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"It is just as the spies described."
This article is a character stub. It needs a lore enthusiast to help fill-out the missing sections following the written conventions.

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This article was last edited by Ruwbz on 05-Dec-2023 08:24.

Brackern[]

Surrounded around the Shuriman Continent are several clans of Brackern, including clans in the Shuriman desert.

Dormun[]

The Dormun are gigantic, slow-moving creatures protected with large chitinous plates covering their body. In the harsh conditions of Shurima they have evolved to survive the perpetual drought by utilizing an unknown sense to locate hidden reservoirs of water. Incidentally, certain nomadic tribes have built themselves a permanent home upon the backs of these beasts where they clean the creature and hunt any airborne pests who venture near.

Eka'Sul[]

Desert goats that travel in herds.

Mwatis[]

Mwatis are goatlike creatures with large plated casques on their heads. Mwati wool and plate are prised for felting and insulation.

Kmiros[]

Gigantic scarabs that roam in swarms, looking for unfortunate travelers to feed on. They seem to be common prey for Rammus Rammus.

Outerbeasts[]

Beside the Xer'Sai, other creatures from the Void, referred to as 'outerbeasts', can be found in the desert.

  • Xer'Sai: Creatures from the Void that plague the southern deserts. They are the size of big dogs on average, but can be smaller or much bigger. Rek'Sai Rek'Sai, as the queen, is by far the largest and most dangerous of her species. Xer'sai burst from their small burrows and ravage anything nearby, to the detriment of desert caravans. Once dead, the Xer'sai decompose at an abnormally rapid rate and become inedible.

Ralsiji[]

Large and aggressive minotaur-like creatures. They are humpbacked quadrupeds with long limbs and thick horns.

Shuriman Camel[]

A breed of camels native to the deserts of Shurima and are used by caravans as well as common folk as primary mode of transportation. Despite being well-suited for lengthy travels in the desert landscape, they are still prey to a many predator such as the Xer'Sai.

Sandswimmers[]

Shurima Sandswimmers

Sandswimmers

Sandswimmers are massive quadrupedal creatures that traverse the Shuriman desert in cyclical patterns. They got their name due to their preferred method of travel. Their narrow bodies and webbed feet are perfectly design for swimming under the sand. They feed on bugs and other small creatures most desert beasts ignore. Scavengers will often memorize the predictable paths these creatures take, and jump onto their backs to ride as far as they wish.


Skallashi[]

The Skallashi are large quadrupedal herbivores. These hardy beasts of burden are common across Shurima, ideally suited to the harsh desert environment. Their key body feature is their long legs. Notoriously bad-tempered, they are nevertheless treated with great reverence. Their brown hides are often painted with sacred symbols of protection, and their horns hung with totems and charms. While these creatures are mostly used for travel and carrying heavy loads, on some larger skallashi people are able to built miniature rooms for more comfortable travel. To own one is often considered a sign of considerable prosperity.

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Jack
Jack (Universe)Jack (Universe)
Jack (Legends of Runeterra)Jack (Legends of Runeterra)

Once a champion boxer aboard 7 The King's Court, Jack Jack the Winner now runs the entire ship. Sitting atop a makeshift throne, he ensures his businesses are kept well away from prying eyes. He also maintains a close bond with Tahm Kench Tahm Kench, who often visits in search of forlorn patrons. Those in good standing with Jack can find him disarmingly warm, but woe betide those who incur his anger, when Jack's dark eyes fall dead, and he rouses the violent tendencies that made him so formidable in the ring.

Background[]

Little is known about Jack's past, but at one point he signed a contract with Tahm Kench Tahm Kench. Known as 5 Jack the Winner, he was a regular participant in boxing matches hosted on the ship known as 7 The King's Court, but later took over the ship for himself, using it as his base of operations for his criminal organization. As The King's Court sailed across the seas of Runeterra, Jack gained a reputation for his fighting business and intimidation tactics.

Jack later travelled to Ionia to fight in Sett Sett's arena in Navori, participating in a match against the Boss himself. Jack empowered himself into a more muscular form, causing Sett to feel a rush in confidence knowing that Jack would bring a worthy fight.

Appearance[]

Jack is a large, brawny man with pale white skin, red eyes and a hybrid appearance between a human and a shark, being mostly humanoid only having sharp teeth and a long tail. He has tattoos on his chest, arms and tail. He typically wears a top hat with a piranha symbol in the front, a black vest made from reptilian scales, worn-down brown pants with vertical stripes and dirty leather shoes, though he occasionally wears a monocle. Jack can enter a more muscular form when provoked, where his muscles grow larger to the point where his clothes tear and turquoise veins can be seen across his skin.

Personality[]

(TBA}

Abilities[]

  • Shark Physiology: Jack is a member of a race of sharks of humanity which gives him the appearance and traits of a white shark with fangs and fins.
  • Transformation: When Jack smells blood, he is taken by his killer shark instincts, which makes him take on a larger and more muscular form, attacking his opponents in a brutal and violent way, causing them to lose parts of their body if they survive the confrontation.
    • Enhanced Strength: While transformed, Jack gains increased physical strength, being able to break the floor of the fighting arena with a single blow.
  • Master Boxer: Jack is an experienced Boxer who fights relying on the strength of his fists, he has already defeated and received training from other boxers who have faced him in the past.

Relations[]

Tahm Kench Tahm Kench[]

Jack encountered Tahm Kench at some point and signed a contract with him. While Jack regularly invites the demon to his activities as a VIP guest, Tahm Kench would provide his patronage towards Jack as long as his deal still holds.

2 Pablo[]

Pablo fought alongside Jack in many boxing matches, with them forming a mutual bond. After Pablo 3 lost three of his arms, he became a coach for Jack and helped to prepare him between rounds.

Sett Sett[]

Jack visited Sett's arena to fight in a match alongside him. When Jack unleashed his empowered form, Sett was impressed with the fight that Jack put up, feeling grateful that he could have a worthy challenge again.

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Starring Champion

Trivia[]

Media[]

(TBA)

See also[]

References[]

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