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Ivern
Ivern is a champion in League of Legends.[1]
Abilities[]
- Freeing a Krugs camp will only give the gold and experience of 1 , 2 , and 3 , for a total of 95 − 128.25 (based on monster's level) experience and 85.
- The entire Krugs camp is usually a total of 1 , 3 , and 6 , for a total of 153 − 206.55 (based on monster's level) and 131.
- Ivern must be within 275 units of the large monster of the targeted camp to start channeling or collect a grove. The large monsters also must be visible.
- If Ivern cannot afford the cost to place a grove, Friend of the Forest is placed on a cooldown equal to the number of seconds it takes for his health regeneration and/or mana regeneration to restore him to the amount of health and/or mana needed to afford the cost.
- The cooldown will update based on Ivern's current health and mana regeneration, as well as his current health and mana.
- Friend of the Forest can be used while Ivern or the camp is in combat and, once the grove is placed, can be used to instantly claim the camp. Interrupting Ivern's channel is the only way to contest jungle camps, short of killing the camp during the channel time.
- Saplings cannot be gathered by allied champions in a zombie state nor allied clones.
- Saplings can be gathered while untargetable.
- Allied clones killing buff monsters will also cause a sapling to be spawned.
- Freeing a grove causes the monsters within the camp to be dealt 5000 true damage in the internalraw damage source type by Ivern, despite his inability to damage them.
- Friend of the Forest will leave Ivern at 1 health if cast with exactly the required amount. Friend of the Forest cannot be cast with less, unlike other abilities with health costs.
- The following table refers for interactions while Ivern is channeling:
- Ivern is unable to act during the first 0.15 and last 0.5 seconds of the channel.
Type | Channel | |
---|---|---|
Attacking | Interrupts | |
Abilities | Interrupts | |
Movement | Interrupts | |
Items | Usable | |
Disabled | ||
Interrupted by | All item-actives not specified above interrupt | |
Consumables | Usable | |
Spells | Usable | |
Disabled | N/A | |
Interrupted by | ||
Interrupted by |
- Nexus Blitz differences edit
- This ability will cast from wherever the caster is at the start of the cast time.
- dashes to rooted minions.
- Rootcaller will hit monsters but does not deal damage to them unless they were an epic monster.
- Ivern's pull/attack range is determined when he dashes to the target - not from when he initially casts Rootcaller and throws the vine.
- Ivern is not able to dash to the target unless they are within approximately 1200 range.
- PENDING FOR TEST:: This also counts for allies.
- Rootcaller cannot be used to dash while grounded or rooted. This applies to Ivern and his allies.
- Rootcaller's dash does not follow targets, their position at the time of starting the dash is the location Ivern and his allies will stop from.
- Ivern and his teammates cannot dash to a target if the root was not applied to them.
- A brush will be immediately exposed if grown within the sight of an enemy turret.
- The bonus damage does not apply to structures.
- The bonus damage can be blocked or dodged.
- PENDING FOR TEST:: Passive's interactions with blinding effects.
- The empowerment given to allies respects enchantment redirection.
- Since enemy control wards require line of sight to disable your wards, placing a Brush on the disabled ward can re-enable them for the lifetime of the brush.
- The explosion occurs regardless of whether the shield is maintained.
- The damage of Triggerseed is attributed to the champion the shield was cast on.
- If cast on , the damage is attributed to Ivern.
- The slow debuff is always attributed to Ivern.
- Therefore, placing Triggerseed on allied champions:
- grants them credit for all kills on enemy units that it causes.
- triggers turret aggro on them if it deals damage to an enemy champion.
- triggers their spell effects instead of Ivern's.
- benefits from their magic penetration stat.
- Ivern's player can appreciate the damage Triggerseed from an ally deals via a yellow damage number intended to reflect the damage dealt.
- Nexus Blitz differences edit
- Detonation damages jungle monsters when cast on himself or .
- Base shield changed to 80 / 115 / 150 / 185 / 220.
- Shield AP ratio changed to 45% AP.
- Base damage changed to 70 / 90 / 110 / 130 / 150.
- Damage AP ratio changed to 80% AP.
- Slow strength changed to 40 / 45 / 50 / 55 / 60%.
Pets[]
Control type | R or Alt + Right Click |
---|---|
Target type | Minion |
On-hit effects | Daisy's attacks are mitigated by block, dodge, and blind, as well as stopped by Disarm. |
Spell effects | Daisy's basic attacks apply spell effects as area damage. |
Abilities
|
Champion skins[]
- This article section only contains champion skins. For all associated collection items, see Ivern (Collection).
