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League of Legends Wiki
(Hextech Gunblade : back to the old value ; need test to know if it is still true)
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Revision as of 00:22, 22 January 2020

What's in the Orb profileicon

Items can be equipped to champions to increase their stats and grant additional effects.

Champions obtained from the carousel will start with an item, and additional items can be obtained as drops from PvE rounds. Items are stored on the bench until equipped to a champion, and selling a champion will move all items they're holding to the bench.

Champions can only hold a maximum of 3 items. Basic items will automatically combine to form Advanced items, requiring players to plan the order that they equip items to prevent unwanted combinations. There is no way to split an Advanced item into its composite parts.

Items

B. F. Sword TFT item Recurve Bow TFT item Needlessly Large Rod TFT item Tear of the Goddess TFT item Chain Vest TFT item Negatron Cloak TFT item Giant's Belt TFT item Sparring Gloves TFT item Spatula TFT item
B. F. Sword TFT item Deathblade TFT item Giant Slayer TFT item Hextech Gunblade TFT item Spear of Shojin TFT item Guardian Angel TFT item Bloodthirster TFT item Zeke's Herald TFT item Infinity Edge TFT item Youmuu's Ghostblade TFT item
Recurve Bow TFT item Giant Slayer TFT item Rapid Firecannon TFT item Guinsoo's Rageblade TFT item Statikk Shiv TFT item Titan's Resolve TFT item Runaan's Hurricane TFT item Titanic Hydra TFT item Last Whisper TFT item Blade of the Ruined King TFT item
Needlessly Large Rod TFT item Hextech Gunblade TFT item Guinsoo's Rageblade TFT item Rabadon's Deathcap TFT item Luden's Echo TFT item Locket of the Iron Solari TFT item Ionic Spark TFT item Morellonomicon TFT item Jeweled Gauntlet TFT item Inferno's Cinder TFT item
Tear of the Goddess TFT item Spear of Shojin TFT item Statikk Shiv TFT item Luden's Echo TFT item Seraph's Embrace TFT item Frozen Heart TFT item Hush TFT item Redemption TFT item Hand of Justice TFT item Mage's Cap TFT item
Chain Vest TFT item Guardian Angel TFT item Titan's Resolve TFT item Locket of the Iron Solari TFT item Frozen Heart TFT item Bramble Vest TFT item Sword Breaker TFT item Red Buff TFT item Iceborn Gauntlet TFT item Warden's Mail TFT item
Negatron Cloak TFT item Bloodthirster TFT item Runaan's Hurricane TFT item Ionic Spark TFT item Hush TFT item Sword Breaker TFT item Dragon's Claw TFT item Zephyr TFT item Quicksilver TFT item Talisman of Light TFT item
Giant's Belt TFT item Zeke's Herald TFT item Titanic Hydra TFT item Morellonomicon TFT item Redemption TFT item Red Buff TFT item Zephyr TFT item Warmog's Armor TFT item Trap Claw TFT item Frozen Mallet TFT item
Sparring Gloves TFT item Infinity Edge TFT item Last Whisper TFT item Jeweled Gauntlet TFT item Hand of Justice TFT item Iceborn Gauntlet TFT item Quicksilver TFT item Trap Claw TFT item Thief's Gloves TFT item Berserker's Axe TFT item
Spatula TFT item Youmuu's Ghostblade TFT item Blade of the Ruined King TFT item Inferno's Cinder TFT item Mage's Cap TFT item Warden's Mail TFT item Talisman of Light TFT item Frozen Mallet TFT item Berserker's Axe TFT item Force of Nature TFT item

Item Dropping

If you sell a champion, items equipped on that champion will be dropped. If you combine champions with a total of more than 3 items, the extra items will be dropped.

If you build a trait item on a champion with the same trait, for example: building a Youmuu's Ghostblade Youmuu's Ghostblade on a Zed Zed, the item will be dropped from the champion. The same thing would happen from picking the champion from the Carousel. If the item provides an existing trait, player will get the champion and item separately when they return to the arena.

With an exception of Thief's Gloves Thief's Gloves, it will automatically drop out when you want to combine it, for a champion who has Sparring Gloves Sparring Gloves and another item slot occupied.

Item stacking

Most items can stack additively with themselves (e.g. 2 Locket of the Iron Solari Locket of the Iron Solari will grant twice as much shield), but some item stack multiplicatively, such as Dragon's Claw Dragon's Claw.

