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League of Legends Wiki
(V9.19)
(32 intermediate revisions by 7 users not shown)
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: ''For the [[item]] in [[League of Legends]], see {{ii|Infinity Edge}}.''
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<onlyinclude>{{{{{1<noinclude>|TFT Data/Infobox</noinclude>}}}|Infinity Edge|{{{2|}}}|{{{3|}}}|{{{4|}}}|{{{5|}}}
 
<onlyinclude>{{{{{1<noinclude>|TFT Data/Infobox</noinclude>}}}|Infinity Edge|{{{2|}}}|{{{3|}}}|{{{4|}}}|{{{5|}}}
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|set = {{cmd|TFTSet}}
 
|icon = Infinity Edge item.png
 
|icon = Infinity Edge item.png
 
|recipe = B. F. Sword, Sparring Gloves
 
|recipe = B. F. Sword, Sparring Gloves
 
|crit chance = 20
 
|crit chance = 20
|passive = Grants {{as|150% '''bonus''' critical strike damage}}.
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|passive = Grants {{as|100% '''bonus''' critical strike damage}}.
 
}}</onlyinclude>
 
}}</onlyinclude>
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  +
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== Notes ==
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The following calculations do not take into account the {{as|15 attack damage}}, other items, champion or team synergy.
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* with one '''Infinity Edge''' equipped, the {{as|attack damage multiplier}} is increased to {{tt|167.5%|(100{{Times}}1.5{{Times}}0.45{{Plus}}100))}}.
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** The increased average damage, relative to no items, would be increased to {{tt|1.48|(100{{Times}}1.5{{Times}}0.45{{Plus}}100)){{Divided by}}(100{{Times}}0.5{{Times}}0.25{{Plus}}100)}} of {{as|attack damage}}.
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* Two equipped would increase the {{as|attack damage multiplier}} to {{tt|262.5%|(100{{Times}}2.5{{Times}}0.65{{Plus}}100)}}.
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** The increased average damage, relative to no items, would be increased to {{tt|2.33|(100{{Times}}2.5{{Times}}0.65{{Plus}}100)){{Divided by}}(100{{Times}}0.5{{Times}}0.25{{Plus}}100)}} of {{as|attack damage}}.
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* Three equipped would increase the {{as|attack damage multiplier}} to {{tt|397.5%|100{{Times}}3.5{{Times}}0.85{{Plus}}100)}}.
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** The increased average damage, relative to no items, would be to {{tt|3.53|(100{{Times}}3.5{{Times}}0.85{{Plus}}100){{Divided by}}(100{{Times}}0.5{{Times}}0.25{{Plus}}100)}} of {{as|attack damage}}.
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{{clr}}
 
{{clr}}
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== Patch History ==
 
== Patch History ==
 
{{scroll box|content=
 
{{scroll box|content=
;[[Teamfight Tactics:V9.19|V9.19]]
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;[[V10.3 (Teamfight Tactics)|V10.3]]
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* Critical strike damage reduced to 100% from 125%.
  +
  +
;[[V9.20 (Teamfight Tactics)|V9.20]]
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* Critical strike damage reduced to 125% from 150%.
  +
  +
;[[V9.19 (Teamfight Tactics)|V9.19]]
 
* {{sbc|New Recipe:}} {{TFTi|Sparring Gloves}} + {{TFTi|B. F. Sword}}.
 
* {{sbc|New Recipe:}} {{TFTi|Sparring Gloves}} + {{TFTi|B. F. Sword}}.
 
** {{sbc|Old Recipe:}} {{TFTi|B. F. Sword}} + {{TFTi|B. F. Sword}}.
 
** {{sbc|Old Recipe:}} {{TFTi|B. F. Sword}} + {{TFTi|B. F. Sword}}.
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* Critical strike damage reduced to 150% from 200%.
 
* Critical strike damage reduced to 150% from 200%.
   
;[[Teamfight Tactics:V9.18|V9.18]]
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;[[V9.18 (Teamfight Tactics)|V9.18]]
 
* Attack damage reduced to 30 from 40.
 
* Attack damage reduced to 30 from 40.
   
;[[Teamfight Tactics:V9.16|V9.16]]
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;[[V9.16 (Teamfight Tactics)|V9.16]]
 
* Critical strike damage increased to 200% from 150%.
 
* Critical strike damage increased to 200% from 150%.
   
;[[Teamfight Tactics:V9.14b|V9.14b]]
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;[[V9.14b (Teamfight Tactics)|V9.14b]]
 
* Bonus critical strike damage increased to 150% from 100%.
 
* Bonus critical strike damage increased to 150% from 100%.
 
* Critical strike damage is now additive, instead of multiplicative
 
* Critical strike damage is now additive, instead of multiplicative
   
;[[Teamfight Tactics:V9.13|V9.13]] - Added
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;[[V9.13 (Teamfight Tactics)|V9.13]] - Added
 
* {{TFTi|Infinity Edge}}
 
* {{TFTi|Infinity Edge}}
 
** {{sbc|Stats:}} 40 attack damage.
 
** {{sbc|Stats:}} 40 attack damage.
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** {{sbc|Recipe:}} {{TFTi|B. F. Sword}} + {{TFTi|B. F. Sword}}.
 
** {{sbc|Recipe:}} {{TFTi|B. F. Sword}} + {{TFTi|B. F. Sword}}.
 
}}
 
}}
{{Teamfight Tactics}}
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{{Teamfight Tactics/Items}}
 
[[Category:TFT items]]
 
[[Category:TFT items]]

Revision as of 05:14, 8 April 2020

For the item in League of Legends, see Infinity Edge Infinity Edge.


Notes

The following calculations do not take into account the 15 attack damage, other items, champion or team synergy.

  • with one Infinity Edge equipped, the attack damage multiplier is increased to 167.5%.
    • The increased average damage, relative to no items, would be increased to 1.48 of attack damage.
  • Two equipped would increase the attack damage multiplier to 262.5%.
    • The increased average damage, relative to no items, would be increased to 2.33 of attack damage.
  • Three equipped would increase the attack damage multiplier to 397.5%.
    • The increased average damage, relative to no items, would be to 3.53 of attack damage.


Patch History

V10.3
  • Critical strike damage reduced to 100% from 125%.
V9.20
  • Critical strike damage reduced to 125% from 150%.
V9.19
V9.18
  • Attack damage reduced to 30 from 40.
V9.16
  • Critical strike damage increased to 200% from 150%.
V9.14b
  • Bonus critical strike damage increased to 150% from 100%.
  • Critical strike damage is now additive, instead of multiplicative
V9.13 - Added