The Imperial synergy is based around champions related to Noxus. The synergy focuses on bolstering offensive stats.
Strategy[]
- A specific Imperial would be more likely to receive the random boost if there were the least amount of members on the board.
- All items that increase either attack damage or ability power will have their benefits multiplied (e.g. , , , ).
- The boost also benefits damage-based healing items such as , and . This can give any champion with this trait a great amount of sustain.
Counters[]
- Dragons are a natural counter to Imperials with their high defensive stats and ability to inflict Grievous Wounds.
- and deal heavy magic damage, a or can let an ally handle their special abilities.
- , and can move him and interrupt his special ability.
- Guardian, , , and most other tanky frontline champions. on tanks can make Draven regret ever hitting them, good champions for this are any
deals a ton of physical damage. This can be mitigated in a few ways:
- Grievous Wounds shuts him down. , as the tank of the Imperials, mostly benefits from the heal he gets, because of that,
Trivia[]
- The imperial synergy used to double damage from items, including , , , and
Patch History[]
- V12.4 - Disabled
- Disabled due to Set 6.5.
- V12.2 - January 25th Hotfix
- Tyrant bonus damage reduced to 75 / 135% (based on the number of Imperials) from 80 / 150%.
- Imperial bonus damage reduced to 75% from 80%.
- Bug Fix: Damage buff is no longer removed in some uncommon situations.
- Tyrant bonus damage increased to 80 / 150% (based on the number of Imperials) from 75 / 125%.
- Imperial bonus damage increased to 80% from 75%.
- Non-Tyrant bonus damage increased to 75% from 50%.
- Imperial bonus damage increased to 50% from 40%.
- V11.22 - Returning
- Synergy: At the start of combat, the Imperial who dealt the most damage last combat becomes the Tyrant. The Tyrant deals bonus damage. When the Tyrant dies, the Imperial who has dealt the most damage this combat becomes the new Tyrant.
- 3 Imperials: 75% bonus damage
- 5 Imperials: 125% bonus damage, other Imperials deal 40% bonus damage
- Champions: , , , .
- Item: .
- V9.22 - Disabled
- Disabled due to Set 2.
- V9.15 - August 1st Hotfix
- Bug Fix: Imperial bonus no longer incorrectly affects items.
- Bug Fix: Items no longer benefit from the Imperial trait bonus.
- V9.13 - Added
- Synergy: A select number of Imperials deal double damage.
- 2 Imperials: One random Imperial
- 4 Imperials: All Imperials
- Champions: , , , .