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What's in the Orb profileicon

Items can be equipped to champions to increase their stats and grant additional effects.

Champions obtained from the carousel will start with an item, and additional items can be obtained as drops from PvE rounds. Items are stored on the bench until equipped to a champion, and selling a champion will move all items they're holding to the bench.

Champions can only hold a maximum of 3 items. Basic items will automatically combine to form Advanced items, requiring players to plan the order that they equip items to prevent unwanted combinations. There is no way to split an Advanced item into its composite parts.

Items

B. F. Sword item Recurve Bow item Needlessly Large Rod item Tear of the Goddess item Chain Vest item Negatron Cloak item Giant's Belt item Sparring Gloves item Spatula item
B. F. Sword item Deathblade item Giant Slayer item Hextech Gunblade item Spear of Shojin item Guardian Angel item Bloodthirster item Zeke's Herald item Infinity Edge item Blade of the Ruined King item
Recurve Bow item Giant Slayer item Rapid Firecannon item Guinsoo's Rageblade item Statikk Shiv item Titan's Resolve TFT item Runaan's Hurricane item Zz'Rot Portal item Mortal Reminder item Infiltrator's Talons TFT item
Needlessly Large Rod item Hextech Gunblade item Guinsoo's Rageblade item Rabadon's Deathcap item Luden's Echo item Locket of the Iron Solari item Ionic Spark item Morellonomicon item Jeweled Gauntlet item Satchel Charge
Tear of the Goddess item Spear of Shojin item Statikk Shiv item Luden's Echo item Seraph's Embrace item Frozen Heart item Chalice of Favor TFT item Redemption item Hand of Justice item New Horizon profileicon
Chain Vest item Guardian Angel item Titan's Resolve TFT item Locket of the Iron Solari item Frozen Heart item Bramble Vest TFT item Sword Breaker item Red BramblebackSquare Shroud of Stillness TFT item Rebel Medal TFT item
Negatron Cloak item Bloodthirster item Runaan's Hurricane item Ionic Spark item Chalice of Favor TFT item Sword Breaker item Dragon's Claw item Zephyr item Quicksilver item Celestial Orb TFT item
Giant's Belt item Zeke's Herald item Zz'Rot Portal item Morellonomicon item Redemption item Red BramblebackSquare Zephyr item Warmog's Armor item Trap Claw item Protector's Chestguard TFT item
Sparring Gloves item Infinity Edge item Mortal Reminder item Jeweled Gauntlet item Hand of Justice item Shroud of Stillness TFT item Quicksilver item Trap Claw item Thief's Gloves item Dark Star's Heart TFT item
Spatula item Blade of the Ruined King item Infiltrator's Talons TFT item Satchel Charge New Horizon profileicon Rebel Medal TFT item Celestial Orb TFT item Protector's Chestguard TFT item Dark Star's Heart TFT item Force of Nature item

Item Dropping

If you sell a champion, items equipped on that champion will be dropped. If you combine champions with a total of more than 3 items, the extra items will be dropped.

If you build a trait item on a champion with the same trait, for example: building a Youmuu's Ghostblade item Youmuu's Ghostblade on a Zed ShockbladeSquare Zed, the item will be dropped from the champion. The same thing would happen from picking the champion from the Carousel. If the item provides an existing trait, player will get the champion and item separately when they return to the arena.

With an exception of Thief's Gloves item Thief's Gloves, it will automatically drop out when you want to combine it, for a champion who has Sparring Gloves item Sparring Gloves and another item slot occupied.

Item stacking

Most items can stack additively with themselves (e.g. 2 Locket of the Iron Solari item Locket of the Iron Solari will grant twice as much shield), but some item stack multiplicatively, such as Dragon's Claw item Dragon's Claw.

Explicitly non-stacking

The following items' effects cannot stack with themselves, and a champion can only equip one of the same at a time:

