Line 7: | Line 7: | ||
** {{ai|Ionian Fervor}} will not reveal hidden or invisible units, such as enemy champions in brush or {{ci|Twitch}} with {{ai|Ambush}} active. |
** {{ai|Ionian Fervor}} will not reveal hidden or invisible units, such as enemy champions in brush or {{ci|Twitch}} with {{ai|Ambush}} active. |
||
* {{ai|Bladesurge}} is a powerful farming tool as it refreshes and refunds [[mana]] if it kills the targeted enemy, including [[minions]], and also serves as a gap closer. |
* {{ai|Bladesurge}} is a powerful farming tool as it refreshes and refunds [[mana]] if it kills the targeted enemy, including [[minions]], and also serves as a gap closer. |
||
− | ** If you miss when last hitting a minion, quickly use your {{ai|Bladesurge}} on it, so you still kill it successfully without losing too much mana |
+ | ** If you miss when last hitting a minion, quickly use your {{ai|Bladesurge}} on it, so you still kill it successfully without losing cooldown or too much mana. |
** {{ai|Bladesurge}} applies [[on-hit effects]], including the [[True damage|true damage given]] by {{cai|Hiten Style|Irelia}}, the [[magic damage]] from {{ii|Wit's End}}, and it will proc and immediately apply the additional damage from {{ii|Sheen}}, albeit only every two seconds per its cooldown limitations. |
** {{ai|Bladesurge}} applies [[on-hit effects]], including the [[True damage|true damage given]] by {{cai|Hiten Style|Irelia}}, the [[magic damage]] from {{ii|Wit's End}}, and it will proc and immediately apply the additional damage from {{ii|Sheen}}, albeit only every two seconds per its cooldown limitations. |
||
** Use {{ai|Bladesurge|Irelia}} to cover great distances by targeting low life [[minion]]s on your way to champion targets. Inversely, targeting enemy [[minions]] can help {{ci|Irelia}} escape from ganks. |
** Use {{ai|Bladesurge|Irelia}} to cover great distances by targeting low life [[minion]]s on your way to champion targets. Inversely, targeting enemy [[minions]] can help {{ci|Irelia}} escape from ganks. |
||
+ | *** By using {{ai|Bladesurge|Irelia}} on a full HP ranged minion while having {{ii|Trinity Force}}, you will kill a full HP ranged minion instantly, so you can use it one more time. |
||
* {{ai|Hiten Style}} gives {{ci|Irelia}} exceptional laning strength. Each level will provide increased sustain, doubled when active, and increased [[true damage]] per attack. |
* {{ai|Hiten Style}} gives {{ci|Irelia}} exceptional laning strength. Each level will provide increased sustain, doubled when active, and increased [[true damage]] per attack. |
||
** Combine with {{ai|Bladesurge}}, this combo make Irelia the best champion at last-hitting under ally turrets. |
** Combine with {{ai|Bladesurge}}, this combo make Irelia the best champion at last-hitting under ally turrets. |
||
Line 15: | Line 16: | ||
** {{ai|Hiten Style|Irelia}} also gives heals while attacking structures like [[turret]]s, because it heals per hit. Activate it during pushes to quickly heal extended amounts if safe to do so. |
** {{ai|Hiten Style|Irelia}} also gives heals while attacking structures like [[turret]]s, because it heals per hit. Activate it during pushes to quickly heal extended amounts if safe to do so. |
||
** [[True damage]] cannot be negated, so keep in mind that the {{ai|Hiten Style|Irelia}} active cannot be negated by {{si|Exhaust}} or any [[attack damage]] debuff. |
** [[True damage]] cannot be negated, so keep in mind that the {{ai|Hiten Style|Irelia}} active cannot be negated by {{si|Exhaust}} or any [[attack damage]] debuff. |
||
− | ** Activating {{ai|Hiten Style}}, then using {{ai|Bladesurge}} will help you kill the caster minion instanly if you have {{ii|Trinity Force}} This trick works as a quick dash with no cooldown. |
||
* {{cai|Equilibrium Strike|Irelia}} will either stun or slow depending on the total % of [[health]] {{ci|Irelia}} has compared to her target. If higher, it will slow. If lower, it will stun. |
* {{cai|Equilibrium Strike|Irelia}} will either stun or slow depending on the total % of [[health]] {{ci|Irelia}} has compared to her target. If higher, it will slow. If lower, it will stun. |
||
** This gives {{ai|Equilibrium Strike}} a lot of flexibility in its use - it will slow in a chasing situation, and stun to either turn the tides of a fight or give {{ci|Irelia}} the means to escape. |
** This gives {{ai|Equilibrium Strike}} a lot of flexibility in its use - it will slow in a chasing situation, and stun to either turn the tides of a fight or give {{ci|Irelia}} the means to escape. |
||
Line 27: | Line 27: | ||
*** {{si|Ignite}} combined with {{ai|Transcendent Blades|Irelia}} makes a rather strong combo to kill fleeing enemies. |
*** {{si|Ignite}} combined with {{ai|Transcendent Blades|Irelia}} makes a rather strong combo to kill fleeing enemies. |
||
