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League of Legends Wiki
Tag: sourceedit
Tag: sourceedit
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|name = Transform: Mercury Cannon
 
|name = Transform: Mercury Cannon
 
|icon = Mercury Cannon.jpg
 
|icon = Mercury Cannon.jpg
|description = {{sbc|Active:}} '''Jayce''' transforms the {{ai|Transform: Mercury Hammer|Jayce|Mercury Hammer}} into the ''Mercury Cannon'', gaining new abilities and ranged attacks, and causes his next basic attack to reduce {{as|his target's armor}} and {{as|magic resistance}} by {{pp|4|10|15|20|25|1|6|11|16}}% for 5 seconds.
+
|description = {{sbc|Active:}} '''Jayce''' transforms the {{ai|Transform: Mercury Hammer|Jayce|Mercury Hammer}} into the ''Mercury Cannon'', gaining new abilities and ranged attacks, and causing his next basic attack to reduce {{as|his target's armor}} and {{as|magic resistance}} by {{pp|4|10|15|20|25|1|6|11|16}}% for 5 seconds.
 
|cooldown = 6
 
|cooldown = 6
 
|range = 500
 
|range = 500

Revision as of 15:31, 30 July 2015

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Abilities

Jayce's ultimate cannot be ranked up. Instead, all of his basic abilities have 6 ranks.

Hextech Capacitor

Jayce ignores unit collision gains 40 bonus movement speed for 1.25 seconds each time he casts Transform: Mercury Hammer Transform: Mercury Hammer or Transform: Mercury Cannon Transform: Mercury Cannon.

Info
  • No additional details.

To The Skies!

Active: Jayce dashes to the target enemy and smashes the ground below him, dealing physical damage to all enemies in the area and Template:Cctip them for 2 seconds.

  • Physical Damage: 30 / 70 / 110 / 150 / 190 / 230 (+ 100% bonus AD)
  • Slow: 30 / 35 / 40 / 45 / 50 / 55%

Shock Blast

Active: Jayce fires an orb of electricity that detonates upon hitting an enemy or reaching the end of its path, dealing physical damage to all enemies around it.

「 Physical Damage: 70 / 120 / 170 / 220 / 270 / 320 (+ 120% bonus AD) 」「 Accelerated Accelerated Physical Damage: 98 / 168 / 238 / 308 / 378 / 448 (+ 168% bonus AD) 」

If Shock Blast is fired through an Acceleration Gate Acceleration Gate its area of effect, speed, range and damage are increased by 40%.

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Lightning Field

Passive: Jayce restores mana each time he hits an enemy with a basic attack while in Hammer Stance Hammer Stance.

  • Mana Restored: 6 / 8 / 10 / 12 / 14 / 16 mana

Active: Jayce surrounds himself with an electric field for 4 seconds, dealing magic damage each second to all nearby enemies

「 Magic Damage Per Second: 25 / 40 / 55 / 70 / 85 / 100 (+ 25% AP) 」「 Total Magic Damage: 100 / 160 / 220 / 280 / 340 / 400 (+ 100% AP) 」

Hyper Charge

Active: Jayce's increases his attack speed to 2.5 on his next 3 basic attacks within 4 seconds, with each one dealing modified damage.

  • Damage Modifier: 70 / 78 / 86 / 94 / 102 / 110%

Hyper Charge resets Jayce's autoattack timer.

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Thundering Blow

Active: Jayce swings his hammer at the target enemy, Template:Cctip and dealing them magic damage, capped against monsters.

  • 「 Magic Damage: 8 / 10.4 / 12.8 / 15.2 / 17.6 / 20% of target's maximum health (+ 100% bonus AD) 」「 Maximum Monster Damage: 200 / 300 / 400 / 500 / 600 / 700 」

Acceleration Gate

Active: Jayce deploys an Acceleration Gate for 4 seconds, granting all allies who pass through it, including himself, bonus movement speed that decays over 3 seconds.

  • Bonus Movement Speed: 30 / 35 / 40 / 45 / 50 / 55%

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Transform: Mercury Cannon

Active: Jayce transforms the Mercury Hammer Mercury Hammer into the Mercury Cannon, gaining new abilities and ranged attacks, and causing his next basic attack to reduce his target's armor and magic resistance by Error: Parameter '3' is not accepted.% for 5 seconds.

Transform: Mercury Hammer

Active: Jayce transforms the Mercury Cannon Mercury Cannon into the Mercury Hammer, gaining new abilities, melee attacks, and Error: Parameter '3' is not accepted. bonus armor and magic resistance, also causing his next basic attack to deal Error: Parameter '3' is not accepted. (+ 40% AP) bonus magic damage.

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References

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