Ivern Bramblefoot, known to many as the Green Father, is a peculiar half man, half tree who roams Runeterra’s forests, cultivating life everywhere he goes. He knows the secrets of the natural world, and holds deep friendships with all things that grow, fly, and scuttle. Ivern wanders the wilderness, imparting strange wisdom to any he meets, enriching the forests, and occasionally entrusting loose-lipped butterflies with his secrets.
David Lodge
Evan 'Somnicidal' Monteiro
Loot eligible
Patch history[]
- For the expanded patch notes, see here.
- Base shield reduced to 75 / 115 / 155 / 195 / 235 from 85 / 125 / 165 / 205 / 245.
- Slow reduced to 40 / 45 / 50 / 55 / 60% from 45 / 50 / 55 / 60 / 65%.
- Bug Fix: Can now properly free the in her Voidborn form after placing a grove on her.
- V14.1 - January 12th Hotfix
- Bug Fix: Grove channel time no longer gets set to 13 seconds flat after steering and another condition.
- Stats
- Base health reduced to 630 from 655.
- Slow reduced to 45 / 50 / 55 / 60 / 65% from 50 / 55 / 60 / 65 / 70%.
- General
- Restored an alternate basic attack animation that has a 25% chance to play on normal attacks and 100% chance to play on critical strike attacks.
- Stats
- Attack windup reduced to 20% from 23%.
- V13.21 - October 26th
- Bug Fix: no longer ignores Daisy.
- Damage now triggers Ivern's own damage effects but still grants kill credit to the ally applying it.
- Bug Fix: Passive effect now properly triggers when attacking epic monsters.
- Bug Fix: Now properly grants the second shield even if was activated on the target.
- Bug Fix: Now properly keeps aggro when fighting dragons.
- Note: This documents a change that was hotfixed during V13.17.
- Bug Fix: Now properly keeps aggro when fighting dragons.
- Stats
- Base magic resistance reduced to 30 from 32.
- Magic resistance growth reduced to 1.3 from 2.05.
- General
- Bug Fix: VFX of some of his abilities now correctly appear.
- Ally base damage increased to 10 / 15 / 20 / 25 / 30 from 5 / 7.5 / 10 / 12.5 / 15.
- Base shield increased to 85 / 125 / 165 / 205 / 245 from 80 / 115 / 150 / 185 / 220.
- Shield AP ratio reduced to 50% AP from 75% AP.
- Bug Fix: Slow application now properly triggers effects that interact with slows.
- Daisy duration reduced to 45 seconds from 60.
- Daisy base health changed to 1000 − 4400 (based on level) from 1300 / 2600 / 3900.
- Daisy base resistances changed to 30 − 90 (based on level) from 20 / 50 / 100.
- Removed: Daisy resistances no longer scale with 5% AP.
- Daisy attack AP ratio reduced to 15% AP from 30% AP.
- General
- Bug Fix: Several VFX issues have been fixed.
- Removed: On-hit damage no longer applies against structures.
- Undocumented/Bug Fix: Pet can now consistently be commanded to attack inhibitors and the Nexus via their controller spells or automatic attack priorities.
- Self base damage reduced to 20 / 27.5 / 35 / 42.5 / 50 from 30 / 37.5 / 45 / 52.5 / 60.
- Self AP ratio reduced to 20% AP from 30% AP.
- Slam base damage reduced to 20 / 40 / 60 from 40 / 60 / 80.
- Daisy base movement speed reduced to 430 from 440.
- Bug Fix: Allies slaying buff monsters no longer leaves behind an additional extra sapling for him to pick up.
- Bug Fix: No longer allows an allied to reapply the passive mark of when attacking with the hit effect.
- Bug Fix: Shield is now properly reapplied if no enemies were hit by the ability.
- V13.11 - Gameplay Update
- Removed: Starting at level 5, freeing the or the no longer leaves behind a sapling for 60 seconds that can be gathered by one allied champion to gain the camp's respective buff, either the or the . If an ally kills either monster, they also leave behind a sapling that only Ivern can consume.
- Cast range increased to 1150 units from 1100.
- New Effect: Recasting now dashes Ivern to on top of the enemy instead of at attack range.
- New Effect: Selecting a rooted target now dashes Ivern to his actual attack range instead of to 125 units.
- New Effect: now dashes to rooted minions.
- New Effect: Hitting a non-epic monster reduces its cooldown by 50%.
