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|passive = Grants {{as|100% '''bonus''' critical strike damage}}.
 
|passive = Grants {{as|100% '''bonus''' critical strike damage}}.
 
}}</onlyinclude>
 
}}</onlyinclude>
  +
   
   
 
== Notes ==
 
== Notes ==
* The average damage a champion has is {{tt|112.5%|100*0.5*0.25+100}} of their {{as|attack damage}}. This is known as the {{as|attack damage multiplier}} without items. The {{as|attack damage multiplier}} is the percent that is multiplied by the unit's {{as|physical damage|attack damage}} to give the unit's average damage.
 
* The formula for the {{as|attack damage multiplier}} is:
 
** 100 * {{as|Critical bonus damage}} of 0.5 + 1 for each '''Infinity Edge''' * {{as|critical chance %}} + 100
 
 
* The following calculations does not take into account the {{as|15 attack damage}}, other items, champion or team synergy.
 
* The following calculations does not take into account the {{as|15 attack damage}}, other items, champion or team synergy.
 
** with one equipped, the {{as|attack damage multiplier}} is increased to {{tt|167.5%|(100*1.5*0.45+100))}}.
 
** with one equipped, the {{as|attack damage multiplier}} is increased to {{tt|167.5%|(100*1.5*0.45+100))}}.

Revision as of 08:25, April 7, 2020

For the item in League of Legends, see Infinity Edge item Infinity Edge.



Notes

  • The following calculations does not take into account the 15 attack damage, other items, champion or team synergy.
    • with one equipped, the attack damage multiplier is increased to 167.5%.
      • The increased average damage, relative to no items, would be increased to 1.48 of attack damage.
    • Two equipped would increase the attack damage multiplier to 262.5%.
      • The increased average damage, relative to no items, would be increased to 2.33 of attack damage.
    • Three equipped would increase the attack damage multiplier to 397.5%.
      • The increased average damage, relative to no items, would be to 3.53 of attack damage.


Patch History

V10.3
  • Critical strike damage reduced to 100% from 125%.
V9.20
  • Critical strike damage reduced to 125% from 150%.
V9.19
V9.18
  • Attack damage reduced to 30 from 40.
V9.16
  • Critical strike damage increased to 200% from 150%.
V9.14b
  • Bonus critical strike damage increased to 150% from 100%.
  • Critical strike damage is now additive, instead of multiplicative
V9.13 - Added
  • Infinity Edge item Infinity Edge
    • Stats: 40 attack damage.
    • Passive: Grants 100% bonus critical strike damage (multiplicative).
    • Recipe: B. F. Sword item B. F. Sword + B. F. Sword item B. F. Sword.
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