"I thought maybe you could love me like you used to. Even though I'm... different. But you changed too. So, here's to the new us."
In Dev Update - Champs, Lore & More, Laura 'poisonpixxi' DeYoung, Head of IP Creative for Riot Games, elaborated on their new approach to narrative cohesiveness by ironing out any inconsistencies that have sprung up over the years.
This article contains information that conflicts with this new narrative and will most likely be changed/moved in the following year(s).
Surrounded around the Shuriman Continent are several clans of Brackern, including clans in the Shuriman desert.
Dormun[]
Dormun 1
Dormun 2
A depiction of a Mwatis
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The Dormun are gigantic, slow-moving creatures protected with large chitinous plates covering their body. In the harsh conditions of Shurima they have evolved to survive the perpetual drought by utilizing an unknown sense to locate hidden reservoirs of water. Incidentally, certain nomadic tribes have built themselves a permanent home upon the backs of these beasts where they clean the creature and hunt any airborne pests who venture near.
Eka'Sul[]
Desert goats that travel in herds.
Mwatis[]
Mwatis are goatlike creatures with large plated casques on their heads. Mwati wool and plate are prised for felting and insulation.
Kmiros[]
Gigantic scarabs that roam in swarms, looking for unfortunate travelers to feed on. They seem to be common prey for Rammus.
Beside the Xer'Sai, other creatures from the Void, referred to as 'outerbeasts', can be found in the desert.
Xer'Sai: Creatures from the Void that plague the southern deserts. They are the size of big dogs on average, but can be smaller or much bigger. Rek'Sai, as the queen, is by far the largest and most dangerous of her species. Xer'sai burst from their small burrows and ravage anything nearby, to the detriment of desert caravans. Once dead, the Xer'sai decompose at an abnormally rapid rate and become inedible.
Ralsiji[]
A Ralsiji
A Shuriman Camel 1
A Shuriman Camel 2
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Large and aggressive minotaur-like creatures. They are humpbacked quadrupeds with long limbs and thick horns.
Shuriman Camel[]
A breed of camels native to the deserts of Shurima and are used by caravans as well as common folk as primary mode of transportation. Despite being well-suited for lengthy travels in the desert landscape, they are still prey to a many predator such as the Xer'Sai.
Sandswimmers[]
Sandswimmers are massive quadrupedal creatures that traverse the Shuriman desert in cyclical patterns. They got their name due to their preferred method of travel. Their narrow bodies and webbed feet are perfectly design for swimming under the sand. They feed on bugs and other small creatures most desert beasts ignore. Scavengers will often memorize the predictable paths these creatures take, and jump onto their backs to ride as far as they wish.
Skallashi[]
Skallashi
Skallashi in The Great Sai
Skallashi at The Zoantha Cascade
Skallashi near The Sun Disc
Skallashi in Nashramae
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The Skallashi are large quadrupedal herbivores. These hardy beasts of burden are common across Shurima, ideally suited to the harsh desert environment. Their key body feature is their long legs. Notoriously bad-tempered, they are nevertheless treated with great reverence. Their brown hides are often painted with sacred symbols of protection, and their horns hung with totems and charms. While these creatures are mostly used for travel and carrying heavy loads, on some larger skallashi people are able to built miniature rooms for more comfortable travel. To own one is often considered a sign of considerable prosperity.
Jayce is a brilliant inventor who has pledged his life to the defense of Piltover and its unyielding pursuit of progress. With his transforming hextech hammer in hand, Jayce uses his strength, courage, and considerable intelligence to protect his hometown. While revered throughout the city as a hero, he hasn't taken well to the attention it brings. Still, Jayce's heart is in the right place, and even those who envy his natural skills are grateful for his protection in the City of Progress.
"Picking a fight with me is the dumbest thing you've done today - and that's saying a lot."— Jayce
Jayce is a tall, muscular, and tanned man. He has blue (sometimes depicted as violet) eyes and styled dark hair. Jayce can be seen wearing typical Piltovan clothing, most often his signature leather coat with gear and cog elements on it.
Personality[]
(TBA)
Abilities[]
Inventor: A brilliant mind, Jayce is able to invent numerous contraptions, especially those made to utilize hextech gemstones. As the person who perfected hextech, he is one of the leading scientists in hextech innovations.
