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Brackern[]

Surrounded around the Shuriman Continent are several clans of Brackern, including clans in the Shuriman desert.

Dormun[]

The Dormun are gigantic, slow-moving creatures protected with large chitinous plates covering their body. In the harsh conditions of Shurima they have evolved to survive the perpetual drought by utilizing an unknown sense to locate hidden reservoirs of water. Incidentally, certain nomadic tribes have built themselves a permanent home upon the backs of these beasts where they clean the creature and hunt any airborne pests who venture near.

Eka'Sul[]

Desert goats that travel in herds.

Mwatis[]

Mwatis are goatlike creatures with large plated casques on their heads. Mwati wool and plate are prised for felting and insulation.

Kmiros[]

Gigantic scarabs that roam in swarms, looking for unfortunate travelers to feed on. They seem to be common prey for Rammus Rammus.

Outerbeasts[]

Beside the Xer'Sai, other creatures from the Void, referred to as 'outerbeasts', can be found in the desert.

  • Xer'Sai: Creatures from the Void that plague the southern deserts. They are the size of big dogs on average, but can be smaller or much bigger. Rek'Sai Rek'Sai, as the queen, is by far the largest and most dangerous of her species. Xer'sai burst from their small burrows and ravage anything nearby, to the detriment of desert caravans. Once dead, the Xer'sai decompose at an abnormally rapid rate and become inedible.

Ralsiji[]

Large and aggressive minotaur-like creatures. They are humpbacked quadrupeds with long limbs and thick horns.

Shuriman Camel[]

A breed of camels native to the deserts of Shurima and are used by caravans as well as common folk as primary mode of transportation. Despite being well-suited for lengthy travels in the desert landscape, they are still prey to a many predator such as the Xer'Sai.

Sandswimmers[]

Shurima Sandswimmers

Sandswimmers

Sandswimmers are massive quadrupedal creatures that traverse the Shuriman desert in cyclical patterns. They got their name due to their preferred method of travel. Their narrow bodies and webbed feet are perfectly design for swimming under the sand. They feed on bugs and other small creatures most desert beasts ignore. Scavengers will often memorize the predictable paths these creatures take, and jump onto their backs to ride as far as they wish.


Skallashi[]

The Skallashi are large quadrupedal herbivores. These hardy beasts of burden are common across Shurima, ideally suited to the harsh desert environment. Their key body feature is their long legs. Notoriously bad-tempered, they are nevertheless treated with great reverence. Their brown hides are often painted with sacred symbols of protection, and their horns hung with totems and charms. While these creatures are mostly used for travel and carrying heavy loads, on some larger skallashi people are able to built miniature rooms for more comfortable travel. To own one is often considered a sign of considerable prosperity.

Image
Irelia OriginalCentered
Irelia
Irelia (Universe)Irelia (Universe)
Irelia (League of Legends)Irelia (League of Legends)
Irelia (Esports)Irelia (Esports)
Irelia (Teamfight Tactics)Irelia (Teamfight Tactics)
Irelia (Legends of Runeterra)Irelia (Legends of Runeterra)
Irelia (Wild Rift)Irelia (Wild Rift)
Irelia (Development)Irelia (Development)
Irelia (Trivia)Irelia (Trivia)

Irelia is a champion in Wild Rift.[1]

Loadouts

Abilities[]

Ionian Fervor

Innate: Irelia generates a stack of Ionian Fervor for each enemy champion hit by her abilities, or if she hits at least one non-champion. Stacks last for 6 seconds and stack up to 4 times, refreshing on basic attacks and ability hits against enemy Champion icon champions and large Monster icon monsters.

Irelia Ionian Fervor WR

Ionian Fervor: For each stack, Irelia gains Champions hit with Martial Cadence (P)3% − 17% (based on level) Attack speed icon bonus attack speed, up to a maximum of Damage mitigated by Master-At-Arms (R)12% − 68% (based on level). At maximum stacks, her basic attacks against enemy Champion icon champions and Minion icon minions will deal Damage mitigated by Master-At-Arms (R)30 − 120 (based on level) Champions stunned with Pyromania (P)(+ 30% bonus AD) Damage mitigated with Shifting Sands (E)bonus magic damage On-hit icon on-hit.

Bladesurge 2

Innate - Unsteady: Enemy Champion icon champions and large Monster icon monsters hit by Flawless Duet Flawless Duet and Vanguard's Edge Vanguard's Edge initial barrage are Damage to champions with H-28G Evolution Turrets or H-28Q Apex Turrets (Q)marked as Unsteady for 5 seconds. The mark can be consumed by Bladesurge Bladesurge.

Info
  • The bonus damage does not apply against Turret icon structures.
  • PENDING FOR TEST:: Parry interactions (Spirit's Refuge block, Jax Counter Strike old dodge, and Blind icon blind).

