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Jarvan IV OriginalCentered.jpg
Jarvan IV
UniverseUniverse
League of LegendsLeague of Legends
Teamfight TacticsTeamfight Tactics
Legends of RuneterraLegends of Runeterra
Wild RiftWild Rift

Abilities

Edit
Martial Cadence
TARGET IMMUNITY: 6
Martial Cadence.png

Innate: Jarvan IV's basic attacks deal 6% of the target's Health icon.png current health physical damage, with a minimum threshold of 20 and capped at 400 against non-champions.

This effect cannot occur on the same target more than once every few seconds.

Info
Notes

Edit
Dragon Strike
TARGET RANGE: 770
COLLISION RADIUS: 90
CAST TIME: 0.4
COST: 45 / 50 / 55 / 60 / 65 Mana
COOLDOWN: 10 / 9 / 8 / 7 / 6
Dragon Strike.png

Active: Jarvan IV extends his lance in the target direction, dealing physical damage to all enemies hit and Armor penetration icon.png reducing their armor for 3 seconds.

Physical Damage:
90 / 130 / 170 / 210 / 250 (+ 120% bonus AD)
Armor Reduction:
10 / 14 / 18 / 22 / 26% of target's armor

If the lance connects with a deployed Demacian Standard Demacian Standard, Jarvan IV Dash.png dashes to its location, Airborne icon.png knocking up nearby enemies along his path and at the destination for 0.75 seconds.

Info
Notes
  • The armor reduction is applied after the damage. The damage dealt does not benefit from it in this case.
  • Dragon Strike will still pull Jarvan IV to Demacian Standard Demacian Standard if he is Stun icon.png immobilized or Grounded icon.png grounded but he will remain as such when he reaches his destination (duration permitting).
  • Flash Flash will interrupt the Dash.png dash to a Demacian Standard Demacian Standard but Jarvan IV will still Airborne icon.png knock up and damage enemies he comes in contact with at the new location.
    • Casting Flash right before the dash begins will cause Jarvan IV to be pulled to the flag from the new position.
    • Enemies already hit by Dragon Strike cannot be affected more than once.
  • Dragon Strike is always cast from Jarvan IV's position. The lance will extend from wherever he is at the end of the cast time.

Edit
Golden Aegis
EFFECT RADIUS: 625
CAST TIME: none
COST: 30 Mana
COOLDOWN: 12
Golden Aegis.png

Active: Jarvan IV Slow icon.png slows all nearby enemies for 2 seconds.

Slow:
15 / 20 / 25 / 30 / 35%

Jarvan IV also Hybrid resistances icon.png shields himself for 5 seconds, increased by 1.5% of his maximum health for each enemy Champion icon.png champion hit by Golden Aegis.

Base Shield:
60 / 85 / 110 / 135 / 160

Info
Notes
  • No additional information.

Edit
Demacian Standard
TARGET RANGE: 860
EFFECT RADIUS: 175 / 600 / 700
CAST TIME: none
COST: 55 Mana
COOLDOWN: 12

Passive: Jarvan IV gains Attack speed icon.png bonus attack speed.

Bonus Attack Speed:
20 / 22.5 / 25 / 27.5 / 30%
Demacian Standard.png

Active: Jarvan IV throws a Demacian flag to the target location, dealing magic damage to enemies within the area.

Magic Damage:
80 / 120 / 160 / 200 / 240 (+ 80% AP)

The flag then remains for 8 seconds, granting Sight icon.png sight of its surroundings and providing an aura that grants Demacian Standard's passive bonus attack speed to Jarvan IV and all nearby allied champions.

Demacian Standard will cast at max range if cast beyond that.

Info
Notes
  • The attack speed granted from a deployed Demacian Standard Additive stacking icon.png stacks additively with Demacian Standard's passive permanent bonus attack speed to Jarvan, but it doesn't stack with the attack speed from other Demacian Standards.
  • Demacian Standard can be targeted by allied abilities (Teleport Teleport, Safeguard Safeguard). The target type is the same as a Minion icon.png minion.
  • Demacian Standard is Playful.png untargetable to enemies.

Edit
Cataclysm
TARGET RANGE: 650
EFFECT RADIUS: 325 / 825
CAST TIME: none
COST: 100 Mana
COOLDOWN: 120 / 105 / 90
Cataclysm.png

Active: Jarvan IV Dash.png leaps with Unstoppable icon.png displacement immunity to the target enemy champion's location over 0.35 seconds and deals physical damage to all nearby enemies upon arrival.