** If coordinated well, it also makes an effective tool for escaping ganks or failed team fights at low [[health]]. By clicking the edge of your screen and firing off a few blades, you can heal off of the enemy champions chasing you to buy time to escape. |
** If coordinated well, it also makes an effective tool for escaping ganks or failed team fights at low [[health]]. By clicking the edge of your screen and firing off a few blades, you can heal off of the enemy champions chasing you to buy time to escape. |
||
+ | ** {{ai|Transcendent Blades}} can give you a "stepping stone". By using it to lower HP of ranged minions, you can dash continously when using {{ai|Bladesurge}} on them. |
||
* Even though {{ci|Irelia}} has a lot of sustain, she also has a lot of burst damage when her opponent has more hp than her and she is 6. Opening with {{ai|Equilibrium Strike}}, activating {{ai|Hiten Style}} and {{ai|Transcendent Blades}} immediately, and {{ai|Bladesurge}} as the opponent flees and gains some distance (so you can land another autoattack or even more with phage). This combo is capable of dealing a lot of damage. Combined with {{si|Ignite}} and {{ii|Sheen}} , it can even kill somebody from full health in a few seconds. |
* Even though {{ci|Irelia}} has a lot of sustain, she also has a lot of burst damage when her opponent has more hp than her and she is 6. Opening with {{ai|Equilibrium Strike}}, activating {{ai|Hiten Style}} and {{ai|Transcendent Blades}} immediately, and {{ai|Bladesurge}} as the opponent flees and gains some distance (so you can land another autoattack or even more with phage). This combo is capable of dealing a lot of damage. Combined with {{si|Ignite}} and {{ii|Sheen}} , it can even kill somebody from full health in a few seconds. |
||
** Irelia also can burst at level 2 (though you can only do that with a level advantage, or if your enemy has wasted an ability). Use your {{ai|Bladesurge}} onto a low HP minion near your enemy, then follow with a{{ai|Equilibrium Strike}}, attack him and then {{ai|Bladesurge}} after landed an auto attack or if he runs away. By using this trick, you can burn 2 {{ii|Health Potion}} of your enemy. |
** Irelia also can burst at level 2 (though you can only do that with a level advantage, or if your enemy has wasted an ability). Use your {{ai|Bladesurge}} onto a low HP minion near your enemy, then follow with a{{ai|Equilibrium Strike}}, attack him and then {{ai|Bladesurge}} after landed an auto attack or if he runs away. By using this trick, you can burn 2 {{ii|Health Potion}} of your enemy. |
Revision as of 13:55, 7 December 2012
Template:C-top
Skill usage
- crowd control due to her extended tenacity.
- Coupled with Template:Mi, can achieve a maximum of 71% tenacity, one of the highest values in the game. This effectively turns a three second silence such as last only one second. and
- For this reason, assassin and very capable at targeting and killing carries due to the difficulty involved in keeping her off of them with crowd control. is a feared
- Bear in mind that this tenacity does not reduce the crowd control applied by being knocked airborne or from suppression.
- Ionian Fervor will not reveal hidden or invisible units, such as enemy champions in brush or with Ambush active.
is her staple ability, making it very difficult to lock her down in teamfights and skirmishes with - Bladesurge is a powerful farming tool as it refreshes and refunds mana if it kills the targeted enemy, including minions, and also serves as a gap closer.
- If you miss when last hitting a minion, quickly use your Bladesurge on it, so you still kill it successfully without losing cooldown or too much mana.
- Bladesurge applies on-hit effects, including the true damage given by , the magic damage from , and it will proc and immediately apply the additional damage from , albeit only every two seconds per its cooldown limitations.
- Use minions on your way to champion targets. Inversely, targeting enemy minions can help escape from ganks.
- By using on a full HP ranged minion while having , you will kill a full HP ranged minion instantly, so you can use it one more time.
to cover great distances by targeting low life
- Hiten Style gives exceptional laning strength. Each level will provide increased sustain, doubled when active, and increased true damage per attack.
- Combine with Bladesurge, this combo make Irelia the best champion at last-hitting under ally turrets.
- Hiten Style synergizes strongly with attack speed. The more hits can apply within the duration of its active means increased sustain and increased damage output.
- turrets, because it heals per hit. Activate it during pushes to quickly heal extended amounts if safe to do so. also gives heals while attacking structures like
- True damage cannot be negated, so keep in mind that the active cannot be negated by or any attack damage debuff.
