jayce''' will still land at the target's original position.
 
#* ''To The Skies!'' will bring '''Jayce''' to a location linearly in front of his target.
 
# {{ai|Shock Blast|Jayce}}
 
#* ''Shock Blast'' briefly reveals [[Fog of War]] in the area where it explodes.
 
#* ''Shock Blast's'' range increase when used with {{ai|Acceleration Gate|Jayce}} is not affected by when the projectile actually passes through the gate; the boost simply re-targets the projectile to reach a location further along the same path of travel, but further away from '''Jayce's''' original position.
 
|video=Jayce QVideo
 
}}}}
 
 
{{Ability frame|W|
 
{{Ability info
 
|name = Lightning Field
 
|icon = Lightning Field.png
 
|description = {{sbc|Passive:}} '''Jayce''' restores {{as|mana}} each time he hits an enemy with a [[basic attack]] while in {{ai|Transform: Mercury Hammer|Jayce|Hammer Stance}}.
 
|description2 = {{sbc|Active:}} '''Jayce''' surrounds himself with an electric field for 4 seconds, dealing magic damage each second to all nearby enemies.
 
|leveling = {{lc|Mana Restored}} {{as|{{ap|6|8|10|12|14|16}} mana}}
 
|leveling2 = {{ft|{{lc|Magic Damage Per Second|nolist=}} {{ap|25|40|55|70|85|100}} {{as|(+ 25% AP)}}|{{lc|Total Magic Damage|nolist=}} {{ap|100|160|220|280|340|400}} {{as|(+ 100% AP)}}}}
 
|range = 285
 
|cooldown = 10
 
|cost = 40
 
|costtype = mana
 
}}
 
{{Ability info
 
|name = Hyper Charge
 
|icon = Hyper Charge.png
 
|description = {{sbc|Active:}} '''Jayce''' increases his {{as|attack speed to {{fd|2.5}}}} on his next 3 basic attacks within 4 seconds, with each one dealing modified damage.
 
|description2 = ''Hyper Charge'' resets '''Jayce's''' autoattack timer.
 
|leveling = {{lc|Damage Modifier}} {{ap|70|78|86|94|102|110%}}
 
|cooldown = {{ap|13|11.4|9.8|8.2|6.6|5}}
 
|cost = 40
 
|costtype = mana
 
}}
 
|{{Ability2
 
|targeting='''Lightning Field's''' ''Passive'' is a [[On-hit_effect#Non-Damaging|non-damaging]] [[on-hit effect]]. <br>'''Lightning Field's''' ''Active'' is a [[self-targeted]] [[area of effect#Point blank|point blank]] [[area of effect]] .
 
'''Hyper Charge''' is a [[self-targeted]] [[buff]].
 
|damagetype = magic
 
|spelleffects = aoe, false
 
|spelleffects-aoe = {{ai|Lightning Field|Jayce}}
 
|spelleffects-false = {{ai|Hyper Charge|Jayce}}
 
|onhiteffects =
 
|spellshield = will not block {{ai|Lightning Field|Jayce}} or {{ai|Hyper Charge|Jayce}}.
 
|additional =
 
# {{ai|Lightning Field|Jayce}}
 
#* ''Lightning Field'' has no [[Channel#Casting_Times|cast time]] and does not interrupt '''Jayce's''' previous orders.
 
# {{ai|Hyper Charge|Jayce}}
 
#* ''Hyper Charge'' has no [[Channel#Casting_Times|cast time]] and does not interrupt '''Jayce's''' previous orders.
 
#* ''Hyper Charge'' goes on cooldown after the third shot or the duration ends, and not [[Spell_effects#On-Cast_Effects|on-cast]].
 
#** The buff lasts for 4 seconds, regardless of how many attacks were used.
 
#** The buff will persist even if Jayce switches into {{ai|Transform: Mercury Hammer|Jayce|Hammer Stance}}.
 