Physical Damage:
200 / 325 / 450 (+ 150% bonus AD)

Upon impact, he creates a circle of impassable terrain that initially pulls units inside it, though not rendering them Airborne icon.png airborne. The terrain lasts for 3.5 seconds and grants Sight icon.png sight of the area. Cataclysm can be recast after 1 second.

Recast: Jarvan IV destroys the terrain created by Cataclysm.

Info
Notes
  • The initial cast and the manual recast count as ability activations for the purposes of on-cast effects such as Spellblade and stacking Force Pulse Force Pulse.
    • If the ability is not manually recasted, the secondary effect will trigger without being considered as an ability activation.
  • Cataclysm will not deal damage, generate terrain, nor refund its cooldown if Jarvan IV is killed while Dash.png leaping.
  • Searing Charge Searing Charge will not destroy the whole ring but only the part that Ornn Ornn collides with.


Patch history

See here for the complete patch history.
V11.1
  • Stats
    • Base magic resistance reduced to 32 from 32.1.
V10.18
  • Dragon Strike Dragon Strike
    • Base damage increased to 90 / 130 / 170 / 210 / 250 from 80 / 120 / 160 / 200 / 240.
V9.13 - June 27th Hotfix
V9.13 - June 26th Hotfix
V9.13
V9.9
  • Stats
    • Base health reduced to 570 from 571.2.
    • Base mana reduced to 300 from 302.2.
    • Base mana regeneration reduced to 6.5 from 6.756.
  • Golden Aegis Golden Aegis
    • Bonus shield per champion reduced to 1.5% of his Jarvan IV's maximum health at all ranks from 2 / 2.25 / 2.5 / 2.75 / 3%.
  • Demacian Standard Demacian Standard
    • Cooldown increased to 12 seconds from 11.
V9.7
  • Cataclysm Cataclysm
    • Bug Fix: Cast VO lines no longer plays during its recast.
V9.2
  • Demacian Standard Demacian Standard
    • Bonus attack speed increased to 20 / 22.5 / 25 / 27.5 / 30% from 15 / 17.5 / 20 / 22.5 / 25%.
V9.1
V8.20
  • Martial Cadence Martial Cadence
    • Bug Fix: Fixed a bug where it was dealing less damage than intended when combined with Tiamat's Tiamat's passive.
V8.19
  • General
    • Basic attack and ability visual effects have been updated for base skin and all skins using base VFX.
    • Non-VO audio has been updated for base skin and all skins using base SFX.
  • Martial Cadence Martial Cadence
    • New Effect: Now has a visual effect indicating its per target cooldown.
    • Per-target cooldown reduced to 6 seconds at all levels from 10 / 8 / 6 (based on level).
    • Bug Fix: Tiamat Tiamat passive will now consistently work when hitting a target with Martial Cadence.
  • Martial Cadence Martial Cadence
    • Bug Fix: Now properly plays his dunk animation.
V8.15
  • SSG Jarvan IV SSG Jarvan IV
    • Bug Fix: Now properly listed as World Champions: 2017 in the Skins Collections tab.
V8.14
  • General
    • Updated mixing and mastering for current SFX.
V8.13
  • Martial Cadence Martial Cadence
    • New Effect: Now does a minimum of 20 damage.
  • Demacian Standard Demacian Standard
    • Cooldown reduced to 11 seconds at all ranks from 13 / 12.5 / 12 / 11.5 / 11.
    • Base damage increased to 80 / 120 / 160 / 200 / 240 from 60 / 105 / 150 / 195 / 240.
V8.6
V8.5
V8.3
  • Stats
    • Base health regeneration reduced to 8 from 8.176.
    • Base armor reduced to 34 from 38.
V8.2
  • Cataclysm Cataclysm
    • New Effect: Now draws nearby minion aggro when targeting an enemy champion.
V7.24
  • Martial Cadence Martial Cadence
    • Target's current health ratio reduced to 8% of the target's current health from 10%.
  • Dragon Strike Dragon Strike
    • Base damage reduced to 80 / 120 / 160 / 200 / 240 from 80 / 125 / 170 / 215 / 260.
