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Ivern OriginalCentered.jpg
Ivern
Ivern (Universe)Ivern (Universe)
Ivern (League of Legends)Ivern (League of Legends)
Ivern (Teamfight Tactics)Ivern (Teamfight Tactics)
Ivern (Development)Ivern (Development)

Ivern is a champion in League of Legends.[1]

Abilities

Edit

Friend of the Forest

Friend of the Forest.png

Innate: Ivern cannot attack nor damage non-epic Monster icon.png monsters. Instead, targeting a jungle camp initiates a 2.5 second Channeling icon.png channel that will plant a grove upon the camp. Placing a grove costs Health icon.png 131.63 − 111.65 (based on level) health and Mana icon.png 148.5 − 110.25 (based on level) mana. The channel cannot be cancelled in the first 0.15 seconds and in the last 0.5 seconds.

Ivern cannot place a grove while he is unable to cast abilities.

The grove matures over 40 − 1 (based on level) seconds. When fully matured, Ivern can target the camp again to free it after a 0.5-second cast time, clearing the camp and receiving the full gold Gold full gold and Experience icon.png full experience bounties. Using Smite Smite on a monster within the grove will instantly free the camp regardless of maturity.

If the camp's large monster has already been slain prior to planting a grove, Ivern will free the camp upon completing the channel at no cost. Similarly, the grove will instantly mature if the large monster is slain.

Starting at level 5, freeing the Red Brambleback Red Brambleback or the Blue Sentinel Blue Sentinel leaves behind a sapling for 60 seconds that can be gathered by one allied Champion icon.png champion to gain the camp's buff. If an ally kills either monster, they also leave behind a sapling that only Ivern can consume.

Info
  • Freeing a Ancient KrugSquare.png Krugs camp will only give the gold Gold gold and Experience icon.png experience of the present Krugs, i.e the Ancient Krug Ancient Krug and a Medium Krug Krug, for a total of Experience icon.png 70 − 87.5 (based on monster's level) experience instead of 160 − 200 (based on monster's level), and 75 gold Gold 75 gold instead of 125 Gold 125.
  • Ivern must be within Range model.png 275 units of the large monster of the targeted camp to start channeling or collect a grove. The large monsters also must be Sight icon.png visible.
  • If Ivern cannot afford the cost to place a grove, Friend of the Forest is placed on a cooldown equal to the number of seconds it takes for his Health regeneration icon.png health regeneration and/or Mana regeneration icon.png mana regeneration to restore him to the amount of health and/or mana needed to afford the cost.
    • The cooldown will update based on Ivern's current health and mana regeneration, as well as his current health and mana.
  • Friend of the Forest can be used while Ivern or the camp is in combat and, once the grove is placed, Smite Smite can be used to instantly claim the camp. Silence icon.png Interrupting Ivern's channel is the only way to contest jungle camps, short of killing the camp during the channel time.
  • Friend of the Forest will leave Ivern at 1 health if cast with exactly the required amount. Friend of the Forest cannot be cast with less, unlike other abilities with health costs.
  • The following table refers for interactions while Ivern is Channeling icon.png channeling:
    • Ivern is unable to act during the first 0.15 and last 0.5 seconds of the channel.
Type Channel
Attacking Interrupts
Abilities Interrupts
Movement Interrupts
Items Usable Shurelya's Battlesong Shurelya's Battlesong Turbo Chemtank Turbo Chemtank Youmuu's Ghostblade Youmuu's Ghostblade Gargoyle Stoneplate Gargoyle Stoneplate Randuin's Omen Randuin's Omen
Disabled Hextech Rocketbelt Hextech Rocketbelt
Interrupted by All item-actives not specified above interrupt
Consumables Usable
Spells Usable Barrier Barrier Clarity Clarity Cleanse Cleanse Exhaust Exhaust Ghost Ghost Heal Heal Ignite Ignite Smite Smite
Disabled N/A
Interrupted by Flash Flash Teleport Teleport Recall Recall Hexflash Hexflash
Interrupted by
  • Damaging effects
  • Death
  • Silence icon.png Cast-inhibiting effects
  • Map-Specific Differences
    Nexus Blitz icon.png Nexus Blitz differences edit
    • Ivern is disabled in this mode.

    Video

    Edit

    Rootcaller

    Rootcaller.png

    Active: Ivern throws a vine in the target direction, dealing magic damage to the first enemy hit and Root icon.png rooting them for a short duration, during which they are also Reveal icon.png revealed. Rootcaller can be recast while the target is Root icon.png rooted.

