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{{Item header|Hunter's Machete|It can only be purchased if you have {{si|Smite}} as a [[summoner spell]].}} |
{{Item header|Hunter's Machete|It can only be purchased if you have {{si|Smite}} as a [[summoner spell]].}} |
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− | |||
{{Cost Analysis |
{{Cost Analysis |
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|description= |
|description= |
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− | {{gold value |
+ | {{gold value}} |
* 10% [[life steal]] = {{g|375}} |
* 10% [[life steal]] = {{g|375}} |
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− | * |
+ | * 35 [[on-hit effect|on-hit damage]] = {{g|875}} |
− | ** '''Total Gold Value''' = {{g| |
+ | ** '''Total Gold Value''' = {{g|1250}} |
{{gold efficiency}} |
{{gold efficiency}} |
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− | * {{ii|Hunter's Machete}} is {{gec|Hunter's Machete|0}} gold efficient, but {{gec|Hunter's Machete| |
+ | * {{ii|Hunter's Machete}} is {{gec|Hunter's Machete|0}} gold efficient, but {{gec|Hunter's Machete|1250}} gold efficient against [[monster]]s, without its passives. |
}} |
}} |
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{{Builds into section|Hunter's Machete}} |
{{Builds into section|Hunter's Machete}} |
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== Notes == |
== Notes == |
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* You can only buy this item if you have {{si|Smite}}. |
* You can only buy this item if you have {{si|Smite}}. |
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+ | * Even though you are limited to one jungle item, you can also purchase {{ii|Hunter's Talisman}} when you have a '''Hunter's Machete'''. |
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+ | * The bonus on-hit damage does not benefit from [[life steal]] |
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== Strategy == |
== Strategy == |
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* {{ii|Hunter's Machete}}, {{ii|Hunter's Talisman}}, and its upgrades are the only non-consumable items that grant no direct stats. |
* {{ii|Hunter's Machete}}, {{ii|Hunter's Talisman}}, and its upgrades are the only non-consumable items that grant no direct stats. |
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* {{ii|Hunter's Machete}} is an alternative to the {{ii|Hunter's Talisman}} to start in the [[Jungling|jungle]]. |
* {{ii|Hunter's Machete}} is an alternative to the {{ii|Hunter's Talisman}} to start in the [[Jungling|jungle]]. |
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+ | * {{ii|Hunter's Talisman|Tooth}} and {{ii|Hunter's Machete|Nail}} reference [http://www.dictionary.com/browse/tooth-and-nail the eponymous expression]. |
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{{clr}} |
{{clr}} |
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+ | |||
== Patch history == |
== Patch history == |
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{{Scroll box|content= |
{{Scroll box|content= |
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+ | ;[[V10.6]] |
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+ | * {{sbc|New Effect:}} Now receives 50% reduced experience from minion if your gold from minion kills is greater than half your gold from monsters. This penalty is removed at 14 minutes. |
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+ | |||
+ | ;[[V10.3]] |
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+ | * Large or epic monster bonus experience increased to 60 from 50. |
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+ | * First large monster bonus experience reduced to 150 from 165. |
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+ | * Minion farming penalty increased to 13 reduced gold from 10. |
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+ | * Minion farming penalty is now removed at 14 minutes, rather than upon completing an enchantment on {{ii|Skirmisher's Sabre}} or {{ii|Stalker's Blade}}. |
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+ | |||
+ | ;[[V9.23]] |
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+ | * {{sbc|Removed:}} Killing large or epic monsters no longer grants 50 '''bonus''' experience for each level the monster is higher than you. ''Epic monsters still innately have catch-up experience.'' |
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+ | * First camp bonus experience increased to 165 from 120. |
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+ | |||
+ | ;[[V9.1]] |
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+ | * {{sbc|New Effect:}} If your gold from minions is greater than half your gold from monsters, lane minion kills will grant 10 less gold. ''This penalty is removed upon completion of an enchantment on a {{ii|Skirmisher's Sabre}} or {{ii|Stalker's Blade}}.'' |
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+ | |||
+ | ;[[V8.23]] |
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+ | * {{sbc|Removed Effect - Monster Hunter:}} If you have the highest minion score on your team, lane minion kills will grant 10 less gold. ''This penalty is removed upon completion of an Enchantment on a {{ii|Skirmisher's Sabre}} or {{ii|Stalker's Blade}}.'' |
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+ | |||
+ | ;[[V8.15]] |
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+ | * {{sbc|Removed Effect:}} If you have the most individual total gold on your team, lane minions kills will grant 10 less gold. ''This penalty is removed upon completion of an Enchantment on a {{ii|Skirmisher's Sabre}} or {{ii|Stalker's Blade}}.'' |
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+ | * {{sbc|New Effect - Monster Hunter:}} If you have the highest minion score on your team, lane minion kills will grant 10 less gold. ''This penalty is removed upon completion of an Enchantment on a {{ii|Skirmisher's Sabre}} or {{ii|Stalker's Blade}}.'' |