- Recharge time reduced to 20 seconds at all ranks from 40 / 36 / 32 / 28 / 24.
- New Effect: Now grants allied champions within the spawned brush 5 / 7.5 / 10 / 12.5 / 15 (+ 10% of Ivern's AP) bonus magic damage on-hit on their basic attacks, lingering for 1.5 seconds after leaving the brush.
- Area sight duration increased to 8 seconds from 3.
- Brush duration increased to 45 seconds from 30.
- New Effect: Brushes now despawn instantly after allied vision of them is lost.
- New Effect: Empowered basic attacks now have a special visual effect to reflect the on-hit damage.
- Undocumented: No longer counts as ability damage for and .
- New Effect: If the shield does not damage an enemy champion, it is reapplied for the same strength and duration without the damage or slow effect.
- Daisy base attack range increased to 175 from 125.
- Daisy base movement speed increased to 440 from 420.
- Daisy base attack speed increased to 0.75 from 0.7.
- Daisy bonus attack speed reduced to 30 / 45 / 60% from 30 / 50 / 70%.
- New Effect: Daisy now regenerates 2.5 health per second.
- New Effect: Slam now has a base damage of 40 / 60 / 80.
- Various AI improvements.
- Undocumented: Daisy's attacks now apply on-hit effects.
- Bug Fix: Now properly despawns after the caster's death.
- General
- Bug Fix: Base skin now properly plays multiple voice lines.
- Bug Fix: Non-epic jungle monsters can no longer improperly gain aggro onto and attack him.
- Bug Fix: can no longer be improperly cast on unmarked camps.
- V12.22 - November 17th Hotfix
- Health cost reduced to 98.25 − 0.14 (based on level) health from 131 − 70.14 (based on level) health.
- Mana cost reduced to 90 − 0.37 (based on level) mana from 135 − 66.15 (based on level) mana.
- Bug Fix: Daisy can no longer take full kill credit from slaying , causing her respective team to not gain any credit.
- Bug Fix: Tooltip now displays the correct formula for the Smash attack's damage.
- Health cost reduced to 20% − 3% (based on level) base health from 22.5% − 5.5% (based on level).
- Mana cost reduced to 30% − 4.5% (based on level) base mana from 33% − 7.5% (based on level).
- Base shield increased to 80 / 115 / 150 / 185 / 220 from 70 / 100 / 130 / 160 / 190.
- Daisy base health increased to 1300 / 2600 / 3900 from 1250 / 2500 / 3750.
- Daisy base resistances increased to 20 / 50 / 100 from 15 / 40 / 90.
- Stats
- Base health increased to 655 from 585.
- Health growth increased to 99 from 85.
- Armor growth increased to 4.7 from 3.5.
- Magic resistance growth increased to 2.05 from 1.25.
- Base shield reduced to 70 / 100 / 130 / 160 / 190 from 80 / 115 / 150 / 185 / 220.
- Shield AP ratio reduced to 75% AP from 80% AP.
- General
- Bug Fix: Voice lines that played specific to jungle camps have been restored.
- Bug Fix: no longer behaves improperly when hit by effects that reduce resistances.
- Undocumented/Bug Fix: Jungle buffs gifted to allies now have the proper 120 seconds duration rather than the 90 seconds duration from before the V6.24 change.
- Ivern himself already gained the proper buff duration whether he freed the buff monster himself or picked up the gift.
- Undocumented/Bug Fix: Jungle buffs gifted to allies now have the proper 120 seconds duration rather than the 90 seconds duration from before the V6.24 change.
-
- Renamed to Old God Ivern from Elderwood Ivern.
- Base shield increased to 80 / 115 / 150 / 185 / 220 from 80 / 110 / 140 / 170 / 200.
- Base damage reduced to 70 / 90 / 110 / 130 / 150 from 70 / 95 / 120 / 145 / 170.
- Bug Fix: Daisy's empowered AoE attack now properly scales on her AD, rather than on the caster's AD.
- Stats
- Health growth reduced to 85 from 95.
- Base shield reduced to 80 / 110 / 140 / 170 / 200 from 80 / 115 / 150 / 185 / 220.
- Bug Fix: Shield AP ratio properly reduced to 80% AP from 90% AP.
- V11.1 - January 6th Hotfix
- Cooldown increased to 14 / 13 / 12 / 11 / 10 seconds from 12 / 11 / 10 / 9 / 8.
- Shield AP ratio reduced to 80% AP from 90% AP.
- Stats
- Base magic resistance reduced to 32 from 32.1.