V7.22
  • Stats
    • Base attack damage increased to 64 from 55.712.
    • Base armor increased to 38 from 29.
  • Dragon Strike Dragon Strike
    • Base damage increased to 80 / 125 / 170 / 215 / 260 from 70 / 115 / 160 / 205 / 250.
V7.19
V7.18
  • Golden Aegis Golden Aegis
    • Base shield strength reduced to 60 / 85 / 110 / 135 / 160 from 65 / 90 / 115 / 140 / 165.
    • Maximum health bonus shield per champion hit reduced to 2 / 2.25 / 2.5 / 2.75 / 3% from 2 / 2.5 / 3 / 3.5 / 4%.
V7.7
  • Golden Aegis Golden Aegis
    • Base shield changed to 65 / 90 / 115 / 140 / 165 from 50 / 80 / 110 / 140 / 170.
    • Bonus shield per enemy hit changed to 2 / 2.5 / 3 / 3.5 / 4% of Jarvan IV's maximum health from 20 / 40 / 60 / 80 / 100.
V7.4
V6.15
  • Demacian Standard Demacian Standard
    • Passive and active attack speed increased to 15 / 17.5 / 20 / 22.5 / 25% from 10 / 13 / 16 / 19 / 22%.
V6.14
  • General
    • Bug Fix: Removed a random pipe that appeared in Commando Jarvan IV's knee during his walk animation.
V6.13
  • Golden Aegis Golden Aegis
    • Base shield strength reduced to 50 / 80 / 110 / 140 / 170 from 50 / 90 / 130 / 170 / 210.
    • Bonus shield strength increased to 20 / 40 / 60 / 80 / 100 per champion from 20 / 30 / 40 / 50 / 60.
    • Radius increased to 600 from 500.
V6.7
V6.5
  • Golden Aegis Golden Aegis
    • Cooldown reduced to 12 seconds at all ranks from 20 / 18 / 16 / 14 / 12.
  • Cataclysm Cataclysm
    • Mana cost reduced to 100 at all ranks from 100 / 125 / 150.
    • New Effect: Damage is dealt to both the main target and enemies within the Cataclysm area.
    • Bug Fix: Damage from Cataclysm is now properly blocked by spellshields.
V5.18
  • Stats
    • Armor increased to 29 from 27.
  • Martial Cadence Martial Cadence
    • Bug Fix: Empowered basic attacks sometimes not playing an animation.
V5.13
V5.12
  • Demacian Standard Demacian Standard
    • Cooldown reduced to 13 / 12.5 / 12 / 11.5 / 11 seconds from 13 at all ranks.
    • Removed: Obstructing monster unit collision .
V5.4
  • Status
    • Base armor increased to 27 from 24.
  • Dragon Strike Dragon Strike
    • Bug Fix: Enemies occasionally getting knocked up when walking into Jarvan IV after he finished dashing.
  • Demacian Standard Demacian Standard
    • Removed: 10 / 13 / 16 / 19 / 22 bonus armor on passive.
V4.21
  • Cataclysm Cataclysm
    • Bug Fix: Sometimes failed to damage targets if Jarvan IV died even after he landed.
      • Killing Jarvan in mid-air still counters the terrain's creation.
V4.19
V4.15 Twisted Treeline & Dominion
  • Martial Cadence Martial Cadence
    • Per-target timer increased to 10 / 9 / 8 seconds from 10 / 8 / 6.
  • Dragon Strike Dragon Strike
    • Armor shred reduced to 10 / 12 / 14 / 16 / 18% from 10 / 14 / 18 / 22 / 26.
V4.13
V4.7
  • Martial Cadence Martial Cadence
    • Per-target timer increased to 10 / 8 / 6 (based on level) seconds from 6 at all levels.
    • Bonus damage increased to 10% of target's current health at all levels from 6 / 8 / 10%.
  • Golden Aegis Golden Aegis
    • Mana cost reduced to 30 at all ranks from 45 / 50 / 55 / 60 / 65.
V4.5
  • Stats
    • Armor increased to 18 from 14.
  • Cataclysm Cataclysm
    • Wall alignment updated.
V4.1
V3.13
V3.7
V3.04
  • Stats
    • Armor per level increased to 3.6 from 3.
  • Golden Aegis Golden Aegis
    • Bonus shield increased to 20 / 30 / 40 / 50 / 60 per champion from 20 / 25 / 30 / 35 / 40.
    • Mana cost reduced to 45 / 50 / 55 / 60 / 65 from 65 at all ranks.
  • Demacian Standard Demacian Standard
    • Removed: Bonus armor on active.
V3.02
  • Martial Cadence Martial Cadence