Explicitly non-stacking

The following items' effects cannot stack with themselves, and a champion can only equip one of the same at a time:

Item Effect
Berserker's Axe Berserker's Axe Becomes a Berserker Berserker.
Blade of the Ruined King Blade of the Ruined King Becomes a Blademaster Blademaster.
Frozen Mallet Frozen Mallet Becomes a Glacial Glacial.
Inferno's Cinder Inferno's Cinder Becomes an Inferno Inferno.
Mage's Cap Mage's Cap Becomes a Mage Mage.
Talisman of Light Talisman of Light Becomes a Light Light.
Warden's Mail Warden's Mail Becomes a Warden Warden.
Youmuu's Ghostblade Youmuu's Ghostblade Becomes an Assassin Assassin.
Jeweled Gauntlet Jeweled Gauntlet Wearer's Special Ability can critically strike.
Last Whisper Last Whisper Critical hits reduce the target's armor for a few seconds.
Morellonomicon Morellonomicon Special Ability applies a burn for a few seconds.
The debuff is identical to the one from Red Buff Red Buff and the damage does not stack.
Quicksilver Quicksilver Immune to crowd controls.
Red Buff Red Buff Basic attacks apply a burn for a few seconds.
The debuff is identical to the one from Morellonomicon Morellonomicon and the damage does not stack.
Thief's Gloves Thief's Gloves At the beginning of each round, the wearer gains two random items that are removed at the end of the round.
Zephyr Zephyr Banishes an enemy for a few seconds.

Standard stacking

The following items stack as one would expect:

Item 1 × item 2 × item 3 × item
Bloodthirster Bloodthirster 50% life steal 100% life steal 150% life steal
Infinity Edge Infinity Edge 125% crit damage 250% crit damage 375% crit damage
Force of Nature Force of Nature  + 1 team size  + 2 team size  + 3 team size
Guinsoo's Rageblade Guinsoo's Rageblade 5% attack speed on-hit 10% attack speed on-hit 15% attack speed on-hit
Giant Slayer Giant Slayer 9% of target's current health damage 18% of target's current health damage 27% of target's current health damage
Locket of the Iron Solari Locket of the Iron Solari 250 / 275 / 350 health shield 500 / 550 / 700 health shield 750 / 825 / 1050 health shield
Luden's Echo Luden's Echo 125 / 175 / 250 magic damage 250 / 350 / 500 magic damage 375 / 525 / 750 magic damage
Rabadon's Deathcap Rabadon's Deathcap 75% AP 150% AP 225% AP
Rapid Firecannon Rapid Firecannon 2x range 4x range 8x range
Redemption Redemption Heals for 1200 health Heals for 2400 health Heals for 3600 health
Runaan's Hurricane Runaan's Hurricane 1 additional bolt 2 additional bolts 3 additional bolts
Seraph's Embrace Seraph's Embrace 20 mana after casting spell 40 mana after casting spell 60 mana after casting spell
Spear of Shojin Spear of Shojin 18% max mana on-hit 36% max mana on-hit 54% max mana on-hit
Statikk Shiv Statikk Shiv 80 magic damage 160 magic damage 240 magic damage
Titanic Hydra Titanic Hydra 3% max health damage 6% max health damage 9% max health damage
Warmog's Armor Warmog's Armor Regenerates 6% of missing health Regenerates 12% of missing health Regenerates 18% of missing health
Zeke's Herald Zeke's Herald 15% attack speed 30% attack speed 45% attack speed

Multiplicative stacking

The following items stack multiplicatively and have diminishing returns[1]:

Item 1 × item 2 × item 3 × item
Dragon's Claw Dragon's Claw 50% magic resist 75% magic resist 87.5% magic resist
Hush Hush 20% chance to mana-lock 36% chance to mana-lock 48.8% chance to mana-lock
Sword Breaker Sword Breaker 25% chance to disarm 43.75% chance to disarm 57.8125% chance to disarm

Special cases

The following have unusual behaviour:

Item Notes 1 × item 2 × item 3 × item
Frozen Heart Frozen Heart Increase the range instead of the strength of the aura. Affects enemies within 1 hex Affects enemies within 2 hexes Affects enemies within 3 hexes
Guardian Angel Guardian Angel Only revives once, but the health increases. Revives with 400 health Revives with 800 health Revives with 1200 health
Hextech Gunblade Hextech Gunblade Spaghetti formula.[2] 33% healing 92% healing PENDING FOR TEST: 215% healing PENDING FOR TEST:
Deathblade Deathblade Each one have his own stack number, and the given stats add up. [3] 15 AD × (1 + number of takedown) 30 AD × (1 + number of takedown) 45 AD × (1 + number of takedown)

Pending for test

These items has not yet been tested:

Item
Bramble Vest Bramble Vest
Hand of Justice Hand of Justice
Iceborn Gauntlet Iceborn Gauntlet
Ionic Spark Ionic Spark
Titan's Resolve Titan's Resolve
Trap Claw Trap Claw


References