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Cost Analysis

Template:Gold value math

Gold efficiency

  • Iceborn Gauntlet Iceborn Gauntlet is 97.44% gold efficient without its passive.


File:Iceborn Gauntlet effect.png

Cho'Gath Cho'Gath with Iceborn Gauntlet's Spellblade.

Similar Items

Notes

  • Iceborn Gauntlet Iceborn Gauntlet was originally named Frozen Fist, and is still sometimes referred to as such.
  • Icy Zone's area of effect damage does not include the damage from the actual attack itself, or any on-hit effects such as Nasus' Nasus' Siphoning Strike Siphoning Strike or Gangplank's Gangplank's Parrrley Parrrley.
  • The main-target, non-splash 100% base attack damage bonus procs off lifesteal.
  • Icy Zone will trigger against structures. The area of effect damage and Template:Cctip still apply around the structure as normal. As such, it might trigger turret aggro if any enemy champion nearby the turret is hit.
  • Iceborn Gauntlet refers to the Freljordians who were given power by the Frozen Watchers. These people were called Iceborn. Their leader was Lissandra Lissandra.
  • Icy Zone's minimum radius is 215.75 units, because of Iceborn Gauntlet's own 65 armor.
  • The bonus damage does not stack with Lich Bane Lich Bane, Trinity Force Trinity Force, or Sheen Sheen since they all have a unique passive with the same name.
  • Only the more damaging is used:
    • 1. Lich Bane Lich Bane
      • 75% base AD + (50% AP) bonus magic damage.
    • 2. Trinity Force Trinity Force
      • 200% base AD bonus physical damage.
    • 3. Iceborn Gauntlet Iceborn Gauntlet
      • 100% base AD bonus physical damage.
    • 4. Sheen Sheen
      • 100% base AD bonus physical damage.

Patch history

V6.8:

  • Unique Passive - Spellblade:
    • AD ratio reduced to 100% base AD from 125% base AD.

V6.4:

  • Base radius reduced to 180 from 190.
  • Radius' armor ratio increased to 55% Armor from 45% Armor.
  • New Effect: Template:Cctip no longer linger after leaving the area-of-effect.

V5.22:

  • Ability power removed.
  • Armor increased to 65 from 60.
  • Cooldown reduction increased to 20% from 10%.
  • Slow zone radius is no longer smaller on ranged champions.
  • Slow zone radius now scales with bonus armor.
  • Item cost reduced to 2700 Gold 2700 from 2850 Gold 2850.

V4.15:

  • Other Spellblade effects that deal more damage (Trinity Force) now correctly use their Unique passive instead of this one. The AoE field is still applied.

V4.13:

  • Now correctly lists the Spellblade passive as having a 1.5 second cooldown.

V4.5:

  • Armor reduced to 60 from 70.
  • Item cost reduced to 2900 Gold 2900 from 3250 Gold 3250.
  • Combine cost increased to 750 Gold 750 from 700 Gold 700.

V3.04:

  • Armor increased to 70 from 60.
  • Ability Power reduced to 30 from 40.
  • Combine cost increased to 700 Gold 700 from 640 Gold 640.

V3.02:

  • Cooldown reduction reduced to 10% from 15%.
  • Slow field radius for ranged champions reduced to 210 from 275.
  • Slow field radius for melee champions increased to 285 from 275.
  • Item cost reduced to 3250 Gold 3250 from 3400 Gold 3400.
  • Fixed a bug where the slow field was lasting longer than intended.
  • Fixed a bug where the slow was not being applied immediately.

V1.0.0.154:

  • Duration of slow field reduced to 2 seconds from 3.
  • Slow percentage reduced to 30% from 35%.
  • Slowing field now displays team color rings.

V1.0.0.152: Added

  • Recipe: Sheen Sheen + Glacial Shroud Glacial Shroud + 640 Gold 640
  • Item cost: 3400 Gold 3400
  • +40 ability power
  • +500 mana
  • +60 armor
  • +15% cooldown reduction
  • Unique Passive – Spellblade: After using an ability, your next basic attack deals bonus physical damage equal to 125% of your base attack damage to surrounding enemies and creates a field for 3 seconds that slows enemies inside by 35%. 3 seconds cooldown.

References

List of Items

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