Unique – Spellblade:
After using an
, your next basic attack within 10 seconds deals
100% base AD bonus physical damage on-hit
Unique – Icy Zone:
100% base AD physical damage
to enemies surrounding the target and creates a
for 2 seconds, which
enemies within by 30%. The
has a radius of 180
(+ 55% bonus armor)
+ + 750
Magic › Cooldown Reduction
Iceborn Gauntlet is a finished item in . League of Legends
* is 93. gold efficient without its 83% passive.
Frozen Fist is a finished item in . Can only be forged by . Limited to one item. League of Legends
* is 126. gold efficient without its 42% passive.
The raw stats gained from upgrading into are worth (60 armor and 200 mana). 1480
Icy Zone VFX
Icy Zone has a circular indicator around it that is color coded as for allies and green for enemies.
red Icy Zone's area of effect damage does not include the damage from the actual attack itself, or any on-hit effects such as or .
Spellblade's damage will benefit from .
life steal Icy Zone will trigger against structures normally.
Icy Zone has a minimum radius of 215. 75 units due to Iceborn Gauntlet granting on its own.
65 armor The bonus damage does not stack with , , or since they all have a unique passive with the same name. Icy Zone triggers regardless.
Only the more damaging effect is used:
1. : 75% base AD + (50% AP) bonus magic damage.
2. : 200% base AD bonus physical damage.
3. : 100% base AD bonus physical damage.
4. : 100% base AD bonus physical damage.
Old Item VFX.
was originally named Frozen Fist, and is still sometimes referred to as such.
The version of the item references this.
Iceborn Gauntlet refers to the Freljordians who were given power by the Frozen Watchers. These people were called Iceborn, with their leader .
On June 12th, 2020, the Preseason 2021 Gameplay Plans revealed a  redrawn version of the item icon.
armor increased to 125 from 95.
Added to recipe from . Can only be forged by
Combine cost increased to from 750 .
Unique Passive - Spellblade:
AD ratio reduced to 100% base AD from 125% base AD.
Base radius reduced to 180 from 190.
Radius armor ratio increased to 55% armor from 45%.
New Effect: no longer lingers after leaving the area-of-effect.
Total cost reduced to from 2700 .
2850 Ability power reduced to 0 from 30.
Armor increased to 65 from 60.
Cooldown reduction increased to 20% from 10%.
Slow zone radius changed to 190 + 45% armor from 210 for ranged champions and 285 for melee champions.
Other Spellblade effects that deal more damage (Trinity Force) now correctly use their Unique passive instead of this one. The AoE field is still applied.
Now correctly lists the Spellblade passive as having a 1. 5 second cooldown.
Total cost reduced to from 2900 .
Combine cost increased to from 750 .
700 Armor reduced to 60 from 70.
Combine cost increased to from 700 .
640 Armor increased to 70 from 60.
Ability power reduced to 30 from 40.
Total cost reduced to from 3250 .
3400 Cooldown reduction reduced to 10% from 15%.
Slow field radius for ranged champions reduced to 210 from 275.
Slow field radius for melee champions increased to 285 from 275.
Fixed a bug where the slow field was lasting longer than intended.
Fixed a bug where the slow was not being applied immediately.
Duration of slow field reduced to 2 seconds from 3.
Slow percentage reduced to 30% from 35%.
Slowing field now displays team color rings.
Recipe: + + = 640
3400 +40 ability power
+15% cooldown reduction
Unique Passive – After using an ability, your next basic attack deals bonus physical damage equal to 125% of your base attack damage to surrounding enemies and creates a field with 275 radius for 3 seconds that slows enemies inside by 35%. 3 seconds cooldown. Spellblade:
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