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Abilities

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Hextech Capacitor
Hextech Capacitor

Innate: Each time Jayce switches between Transform Mercury Hammer Hammer Stance and Transform Mercury Cannon Cannon Stance he is Ghost ghosted and gains Movement speed icon 40 bonus movement speed for 1.25 seconds.

Info
Notes
  • No additional details.

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To the Skies!
TARGET RANGE: Range center 600
CAST TIME: none
COST: 40 Mana
COOLDOWN: 16 / 14 / 12 / 10 / 8 / 6
To the Skies!

Active: Jayce Dash leaps to the target enemy's location and smashes his hammer on the ground, dealing Attack damage physical damage to all enemies in the area and Slow icon slowing them for 2 seconds.

Physical Damage:
55 / 95 / 135 / 175 / 215 / 255 (+ 120% bonus AD)
Slow:
30 / 35 / 40 / 45 / 50 / 55%

Info
Notes
  • To The Skies! will always direct Jayce linearly to his target's location.

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Lightning Field
EFFECT RADIUS: 285
CAST TIME: none
COST: 40 Mana
COOLDOWN: 10
Lightning Field

Passive: Jayce restores Mana icon mana each time he hits an enemy with a basic attack.

Mana Restored:
6 / 8 / 10 / 12 / 14 / 16

Active: Jayce surrounds himself with an electric field for 4 seconds, dealing Magic damage magic damage each second to all nearby enemies.

Magic Damage Per Second:
25 / 40 / 55 / 70 / 85 / 100 (+ 25% AP)
Total Magic Damage:
100 / 160 / 220 / 280 / 340 / 400 (+ 100% AP)

Info
Notes

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Thundering Blow
TARGET RANGE: Range model 240
CAST TIME: 0.25
COST: 55 Mana
COOLDOWN: 20 / 18 / 16 / 14 / 12 / 10
Thundering Blow

Active: Jayce swings his hammer at the target enemy, dealing magic damage, capped against Monster icon monsters, while also marking a location 500 units away from him in the direction of the target, Airborne icon pulling them to it.

Magic Damage:
8 / 10.4 / 12.8 / 15.2 / 17.6 / 20% of target's maximum health (+ 100% bonus AD)
Maximum Monster Damage:
200 / 300 / 400 / 500 / 600 / 700

Info
Notes
  • No additional notes.

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Transform Mercury Cannon
CAST TIME: none
COOLDOWN: 6
Transform Mercury Cannon

Active: Jayce transforms the Transform Mercury Hammer Mercury Hammer into the Mercury Cannon, gaining access to its abilities, having Ranged role ranged attacks with 500 Range icon range, and causing his next basic attack to reduce his target's Armor penetration icon armor and Magic penetration icon magic resistance by 10 / 15 / 20 / 25% (based on level) for 5 seconds.

Jayce begins the game with Transform but cannot increase its rank. Instead, his basic abilities each have 6 ranks.

Info
Notes
  • Transformations do not count as ability activations for the purposes of on-cast effects such as Spellblade, charging Spellbinder item Spellbinder, and stacking Force Pulse Force Pulse.
  • The resistance reduction does not apply to structures.
  • Both Transform on-hit effects have no set duration and will only be consumed when Jayce either lands a basic attack or switches stances.
  • The enhanced attack will not be consumed if it is parried (Counter Strike dodge, Spirit's Refuge block, Blind icon blind, and Riposte Riposte).
  • Transform's on-hit effects will not proc on wards.

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Hextech Capacitor
Hextech Capacitor 2

Innate: Each time Jayce switches between Transform Mercury Hammer Hammer Stance and Transform Mercury Cannon Cannon Stance he is Ghost ghosted and gains Movement speed icon 40 bonus movement speed for 1.25 seconds.

Info
Notes
  • No additional details.

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Shock Blast
TARGET RANGE: 1050 / 1470
SPEED: 1450 / 1890
CAST TIME: 0.15
COST: 55 / 60 / 65 / 70 / 75 / 80 Mana
COOLDOWN: 8
Shock Blast

Active: Jayce fires an orb of electricity that detonates upon hitting an enemy or reaching the end of its path, dealing physical damage to all enemies around them and briefly granting Sight icon sight of the area.

Physical Damage:
55 / 110 / 165 / 220 / 275 / 330 (+ 120% bonus AD)
Acceleration Gate Accelerated Damage:
77 / 154 / 231 / 308 / 385 / 462 (+ 168% bonus AD)

If Shock Blast is fired through Acceleration Gate Acceleration Gate its area of effect, range and damage are increased by 40%, and its speed by 30.34%.

Info
Notes
  • No additional notes.

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Hyper Charge
CAST TIME: none
COST: 40 Mana
COOLDOWN: 13 / 11.4 / 9.8 / 8.2 / 6.6 / 5
Hyper Charge

Active: Jayce gains Attack speed icon 300% bonus attack speed on his next 3 basic attacks within 4 seconds, with each one dealing modified damage.

Damage Modifier:
70 / 78 / 86 / 94 / 102 / 110%

Hyper Charge Bladework resets Jayce's basic attack timer, and the modified damage is affected by Critical strike icon critical strikes.

Info
Notes

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Acceleration Gate
TARGET RANGE: 650
CAST TIME: none
COST: 50 Mana
COOLDOWN: 16
Acceleration Gate

Active: Jayce deploys an energy gate for 4 seconds, briefly granting Sight icon sight of the area and granting all allied Champion icon champions who pass through it, including himself, Movement speed icon bonus movement speed that decays over 3 seconds.

Bonus Movement Speed:
30 / 35 / 40 / 45 / 50 / 55%

Info
Notes
  • No additional information.

Edit
Transform Mercury Hammer
CAST TIME: none
COOLDOWN: 6
Transform Mercury Hammer

Active: Jayce transforms the Transform Mercury Cannon Mercury Cannon into the Mercury Hammer, gaining new abilities, becoming Melee role melee with Range icon 125 range, gaining 5 / 15 / 25 / 35 (based on level) Armor icon bonus armor and Magic resistance icon bonus magic resistance, and causing his next basic attack to deal 25 / 65 / 105 / 145 (based on level) (+ 25% bonus AD) bonus magic damage.

Jayce begins the game with Transform but cannot increase its rank. Instead, his basic abilities each have 6 ranks.

Info
Notes
  • Transformations do not count as ability activations for the purposes of on-cast effects such as Spellblade, charging Spellbinder item Spellbinder, and stacking Force Pulse Force Pulse.
  • The enhanced attack will not be consumed if it is parried (Counter Strike dodge, Spirit's Refuge block, Blind icon blind, and Riposte Riposte).
  • The Mercury Hammer's bonus damage can affect structures.
  • Both Transform on-hit effects have no set duration and will only be consumed when Jayce either lands a basic attack or switches stances.
  • Transform's on-hit effects will not proc on wards.

References

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