#* ''Hyper Charge'' combined with sources of [[attack speed]] [[Attack_speed#Reducing_attack_speed|reduction]], such as {{cai|Wither|Nasus}}, may not allow '''Jayce''' to achieve maximum attack speed.
 
#* The enhanced attacks can [[critical strike|critically strike]] and will stack with critical strike damage multiplicatively (''i.e. at rank 5 a critical strike with no modifiers and ''Hyper Charge'' active will deal 110%{{times}}2 = 220% damage'').
 
|video=Jayce WVideo
 
}}}}
 
 
{{Ability frame|E|
 
{{Ability info
 
|name = Thundering Blow
 
|icon = Thundering Blow.png
 
|description = {{sbc|Active:}} '''Jayce''' swings his hammer at the target enemy, {{cctip|airborne|knocking them back}} and dealing magic damage to them. This damage is capped against [[monsters]].
 
|leveling = {{ft|{{lc|Magic Damage|nolist=}} {{as|{{ap|8|10.4|12.8|15.2|17.6|20%}} of target's maximum health}} {{as|(+ 100% bonus AD)}}|{{lc|Maximum Monster Damage|nolist=}} {{ap|200|300|400|500|600|700}}}}
 
|range = 240
 
|cooldown = {{ap|15|14|13|12|11|10}}
 
|cost = {{ap|40|50|60|70|80|90}}
 
|costtype = mana
 
}}
 
{{Ability info
 
|name = Acceleration Gate
 
|icon = Acceleration Gate.png
 
|description = {{sbc|Active:}} '''Jayce''' deploys an ''Acceleration Gate'' for 4 seconds, granting all allies who pass through it, including himself, bonus movement speed that decays over 3 seconds.
 
|leveling = {{lc|Bonus Movement Speed}} {{ap|30|35|40|45|50|55%}}
 
|range = 650
 
|cooldown = 16
 
|cost = 50
 
|costtype = mana
 
}}
 
|{{Ability2
 
|targeting='''Thundering Blow''' is a [[unit-targeted]] [[knockback]].
 
'''Acceleration Gate''' is a [[area of effect##Line|linear area of effect]] ability.
 
|damagetype = magic
 
|spelleffects = single, false
 
|spelleffects-single = {{ai|Thundering Blow|Jayce}}
 
|spelleffects-false = {{ai|Acceleration Gate|Jayce}}
 
|onhiteffects =
 
|spellshield = will block {{ai|Thundering Blow|Jayce}}.
 
|additional =
 
# {{ai|Thundering Blow|Jayce}}
 
#* Similarly with {{cai|Headbutt|Alistar}}, the target is "suppressed" for the duration it would take to travel the entire distance of the knock-back, if the target is knocked back near a wall or structure and cannot travel the whole distance.
 
# {{ai|Acceleration Gate|Jayce}}
 
#* ''Acceleration Gate'' has no [[Channel#Casting_Times|cast time]] and does not interrupt '''Jayce's''' previous orders.
 
#* ''Acceleration Gate'' does not increase the [[movement speed]] of pets or [[minion|minions]].
 
#* ''Acceleration Gate'' reveals [[Fog of War]] in the area where the gate generators are.
 
|video=Jayce EVideo
 
}}}}
 
 
{{Ability frame|R|
 
{{Ability info
 
|name = Transform: Mercury Cannon
 
|icon = Mercury Cannon.png
 
|description = {{sbc|Active:}} '''Jayce''' transforms the {{ai|Transform: Mercury Hammer|Jayce|Mercury Hammer}} into the ''Mercury Cannon'', gaining new abilities, ranged attacks, and causing his next basic attack to reduce {{as|his target's armor}} and {{as|magic resistance}} by {{pp|4|10|15|20|25|1|6|11|16}}% for 5 seconds.
 
