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==Abilities== |
==Abilities== |
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{{Abilities |
{{Abilities |
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− | |ver = v1.0.0. |
+ | |ver = v1.0.0.130 |
|innatename = Martial Cadence |
|innatename = Martial Cadence |
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− | |innateinfo = '''(Innate):''' Jarvan IV's first attack on a target deals 8% of their current health as bonus |
+ | |innateinfo = '''(Innate):''' Jarvan IV's first attack on a target deals {{pp|3|6|8|10|1|7|13}} % of their current health as bonus physical damage. This caps at 400 damage. This effect cannot occur on the same target for 6 seconds. |
|firstname = Dragon Strike |
|firstname = Dragon Strike |
Revision as of 04:29, 29 November 2011
Template:C-top2
{{{1}}} is a champion in League of Legends.[2]Template:ChampCostJarvan IV, the Exemplar of Demacia is a champion in League of Legends.[3]
Abilities
Patch v1.0.0.130 | ||
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Martial Cadence |
(Innate): Jarvan IV's first attack on a target deals Error: Parameter '3' is not accepted. % of their current health as bonus physical damage. This caps at 400 damage. This effect cannot occur on the same target for 6 seconds.
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Ability | Description | Leveling up |
Dragon Strike |
(Active): Jarvan IV extends his lance, dealing physical damage and lowering the Armor of all enemies in its path for 3 seconds. Additionally, if it encounters his Demacian Standard, it will pull Jarvan to it, knocking up enemies in his path.
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Cost: 45 / 50 / 55 / 60 / 65 mana Cooldown: 10 / 9 / 8 / 7 / 6 seconds Physical Damage: 70 / 115 / 160 / 205 / 250 (+1.1 per bonus attack damage) Armor Reduction: 10 / 14 / 18 / 22 / 26 % |
Golden Aegis |
(Active): Jarvan IV forges a shield for 5 seconds, which slows surrounding enemies for 2 seconds upon activation. The shield has more health for every enemy champion nearby when activating.
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Cooldown: 20 / 18 / 16 / 14 / 12 seconds Shield Strength: 50 / 90 / 130 / 170 / 210 Extra Shield Strength: 20 / 25 / 30 / 35 / 40 per nearby enemy champion Slow: 15 / 20 / 25 / 30 / 35 % |
Demacian Standard |
(Passive): Permanently grants Jarvan IV bonus attack speed and armor. | Attack Speed: 10 / 13 / 16 / 19 / 22% Armor: 10 / 13 / 16 / 19 / 22 |
(Active): Jarvan IV throws a Demacian flag to a nearby area, dealing magic damage to enemies in the area. The flag will stay on the location for 8 seconds granting armor and attack speed to all nearby allies as an aura.
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Magic Damage: 60 / 105 / 150 / 195 / 240 (+0.8 per ability power) Attack Speed Aura: 10 / 13 / 16 / 19 / 22% Armor Aura: 10 / 13 / 16 / 19 / 22 | |
Cataclysm |
(Active): Jarvan IV heroically leaps to an enemy champion, dealing physical damage and creating a circle of impassable terrain around them for a 3.5 second duration. Jarvan IV can destroy the impassable terrain by activating this again.
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Cost: 100 / 125 / 150 mana Cooldown: 120 / 105 / 90 seconds Physical Damage: 200 / 325 / 450 (+1.5 per bonus attack damage) |
Notes
- Jarvan IV is immune to disabling effects during the flag-pulling and the animation.
- You can target Jarvan IV's with the summoner spell .
- If Jarvan IV dies while in the air during his animation, his ability will go on cooldown, but the damage will not be dealt and the ring will not appear.
- If Jarvan IV cast on when you have a few seconds before it disappears, you will teleport to a stealthed ward.
References
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