    • Bug Fix: Dealing more damage to minions and monsters than intended.
V1.0.0.152
  • Stats
    • Movement speed increased to 340 from 315.
V1.0.0.146
  • Demacian Standard Demacian Standard
    • New Effect: When targeting an out-of-range location it will be cast at its maximum range and in said location's direction.
V1.0.0.139
  • General
    • Bug Fix: Game hitching when using Demacian Standard Demacian Standard for the first time in-game as Commando or Dragonslayer.
V1.0.0.133
  • Cataclysm Cataclysm
    • Bug Fix: Immediately crumbling when Jarvan IV died.
V1.0.0.132
V1.0.0.130
V1.0.0.125
  • General
    • Bug Fix: Certain skins having inconsistent model sizes.
  • Cataclysm Cataclysm
    • New Effect: Added targeting ring.
    • Bug Fix: Dealing less damage than intended at Ranks 2 and 3.
V1.0.0.123
  • Dragon Strike Dragon Strike
    • Bug Fix: Fixed a bug where it was reducing target's base armor instead of total armor.
  • Cataclysm Cataclysm
    • Removed: Jarvan will no longer follow the target while he is in the air during the animation.
    • New Effect: Terrain ring will be created regardless of enemy's targetability.
    • New Effect: Targets will be slightly more prone to be pushed into the ring when terrain is created, instead of pushed out.
    • Bug Fix: Being interrupted by displacement abilities (Crystallize Crystallize, Pillar of Filth Pillar of Filth).
V1.0.0.121
  • Demacian Standard Demacian Standard
    • Base damage reduced to 60 / 105 / 150 / 195 / 240 from 60 / 110 / 160 / 210 / 260.
    • Cooldown increased to 13 seconds from 12.
  • Dragon Strike Dragon Strike
    • Base damage reduced to 70 / 115 / 160 / 205 / 250 from 70 / 120 / 170 / 220 / 270.
V1.0.0.120
  • Martial Cadence Martial Cadence
    • Bonus damage reduced to 8% of target's current health from 10.
  • Demacian Standard Demacian Standard
    • Bonus armor reduced to 10 / 13 / 16 / 19 / 22 from 10 / 14 / 18 / 22 / 26.
    • Bonus attack speed reduced to 10 / 13 / 16 / 19 / 22% from 10 / 14 / 18 / 22 / 26.
V1.0.0.118
  • Dragon Strike Dragon Strike
    • Cooldown increased to 10 / 9 / 8 / 7 / 6 seconds from 9 / 8 / 7 / 6 / 5.
    • Mana cost increased to 45 / 50 / 55 / 60 / 65 from 40 / 45 / 50 / 55 / 60.
  • Golden Aegis Golden Aegis
    • Shield health reduced to 50 / 90 / 130 / 170 / 210 from 50 / 100 / 150 / 200 / 250.
  • Cataclysm Cataclysm
    • Base damage reduced to 200 / 325 / 450 from 200 / 350 / 500.
V1.0.0.113
  • Golden Aegis Golden Aegis
    • In-client description updated to clarify it does not trigger automatically.
V1.0.0.112
  • Martial Cadence Martial Cadence (Innate)
    • Jarvan IV exploits his target's opening, dealing 10% of the target's current health as magic damage. This effect cannot occur on the same target for 6 seconds.
  • Dragon Strike Dragon Strike (Q)
    • Jarvan IV charges through his opponent, dealing physical damage and lowering their armor by a percentage. This will pull Jarvan IV to a Standard if it encounters one, knocking up all enemies in his path.
  • Golden Aegis Golden Aegis (W)
    • Jarvan IV calls upon the ancient kings of Demacia to shield him from harm and slow surrounding enemies.
  • Demacian Standard Demacian Standard (E)
    • Passive: Grants Jarvan bonus attack speed and armor.
    • Active: Throws a Demacian flag, dealing physical damage and granting passive benefits to nearby allies.
  • Cataclysm Cataclysm (Ultimate)
    • Jarvan IV heroically leaps at his target, dealing physical damage and creating a circle of terrain around them for a few seconds.

See also

References

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