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|passive = Grants {{as|100% '''bonus''' critical strike damage}}.
 
|passive = Grants {{as|100% '''bonus''' critical strike damage}}.
 
}}</onlyinclude>
 
}}</onlyinclude>
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== Notes ==
 
== Notes ==
* Without '''Infinity Edge''' the extra average damage a champion has is {{tt|112.5%|100+(.5*25)}} of their {{as| attack damage}}.
+
* The following calculations do not take into account the {{as|15 attack damage}}, other items, champion or team synergy.
** with '''Infinity Edge''' the {{as|attack damage multiplier}} is increased to {{tt|167.5%|(100+(1.5*45))}}.
+
** Without '''Infinity Edge''' the extra average damage a champion has is {{tt|112.5%|100+(.5*25)}} of their {{as| attack damage}}.
* '''Infinity Edge''', with the {{as|100% bonus critical strike damage}} and {{as|20% critical strike chance}}, and without considering the {{as|15 attack damage}} or other items, champion, or team synergy, increases the expected damage from basic attack by {{tt|48.9%|((100+(1.5*45))/(100+(.5*25)}}.
+
*** with '''Infinity Edge''' the {{as|attack damage multiplier}} is increased to {{tt|167.5%|(100+(1.5*45))}}.
  +
*** Two '''Infinity Edge'''s will increase the bonus to {{tt|262.5%|(100+(2.5*65))}}.
  +
*** Three '''Infinity Edge'''s will increase the bonus to {{tt|397.5%|(100+(3.5*85))}}.
  +
** '''Infinity Edge''', with the {{as|100% bonus critical strike damage}} and {{as|20% critical strike chance}}, and without considering the {{as|15 attack damage}} or other items, champion, or team synergy, increases the expected damage from basic attack by {{tt|48.9%|((100+(1.5*45))/(100+(.5*25)}}.
 
* If there is other {{as|bonus critical strike chance}} (among others from a second '''Infinity Edge'''), this is further increased (more than multiply by 1.586).
 
* If there is other {{as|bonus critical strike chance}} (among others from a second '''Infinity Edge'''), this is further increased (more than multiply by 1.586).
   

Revision as of 22:43, April 6, 2020

For the item in League of Legends, see Infinity Edge item Infinity Edge.



Notes

  • The following calculations do not take into account the 15 attack damage, other items, champion or team synergy.
    • Without Infinity Edge the extra average damage a champion has is 112.5% of their attack damage.
      • with Infinity Edge the attack damage multiplier is increased to 167.5%.
      • Two Infinity Edges will increase the bonus to 262.5%.
      • Three Infinity Edges will increase the bonus to 397.5%.
    • Infinity Edge, with the 100% bonus critical strike damage and 20% critical strike chance, and without considering the 15 attack damage or other items, champion, or team synergy, increases the expected damage from basic attack by 48.9%.
  • If there is other bonus critical strike chance (among others from a second Infinity Edge), this is further increased (more than multiply by 1.586).


Patch History

V10.3
  • Critical strike damage reduced to 100% from 125%.
V9.20
  • Critical strike damage reduced to 125% from 150%.
V9.19
V9.18
  • Attack damage reduced to 30 from 40.
V9.16
  • Critical strike damage increased to 200% from 150%.
V9.14b
  • Bonus critical strike damage increased to 150% from 100%.
  • Critical strike damage is now additive, instead of multiplicative
V9.13 - Added
  • Infinity Edge item Infinity Edge
    • Stats: 40 attack damage.
    • Passive: Grants 100% bonus critical strike damage (multiplicative).
    • Recipe: B. F. Sword item B. F. Sword + B. F. Sword item B. F. Sword.
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