- health has compared to her target. If higher, it will slow. If lower, it will stun.
- This gives Equilibrium Strike a lot of flexibility in its use - it will slow in a chasing situation, and stun to either turn the tides of a fight or give the means to escape.
- For this reason, it is often best to save Equilibrium Strike until later in a fight to secure a sudden advantage and turn around.
- To help your jungler gank your lane, purposefully letting your health drop below your target's can provide a much-needed stun to ensure a kill.
- Consider investing your first skill point into Equilibrium Strike in order to avoid and survive a potential early gank during laning.
will either stun or slow depending on the total % of - This gives Equilibrium Strike a lot of flexibility in its use - it will slow in a chasing situation, and stun to either turn the tides of a fight or give the means to escape.
- Transcendent Blades allows for strong, multi-target damage and sustain, giving increased survivability in fights, especially when focusing down important targets.
- Remember that Transcendent Blades will heal for more when striking champions than striking minions.
- In a teamfight, it's generally best to aim Transcendent Blades to hit as many champions as possible to keep you alive, rather than directly at a single target for extra damage, as this will give you the best sustain. With proper positioning, both these effects can be achieved without having to compromise. For example, shift around to fire the blades forward into the bulk of the enemy team while also hitting the main target.
- During laning, fire into as large of a minion group as possible to regain large amounts of health either to continue laning or to survive a skirmish.
- combined with makes a rather strong combo to kill fleeing enemies.
- If coordinated well, it also makes an effective tool for escaping ganks or failed team fights at low health. By clicking the edge of your screen and firing off a few blades, you can heal off of the enemy champions chasing you to buy time to escape.
- Transcendent Blades can give you a "stepping stone". By using it to lower HP of ranged minions, you can dash continously when using Bladesurge on them.
- Remember that Transcendent Blades will heal for more when striking champions than striking minions.
- Even though Equilibrium Strike, activating Hiten Style and Transcendent Blades immediately, and Bladesurge as the opponent flees and gains some distance (so you can land another autoattack or even more with phage). This combo is capable of dealing a lot of damage. Combined with and , it can even kill somebody from full health in a few seconds.
- Irelia also can burst at level 2 (though you can only do that with a level advantage, or if your enemy has wasted an ability). Use your Bladesurge onto a low HP minion near your enemy, then follow with a Equilibrium Strike, attack him and then Bladesurge after landed an auto attack or if he runs away. By using this trick, you can burn 2 of your enemy.
has a lot of sustain, she also has a lot of burst damage when her opponent has more hp than her and she is 6. Opening with
Build usage
- attack speed to use more effectively. grants a small boost in mobility, and
- Transcendent Blades activates (but does not apply) the / proc. The mana increase also allows to use to farm and last-hit minions more often, especially in a lane she cannot control and is forced against the turret. applies itself automatically on , boosting its damage. Each individual blade of
- adds onto chasing potential with CC, and additional AD/health is always essential on a melee champion. You should buy it first (after a if you have mana problem).
is recommended for good reason, as shown by its components and subsequent easy build-up:
- At season 3, is more expensive. So you can buy , then upgrade it to . You still have good CC, and rushing is favorable against some champions such as .
- Attack Speed should be a priority to DPS-focused players, if only because of the damage potential of .
- AS, magic resistance and the bonus on-hit damage. is a great item on because of the
- Tank items are also good on
- Buying her is highly recommended, since the effect works well with her , as any tenacity item boosts her CC reduction by up to 41.5/51.25/61% depending on the respective amount of enemy champions nearby.
because of her ability to stick to an opponent with and , forcing them to retreat. Also with , she doesn't have to buy many DPS items to be effective. Good options include and .
- health back when in trouble. and along with allows to gain a great amount of
- You can replace it with a if you cannot buy it after finishing .
is a good option for early tanky items too.
Recommended items
Countering
- is a champion that relies on attack speed. A or is a good counter to her AS.
- Buying a
- After that, by using the same logic, you can buy or stack HP ( is good since it has many upgraded paths).
in the first trip back is a great way to counter if you are having trouble vs her, since most of her damage come from autoatk and her true damage.
- Keep your current % of HP higher than her or you will lose lane. Picking a champion that can outburst her like is always a good idea.
- Try to disengage when you see her is activating. It only has 6s duration, so you can harass her back when it is on cooldown.
- It is recommended not to fight
- Try to counter her healing with healing reduction from . It can be quite powerful in early game.
in minion waves. Her allows her to heal a lot of damage if it deals damage to both you and minions.
- Ask for early ganks, shut her down early. Snowball champions like will give nightmare to when they are ahead.
Champion spotlight
Template:C-bot