    Magic Damage:
    80 / 125 / 170 / 215 / 260 (+ 70% AP)
    Root Duration:
    1.2 / 1.4 / 1.6 / 1.8 / 2

    Ivern and allied champions can select the target Root icon.png rooted by Rootcaller to Dash.png dash to their location, with allies stopping at Range model.png Range icon.png their attack range and Ivern stopping within Range model.png Range icon.png 125 range from the target.

    Recast: Ivern Dash.png dashes to the target.

    Info
    • Rootcaller will fire from wherever Ivern was at the start of the cast time.
    • Rootcaller will hit Monster icon.png monsters but does not deal damage to them unless they were an epic monster.
    • Ivern's pull/attack range is determined when he dashes to the target - not from when he initially casts Rootcaller and throws the vine.
    • Ivern is not able to dash to the target unless they are within approximately 1200 range.
      • 𝐏𝐄𝐍𝐃𝐈𝐍𝐆 𝐅𝐎𝐑 𝐓𝐄𝐒𝐓 : This also counts for allies.
    • Rootcaller cannot be used to Dash.png dash while Grounded icon.png grounded or Root icon.png rooted. This applies to Ivern and his allies.
    • Rootcaller's dash does not follow targets, their position at the time of starting the dash is the location Ivern and his allies will stop from.
    • Ivern and his teammates cannot dash to a target if the root was not applied to them.

    Video

    Edit

    Brushmaker

    Passive: While in Ivern is in Brushmaker.png brush, his basic attacks deal bonus magic damage. This bonus persists for 3 seconds after leaving brush.

    Bonus Magic Damage:
    30 / 37.5 / 45 / 52.5 / 60 (+ 30% AP)

    Ivern periodically stocks a Brushmaker charge, up to a maximum of 3.

    Brushmaker.png

    Active: Ivern grows a patch of Brushmaker.png brush at the target location for 30 seconds, granting Sight icon.png sight of the area within and around it for 3 seconds. Brushmaker spawns more brush if used near terrain or other brush.

    Info
    • The bonus magic damage applies to towers.
    • The bonus magic damage can be Spirit's Refuge.png blocked or Counter Strike.png dodged.
      • 𝐏𝐄𝐍𝐃𝐈𝐍𝐆 𝐅𝐎𝐑 𝐓𝐄𝐒𝐓 : Passive's interactions with Blind icon.png blinding effects.

    Video

    Edit

    Triggerseed

    Triggerseed.png

    Active: Ivern can target an allied champion, Daisy Daisy, or himself to place a Hybrid resistances icon.png shield for 2 seconds.

    Shield:
    80 / 115 / 150 / 185 / 220 (+ 80% AP)

    The target then explodes to deal magic damage and Slow icon.png slow nearby enemies for 2 seconds.

    Magic Damage:
    70 / 90 / 110 / 130 / 150 (+ 80% AP)
    Slow:
    50 / 55 / 60 / 65 / 70%

    Info
    • The explosion occurs regardless of whether the shield is maintained.
    • Placing Triggerseed on allied champions grants them all kill credits it causes.
    • The magic damage benefits from Ivern's Magic penetration icon.png magic penetration.

    Video

    Edit

    Daisy!

    Daisy!.png

    Active: Ivern summons his sentinel friend Daisy Daisy to his side, who lands 350 units away from him in the target direction and remains on the field for up to 60 seconds as a controllable Summon- Tibbers.png pet.

    Daisy! can be recast at any time while Daisy Daisy is alive.

    Daisy, wait!.png

    Recast: Ivern commands Daisy Daisy to move to the target location. If cast on Ivern, Daisy Daisy will follow him.

    The recast of Daisy! can be used while affected by Silence icon.png cast-inhibiting crowd control.

     
       Daisy!

    Info
    • Daisy, when the ability is initially cast, is Playful.png untargetable until she lands.

    Video

    Pets

    Control type R or Alt + Right Click
    Target type Minion
    On-hit effects Daisy's attacks are mitigated by Blind icon.png blinds, Counter Strike Counter Strike, and/or Spirit's Refuge Spirit's Refuge, as well as stopped by Disarm icon.png Disarm.
    Spell effects Daisy applies spell effects as Death Lotus.png area damage.

