Innate:Ivern cannot attack nor damage non-epic monsters. Instead, targeting a jungle camp initiates a 2.5 second channel that will plant a grove upon the camp. Placing a grove costs 131 − 70.14 (based on level) health and 135 − 66.15 (based on level) mana. The channel cannot be cancelled in the first 0.15 seconds and in the last 0.5 seconds.
Ivern cannot place a grove while he is unable to cast abilities.
The grove matures over 40 − 1 (based on level) seconds. When fully matured, Ivern can target the camp again to free it after a 0.5-second cast time, clearing the camp and receiving the full gold and full experiencebounties. Using Smite on a monster within the grove will instantly free the camp regardless of maturity.
If the camp's large monster has already been slain prior to planting a grove, Ivern will free the camp upon completing the channel at no cost. Similarly, the grove will instantly mature if the large monster is slain.
Starting at level 5, freeing the Red Brambleback or the Blue Sentinel leaves behind a sapling for 60 seconds that can be gathered by one allied champion to gain the camp's respective buff, either the Crest of Cinders or the Crest of Insight, for a reduced 90 seconds(bug). If an ally kills either monster, they also leave behind a sapling that only Ivern can consume.
Ivern must be within 275 units of the large monster of the targeted camp to start channeling or collect a grove. The large monsters also must be visible.
If Ivern cannot afford the cost to place a grove, Friend of the Forest is placed on a cooldown equal to the number of seconds it takes for his health regeneration and/or mana regeneration to restore him to the amount of health and/or mana needed to afford the cost.
The cooldown will update based on Ivern'scurrent health and mana regeneration, as well as his current health and mana.
Friend of the Forest can be used while Ivern or the camp is in combat and, once the grove is placed, Smite can be used to instantly claim the camp. InterruptingIvern's channel is the only way to contest jungle camps, short of killing the camp during the channel time.
Active:Ivern throws a vine in the target direction, dealing magic damage to the first enemy hit and rooting them for a short duration, during which they are also revealed. Rootcaller can be recast while the target is rooted.
80 / 125 / 170 / 215 / 260 (+ 70% AP)
1.2 / 1.4 / 1.6 / 1.8 / 2
Ivern and allied champions can select the target rooted by Rootcaller to dash to their location, with allies stopping at their attack range and Ivern stopping within 125 range from the target.
Passive: While in Ivern is in brush, his basic attacks deal bonus magic damageon-hit. This bonus persists for 3 seconds after leaving brush.
Bonus Magic Damage:
30 / 37.5 / 45 / 52.5 / 60 (+ 30% AP)
Active:Ivern grows a patch of brush at the target location for 30 seconds, granting sight of the area within and around it for 3 seconds. Brushmaker spawns more brush if used near terrain or other brush.
Ivern periodically stocks a Brushmaker charge, up to a maximum of 3.
𝐏𝐄𝐍𝐃𝐈𝐍𝐆 𝐅𝐎𝐑 𝐓𝐄𝐒𝐓: Passive's interactions with blinding effects.
Tips & Tricks
Since enemy [[File:Template:Tip data/Control wards|20px|link=Template:Tip data/Control wards]][[File:Template:Tip data/Control wards|20px|link=Template:Tip data/Control wards]][[File:Template:Tip data/Control wards|20px|link=Template:Tip data/Control wards]] [[:Template:Tip data/Control wards|control wards]] require line of sight to disable your wards, placing a Brush on the disabled ward can re-enable them for the lifetime of the brush.
Daisy's basic attacks apply stacks of Daisy Smash!, resetting whenever she attacks a new target. Against a target with 2 stacks, Daisy's next basic attack gains 50 bonus attack range and is empowered to charge up for 0.625 seconds to send a shockwave in a line ( 800 range, 200 width) toward the target that deals 100% of her AD(+ 20% AP)magic damage to enemies hit and stuns, and knocks them up up for 1 second. Daisy Smash! cannot occur again for 3 seconds.
Ivern Bramblefoot, known to many as the Green Father, is a peculiar half man, half tree who roams Runeterra’s forests, cultivating life everywhere he goes. He knows the secrets of the natural world, and holds deep friendships with all things that grow, fly, and scuttle. Ivern wanders the wilderness, imparting strange wisdom to any he meets, enriching the forests, and occasionally entrusting loose-lipped butterflies with his secrets.
The resplendent ruler of the Candy Kingdom, Ivern is beloved by subjects far and wide. Yet there are those who have seen the monster lurking beneath his jolly frame—and his gnawing hunger for candy flesh that can never be satisfied.
Daisy and Ivern first started as a basketball doubles pair on the mean streets of Kumungu jungle—but then a chance encounter with then-NBA commissioner John Brambleback pushed them both into the national spotlight. They've been tearing up the court on the professional circuit ever since.
A nightmarish totem forged of witchcraft and forbidden incantations, Ivern stood among the Old Gods in the days before their destruction. Left inert for hundreds of years, he has risen along with his brethren to annihilate the paltry works of man.
New Effect: Dropping brush directly on top of an epic monster no longer hides it from enemy vision. You can still deny enemy vision of an entire area by creating walls of brush, thereby denying vision of the monster.
Ivern cannot attack or damage non-epic monsters. Instead, targeting a jungle camp initiates a 2.5-second channel that, upon completion, places the monsters within a grove. Placing a grove costs health and mana, and cannot be cast if Ivern lacks the resources.
The grove matures over 40 − 6 (based on level) seconds. When fully matured, Ivern can interact with the camp again to instantly free the monsters, sending them away while receiving their full gold and experiencebounty. Smiting a camp within a grove will instantly free the monsters, regardless of its maturity or the monster's current health.
If the camp's large monster has already been slain, Ivern will free the camp upon completing the channel at no cost. Similarly, the grove will instantly mature if the large monster is slain.
Starting at level 5, freeing the Red Brambleback or Blue Sentinel leaves behind a sapling that can be picked up by an allied champion to gain the camp's buff, consuming it in the process. If at least one allied champion is nearby, Ivern can pick up the sapling to transfer it to the nearest one in range. If an ally kills either monster, they also leave behind a sapling that only Ivern can consume.