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{{Infobox item|Iceborn Gauntlet}} |
{{Infobox item|Iceborn Gauntlet}} |
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− | [[File:Iceborn Gauntlet effect.png|right|thumb|268px|{{ci|Cho'Gath}} with '''Iceborn Gauntlet's''' {{ |
+ | [[File:Iceborn Gauntlet effect.png|right|thumb|268px|{{ci|Cho'Gath}} with '''Iceborn Gauntlet's''' {{sbc|Spellblade}}.]] |
{{Cost Analysis |
{{Cost Analysis |
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== Notes == |
== Notes == |
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* {{ii|Iceborn Gauntlet}} was originally named ''Frozen Fist'', and is still sometimes referred to as such. |
* {{ii|Iceborn Gauntlet}} was originally named ''Frozen Fist'', and is still sometimes referred to as such. |
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− | * {{ |
+ | * {{sbc|Icy Zone's}} [[area of effect]] [[damage]] does not include the damage from the actual attack itself, or any [[on-hit effect]]s such as {{cai|Siphoning Strike|Nasus}} or {{cai|Parrrley|Gangplank}}. |
* The main-target, non-splash {{as|125% base [[attack damage]]}} bonus procs off [[lifesteal]]. |
* The main-target, non-splash {{as|125% base [[attack damage]]}} bonus procs off [[lifesteal]]. |
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− | * {{ |
+ | * {{sbc|Icy Zone}} will trigger against [[structures]]. The area of effect damage and {{cctip|slow}} still apply around the structure as normal. As such, it might trigger [[turret]] aggro if any enemy [[champion]] nearby the turret is hit. |
* '''Iceborn Gauntlet''' refers to the [[Freljord]]ians who were given power by the [[Frozen Watchers]]. These people were called [[Iceborn]]. Their leader was {{ci|Lissandra}}. |
* '''Iceborn Gauntlet''' refers to the [[Freljord]]ians who were given power by the [[Frozen Watchers]]. These people were called [[Iceborn]]. Their leader was {{ci|Lissandra}}. |
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− | * {{ |
+ | * {{sbc|Icy Zone's}} size is actually {{fd|219.25}} units, because of '''Iceborn Gauntlet's''' own {{as|65 [[armor]]}}. |
== Patch history == |
== Patch history == |
Revision as of 20:08, 29 November 2015
Cost Analysis
Template:Gold value math
Gold efficiency
- 100% gold efficient without its passive. is
Similar Items
Notes
- was originally named Frozen Fist, and is still sometimes referred to as such.
- Icy Zone's area of effect damage does not include the damage from the actual attack itself, or any on-hit effects such as or .
- The main-target, non-splash 125% base attack damage bonus procs off lifesteal.
- Icy Zone will trigger against structures. The area of effect damage and Template:Cctip still apply around the structure as normal. As such, it might trigger turret aggro if any enemy champion nearby the turret is hit.
- Iceborn Gauntlet refers to the Freljordians who were given power by the Frozen Watchers. These people were called Iceborn. Their leader was .
- Icy Zone's size is actually 219.25 units, because of Iceborn Gauntlet's own 65 armor.
Patch history
- Ability power removed.
- Armor increased to 65 from 60.
- Cooldown reduction increased to 20% from 10%.
- Slow zone radius is no longer smaller on ranged champions.
- Slow zone radius now scales with bonus armor.
- Item cost reduced to 2700 from 2850.
- Other Spellblade effects that deal more damage (Trinity Force) now correctly use their Unique passive instead of this one. The AoE field is still applied.
- Now correctly lists the Spellblade passive as having a 1.5 second cooldown.
V4.5:
- Armor reduced to 60 from 70.
- Item cost reduced to 2900 from 3250.
- Combine cost increased to 750 from 700.
- Armor increased to 70 from 60.
- Ability Power reduced to 30 from 40.
- Combine cost increased to 700 from 640.
- Cooldown reduction reduced to 10% from 15%.
- Slow field radius for ranged champions reduced to 210 from 275.
- Slow field radius for melee champions increased to 285 from 275.
- Item cost reduced to 3250 from 3400.
- Fixed a bug where the slow field was lasting longer than intended.
- Fixed a bug where the slow was not being applied immediately.
- Duration of slow field reduced to 2 seconds from 3.
- Slow percentage reduced to 30% from 35%.
- Slowing field now displays team color rings.
V1.0.0.152: Added
- Recipe: 640 + +
- Item cost: 3400
- +40 ability power
- +500 mana
- +60 armor
- +15% cooldown reduction
- Unique Passive – Spellblade: After using an ability, your next basic attack deals bonus physical damage equal to 125% of your base attack damage to surrounding enemies and creates a field for 3 seconds that slows enemies inside by 35%. 3 seconds cooldown.
References
List of Items
- Starter items
- Potions and Consumables
- Trinkets
- Distributed items
- Boots
- Basic items
- Epic items
- Legendary items
- Ornn's item upgrades
- Champion exclusive items
- Minion and Turret items
- Special Game Mode Items
- Removed items