Horizon Focus is a legendary item in League of Legends.
Recipe
Cost Analysis
Gold Value
- 75 ability power = 1500
- 25 ability haste = 1250
- Total Gold Value = 2750
Gold efficiency
- 101.85% gold efficient. base stats are
Similar items
Notes
- Pets and traps do not trigger Hypershot.
- The ability that triggers Hypershot also benefits from the damage increase.
- The range at which Hypershot will trigger from an ability is measured from the user's cast position to where the target was hit.
- Only the initial cast of area of effect abilities that remain at a location for a period of time (e.g. , , ) will trigger Hypershot.
- Hypershot will amplify all damage types, including true damage.
Map-Specific Differences
- Ability power changed to 80.
- Hypershot damage amplifier changed to 15%.
- Focus cooldown changed to 15 seconds.
Old icons
Trivia
Media
Sound Effects
- Passive Triggered
Patch History
- New Recipe: + + + 600 = 2700.
- Ability power reduced to 75 from 90.
- Ability haste increased to 25 from 20.
- Hypershot trigger range reduced to 600 from 700.
- Focus vision radius increased to 1400 from 1200.
- New:
- Recipe: + + 700 = 2700.
- Stats: 90 ability power, 20 ability haste.
- Unique Passive - Hypershot: Dealing ability damage to a champion at 700 units away or greater from the cast position reveals them and increases your damage dealt to them by 10% for 6 seconds.
- Unique Passive - Focus: Upon triggering Hypershot, grant sight of the area 1200 units around the target and reveal enemy champions within for 3 seconds (30 second cooldown).
- Pets and non-immobilizing traps do not trigger this effect. Only the initial placement of zone abilities will trigger this effect.
- Limited to 1 Horizon Focus.
- Old:
- Recipe: + + 1050 = 3000.
- Stats: 150 health, 100 ability power, 15 ability haste.
- Unique Passive - Hypershot: Dealing ability damage to a champion with an ability that is neither unit-targeted nor auto-targeted at more than 700 units away or slowing, immobilizing or polymorphing them reveals them and increases your damage dealt to them by 10% for 6 seconds.
- Limited to 1 Horizon Focus.
- Undocumented/Bug Fix: Hypershot once again increases damage of all types, rather than only damage with the spell damage tag.
- Undocumented/Bug Fix: No longer retroactively applies to damage from spells that trigger Hypershot via a CC debuff applied after the aforementioned damage.
- Ability power increased to 100 from 85.
- New Recipe: + + 1050 = 3000.
- Ability power reduced to 85 from 115.
- Ability haste increased to 15 from 0.
- Health increased to 150 from 0.
- New Effect: Slows can now trigger Hypershot.
- Undocumented Now only amplifies spell damage, area damage and persistent damage, instead of all common sourcetypes.
- Undocumented/Bug Fix: Passive is no longer named Focus Fire in the British English localization.
- Bug Fix: No longer applies Focus Fire to allies that are knocked back by .
- Ability power increased to 115 from 100.
- Hypershot minimum range reduced to 700 units from 750.
- Updated icon.
- Bug Fix: Will now properly trigger from .
- V10.23 - Added
- Recipe: + + 700 = 3000.
- Stats: 100 ability power.
- Unique Passive - Hypershot: Damaging a champion with a non-targeted ability at more than 750 units away or immobilizing one reveals them and increases your damage dealt to them by 10% for 6 seconds.
- Limited to 1 Horizon Focus.
References
List of Items
- Starter items
- Potions and Consumables
- Trinkets
- Distributed items
- Boots
- Basic items
- Epic items
- Legendary items
- Champion exclusive items
- Minion and Turret items
- Arena Prismatic items
- Arena Anvil items
- Arena exclusive items
- Removed items