Image
Jayce
Jayce is a champion in Wild Rift.[1]
Abilities[]
- If the target becomes untargetable, dies, or is too far away or no longer in sight during the cast time, this ability will cancel but does not go on cooldown nor pay its cost (if applicable).
- Transformations do not count as ability activations for the purposes of on-cast effects such as Spellblade and triggering .
- The resistance reduction does not apply to structures.
- Both Transform on-hit effects have no set duration and will only be consumed when Jayce either lands a basic attack or switches stances.
- The enhanced attack will not be consumed if it is parried ( dodge, block, blind, and ).
- The empowered attack will not trigger against structures nor wards.
Patch history[]
- For the expanded patch notes, see here.
- Base damage reduced from 70 / 163.33333333333 / 256.66666666667 / 350 to 65 / 151.66666666667 / 238.33333333333 / 325.
- Stats
- Base mana increased from 345 to 420.
- Armor growth increased from 4.3 to 5.
- Health growth increased from 112 to 120.
- Bonus movement speed duration increased from 3 seconds at all ranks to 2.5 / 3 / 3.5 / 4 / 4.5.
- Editor's Note: This change does not appear to have been applied.
- Slightly increased combo cast period.
- Bugfix: Fixed an issue where the ability displays as Acceleration Gate when it is cast immediately after and incurs cooldown.
- Stats
- Base attack damage increased from 54 to 58.
- Health growth increased from 104 to 112.
- Base damage increased from 60 / 110 / 160 / 210 / 260 to 70 / 120 / 170 / 220 / 270.
- AD ratio increased from 130% bonus AD to 140%.
- Damage against monsters reduced from 100% to 50%.
- AD ratio increased from 130% bonus AD to 140%.
- Damage against monsters reduced from 100% to 50%.
- Stats
- Base attack damage increased from 52 to 54.
- Damage against monsters reduced from 100% to 70%.
- Base damage increased from 8 / 11 / 14 / 17 / 20% target's maximum health to 10 / 12.5 / 15 / 17.5 / 20%.
- Maximum damage against monsters reduced from 200 / 325 / 450 / 575 / 700 to 150 / 275 / 400 / 525 / 650.
- New effect: Bonus resistances now have 9% bonus AD ratio.
- Stats
- Base movement speed increased from 335 to 345.
- New effect: Shock Blast can now be recast to cast when available. Acceleration Gate will place in front.
- Cooldown reduced from 6 seconds to 5.
/
- Stats
- Base mana regeneration increased from 9 to 12.
- Cooldown reduced from 16 seconds to 14.
- Cooldown reduced from 16 seconds to 14.
- Bonus AD ratio increased from 120% bonus AD to 130%.
- Bonus AD ratio increased from 120% bonus AD to 130%.
- Bug Fix: Melee attacks no longer have a 0.0006% chance to critically strike.
- Stats
- Base attack damage reduced from 58 to 52.
- Bonus movement speed reduced from 40 to 30.
- bonus damage reduced from 50% to 40%.
- Stats
- Attack damage growth increased from 3.6 to 4.55.
- Base armor increased from 35 to 40.
- Base damage increased from 60 / 105 / 150 / 195 / 240 to 60 / 110 / 160 / 210 / 260.
- Effect radius increased from 225 to 250.
- Base damage increased from 70 / 135 / 200 / 265 / 330 to 70 / 140 / 210 / 280 / 350.
- bonus damage increased from 40% to 50%.
- Mana restored increased from 6 / 9 / 12 / 15 / 18 to 8 / 11 / 14 / 17 / 20.
- V2.5a - Added
- Released November 9, 2021 (0:01 UTC).