    Abilities

    AoE Damage Reduction
    Daisy takes reduced damage from area of effects by epic monsters and champions.
    Spawn Haste
    Daisy gains Movement speed icon.png 25% bonus movement speed for the first 5 seconds after spawning.
    Target Acquisition
    Daisy will automatically attack the nearest enemy within Ivern's leash range. This is negated while she is fulfilling a move command or following Ivern.
    Friend of the Forest
    Daisy cannot attack Monster icon.png non-epic monsters.
    Daisy Smash!
    Daisy's basic attacks apply stacks of Daisy Smash!, resetting whenever she attacks a new target. Against a target with 2 stacks, the next attack gains Range icon.png 50 bonus attack range, winds up longer but is Excessive Force 2.png uncancelable and sends a shockwave in a line (Range center.png 800 range, Range model.png 200 width) toward the target that deals 100% of her AD (+ 20% AP) magic damage to enemies hit and Stun icon.png stuns, and Airborne icon.png knocks them up up for 1 second. Daisy Smash! cannot occur again for 3 seconds.
    Rootcaller
    Daisy prioritizes enemies Root icon.png rooted by Rootcaller Rootcaller and benefits from the ability's dash.


    Patch history

    For the expanded patch notes, see here.
    V11.14
    • Triggerseed Triggerseed
      • Base shield increased to 80 / 115 / 150 / 185 / 220 from 80 / 110 / 140 / 170 / 200.
    V11.7
    • Triggerseed Triggerseed
      • Base damage reduced to 70 / 90 / 110 / 130 / 150 from 70 / 95 / 120 / 145 / 170.
    V11.6
    • Daisy! Daisy!
      • Bug Fix: Daisy's empowered AoE attack now properly scales on her AD, rather than on the caster's AD.
    V11.3
    • Stats
      • Health growth reduced to 85 from 95.
    • Triggerseed Triggerseed
      • Base shield reduced to 80 / 110 / 140 / 170 / 200 from 80 / 115 / 150 / 185 / 220.
    V11.2
    • Triggerseed Triggerseed
      • Bug Fix: Shield AP ratio properly reduced to 80% AP from 90% AP.
    V11.1 - January 6th Hotfix
    • Rootcaller Rootcaller
      • Cooldown increased to 14 / 13 / 12 / 11 / 10 seconds from 12 / 11 / 10 / 9 / 8.
    V11.1
    • Stats
      • Base magic resistance reduced to 32 from 32.1.
    V10.25
    • Rootcaller Rootcaller
      • Cooldown reduced to 12 / 11 / 10 / 9 / 8 seconds from 14 / 13 / 12 / 11 / 10.
    • Triggerseed Triggerseed
      • Cooldown reduced to 11 / 10 / 9 / 8 / 7 seconds from 12 / 11 / 10 / 9 / 8.
      • Shield AP ratio increased to 90% AP from 80% AP.
    • Daisy! Daisy!
      • Daisy base attack speed increased to 0.7 from 0.623.
    V10.19
    • Triggerseed Triggerseed
      • Slow increased to 50 / 55 / 60 / 65 / 70% from 40 / 45 / 50 / 55 / 60%.
    V10.15
    V10.14
    • Brushmaker Brushmaker
      • Bug Fix: Brushes spawned behind thin walls are no longer partially invisible from the enemy's point of view.
    V10.7
    • Triggerseed Triggerseed
      • Base damage increased to 70 / 95 / 120 / 145 / 170 from 60 / 80 / 100 / 120 / 140.
    • Daisy! Daisy!
      • Cooldown reduced to 140 / 130 / 120 seconds from 160 / 140 / 120.
    V10.6
    • General
      • Recommended items updated.
    V9.21
    • Rootcaller Rootcaller
      • New Effect: Ivern now dashes to 125 range away from the target.
      • Bug Fix: Fixed a bug where he would land inside some jungle camps when dashing with his Q.
      • Bug Fix: Fixed a bug where allies would teleport to unexpected locations when he would dash to a rooted target.
    V9.20
    • Stats
      • Base attack range increased to 475 from 125.
      • Champion range type changed to Ranged role.png ranged from Melee role.png melee.
    • Brushmaker Brushmaker
      • Removed: No longer grants him 325 bonus attack range.
    V9.6
    • Brushmaker Brushmaker
      • New Effect: Now more quickly empowers his attacks when he enters brush.
    • Daisy Daisy
      • New Effect: Now triggers effects that are triggered by pets (i.e. on-ability-hit effects). It is also classified as basic attacks. The big slam is classified as an ability hit and an AoE effect.
