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League of Legends Wiki

Hollow Radiance is a legendary item in League of Legends icon League of Legends.


Hollow Radiance item
Hollow Radiance
2800 Gold 2800 (650 Gold 650)
Bami's Cinder item
900 Gold 900 (250 Gold 250)
Spectre's Cowl item
1250 Gold 1250 (100 Gold 100)

Cost Analysis

Gold Value

Gold efficiency

  • Hollow Radiance's Hollow Radiance's base stats are 97.14% gold efficient.

Similar items


  • Immolate and Desolate deal Umbra Blades default damage, and thus will not trigger spell effects.
  • Immolate and Desolate are auto-targeted effects.
  • Immolate deals 12.5 (+ 2.1875% bonus health) magic damage per tick against Minion icon minions.
  • The aura increases if the user increases in size, but is not impacted by their base size.
    • The aura cannot get reduced below the base radius by negative size modifiers.
  • Because the aura effect must reach an enemy's center to damage them, some melee champions will not apply the effect at their maximum attack range against champions or Monster icon monsters with a large enough collision radius (for example the Dragon Dragon or Rift Herald Rift Herald).

Map-Specific Differences

Arena icon Arena differences edit
  • Immolate base damage changed to 15.
  • Immolate health ratio changed to 2.5% bonus health.
  • Desolate base damage changed to 30.
  • Desolate health ratio changed to 5% bonus health.


Void Crest icon


Sound Effects

Immolate Triggered
Immolate Active
Desolate Triggered
Immolate Expired

Patch History

  • Combine cost increased to 650 Gold 650 from 550 Gold 550.
    • Total cost unchanged.
  • Health reduced to 450 from 600.
  • Ability haste increased to 10 from 0.
  • Bug Fix: Now tracks the burn damage and the on-kill damage separately.
V14.1 - Added
  • Recipe: Bami's Cinder Bami's Cinder + Spectre's Cowl Spectre's Cowl + 550 Gold 550 = 2800 Gold 2800.
  • Stats: 600 health, 40 magic resistance, 100% base health regeneration.
  • Unique Passive - Immolate: Taking or dealing damage activates this passive for 3 seconds. Deal 10 (+ 1.75% bonus health) magic damage every second to enemies within Range center 325 (+ 100% bonus size) units, with the damage being increased by 25% against minions. This executes minions that would be killed by one more tick of damage. Taking or dealing damage refreshes the duration of this effect.
  • Unique Passive - Desolate: Killing an enemy unit deals 20 (+ 3.5% bonus health) magic damage to enemies near them.
  • Limited to 1 Immolate item.
  • Caption: "A relic of Icathia, remade."


List of Items