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This article or section may contain obsolete information, but exists here for historical purposes.
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Infinite Convergence was a legendary item in
League of Legends. Could only be forged by .
Recipe
Similar items
Notes
- Eternity will trigger from all sources of mana costs.
- The healing text upon triggering Eternity will incorrectly show higher values whenever it heals for (the maximum of) 20 health.(bug)
- The tracker will show correct values.
Strategy
- is best used by champions that can make use of the large stat increases by scaling with them effectively (usually mana).
- is often the item that is built the first by its users due to wanting to stack up its passive as early as possible into the game.
- This is because the stats the item grants by itself along with the stacks are highly valuable, especially in the early game.
- Having the item as part of one's build is too high of an investment since it takes a total of 10 minutes for it to reach its full potential, so it must be prioritized as a rush item so that it achieves that power spike sooner than later.
- also provides a slight amount of sustain with its other passive which recovers both health and mana.
Trivia
- may have been originally named as "Guinsoo's Rod of Oblivion", and its icon is still named as such in the League of Legends install directory.
- uses the .
- The name is likely a reference to Def Leppard's 1983 song "Rock of Ages". (The movie of the same name, which is also named after the song, was not released until 3 years after the item came out.)
- The version is also used on the Crystal Scar during Rotating Game Modes.
- The name of its Masterwork item on PBE during the Preseason 2023 cycle was Scepter of Eternity.

Media
Sound Effects
- Maximum Stacks
- ▶️ Passive SFX
Patch History
- V14.11 - Removed
- Removed from the game.
- Bug Fix: holders can no longer purchase again.
- Health increased to 550 from 500.
- Mana increased to 650 from 550.
- Bug Fix: No longer is incorrectly displayed in the ability haste section of the shop.
- New:
- Recipe: +
0 =
2600. - Stats: 500 health, 550 mana, 70 ability power.
- Unique Passive - Timeless: This item gains 20 bonus health, 20 bonus mana, and 4 ability power every minute, up to 10 times, for a maximum of 200 bonus health, 200 bonus mana, and 40 ability power. Upon reaching maximum stacks, gain a level, preserving your current experience (cap remains at level 18).
- Unique Passive - Eternity: Restore mana equal to 7% of pre-mitigation damage taken from champions, and
heal for an amount equal to 25% of mana spent, up to 20 per cast. Toggled abilities can only heal for up to 20 per second. - Limited to 1 Eternity item.
- Recipe: +
- Old:
- Recipe: +
0 =
2800. - Stats: 550 health, 550 mana, 80 ability power.
- Unique Passive: This item gains 20 bonus health, 20 bonus mana, and 4 ability power every minute, up to 10 times, for a maximum of 200 bonus health, 200 bonus mana, and 40 ability power. Upon reaching maximum stacks, gain a level, preserving your current experience (cap remains at level 18), and increase all effects of Eternity by 50%.
- Unique Passive - Eternity: Restore mana equal to 7% of pre-mitigation damage taken from champions, and
heal for an amount equal to 25% of mana spent, up to 20 per cast. Toggled abilities can only heal for up to 20 per second. For every 200 healing or mana restored this way, gain 35% bonus movement speed that decays over 3 seconds. - Mythic Passive: Empowers each of your other Legendary items with 5 ability haste.
- Limited to 1 Mythic item. Limited to 1 Eternity item.
- Recipe: +
- Bug Fix: Now correctly shows the number of stacks gained in the HUD.
- Bug Fix: Icon no longer disappears from the inventory if the item was purchased and then refunded.
- Mana restored reduced to 7% pre-mitigation damage taken from 8%.
- Heal increased to 25% of mana spent from 20%.
- Heal cap increased to 20 from 15.
- Bonus movement speed increased to 35% from 25%.
- Bonus movement speed base duration increased to 3 seconds from 2.
- Bonus movement speed duration at full stacks increased to 4.5 seconds from 3.
- Bonus movement speed threshold reduced to 200 health or mana restored from 250.
- Eternity bonus movement speed now decays by 25% of the current value (exponential) per buff update tick (every 0.264 seconds) from 35% of the current value (exponential).
- New Effect: Eternity bonus movement speed proc buff now appears on the HUD.
- New Effect: Healing and mana restored when at full health/mana now count towards Eternity's movement speed proc.
- Bug Fix: Eternity's maximum heal cap now correctly increases at maximum stacks.
- Health increased to 550 from 450.
- V12.22 - November 17th Hotfix
- V12.22 - Added
- Can only be crafted with .
- Recipe: +
0 =
3200. - Stats: 80 ability power, 450 health, 550 mana.
- Unique Passive: This item gains 20 bonus health, 20 bonus mana, and 4 ability power every minute, up to 10 times, for a maximum of 200 bonus health, 200 bonus mana, and 40 ability power. Upon reaching maximum stacks, gain a level that preserves your current experience (cap remains at level 18) and increase all effects of Eternity by 50%.
- Unique Passive - Eternity: Restore mana equal to 8% of pre-mitigation damage taken from champions, and health equal to 20% of mana spent, up to 15 health per cast. Toggled abilities can only heal for up to 15 per second. For every 250 health or mana restored this way, gain 25% bonus movement speed that decays over 2 seconds.
- Mythic Passive: Empowers other Legendary items with 5 ability haste.
- Limited to 1 Mythic / Eternity item.
References
List of Items
- Starter items
- Potions and Consumables
- Trinkets
- Distributed items
- Boots
- Basic items
- Epic items
- Legendary items
- Champion exclusive items
- Minion and Turret items
- Arena Prismatic items
- Arena Anvil items
- Arena exclusive items
- Removed items