    V8.21
    • Stats
      • Base movement speed increased to 330 from 325.
    • Brushmaker Brushmaker
      • Base damage increased to 30 / 37.5 / 45 / 52.5 / 60 from 20 / 30 / 40 / 50 / 60.
    • Triggerseed Triggerseed
      • Base shield strength increased to 80 / 115 / 150 / 185 / 220 from 75 / 110 / 145 / 180 / 215.
    V8.12
    • Friend of the Forest Friend of the Forest
      • Bug Fix: Can no longer channel Friend of the Forest on a small wolf or razorbeak to quickly collect them after attempting to channel his passive on the big monster in the camp.
    V8.9
    • Friend of the Forest Friend of the Forest
      • Health cost reduced to 22.5% - 5.5% (based on level) of base health from 25% - 8% (based on level).
      • Grove mature duration reduced to 40 − 1 (based on level) from 40 − 6 (based on level).
    • Rootcaller Rootcaller
      • Missile width increased to 80 from 65.
    V8.7
    • Rootcaller Rootcaller
      • Bug Fix: Dashing over walls to jungle monsters now works more consistently.
    • Brushmaker Brushmaker
      • Range increased to 1000 from 800.
    • Daisy! Daisy!
      • New Effect: Daisy more aggressively acquires enemies to attack.
      • New Effect: Daisy's AoE damage reduction now also protects her from epic monsters.
    V8.3
    • Stats
      • Base health regeneration increased to 7 from 6.9.
    • Rootcaller Rootcaller
      • Bug Fix: Fixed a bug where recasting Rootcaller counted as casting his ultimate for the purposes of stacking The Ultimate Hat The Ultimate Hat rune.
    V7.24
    • Friend of the Forest Friend of the Forest
      • Grove health cost reduced to 147 − 176 (based on level) from 192 − 248 (based on level).
    V7.22 November 12th Hotfix
    • Triggerseed Triggerseed
      • Base shield strength increased to 75 / 110 / 145 / 180 / 215 from 70 / 100 / 130 / 160 / 190.
    V7.22
    • Stats
      • Base armor increased to 27 from 22.
      • Base health increased to 585 from 580.
      • Health growth increased to 95 from 90.
    V7.19
    V7.18
    • Triggerseed Triggerseed
      • Base damage increased to 60 / 80 / 100 / 120 / 140 from 50 / 70 / 90 / 110 / 130.
      • Damage AP ratio increased to 80% AP from 70% AP.
    V7.14
    V7.12
    • Triggerseed Triggerseed
      • Base damage reduced to 50 / 70 / 90 / 110 / 130 from 60 / 90 / 120 / 150 / 180.
      • New Effect: Tooltip now mentions that the ability can be casted on Daisy Daisy.
    • Daisy! Daisy!
      • New Effect: Tooltip now mentions Daisy's stats and AP scalings.
    V7.11
    V7.10
    • Stats
      • Base movement speed reduced to 325 from 330.
    • Friend of the Forest Friend of the Forest
      • Health cost to place a grove increased to 192 − 248 (based on level) from 174 − 161 (based on level).
      • Mana cost to place a grove increased to 149 − 111 (based on level) from 135 − 67 (based on level).
    V7.8
    • Brushmaker Brushmaker
      • New Effect: Dropping brush directly on top of an epic monster no longer hides it from enemy vision. You can still deny enemy vision of an entire area by creating walls of brush, thereby denying vision of the monster.
    V7.7
    • Daisy! Daisy!
      • Bug Fix: Fixed Daisy, Wait! tooltips (the ones that appear while Daisy is active).
    V7.6
    • General
      • Bug Fix: No longer gains vision of both wolf camps on Twisted Treeline when freeing one of them or the other.
    V7.3
    • Daisy! Daisy!
      • Removed: Daisy no longer regenerates 3% maximum health per second while out of combat.
      • Daisy's bonus resistances reduced to 15 / 40 / 90 from 20 / 60 / 120.
      • Bug Fix: Daisy will no longer start attacking the ground and teleporting out of control.
      • Bug Fix: Daisy will no longer become invisible in rare circumstances.
    V7.1
    • General
      • Bug Fix: The flower Ivern creates during his taunt animation (candy for his Candy King skin) no longer vanishes if the camera moves away and back again.
    V6.24 December 14th Hotfix
    • Triggerseed Triggerseed