Mercury Hammer / Mercury Cannon: Transforming weapon created by Jayce in order to assault Viktor's laboratory and retrieve the hextech crystal he stole. It can transform into a powered greathammer that has the hammer's head and pommel enhanced so that its ability to deal heavy blows is intensified—or it can transform into a blaster that can shoot lightning orbs. It can also emit an electrical field that surrounds Jayce and knocks back and electrocutes nearby enemies.
Viktor and Jayce were previously friends, and are now unfortunately enemies. They disagree over many topics relating to ethics in science, most pertaining to free will.
Ekko is a teen inventor who lives in Zaun, a city where being handy with technology is the best path to a better future. His greatest invention is the Z-Drive: a device which allows him to rewind his own timeline—and redo the last few seconds of his past. Ekko uses the Z-Drive to fix everything in his life: small mistakes, life-changing ones, and everything in between. But messing with time can have some major consequences for Ekko, his friends, his family, and his world... In this prequel to Conv/rgence, Ekko imagines a timeline without do-overs, where he must give up the extra chances time travel has offered him. But it's harder than he thinks to let time flow on without getting involved...
Ekko is a teen inventor who lives in Zaun, a city where being handy with technology is the best path to a better future. His greatest invention is the Z-Drive: a device which allows him to rewind his own timeline—and redo the last few seconds of his past. Ekko uses the Z-Drive to fix everything in his life: small mistakes, life-changing ones, and everything in between. But messing with time can have some major consequences for Ekko, his friends, his family, and his world... In this prequel to Conv/rgence, Ekko imagines a timeline without do-overs, where he must give up the extra chances time travel has offered him. But it's harder than he thinks to let time flow on without getting involved...
Any fool could have predicted that Viktor would strike back at some point. If one weren't a fool, one might predict the exact date and time of an attempted counterattack.
The Council Archives. You'd heard stories at the Academy, of course, but words could not describe the breathtaking magnitude of its contents. The entire history of your city: its glorious achievements, its sinister secrets, painstakingly documented, waiting to be read.
Ekko is a teen inventor who lives in Zaun, a city where being handy with technology is the best path to a better future. His greatest invention is the Z-Drive: a device which allows him to rewind his own timeline—and redo the last few seconds of his past. Ekko uses the Z-Drive to fix everything in his life: small mistakes, life-changing ones, and everything in between. But messing with time can have some major consequences for Ekko, his friends, his family, and his world... In this prequel to Conv/rgence, Ekko imagines a timeline without do-overs, where he must give up the extra chances time travel has offered him. But it's harder than he thinks to let time flow on without getting involved...
Ekko is a teen inventor who lives in Zaun, a city where being handy with technology is the best path to a better future. His greatest invention is the Z-Drive: a device which allows him to rewind his own timeline—and redo the last few seconds of his past. Ekko uses the Z-Drive to fix everything in his life: small mistakes, life-changing ones, and everything in between. But messing with time can have some major consequences for Ekko, his friends, his family, and his world... In this prequel to Conv/rgence, Ekko imagines a timeline without do-overs, where he must give up the extra chances time travel has offered him. But it's harder than he thinks to let time flow on without getting involved...
Rewind the Past, Control the Future - Explore and traverse through the spectacular city of Zaun as Ekko, a young inventor with an ingenious device to manipulate time, in this story-driven action platformer. Play as a young Ekko and realize the full potential of one of League’s fan-favorite Champions.
Since its inception, Worlds has grown and evolved. Each unbelievable play and phenomenal match created moments and memories that will never be forgotten. In these iconic moments, players and teams reached for something incredible within themselves and brought it to life on the Summoner’s Rift...
As the 2013 League of Legends World Championship final draws near, we showcase the biggest heroes in esports from around the world. Many teams fell by the wayside in epic battles, and now only two remain: Korea's SK Telecom T1 and China's Royal Club. Who will rise?
Depending on writer, Jayce's lore varies in its depiction of Viktor from a counter-cultural figure who acts as Jayce's personal foil to a Saturday morning cartoon villain. Instances of the latter usually get retconned in response to feedback.
House Giopara runs the The Forge Of Tomorrow that makes hammers and other tools; tools that were popularized by Piltovians and were said to be contributory in the construction of Piltover.
In the old lore:
Jayce founded The Resistance to counteract Viktor and his Glorious Evolution after their clash over the arcane crystal.