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+ | * {{sbc|New Effect:}} The {{sbc|Monster Hunter}} gold penalty also applies to Twisted Treeline. |
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+ | |||
+ | ;[[V8.14]] |
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+ | * {{sbc|New Effect:}} If you have the most individual total gold on your team, lane minions kills will grant 10 less gold. ''This penalty is removed upon completion of an Enchantment on a {{ii|Skirmisher's Sabre}} or {{ii|Stalker's Blade}}.'' |
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+ | |||
+ | ;[[V8.10]] |
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+ | * On-hit physical damage increased to 35 from 25. |
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+ | * {{sbc|Removed:}} Basic attacks against monsters granting 15% '''bonus''' attack speed for 2 seconds. |
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+ | * {{sbc|New Effect:}} The first large monster killed grants {{as|+120 bonus experience}}. |
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+ | * Now limited to (1 Jungle or Gold Income item) from (1 Jungle item). |
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+ | |||
+ | ;[[V8.4]] |
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+ | * Can no longer build into {{ii|Tracker's Knife}}, due to the item being removed from the game. |
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+ | |||
;[[V7.22]] |
;[[V7.22]] |
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* {{sbc|Nail}} |
* {{sbc|Nail}} |
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** Grants +8% life steal versus monsters. |
** Grants +8% life steal versus monsters. |
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** Grants {{sbc|Unique Passive - Nail:}} Basic attacks versus monsters deal 20 bonus damage. Killing large monsters grants 15 bonus experience. ''Damage type matches the triggering attack and will benefit from life steal.'' |
** Grants {{sbc|Unique Passive - Nail:}} Basic attacks versus monsters deal 20 bonus damage. Killing large monsters grants 15 bonus experience. ''Damage type matches the triggering attack and will benefit from life steal.'' |
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+ | ** Can no longer build into {{ii|Poacher's Knife}} or {{ii|Ranger's Trailblazer}}, due to the items being removed from the game. |
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+ | ** Now builds into {{ii|Tracker's Knife}}. |
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;[[V5.14]] |
;[[V5.14]] |
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* No longer grants attack damage or damage reduction versus monsters. |
* No longer grants attack damage or damage reduction versus monsters. |
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* New unique passive [[Named item effect#Jungler|Jungler]]: Deal 30 magic damage on hit to monsters over 2 seconds and gain 7 Health and 3 Mana per second while in combat with monsters. |
* New unique passive [[Named item effect#Jungler|Jungler]]: Deal 30 magic damage on hit to monsters over 2 seconds and gain 7 Health and 3 Mana per second while in combat with monsters. |
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+ | * Removed from item recipe for {{ii|Madred's Razors}}. |
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+ | * Can no longer build into {{ii|Spirit Stone}} or {{ii|Quill Coat}}, due to the items being removed from the game. |
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+ | * Added to recipes for {{ii|Stalker's Blade}}, {{ii|Skirmisher's Sabre}}, {{ii|Poacher's Knife}}, and {{ii|Ranger's Trailblazer}}. |
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+ | |||
+ | ;[[V4.12]] |
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+ | * Item removed from [[Howling Abyss]]. |
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;[[V4.11]] |
;[[V4.11]] |
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* {{sbc|Unique Passive - {{nie|Maim}}}} removed. |
* {{sbc|Unique Passive - {{nie|Maim}}}} removed. |
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* {{sbc|Unique Passive - {{nie|Butcher}}}} removed. |
* {{sbc|Unique Passive - {{nie|Butcher}}}} removed. |
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+ | * Added to item recipe for {{ii|Quill Coat}}. |
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;[[V4.7]] |
;[[V4.7]] |
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* Champion kills, assists and large monsters slain now grant {{ii|Feral Flare|Feral stacks}}. |
* Champion kills, assists and large monsters slain now grant {{ii|Feral Flare|Feral stacks}}. |
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− | ;[[V3.14]] Hotfix |
+ | ;[[V3.14#Hotfixes|V3.14]] - November 26th Hotfix |
* {{nie|Maim}}: On-hit healing increased to 5 from 3. |
* {{nie|Maim}}: On-hit healing increased to 5 from 3. |
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;[[V1.0.0.152]] Added |
;[[V1.0.0.152]] Added |
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* Item cost: {{g|300}} |
* Item cost: {{g|300}} |
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+ | * Added to item recipes for {{ii|Madred's Razors}} and {{ii|Spirit Stone}}. |
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* {{sbc|Unique Passive - {{nie|Butcher}}:}} Damage dealt to [[monster]]s increased by 10%. |
* {{sbc|Unique Passive - {{nie|Butcher}}:}} Damage dealt to [[monster]]s increased by 10%. |
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* {{sbc|Unique Passive - {{nie|Rend}}:}} Basic attacks deal 10 bonus true damage to [[monster]]s.}} |
* {{sbc|Unique Passive - {{nie|Rend}}:}} Basic attacks deal 10 bonus true damage to [[monster]]s.}} |
Revision as of 22:17, 17 March 2020
Template:Item data Hunter's MacheteHunter's Machete was an advanced item in League of Legends for . It can only be purchased if you have as a summoner spell.