      • Shield reduced to 70 / 100 / 130 / 160 / 190 from 80 / 120 / 160 / 200 / 240.
      • Slow duration reduced to 2 seconds from 3.
    V6.24
    • Triggerseed Triggerseed
      • Mana cost increased to 70 from 50.
      • Slow reduced to 40 / 45 / 50 / 55 / 60% from 70% at all ranks.
    V6.22
    • General
      • Bug Fix: Can no longer be flagged as AFK if he farms the jungle for too long without interacting with anyone else.
    • Rootcaller Rootcaller
      • Cooldown reduced to 14 / 13 / 12 / 11 / 10 seconds from 16 / 15 / 14 / 13 / 12.
      • New Effect: Can now reactivate the ability to instantly drag Ivern to the target.
    • Daisy! Daisy!
      • Daisy's maximum health increased to 1250 / 2500 / 3750 from 1250 / 2000 / 3500.
      • Daisy should generally be smarter when it comes to following Ivern's commands.
    V6.21
    • General
      • Bug Fix: Fixed a weird texture on the back of Daisy's Daisy's delicious head with the Candy King Ivern skin.
    V6.20 Added
    • Friend of the Forest Friend of the Forest – Innate
      • Ivern cannot attack or damage non-epic monsters. Instead, targeting a jungle camp initiates a 2.5-second channel that, upon completion, places the monsters within a grove. Placing a grove costs health and mana, and cannot be cast if Ivern lacks the resources.
      • The grove matures over 40 − 6 (based on level) seconds. When fully matured, Ivern can interact with the camp again to instantly free the monsters, sending them away while receiving their full gold and experience bounty. Smiting Smiting a camp within a grove will instantly free the monsters, regardless of its maturity or the monster's current health.
      • If the camp's large monster has already been slain, Ivern will free the camp upon completing the channel at no cost. Similarly, the grove will instantly mature if the large monster is slain.
      • Starting at level 5, freeing the Red Brambleback Red Brambleback or Blue Sentinel Blue Sentinel leaves behind a sapling that can be picked up by an allied champion to gain the camp's buff, consuming it in the process. If at least one allied champion is nearby, Ivern can pick up the sapling to transfer it to the nearest one in range. If an ally kills either monster, they also leave behind a sapling that only Ivern can consume.
    • Rootcaller Rootcaller – Q spell
      • Ivern throws a vine in the target direction, dealing 80 / 125 / 170 / 215 / 260 (+ 70% AP) magic damage to the first enemy hit and Root icon.png rooting them for 1.2 / 1.4 / 1.6 / 1.8 / 2 seconds.
      • Ivern and his allies can target enemies Root icon.png rooted by Rootcaller to dash to them, placing themselves at their attack range from the target.
      • Cost: 60 mana
      • Cooldown: 16 / 15 / 14 / 13 / 12
    • Brushmaker Brushmaker – W spell
      • Passive: While in brush, Ivern's basic attacks gain bonus range and deal bonus magic damage. These bonuses persist for 3 seconds after leaving brush.
      • Active: Ivern grows a patch of brush at the target location, Sight icon.png revealing the area within and around it for 3 seconds. Brushmaker spawns more brush if used near terrain or more brush.
      • Brushmaker uses a stock system and Ivern can keep X in reserve.
      • Cost: 30 mana
      • Recharge: 40 / 36 / 32 / 28 / 24 seconds
      • Cooldown: 0.5 seconds
    • Triggerseed Triggerseed – E spell
      • Ivern gifts a seed to the target allied champion, himself or Daisy, shielding them for 80 / 120 / 160 / 200 / 240 (+ 80% AP) for 2 seconds.
      • After the 2 seconds, Triggerseed bursts, dealing 60 / 90 / 120 / 150 / 180 (+ 70% AP) magic damage to all nearby enemies and Slow icon.png slowing them by 70% for 3 seconds.
      • Cost: 50 mana
      • Cooldown: 12 / 11 / 10 / 9 / 8
    • Daisy! Daisy! – R spell
      • Ivern summons his sentinel friend Daisy, who remains on the field for 60 seconds as a controllable minion.
      • While Daisy is active, Daisy! can be used to move her to the target location.
      • Cost: 100 mana
      • Cooldown: 160 / 140 / 120

    See also

    References