An item set is a page in the item shop that shows a custom shopping list of items. Custom item sets can be made in the Client.
Item Set Creator[]
The Item Set Creator is located in Collection/Items.
The items are perused from a grid list with filters for various stats that items contain, including on-hit effects. Items can also be sorted alphabetically and by gold value. Hovering an item will show its description, and clicking the item will show its build path.
Item sets can be named, assigned to champions, and assigned to maps.
Blocks[]
The item set page is divided into sequential blocks that can be named, there is no limit to the amount of items in a block. Items are arranged in a grid, and can be shifted around.
Items are added to the block by clicking and dragging from the grid list and dropping them into the block.
Features[]
Charge count
Left-clicking an item within a block will increment the charge count, right-clicking will decrement the charge count. The charge count is limited based on the item.
Preferred slot
Items can be assigned to a preferred inventory slot upon purchase. An item already in the slot will move over to accommodate, but an active item will not do so.
Hovering an item within a block will reveal the slot icon, clicking the icon will reveal the prompt to assign one slot.
JSON Data[]
An item set is stored in a JSON file within「 the game's directory 」「 Riot Games\Config\Champions
」. The Item Set Creator provides the option to give and receive data using clipboard.
Aspects of an item set are expressed in key/value pairs. Structure will not be discussed in this article.
Syntax[]
Recommended item sets use extra data that is not recognized in custom item sets, detailed in Recommended. The data in Custom table is still utilized.
Key | Value data type | Notes | |||||||||||||||||||||||||||||||||||||||
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associatedChampions | Number (Array) | Indicates the champions assigned to the set. This is read by the client, which passes this information to the game. | |||||||||||||||||||||||||||||||||||||||
associatedMaps | Number (Array) | Indicates specific maps assigned to the set, if any. This is read by the client, which passes this information to the game.
Values are written as | |||||||||||||||||||||||||||||||||||||||
blocks◄▼ | Object (Array) | Contains block information. Each object within this value is a block. | |||||||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||||||||
map | String | Indicates the specific map assigned to the set.
Values:
any: Any map | |||||||||||||||||||||||||||||||||||||||
mode | String | Indicates the specific mode assigned to the set.
Values:
any: Any mode | |||||||||||||||||||||||||||||||||||||||
preferredItemSlots◄▼ | Object (Array) | Indicates the items with preferred item slots. Each object within this value is an item. | |||||||||||||||||||||||||||||||||||||||
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sortrank | Number | The order in which this item set will be sorted within a specific type. Item sets are sorted in descending order. | |||||||||||||||||||||||||||||||||||||||
startedFrom | String | ?
Values:
blank: | |||||||||||||||||||||||||||||||||||||||
title | String | The title of the item set. | |||||||||||||||||||||||||||||||||||||||
type | String | Indicates the source of the item set. This field is only used for grouping and sorting item sets. Custom item sets are ordered above global item sets.
Values:
BlackMarket: Black Market Brawlers Black Market | |||||||||||||||||||||||||||||||||||||||
priority | Boolean | Selectively sort this item set above other item sets. Overrides sortrank, but not type. Defaults to false .
| |||||||||||||||||||||||||||||||||||||||
uid | string | The unique identifier (UID) of the item set stored on the game server. |
Key | Value data type | Notes | ||||||||||||||||||||||||
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champion | String | Indicates the champion assigned to the set. This is read by the game.
Extra Values:
GlobalCharacter: Any character | ||||||||||||||||||||||||
customTag | String | Adds a tag to the items as a search bar term. | ||||||||||||||||||||||||
extensionPage | Boolean | Toggles the function to overlay the item set over the recommended item set. | ||||||||||||||||||||||||
useObviousCheckmark | Boolean | ? | ||||||||||||||||||||||||
customPanel◄▼ | Object | This key is deprecated.
Indicates whether to create a custom tab in the shop to hold the item set. | ||||||||||||||||||||||||
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blocks◄▼ | Object (Array) | Contains block information. Each object within this value is a block. | ||||||||||||||||||||||||
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requiredPerk | String | Indicates the required rune for the item set to appear. |
Trivia[]
- Prior to V10.23, each champion had a recommended items page that could be retrieved in the Item Set Creator.