"You belong in a museum!"
This article or section may contain obsolete information, but exists here for historical purposes.
This item has been removed on patch V10.23.
Unique – Nail: Basic attacks
35 bonus physical damage on-hit
. Healing provided by this item is increased by 50% when below
30% maximum health
Unique – Monster Hunter:
Killing large or epic
+60 bonus experience
. Once per game, killing a large monster also grants an additional
+150 bonus experience
. If your gold from minions is greater than 40% your gold from monsters, a lane minion will grant 13 less gold and 50% reduced experience.
This penalty is removed at 20 minutes.
Limited to 1 Jungle or Gold Income item. The bonus experience part does not stack with passive
Can only be purchased if you have
Attack>Life Steal Hunter's Machete was a starter item in . It was exclusive to League of Legends Summoner's Rift. Can only be purchased if you have .
was 0% gold efficient, but 357. gold efficient against 14% monsters, without its passives.
An exception to the limitation of one jungle item is being able to purchase
or when either one is already in the inventory. The bonus on-hit damage does not benefit from . life steal
, , and its upgrades are the only non-consumable items that grant no direct stats.
is an alternative to the to start in the jungle. and reference the eponymous expression.
V10.23 - Removed
Removed from the game.
Replaced by and .
Healing provided by this item is increased by 50% when below New Effect: 30% . maximum health Minion gold penalty threshold reduced to 40% from 50%.
Penalty timer increased to 20 minutes from 14.
Now receives 50% reduced experience from minion if your gold from minion kills is greater than half your gold from monsters. This penalty is removed at 14 minutes. New Effect:
Large or epic monster bonus experience increased to 60 from 50.
First large monster bonus experience reduced to 150 from 165.
Minion farming penalty increased to 13 reduced gold from 10.
Minion farming penalty is now removed at 14 minutes, rather than upon completing an enchantment on or .
Killing large or epic monsters no longer grants 50 Removed: bonus experience for each level the monster is higher than you. Epic monsters still innately have catch-up experience. First camp bonus experience increased to 165 from 120.
If your gold from minions is greater than half your gold from monsters, lane minion kills will grant 10 less gold. New Effect: This penalty is removed upon completion of an enchantment on a or .
If you have the highest minion score on your team, lane minion kills will grant 10 less gold. Removed Effect - Monster Hunter: This penalty is removed upon completion of an Enchantment on a or .
If you have the most individual total gold on your team, lane minions kills will grant 10 less gold. Removed Effect: This penalty is removed upon completion of an Enchantment on a or .
If you have the highest minion score on your team, lane minion kills will grant 10 less gold. New Effect - Monster Hunter: This penalty is removed upon completion of an Enchantment on a or . The New Effect: gold penalty also applies to Twisted Treeline. Monster Hunter
If you have the most individual total gold on your team, lane minions kills will grant 10 less gold. New Effect: This penalty is removed upon completion of an Enchantment on a or .
On-hit physical damage increased to 35 from 25.
Basic attacks against monsters granting 15% Removed: bonus attack speed for 2 seconds.
The first large monster killed grants New Effect: +120 bonus experience. Now limited to (1 Jungle or Gold Income item) from (1 Jungle item).
Can no longer build into , due to the item being removed from the game.
Nail Now grants New Effect: 15% for 2 seconds. bonus attack speed
Special Bonus Experience
Bonus experience from lesser and medium sized monsters. Removed: Bonus experience per level difference increased to 50 from 30.
On-hit damage against monsters increased to 25 from 20.
Lifesteal against monsters increased to 10% from 8%.
Bonus experience upon killing large monsters increased to 50 from 15.
Added +30 bonus experience on monster kill for each level higher the monster is than you.
reworked: Cost reduced to
from 350 . 400 Grants +8% life steal versus monsters.
Basic attacks versus monsters deal 20 bonus damage. Killing large monsters grants 15 bonus experience. Unique Passive - Nail: Damage type matches the triggering attack and will benefit from life steal. Can no longer build into
or , due to the items being removed from the game. Now builds into .
Mana regeneration per second increased to 4 while in combat with monsters from 3.
Gold on large monster kills increased to 15 from 10.
Now grants 10 bonus gold on large monster kills.
Item cost increased to
from 400 . 325 No longer grants attack damage or damage reduction versus monsters.
New unique passive
Jungler: Deal 30 magic damage on hit to monsters over 2 seconds and gain 7 Health and 3 Mana per second while in combat with monsters. Removed from item recipe for
. Can no longer build into
or , due to the items being removed from the game. Added to recipes for , , , and .
Item cost increased to
from 325 . 300 Now grants +10 attack damage vs. monsters
Now grants +5 damage reduction vs. monsters.
removed. Unique Passive - Maim
removed. Unique Passive - Butcher Added to item recipe for .
Champion kills, assists and large monsters slain now grant .
V3.14 - November 26th Hotfix
Maim: On-hit healing increased to 5 from 3.
Basic attacks against monsters deal Revised Passive - Maim: 10 and restore bonus magic damage 3 health.
Basic attacks against monsters deal New Unique Passive - Maim: 10 . bonus magic damage
Basic attacks against monsters deal Removed Unique Passive - Rend: 10 . bonus true damage Enabled on Twisted Treeline
Enabled on Howling Abyss
Hidden update: Hunter's machete sell price reduced to 120 from 210.
V188.8.131.52 Added Item cost:
300 Added to item recipes for
Damage dealt to Unique Passive - Butcher: monsters increased by 10%. Basic attacks deal 10 bonus true damage against Unique Passive - Rend: monsters.