Hollow Radiance is a legendary item in League of Legends.
Recipe
Cost Analysis
Gold Value
- 10 ability haste = 500
- 400 health = 1066.67
- 100% base health regeneration = 300
- 40 magic resistance = 800
- Total Gold Value = 2666.67
Gold efficiency
- 95.24% gold efficient. base stats are
Similar items
Notes
- Immolate and Desolate deal default damage, and thus will not trigger spell effects.
- Immolate and Desolate are auto-targeted effects.
- Immolate deals 12.5 (+ 2.1875% bonus health) magic damage per tick against minions.
- The aura increases if the user increases in size, but is not impacted by their base size.
- The aura cannot get reduced below the base radius by negative size modifiers.
- Because the aura effect must reach an enemy's center to damage them, some melee champions will not apply the effect at their maximum attack range against champions or monsters with a large enough collision radius (for example the or ).
Map-Specific Differences
- Immolate base damage changed to 15.
- Immolate health ratio changed to 2.5% bonus health.
- Desolate base damage changed to 30.
- Desolate health ratio changed to 5% bonus health.
- Immolate is considered a Burn effect.
Trivia
Media
Sound Effects
- Immolate Triggered
- ▶️ Passive SFX
- Immolate Active
- ▶️ Passive SFX
- Desolate Triggered
- Immolate Expired
- ▶️ Passive SFX
Patch History
- Health reduced to 400 from 450.
- Immolate base damage per second increased to 15 from 10.
- Immolate health ratio per second reduced to 1% bonus health from 1.75%.
- New Effect: Immolate now deals 125% damage to monsters.
- Desolate base damage increased to 30 from 20.
- Desolate health ratio reduced to 2% bonus health from 3.5%.
- Combine cost increased to 650 from 550.
- Total cost unchanged.
- Health reduced to 450 from 600.
- Ability haste increased to 10 from 0.
- Bug Fix: Now tracks the burn damage and the on-kill damage separately.
- V14.1 - Added
- Recipe: + + 550 = 2800.
- Stats: 600 health, 40 magic resistance, 100% base health regeneration.
- Unique Passive - Immolate: Taking or dealing damage activates this passive for 3 seconds. Deal 10 (+ 1.75% bonus health) magic damage every second to enemies within 325 (+ 100% bonus size) units, with the damage being increased by 25% against minions. This executes minions that would be killed by one more tick of damage. Taking or dealing damage refreshes the duration of this effect.
- Unique Passive - Desolate: Killing an enemy unit deals 20 (+ 3.5% bonus health) magic damage to enemies near them.
- Limited to 1 Immolate item.
- Caption: "A relic of Icathia, remade."
References
List of Items
- Starter items
- Potions and Consumables
- Trinkets
- Distributed items
- Boots
- Basic items
- Epic items
- Legendary items
- Champion exclusive items
- Minion and Turret items
- Arena Prismatic items
- Arena Anvil items
- Arena exclusive items
- Removed items