Bladesurge

Irelia Bladesurge WR

Active: Irelia Dash dashes 100 units through the target enemy's location, and upon collision or arrival, she deals Champions killed from outside standard Attack rangephysical damage, applies On-hit icon on-hit effects, and Heal power icon heals herself. Bladesurge deals 150% damage against Minion icon minions.

Physical Damage:
15 / 45 / 75 / 105 Champions stunned with Pyromania (P)(+ 60% AD)
Heal:
Champions stunned with Pyromania (P)19 / 21 / 23 / 25% AD

Bladesurge's Cooldown icon remaining cooldown is reduced to 0.4 seconds upon collision of targets Damage to champions with H-28G Evolution Turrets or H-28Q Apex Turrets (Q)marked as Unsteady Unsteady, and is Cooldown reduction icon reset if the target dies to or during Bladesurge's dash.

Flawless Duet Flawless Duet can be cast during the dash.

Info
  • Bladesurge will be buffered and cast when the cooldown ends or is reset if the player attempts to cast it within 0.5 seconds of the cooldown ending/resetting.
  • Bladesurge deals Basic Attack basic damage, but also triggers spell effects by dealing an additional 0 Disintegrate spell damage.
  • PENDING FOR TEST: If the target dies during Bladesurge's dash, Irelia may cast her other abilities during the dash.
  • If the target dies to Bladesurge and was also Damage to champions with H-28G Evolution Turrets or H-28Q Apex Turrets (Q)marked, the cooldown is still refunded.
  • Bladesurge deals its damage and consumes Damage to champions with H-28G Evolution Turrets or H-28Q Apex Turrets (Q)marks when Irelia collides with the target, or at the end of the dash if the target moves away.
    • Bladesurge will not deal damage if the Dash dash is Silence icon interrupted beforehand.
      • The damage will be dealt if the target is in collision range when the dash is interrupted however.
      • Flash Flash will interrupt the Dash dash but Irelia will still collide with and deal damage to her target if the blink leaves her in contact with it at the new location.
    • If the target is Playful untargetable, Bladesurge will instead deal damage at the end of the dash, rather than on collision.

Defiant Dance

Irelia Defiant Dance WR

Active - Hold: Irelia Channeling icon charges for up to 1.5 seconds, reducing incoming damage by 60% (+ 7% Multiple champions hit with Between Worlds (R)per 100 AP). The charge cannot be Silence icon interrupted.
Defiant Dance can be recast within the duration, and does so automatically afterwards.

Recast - Release: Irelia swipes in the target direction, dealing Champions killed from outside standard Attack rangephysical damage to enemies nearby and within a line, increased by 0% − 200% (based on channel time). She also retains the damage reduction for 0.5 seconds.

Minimum Physical Damage:
20 / 35 / 50 / 65 Champions stunned with Pyromania (P)(+ 50% AD) Multiple champions hit with Between Worlds (R)(+ 40% AP)
Maximum Physical Damage:
60 / 105 / 150 / 195 Champions stunned with Pyromania (P)(+ 150% AD) Multiple champions hit with Between Worlds (R)(+ 120% AP)

Defiant Dance's recast can be used while affected by Silence icon cast-inhibiting crowd control. If Ionian Fervor Ionian Fervor would expire during the charge, it will instead refresh every 0.25 seconds for the remaining charge and be retained for 0.5 seconds after the recast is initiated.

Info
  • Enemies around Irelia will be dealt the damage immediately, while enemies within the line are dealt the damage via a missile that reaches the furthest targets after a 0.066 seconds delay after the recast's cast time.
  • Defiant Dance will also recast automatically upon entering Revival icon resurrection.
  • This ability will cast from wherever the caster is at the end of the cast time.
    • This refers to the recast.

Flawless Duet

Irelia Flawless Duet WR

Active: Irelia sends a blade to the target location for 3 seconds.
Flawless Duet can be recast after 0.15 seconds while the blade remains, and does so automatically after the duration, though not if she is unable to cast abilities.

Irelia Flawless Duet 2 WR

Recast: Irelia sends a second blade to the target location.
Once both blades are placed, they fly toward each other over 0.25 seconds, afterwards dealing Damage mitigated with Shifting Sands (E)magic damage to enemies within a line between them. Enemies hit are also Stun icon WR stunned and Reveal icon revealed for 0.75 seconds.

Magic Damage:
80 / 130 / 180 / 230 Multiple champions hit with Between Worlds (R)(+ 80% AP)

Flawless Duet's recast can be used during Bladesurge Bladesurge and the cast time of Vanguard's Edge Vanguard's Edge. Each of the blades' travel times are 0.264 seconds.

Info
  • Quick-casting the recast will place the blade forward at maximum range, or aligned with the quick-cast target.
  • Both casts count as an ability activation for the purposes of on-cast effects such as Sheen item Spellblade and triggering Template:WRas passive.
  • PENDING FOR TEST:: Flawless Duet will recast automatically during Defiant Dance Defiant Dance despite being disabled.
  • Flawless Duet will also recast automatically upon entering Revival icon resurrection.
  • The outgoing blades will stop flight upon touching Projectile projectile blocking effects. The converging blades will instead be destroyed upon contact with such effects.
    • The blades will not stun nor deal damage if they fail to converge (i.e Wind Wall Wind Wall).
  • Both casts will be buffered if the player attempts to cast each within 0.3 seconds of their cooldown end.