|cooldown = 6
 
|range = 500
 
}}
 
{{Ability info
 
|name = Transform: Mercury Hammer
 
|icon = Mercury Hammer.png
 
|description = {{sbc|Active:}} '''Jayce''' transforms the {{ai|Transform: Mercury Cannon|Jayce|Mercury Cannon}} into the ''Mercury Hammer'', gaining new abilities, melee attacks, {{pp|4|5|15|25|35|1|6|11|16}} {{as|bonus armor}} and {{as|magic resistance}}, and causing his next basic attack to deal {{pp|4|20|60|100|140|1|6|11|16}} {{as|(+ 40% AP)}} bonus magic damage.
 
|description2 = '''Jayce''' begins the game with one point into ''Transform: Mercury Cannon / Transform: Mercury Hammer'', but cannot rank it up. Instead, each of his basic [[abilities]] have 6 ranks.
 
|cooldown = 6
 
}}
 
|{{Ability2
 
|targeting='''Transform''' is a [[Toggle#Ability_types|toggled]] [[Shapeshifter|shapeshift]] ability.
 
|damagetype = magic
 
|spelleffects =
 
|onhiteffects = If the attack is {{ai|Aegis Protection|Pantheon|blocked}}, {{ai|Counter Strike|Jax|dodged}}, {{ai|Riposte|Fiora|parried}} or [[blind|misses]] the buff will not be expended.
 
** {{ai|Transform: Mercury Cannon|Jayce}} defense reduction [[on-hit effect|on-hit]] does not affect [[turret]]s or other structures.
 
** {{ai|Transform: Mercury Hammer|Jayce}} bonus damage [[on-hit effect|on-hit]] can affect [[turret]]s and other structures.
 
|spellshield =
 
|additional =
 
* ''Transform'' has no [[Channel#Casting_Times|cast time]] and does not interrupt '''Jayce's''' previous orders
 
* ''Transform'' does not count as a spell cast for the purposes of items such as {{ii|Tear of the Goddess}} and {{ii|Sheen}} and abilities such as {{ai|Force Pulse|Kassadin}}.
 
* Both of the autoattack modifying buffs from ''Transform'' have no set duration and will not expire until '''Jayce''' lands an autoattack.
 
** However, the buffs will not persist if ''Transform'' is used again; for example, ''Hammer Stance's'' bonus magic damage buff will be removed if Jayce switches into Cannon Stance.
 
|video=Jayce RVideo
 
}}}}
 
 
== References ==
 
{{Reflist}}
 
{{C-bot}}
 
   
 
[[cs:Jayce]]
 
[[cs:Jayce]]
Line 181: Line 9:
 
[[pl:Jayce]]
 
[[pl:Jayce]]
 
[[pt-br:Jayce]]
 
[[pt-br:Jayce]]
[[ru:Jayce]]
+
[[ru:Джейс]]
 
[[zh:杰斯]]
 
[[zh:杰斯]]
[[Category:Released champion]]
 
[[Category:2012 release]]
 
 
[[Category:Season Two release]]
 
[[Category:Season Two release]]
 
[[Category:Dash champion]]
 
[[Category:Haste champion]]
 
[[Category:Knockback champion]]
 
[[Category:Knockback champion]]
[[Category:Fighter champion]]
 
[[Category:Marksman champion]]
 
[[Category:Melee champion]]
 
 
[[Category:Mana Heal champion]]
 
[[Category:Mana Heal champion]]
 
[[Category:Shapeshifter champion]]
 
[[Category:Slow champion]]
 
[[Category:Slow champion]]
[[Category:Shapeshifter champion]]
+
[[Category:Human]]
[[Category:Ranged champion]]
 
[[Category:6300 IP champion]]
 
[[Category:975 RP champion]]
 

Revision as of 14:50, 29 December 2019

Jayce OriginalCentered
Jayce OriginalSquare
Jayce
the Defender of Tomorrow
Role(s):
Mage icon Artillery
Secondary attributes:
Mana resource Mana | Melee role Melee | Rune shard Adaptive Force Physical
Price:
BE icon 4800 | RP icon 880
Release Date:
2012-07-07 [1]
Last Changed:
V14.4

Template:Champion tabview