This article or section may contain obsolete information, but exists here for historical purposes.
|
Hunter's Machete was a starter item in League of Legends. It was exclusive to Classic Summoner's Rift 5v5. Can only be purchased if you have .
Builds Into
Cost Analysis
Gold Value
- 10% life steal = 375
- 35 on-hit damage = 875
Gold efficiency
- 0% gold efficient, but 357.14% gold efficient against monsters, without its passives. was
Similar items
Notes
- An exception to the limitation of one jungle item is being able to purchase or when either one is already in the inventory.
- The bonus on-hit damage does not benefit from life steal.
Strategy
- The life steal that the provides is more useful on champions with high base attack damage such as , , or rather than on , , or .
Trivia
- , , and its upgrades are the only non-consumable items that grant no direct stats.
- jungle. is an alternative to the to start in the
- the eponymous expression. and reference
Patch History
- V10.23 - Removed
- Removed from the game.
- Replaced by and .
- New Effect: Healing provided by this item is increased by 50% when below 30% maximum health.
- Minion gold penalty threshold reduced to 40% from 50%.
- Penalty timer increased to 20 minutes from 14.
- New Effect: Now receives 50% reduced experience from minion if your gold from minion kills is greater than half your gold from monsters. This penalty is removed at 14 minutes.
- Large or epic monster bonus experience increased to 60 from 50.
- First large monster bonus experience reduced to 150 from 165.
- Minion farming penalty increased to 13 reduced gold from 10.
- Minion farming penalty is now removed at 14 minutes, rather than upon completing an enchantment on or .
- Removed: Killing large or epic monsters no longer grants 50 bonus experience for each level the monster is higher than you. Epic monsters still innately have catch-up experience.
- First camp bonus experience increased to 165 from 120.
- New Effect: If your gold from minions is greater than half your gold from monsters, lane minion kills will grant 10 less gold. This penalty is removed upon completion of an enchantment on a or .
- Removed Effect - Monster Hunter: If you have the highest minion score on your team, lane minion kills will grant 10 less gold. This penalty is removed upon completion of an Enchantment on a or .
- Removed Effect: If you have the most individual total gold on your team, lane minions kills will grant 10 less gold. This penalty is removed upon completion of an Enchantment on a or .
- New Effect - Monster Hunter: If you have the highest minion score on your team, lane minion kills will grant 10 less gold. This penalty is removed upon completion of an Enchantment on a or .
- New Effect: The Monster Hunter gold penalty also applies to Twisted Treeline.
- New Effect: If you have the most individual total gold on your team, lane minions kills will grant 10 less gold. This penalty is removed upon completion of an Enchantment on a or .
- On-hit physical damage increased to 35 from 25.
- Removed: Basic attacks against monsters granting 15% bonus attack speed for 2 seconds.
- New Effect: The first large monster killed grants +120 bonus experience.
- Now limited to (1 Jungle or Gold Income item) from (1 Jungle item).
- Can no longer build into , due to the item being removed from the game.
- Nail
- New Effect: Now grants 15% bonus attack speed for 2 seconds.
- Special Bonus Experience
- Removed: Bonus experience from lesser and medium sized monsters.
- Bonus experience per level difference increased to 50 from 30.
- On-hit damage against monsters increased to 25 from 20.
- Lifesteal against monsters increased to 10% from 8%.
- Bonus experience upon killing large monsters increased to 50 from 15.
- Added +30 bonus experience on monster kill for each level higher the monster is than you.
- reworked:
- Cost reduced to 350 from 400.
- Grants +8% life steal versus monsters.
- Grants Unique Passive - Nail: Basic attacks versus monsters deal 20 bonus damage. Killing large monsters grants 15 bonus experience. Damage type matches the triggering attack and will benefit from life steal.
- Can no longer build into or , due to the items being removed from the game.
- Now builds into .
- Mana regeneration per second increased to 4 while in combat with monsters from 3.
- Gold on large monster kills increased to 15 from 10.
- Now grants 10 bonus gold on large monster kills.
- Item cost increased to 400 from 325.
- No longer grants attack damage or damage reduction versus monsters.
- New unique passive Jungler: Deal 30 magic damage on hit to monsters over 2 seconds and gain 7 Health and 3 Mana per second while in combat with monsters.
- Removed from item recipe for .
- Can no longer build into or , due to the items being removed from the game.
- Added to recipes for , , , and .
- Item removed from Howling Abyss.
- Item cost increased to 325 from 300.
- Now grants +10 attack damage vs. monsters
- Now grants +5 damage reduction vs. monsters.
- Unique Passive - Maim removed.
- Unique Passive - Butcher removed.
- Added to item recipe for .
- Champion kills, assists and large monsters slain now grant .
- V3.14 - November 26th Hotfix
- Maim: On-hit healing increased to 5 from 3.
- Revised Passive - Maim: Basic attacks against monsters deal 10 bonus magic damage and restore 3 health.
- New Unique Passive - Maim: Basic attacks against monsters deal 10 bonus magic damage.
- Removed Unique Passive - Rend: Basic attacks against monsters deal 10 bonus true damage.
- Enabled on Twisted Treeline
- Enabled on Howling Abyss
- Hidden update: Hunter's machete sell price reduced to 120 from 210.
- V1.0.0.152 Added
References
List of Items
- Starter items
- Potions and Consumables
- Trinkets
- Distributed items
- Boots
- Basic items
- Epic items
- Legendary items
- Champion exclusive items
- Minion and Turret items
- Arena Prismatic items
- Arena Anvil items
- Arena exclusive items
- Removed items