Vanguard's Edge

Irelia Vanguard's Edge WR

Active: Irelia launches a barrage of blades in the target direction that deals Damage mitigated with Shifting Sands (E)magic damage to enemies hit and Reveal icon revealing them for 1 second. Upon hitting an enemy champion, the blades explode into a wall and deal the same damage to enemies hit.

Magic Damage:
125 / 250 / 375 Multiple champions hit with Between Worlds (R)(+ 70% AP)

The wall forms around the enemy champion hit for 3 seconds and grants Sight icon sight of its surroundings. Enemies that pass through the wall for the first time are dealt Damage mitigated with Shifting Sands (E)magic damage and Slow icon slowed by 90% for 1 second.

Wall Magic Damage:
100 / 175 / 250 Multiple champions hit with Between Worlds (R)(+ 70% AP)
▶️   "Ionia still stands!"

Info
  • This ability will cast from wherever the caster is at the end of the cast time.

Patch history[]

For the expanded patch notes, see here.
V5.2a
  • Stats
    • Armor growth increased from 3.9 to 4.5.
  • Vanguard's Edge Vanguard's Edge
    • Wall base damage increased from 100 / 150 / 200 to 100 / 175 / 250.
V4.4b
  • Ionian Fervor Ionian Fervor
    • Bonus damage increased from 30 − 100 (based on level) to 30 − 120 (based on level).
    • Bonus damage AD ratio increased from Champions stunned with Pyromania (P)25% bonus AD to inherit30%.
  • Flawless Duet Flawless Duet
    • Cooldown reduced from 13 / 12 / 11 / 10 seconds to 12 / 11 / 10 / 9.
V4.3b
  • Defiant Dance Defiant Dance
    • Base damage increased from 10 / 30 / 50 / 70 to 20 / 35 / 50 / 65.
    • Damage reduction increased from 50% to 60%.
V4.2
  • Stats
    • Base movement speed increased from 340 to 350.
V4.0c
  • Stats
    • Base attack damage reduced from 64 to 58.
  • Ionian Fervor Ionian Fervor
    • Bonus attack speed per stack reduced from 5% − 20% (based on level) to 3% − 17% (based on level).
    • Base damage increased from 14 − 70 (based on level) to 30 − 100 (based on level).
V4.0
  • Bladesurge Bladesurge
    • Bug fix: Applied change from V3.5. Dash now travels to the target's last location instead of current location.
V3.5a
  • Ionian Fervor Ionian Fervor
    • Removed: No longer deals damage against monsters.
    • Base damage increased from 10 − 66 (based on level) to 14 − 70 (based on level).
V3.5
  • Bladesurge Bladesurge
    • Removed: Dash now travels to the target's last location instead of current location.
V3.3
  • Vanguard's Edge Vanguard's Edge
    • Cooldown reduced from 80 / 70 / 60 seconds to 70 / 65 / 60.
V3.2b
  • Flawless Duet Flawless Duet
    • Base damage reduced from 100 / 150 / 200 / 250 to 80 / 130 / 180 / 230.
  • Vanguard's Edge Vanguard's Edge
    • Slow duration reduced from 1.5 seconds to 1.
V3.2a
V3.1
  • Ionian Fervor Ionian Fervor
    • Bonus attack speed per stack changed from 8% − 15% (based on level) to 5% − 20% (based on level).
  • Bladesurge Bladesurge
    • Cooldown reduced from 11 / 10 / 9 / 8 seconds to 9 / 8 / 7 / 6.
V2.6
  • Ionian Fervor Ionian Fervor
    • On-hit damage reduced from 14 − 70 (based on level) to 10 − 66 (based on level).
  • Vanguard's Edge Vanguard's Edge
    • Bug Fix: Fixed a bug in tooltip where the wall duration was increasing with ability rank. It has always been constant at 3 seconds.
V2.3b
  • Stats
    • Base mana regeneration increased from 15 to 18.
  • Bladesurge Bladesurge
    • Base damage increased from 10 / 40 / 70 / 100 to 15 / 45 / 75 / 105.
    • Heal AD ratio increased from Champions stunned with Pyromania (P)14 / 16 / 18 / 20% AD to inherit19 / 21 / 23 / 25%.
  • Flawless Duet Flawless Duet
    • Base damage increased from 70 / 120 / 170 / 220 to 100 / 150 / 200 / 250.
  • Vanguard's Edge Vanguard's Edge
    • Barrage base damage increased from 125 / 225 / 325 to 125 / 250 / 375.
    • Bladewall base damage increased from 75 / 125 / 175 to 100 / 150 / 200.
V2.3 - Added
  • Released June 3, 2021 (00:01 UTC).

See also[]

References[]

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