- Cooldown reduced to 12 / 11 / 10 / 9 / 8 seconds from 14 / 13 / 12 / 11 / 10.
- Cooldown reduced to 11 / 10 / 9 / 8 / 7 seconds from 12 / 11 / 10 / 9 / 8.
- Shield AP ratio increased to 90% AP from 80% AP.
- Daisy base attack speed increased to 0.7 from 0.623.
- Slow increased to 50 / 55 / 60 / 65 / 70% from 40 / 45 / 50 / 55 / 60%.
- Bug Fix: Daisy now properly triggers .
- Bug Fix: Brushes spawned behind thin walls are no longer partially invisible from the enemy's point of view.
- Base damage increased to 70 / 95 / 120 / 145 / 170 from 60 / 80 / 100 / 120 / 140.
- Cooldown reduced to 140 / 130 / 120 seconds from 160 / 140 / 120.
- General
- Recommended items updated.
- New Effect: Ivern now dashes to 125 range away from the target.
- Bug Fix: Fixed a bug where he would land inside some jungle camps when dashing with his Q.
- Bug Fix: Fixed a bug where allies would teleport to unexpected locations when he would dash to a rooted target.
- Stats
- Removed: No longer grants him 325 bonus attack range.
- New Effect: Now more quickly empowers his attacks when he enters brush.
- New Effect: Now triggers effects that are triggered by pets (i.e. on-ability-hit effects). It is also classified as basic attacks. The big slam is classified as an ability hit and an AoE effect.
- Stats
- Base movement speed increased to 330 from 325.
- Base damage increased to 30 / 37.5 / 45 / 52.5 / 60 from 20 / 30 / 40 / 50 / 60.
- Base shield strength increased to 80 / 115 / 150 / 185 / 220 from 75 / 110 / 145 / 180 / 215.
- Bug Fix: Can no longer channel Friend of the Forest on a small wolf or razorbeak to quickly collect them after attempting to channel his passive on the big monster in the camp.
- Health cost reduced to 22.5% - 5.5% (based on level) of base health from 25% - 8% (based on level).
- Grove mature duration reduced to 40 − 1 (based on level) from 40 − 6 (based on level).
- Missile width increased to 80 from 65.
- Bug Fix: Dashing over walls to jungle monsters now works more consistently.
- Range increased to 1000 from 800.
- New Effect: Daisy more aggressively acquires enemies to attack.
- New Effect: Daisy's AoE damage reduction now also protects her from epic monsters.
- Stats
- Base health regeneration increased to 7 from 6.9.
- Bug Fix: Fixed a bug where recasting Rootcaller counted as casting his ultimate for the purposes of stacking rune.
- Grove health cost reduced to 147 − 176 (based on level) from 192 − 248 (based on level).
- Base shield strength increased to 75 / 110 / 145 / 180 / 215 from 70 / 100 / 130 / 160 / 190.
- Stats
- Base armor increased to 27 from 22.
- Base health increased to 585 from 580.
- Health growth increased to 95 from 90.
-
- Bug Fix: No longer hums over all of his VO lines.
- Base damage increased to 60 / 80 / 100 / 120 / 140 from 50 / 70 / 90 / 110 / 130.
- Damage AP ratio increased to 80% AP from 70% AP.
- Cast range reduced to 800 from 1600.
-
- Bug Fix: No longer steals taunt sound effects during his taunt animation.
- Base damage reduced to 50 / 70 / 90 / 110 / 130 from 60 / 90 / 120 / 150 / 180.
- New Effect: Tooltip now mentions that the ability can be casted on .
- New Effect: Tooltip now mentions Daisy's stats and AP scalings.
-
- Bug Fix: Once again burps rudely after .
- Stats
- Base movement speed reduced to 325 from 330.
- Health cost to place a grove increased to 192 − 248 (based on level) from 174 − 161 (based on level).
- Mana cost to place a grove increased to 149 − 111 (based on level) from 135 − 67 (based on level).
- New Effect: Dropping brush directly on top of an epic monster no longer hides it from enemy vision. You can still deny enemy vision of an entire area by creating walls of brush, thereby denying vision of the monster.
- Bug Fix: Fixed Daisy, Wait! tooltips (the ones that appear while Daisy is active).
- General
- Bug Fix: No longer gains vision of both wolf camps on Twisted Treeline when freeing one of them or the other.
- Removed: Daisy no longer regenerates 3% maximum health per second while out of combat.
- Daisy's bonus resistances reduced to 15 / 40 / 90 from 20 / 60 / 120.