Item Effect
Blade of the Ruined King item Blade of the Ruined King Becomes a Blademaster TFT icon Blademaster.
Celestial Orb TFT item Celestial Orb Becomes a Celestial TFT icon Celestial.
Dark Star's Heart TFT item Dark Star's Heart Becomes a Dark Star TFT icon Dark Star.
Satchel Charge Demolitionist's Charge Becomes a Demolitionist TFT icon Demolitionist.
Infiltrator's Talons TFT item Infiltrator's Talons Becomes a Infiltrator TFT icon Infiltrator.
Protector's Chestguard TFT item Protector's Chestguard Becomes a Protector TFT icon Protector.
Rebel Medal TFT item Rebel Medal Becomes a Rebel TFT icon Rebel.
New Horizon profileicon Star Guardian's Charm Becomes a Star Guardian TFT icon Star Guardian.
Jeweled Gauntlet item Jeweled Gauntlet Wearer's Special Ability can critically strike.
Mortal Reminder item Last Whisper Critical hits reduce the target's armor for a few seconds.
Morellonomicon item Morellonomicon Special Ability applies a burn for a few seconds.
The debuff is identical to the one from Red BramblebackSquare Red Buff and the damage does not stack.
Quicksilver item Quicksilver Immune to crowd controls for the first few seconds of combat.
Red BramblebackSquare Red Buff Basic attacks apply a burn for a few seconds.
The debuff is identical to the one from Morellonomicon item Morellonomicon and the damage does not stack.
Thief's Gloves item Thief's Gloves At the beginning of each round, the wearer gains two random items that are removed at the end of the round.
Zephyr item Zephyr Banishes an enemy for a few seconds.

Standard stacking

The following items stack as one would expect:

Item 1 × item 2 × item 3 × item
Bloodthirster item Bloodthirster 35% life steal 70% life steal 105% life steal
Infinity Edge item Infinity Edge 100% crit damage 200% crit damage 300% crit damage
Force of Nature item Force of Nature  + 1 team size  + 2 team size  + 3 team size
Guinsoo's Rageblade item Guinsoo's Rageblade 5% attack speed on-hit 10% attack speed on-hit 15% attack speed on-hit
Giant Slayer item Giant Slayer 12% of target's current health damage 24% of target's current health damage 36% of target's current health damage
Locket of the Iron Solari item Locket of the Iron Solari 250 / 275 / 350 health shield 500 / 550 / 700 health shield 750 / 825 / 1050 health shield
Luden's Echo item Luden's Echo 150 / 175 / 250 magic damage 300 / 350 / 500 magic damage 450 / 525 / 750 magic damage
Rabadon's Deathcap item Rabadon's Deathcap 50% AP 100% AP 150% AP
Rapid Firecannon item Rapid Firecannon 2x range 4x range 8x range
Redemption item Redemption Heals for 800 health Heals for 1600 health Heals for 2400 health
Runaan's Hurricane item Runaan's Hurricane 1 additional bolt 2 additional bolts 3 additional bolts
Seraph's Embrace item Seraph's Embrace 20 mana after casting spell 40 mana after casting spell 60 mana after casting spell
Spear of Shojin item Spear of Shojin 18% max mana on-hit 36% max mana on-hit 54% max mana on-hit
Statikk Shiv item Statikk Shiv 80 magic damage 160 magic damage 240 magic damage
Titan's Resolve TFT item Titan's Resolve 2% bonus damage per stack. 25 bonus resistances at 100 stacks. 4% bonus damage per stack. 50 bonus resistances at 100 stacks. 6% bonus damage per stack. 75 bonus resistances at 100 stacks.
Warmog's Armor item Warmog's Armor Regenerates 5% of missing health Regenerates 10% of missing health Regenerates 15% of missing health
Zeke's Herald item Zeke's Herald 18% attack speed 36% attack speed 54% attack speed

Multiplicative stacking

The following items stack multiplicatively and have diminishing returns[1]:

Item 1 × item 2 × item 3 × item
Dragon's Claw item Dragon's Claw 50% magic resist 75% magic resist 87.5% magic resist
Sword Breaker item Sword Breaker 25% chance to disarm 43.75% chance to disarm 57.8125% chance to disarm

Special cases

The following have unusual behaviour:

Item Notes 1 × item 2 × item 3 × item
Frozen Heart item Frozen Heart Increase the range instead of the strength of the aura. Affects enemies within 1 hex Affects enemies within 2 hexes Affects enemies within 3 hexes
Guardian Angel item Guardian Angel Only revives once, but the health increases. Revives with 400 health Revives with 800 health Revives with 1200 health
Hextech Gunblade item Hextech Gunblade Spaghetti formula.[2] 25% healing 92% healing PENDING FOR TEST 215% healing PENDING FOR TEST
Deathblade item Deathblade Each one have his own stack number, and the given stats add up. [3] 15 AD × (2 + number of takedown) 30 AD × (2 + number of takedown) 45 AD × (2 + number of takedown)

Pending for test

These items has not yet been tested:

Item
Bramble Vest TFT item Bramble Vest
Chalice of Favor TFT item Chalice of Favor
Hand of Justice item Hand of Justice
Ionic Spark item Ionic Spark
Shroud of Stillness TFT item Shroud of Stillness
Trap Claw item Trap Claw
Zz'Rot Portal item Zz'Rot Portal

References

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