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m (if the value in the calcul change, the resulte also change.)
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== Notes ==
 
== Notes ==
* '''Infinity Edge''', with the {{as|100% bonus critical strike damage}} and {{as|20% critical strike chance}}, and without considering the {{as|15 attack damage}} or other items, champion, or team synergy, increases the expected damage from basic attack of {{tt|58.9%|((0.55*100+0.45*250)-(0.75*100+0.25*150))/(0.75*100+0.25*150)}}.
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* '''Infinity Edge''', with the {{as|100% bonus critical strike damage}} and {{as|20% critical strike chance}}, and without considering the {{as|15 attack damage}} or other items, champion, or team synergy, increases the expected damage from basic attack of {{tt|48.9%|((0.55*100+0.45*250)-(0.75*100+0.25*150))/(0.75*100+0.25*150)}}.
 
* If there is other {{as|bonus critical strike chance}} (among others from a second '''Infinity Edge'''), this is further increased (more than multiply by 1.586).
 
* If there is other {{as|bonus critical strike chance}} (among others from a second '''Infinity Edge'''), this is further increased (more than multiply by 1.586).
 
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Revision as of 10:46, February 19, 2020


Notes

  • Infinity Edge, with the 100% bonus critical strike damage and 20% critical strike chance, and without considering the 15 attack damage or other items, champion, or team synergy, increases the expected damage from basic attack of 48.9%.
  • If there is other bonus critical strike chance (among others from a second Infinity Edge), this is further increased (more than multiply by 1.586).

Patch History

V10.3
  • Critical strike damage reduced to 100% from 125%.
V9.20
  • Critical strike damage reduced to 125% from 150%.
V9.19
V9.18
  • Attack damage reduced to 30 from 40.
V9.16
  • Critical strike damage increased to 200% from 150%.
V9.14b
  • Bonus critical strike damage increased to 150% from 100%.
  • Critical strike damage is now additive, instead of multiplicative
V9.13 - Added
  • Infinity Edge item Infinity Edge
    • Stats: 40 attack damage.
    • Passive: Grants 100% bonus critical strike damage (multiplicative).
    • Recipe: B. F. Sword item B. F. Sword + B. F. Sword item B. F. Sword.
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