Recipe
Template:Item data Hunter's Machete
Cost Analysis
Gold Value
- 10% life steal = 375
- 35 on-hit damage = 875
Gold efficiency
- 0% gold efficient, but 357.14% gold efficient against monsters, without its passives. is
Template:Builds into section
Similar Items
Notes
- You can only buy this item if you have .
- Even though you are limited to one jungle item, you can also purchase when you have a Hunter's Machete.
- The bonus on-hit damage does not benefit from life steal
Strategy
- The life steal that the provides is more useful on champions with high base attack damage such as , , or rather than on , , or .
Trivia
- , , and its upgrades are the only non-consumable items that grant no direct stats.
- jungle. is an alternative to the to start in the
- the eponymous expression. and reference
Patch history
- New Effect: Now receives 50% reduced experience from minion if your gold from minion kills is greater than half your gold from monsters. This penalty is removed at 14 minutes.
- Large or epic monster bonus experience increased to 60 from 50.
- First large monster bonus experience reduced to 150 from 165.
- Minion farming penalty increased to 13 reduced gold from 10.
- Minion farming penalty is now removed at 14 minutes, rather than upon completing an enchantment on or .
- Removed: Killing large or epic monsters no longer grants 50 bonus experience for each level the monster is higher than you. Epic monsters still innately have catch-up experience.
- First camp bonus experience increased to 165 from 120.
- New Effect: If your gold from minions is greater than half your gold from monsters, lane minion kills will grant 10 less gold. This penalty is removed upon completion of an enchantment on a or .
- Removed Effect - Monster Hunter: If you have the highest minion score on your team, lane minion kills will grant 10 less gold. This penalty is removed upon completion of an Enchantment on a or .
- Removed Effect: If you have the most individual total gold on your team, lane minions kills will grant 10 less gold. This penalty is removed upon completion of an Enchantment on a or .
- New Effect - Monster Hunter: If you have the highest minion score on your team, lane minion kills will grant 10 less gold. This penalty is removed upon completion of an Enchantment on a or .
- New Effect: The Monster Hunter gold penalty also applies to Twisted Treeline.
- New Effect: If you have the most individual total gold on your team, lane minions kills will grant 10 less gold. This penalty is removed upon completion of an Enchantment on a or .
- On-hit physical damage increased to 35 from 25.
- Removed: Basic attacks against monsters granting 15% bonus attack speed for 2 seconds.
- New Effect: The first large monster killed grants +120 bonus experience.
- Now limited to (1 Jungle or Gold Income item) from (1 Jungle item).
- Can no longer build into , due to the item being removed from the game.
- Nail
- New Effect: Now grants 15% bonus attack speed for 2 seconds.
- Special Bonus Experience
- Removed: Bonus experience from lesser and medium sized monsters.
- Bonus experience per level difference increased to 50 from 30.
- On-hit damage against monsters increased to 25 from 20.
- Lifesteal against monsters increased to 10% from 8%.
- Bonus experience upon killing large monsters increased to 50 from 15.
- Added +30 bonus experience on monster kill for each level higher the monster is than you.
- reworked:
- Cost reduced to 350 from 400.
- Grants +8% life steal versus monsters.
- Grants Unique Passive - Nail: Basic attacks versus monsters deal 20 bonus damage. Killing large monsters grants 15 bonus experience. Damage type matches the triggering attack and will benefit from life steal.
- Can no longer build into or , due to the items being removed from the game.
- Now builds into .
- Mana regeneration per second increased to 4 while in combat with monsters from 3.
- Gold on large monster kills increased to 15 from 10.
- Now grants 10 bonus gold on large monster kills.
- Item cost increased to 400 from 325.
- No longer grants attack damage or damage reduction versus monsters.
- New unique passive Jungler: Deal 30 magic damage on hit to monsters over 2 seconds and gain 7 Health and 3 Mana per second while in combat with monsters.
- Removed from item recipe for .
- Can no longer build into or , due to the items being removed from the game.
- Added to recipes for , , , and .
- Item removed from Howling Abyss.
- Item cost increased to 325 from 300.
- Now grants +10 attack damage vs. monsters
- Now grants +5 damage reduction vs. monsters.
- Unique Passive - Maim removed.
- Unique Passive - Butcher removed.
- Added to item recipe for .
- Champion kills, assists and large monsters slain now grant .
- V3.14 - November 26th Hotfix
- Maim: On-hit healing increased to 5 from 3.
- Revised Passive - Maim: Basic attacks against monsters deal 10 bonus magic damage and restore 3 health.
- Unique Passive - Rend changed to Unique Passive - Maim: Deals 10 bonus magic damage to monsters with every basic attack.
- Enabled on Twisted Treeline
- Enabled on Howling Abyss
- Hidden update: Hunter's machete sell price reduced to 120 from 210.
- V1.0.0.152 Added
References
List of Items
- Starter items
- Potions and Consumables
- Trinkets
- Distributed items
- Boots
- Basic items
- Epic items
- Legendary items
- Ornn's item upgrades
- Champion exclusive items
- Minion and Turret items
- Special Game Mode Items
- Removed items