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Items can be equipped to champions to increase their stats and grant additional effects.

Champions obtained from the carousel will start with an item, and additional items can be obtained as drops from PvE rounds. Items are stored on the bench until equipped to a champion, and selling a champion will move all items they're holding to the bench.

Champions can only hold a maximum of 3 items. Basic items will automatically combine to form Advanced items, requiring players to plan the order that items are equipped to prevent unwanted combinations. There is no way to split an Advanced item into its composite parts.

Items[]

Standard items[]

B. F. Sword TFT item Recurve Bow TFT item Chain Vest TFT item Negatron Cloak TFT item Needlessly Large Rod TFT item Tear of the Goddess TFT item Giant's Belt TFT item Sparring Gloves TFT item Spatula TFT item
B. F. Sword TFT item Deathblade TFT item Giant Slayer TFT item Edge of Night TFT item Bloodthirster TFT item Hextech Gunblade TFT item Spear of Shojin TFT item Sterak's Gage TFT item Infinity Edge TFT item Ghostly Emblem TFT item
Recurve Bow TFT item Giant Slayer TFT item Red Buff TFT item Titan's Resolve TFT item Runaan's Hurricane TFT item Guinsoo's Rageblade TFT item Statikk Shiv TFT item Nashor's Tooth TFT item Last Whisper TFT item Porcelain Emblem TFT item
Chain Vest TFT item Edge of Night TFT item Titan's Resolve TFT item Bramble Vest TFT item Gargoyle Stoneplate TFT item Crownguard TFT item Protector's Vow TFT item Sunfire Cape TFT item Steadfast Heart TFT item Storyweaver Emblem TFT item
Negatron Cloak TFT item Bloodthirster TFT item Runaan's Hurricane TFT item Gargoyle Stoneplate TFT item Dragon's Claw TFT item Ionic Spark TFT item Adaptive Helm TFT item Evenshroud TFT item Quicksilver TFT item Heavenly Emblem TFT item
Needlessly Large Rod TFT item Hextech Gunblade TFT item Guinsoo's Rageblade TFT item Crownguard TFT item Ionic Spark TFT item Rabadon's Deathcap TFT item Archangel's Staff TFT item Morellonomicon TFT item Jeweled Gauntlet TFT item Fated Emblem TFT item
Tear of the Goddess TFT item Spear of Shojin TFT item Statikk Shiv TFT item Protector's Vow TFT item Adaptive Helm TFT item Archangel's Staff TFT item Blue Buff TFT item Redemption TFT item Hand of Justice TFT item Mythic Emblem TFT item
Giant's Belt TFT item Sterak's Gage TFT item Nashor's Tooth TFT item Sunfire Cape TFT item Evenshroud TFT item Morellonomicon TFT item Redemption TFT item Warmog's Armor TFT item Guardbreaker TFT item Dryad Emblem TFT item
Sparring Gloves TFT item Infinity Edge TFT item Last Whisper TFT item Steadfast Heart TFT item Quicksilver TFT item Jeweled Gauntlet TFT item Hand of Justice TFT item Guardbreaker TFT item Thief's Gloves TFT item Umbral Emblem TFT item
Spatula TFT item Ghostly Emblem TFT item Porcelain Emblem TFT item Storyweaver Emblem TFT item Heavenly Emblem TFT item Fated Emblem TFT item Mythic Emblem TFT item Dryad Emblem TFT item Umbral Emblem TFT item Tactician's Crown TFT item

Other items[]

Item Dropping[]

If you sell a champion, items equipped on that champion will be dropped. If you combine champions with a total of more than 3 items, the extra items will be dropped.

If you build a trait item on a champion with the same trait, for example: building a Youmuu's Ghostblade Youmuu's Ghostblade on a Zed Zed, the item will be dropped from the champion. The same thing would happen from picking the champion from the Carousel. If the item provides an existing trait, player will get the champion and item separately when they return to the arena.

With an exception of Thief's Gloves Thief's Gloves, it will automatically drop out when you want to combine it, for a champion who has Sparring Gloves Sparring Gloves and another item slot occupied.

Item Stacking[]

Most items can stack additively with themselves (e.g. 2 Locket of the Iron Solari Locket of the Iron Solari will grant twice as much shield).

Explicitly non-stacking[]

The following items' effects cannot stack with themselves, and a champion can only equip one of the same at a time:

Standard stacking[]

The following items stack as one would expect (does not list base stats, unless the item only grants base stats):

Item 1 × item 2 × item 3 × item
Archangel's Staff Archangel's Staff 25 AP 50 AP 75 AP
Banshee's Claw Banshee's Claw 600 damage 1200 damage 1800 damage
Bloodthirster Bloodthirster 33% physical vamp 66% physical vamp 99% physical vamp
Bramble Vest Bramble Vest 60 / 80 / 120 magic damage 120 / 160 / 240 magic damage 180 / 240 / 360 magic damage
Chalice of Power Chalice of Power 30 AP 60 AP 90 AP
Deathblade Deathblade 50 / 75 / 100 AD 100 / 150 / 200 AD 150 / 225 / 300 AD
Dragon's Claw Dragon's Claw 200 MR 400 MR 600 MR
Gargoyle Stoneplate Gargoyle Stoneplate 18 resistances 36 resistances 54 resistances
Giant Slayer Giant Slayer 20% / 60% damage 40% / 120% damage 60% / 180% damage
Guinsoo's Rageblade Guinsoo's Rageblade 6% attack speed on-hit 12% attack speed on-hit 18% attack speed on-hit
Hextech Gunblade Hextech Gunblade 33% spellvamp 66% spellvamp 99% spellvamp
Ionic Spark Ionic Spark 200% of their maximum mana damage 400% of their maximum mana damage 600% of their maximum mana damage
Jeweled Gauntlet Jeweled Gauntlet 30% crit damage 60% crit damage 90% crit damage
Locket of the Iron Solari Locket of the Iron Solari 300 / 350 / 400 health shield 600 / 700 / 800 health shield 900 / 1050 / 1200 health shield
Rabadon's Deathcap Rabadon's Deathcap 75 AP 150 AP 225 AP
Rapid Firecannon Rapid Firecannon 1 hex range 2 hex range 3 hex range
Redemption Redemption 18% missing health heal 36% missing health heal 54% missing health heal
Runaan's Hurricane Runaan's Hurricane 1 additional bolt 2 additional bolts 3 additional bolts
Spear of Shojin Spear of Shojin 8 mana on-attack 16 mana on-attack 24 mana on-attack
Statikk Shiv Statikk Shiv 60 magic damage 120 magic damage 180 magic damage
Tactician's Crown Tactician's Crown  + 1 team size  + 2 team size  + 3 team size
Titan's Resolve Titan's Resolve 2 bonus AD and AP per stack. 25 bonus resistances at max stacks. 4 bonus AD and AP per stack. 50 bonus resistances at max stacks. 6 bonus AD and AP per stack. 75 bonus resistances at max stacks.
Warmog's Armor Warmog's Armor 1000 health 2000 health 3000 health
Zeke's Herald Zeke's Herald 30% attack speed 60% attack speed 90% attack speed
Zz'Rot Portal Zz'Rot Portal Spawns 1 construct on-death Spawns 2 constructs on-death Spawns 3 constructs on-death


Pending for test[]

These items has not yet been tested:

Item
Bloodthirster Bloodthirster (shield passive)
Dragon's Claw Dragon's Claw (fireball passive)
Hand of Justice Hand of Justice
Redemption Redemption (damage reduction)


References

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