- Bug Fix: Daisy will no longer start attacking the ground and teleporting out of control.
- Bug Fix: Daisy will no longer become invisible in rare circumstances.
- General
- Bug Fix: The flower Ivern creates during his taunt animation (candy for his Candy King skin) no longer vanishes if the camera moves away and back again.
- V6.24 December 14th Hotfix
- Shield reduced to 70 / 100 / 130 / 160 / 190 from 80 / 120 / 160 / 200 / 240.
- Slow duration reduced to 2 seconds from 3.
- Mana cost increased to 70 from 50.
- Slow reduced to 40 / 45 / 50 / 55 / 60% from 70% at all ranks.
- General
- Bug Fix: Can no longer be flagged as AFK if he farms the jungle for too long without interacting with anyone else.
- Cooldown reduced to 14 / 13 / 12 / 11 / 10 seconds from 16 / 15 / 14 / 13 / 12.
- New Effect: Can now reactivate the ability to instantly drag Ivern to the target.
- Daisy's maximum health increased to 1250 / 2500 / 3750 from 1250 / 2000 / 3500.
- Daisy should generally be smarter when it comes to following Ivern's commands.
- General
- Bug Fix: Fixed a weird texture on the back of delicious head with the Candy King Ivern skin.
- V6.20 Added
- Ivern cannot attack or damage non-epic monsters. Instead, targeting a jungle camp initiates a 2.5-second channel that, upon completion, places the monsters within a grove. Placing a grove costs health and mana, and cannot be cast if Ivern lacks the resources.
- The grove matures over 40 − 6 (based on level) seconds. When fully matured, Ivern can interact with the camp again to instantly free the monsters, sending them away while receiving their full gold and experience bounty. a camp within a grove will instantly free the monsters, regardless of its maturity or the monster's current health.
- If the camp's large monster has already been slain, Ivern will free the camp upon completing the channel at no cost. Similarly, the grove will instantly mature if the large monster is slain.
- Starting at level 5, freeing the champion is nearby, Ivern can pick up the sapling to transfer it to the nearest one in range. If an ally kills either monster, they also leave behind a sapling that only Ivern can consume. or leaves behind a sapling that can be picked up by an allied champion to gain the camp's buff, consuming it in the process. If at least one allied
– Innate
- Ivern throws a vine in the target direction, dealing 80 / 125 / 170 / 215 / 260 (+ 70% AP) magic damage to the first enemy hit and rooting them for 1.2 / 1.4 / 1.6 / 1.8 / 2 seconds.
- Ivern and his allies can target enemies rooted by Rootcaller to dash to them, placing themselves at their attack range from the target.
- Cost: 60 mana
- Cooldown: 16 / 15 / 14 / 13 / 12
– Q spell
- Passive: While in brush, Ivern's basic attacks gain bonus range and deal bonus magic damage. These bonuses persist for 3 seconds after leaving brush.
- Active: Ivern grows a patch of brush at the target location, revealing the area within and around it for 3 seconds. Brushmaker spawns more brush if used near terrain or more brush.
- Brushmaker uses a stock system and Ivern can keep X in reserve.
- Cost: 30 mana
- Recharge: 40 / 36 / 32 / 28 / 24 seconds
- Cooldown: 0.5 seconds
– W spell
- Ivern gifts a seed to the target allied champion, himself or Daisy, shielding them for 80 / 120 / 160 / 200 / 240 (+ 80% AP) for 2 seconds.
- After the 2 seconds, Triggerseed bursts, dealing 60 / 90 / 120 / 150 / 180 (+ 70% AP) magic damage to all nearby enemies and slowing them by 70% for 3 seconds.
- Cost: 50 mana
- Cooldown: 12 / 11 / 10 / 9 / 8
– E spell
- Ivern summons his sentinel friend Daisy, who remains on the field for 60 seconds as a controllable minion.
- While Daisy is active, Daisy! can be used to move her to the target location.
- Cost: 100 mana
- Cooldown: 160 / 140 / 120
– R spell
Trivia[]
- Ivern is an anagram of .
- On V9.20, Ivern became the first champion to have its range type changed, from Melee to Ranged.
- If Ivern Daisy and then dances, she will also dance.
- Because of this, she shared its dance, which references Open the Door by Im Chang-jung.
- Before the rework of the V7.9, she also shared this dance with her. in patch
animations were reused from the .
- Because of this, she shared its dance, which references Open the Door by Im Chang-jung.
- The Raptor camp features in the icon of his ability.