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== Notes ==
 
== Notes ==
* The bolts are blocked by terrain and structures, and cannot damage structures.
+
* The bolts cannot pass through terrain and structures, and they cannot damage structures.
* Maximum damage against one champion or monster, if both the dash and all bolts hit, is {{pp|75*(1+0.1*7) to 150*(1+0.1*7)}} {{as|(+ {{ap|25*(1+0.1*7)}}% AP)}}.
+
* Maximum damage against one champion or monster, if both the dash and all bolts hit, is {{as|{{passive progression/deprecated version|75*(1+0.1*7) to 150*(1+0.1*7)}}|magic damage}} {{as|(+ {{ap|25*(1+0.1*7)}}% AP)}}.
* Maximum damage against one minion, if both the dash and all bolts hit, is {{pp|75*(1+7) to 150*(1+7)}} {{as|(+ {{ap|25*(1+7)}}% AP)}}.
+
* Maximum damage against one minion, if both the dash and all bolts hit, is {{as|{{passive progression/deprecated version|75*(1+7) to 150*(1+7)}}|magic damage}} {{as|(+ {{ap|25*(1+7)}}% AP)}}.
* The dash range is 275 units, and speed is 1150.
+
* The dash range is 275 units, and its speed is 1150.
  +
* The user is {{tip|lockout|locked out}} of performing other actions while dashing.
* It is not possible to buffer other abilities during {{sbc|Fire Bolt}}. To follow it up with other abilities, the player has to cast those abilities after the dash.
 
  +
* The basic attack reset does not count as one for {{ri|Hail of Blades}}.
  +
* The active is disabled while {{tip|ground|grounded}} or {{tip|root|rooted}}.
   
 
== Strategy ==
 
== Strategy ==
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* Grants +60 ability power.
 
* Grants +60 ability power.
 
* Grants +10% cooldown reduction.
 
* Grants +10% cooldown reduction.
* Grants the Unique Active – {{sbc|Fire Bolt:}} Dash forward and unleash a nova of fire bolts that deal {{pp|75 to 150}} {{as|(+ 35% AP)}} as magic damage (40 second cooldown, shared with other Hextech items). [[Champion]]s and [[monster]]s hit by multiple fire bolts take 20% damage per additional bolt.
+
* Grants the Unique Active – {{sbc|Fire Bolt:}} Dash forward and unleash a nova of fire bolts that deal {{passive progression/deprecated version|75 to 150}} {{as|(+ 35% AP)}} as magic damage (40 second cooldown, shared with other Hextech items). [[Champion]]s and [[monster]]s hit by multiple fire bolts take 20% damage per additional bolt.
 
}}
 
}}
   
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[[es:Protocinturón-01 Hextech]]
 
[[es:Protocinturón-01 Hextech]]
 
[[pl:Protopas Hextech-01]]
 
[[pl:Protopas Hextech-01]]
  +
[[ru:Хекстековый проторемень-01]]
 
[[Category:Ability power items]]
 
[[Category:Ability power items]]
 
[[Category:Cooldown reduction items]]
 
[[Category:Cooldown reduction items]]

Revision as of 05:09, 10 September 2020

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This article or section may contain obsolete information, but exists here for historical purposes.

Template:Item data Hextech Protobelt-01Hextech Protobelt-01 was an advanced item in League of Legends icon League of Legends for [[File:-Template-Item data Hextech Protobelt-01 OriginalSquare.png|20xpx|border|link=Template:Item data Hextech Protobelt-01/LoL|Template:Item data Hextech Protobelt-01]] [[Template:Item data Hextech Protobelt-01/LoL|Template:Item data Hextech Protobelt-01]].

Recipe

Template:Item data Hextech Protobelt-01

Cost Analysis

Template:Gold value math

Gold efficiency

  • Hextech Protobelt-01 Hextech Protobelt-01 is 94.87% gold effecient, without its active.


Similar Items

Hextech Protobelt-01 screenshot

Item VFX

Notes

  • The bolts cannot pass through terrain and structures, and they cannot damage structures.
  • Maximum damage against one champion or monster, if both the dash and all bolts hit, is Template:Passive progression/deprecated version (+ 42.5% AP).
  • Maximum damage against one minion, if both the dash and all bolts hit, is Template:Passive progression/deprecated version (+ 200% AP).
  • The dash range is 275 units, and its speed is 1150.
  • The user is Lockout icon 2 locked out of performing other actions while dashing.
  • The basic attack reset does not count as one for Hail of Blades Hail of Blades.
  • The active is disabled while Grounded icon grounded or Root icon rooted.

Strategy

  • Since minions take full damage, the active can be used quite effectively to clear minion waves, especially against super minions due to their larger size.

Trivia

Piltover Crest icon

Patch history

V6.23
  • Bug Fix: Active can now be properly used during Recall Recall, cancelling the channel.
V6.22
  • AP ratio reduced to 25% AP from 35% AP.
  • Additional damage per bolt reduced to 10% from 20%.
V6.13
  • Protobelt's dash now disables spellcasts and channels for the duration.
V6.12
  • Bug Fix: Fixed a few interactions between Hextech Protobelt-01's active and empowered attacks (ex. Ekko's Ekko's Phase Dive Phase Dive).
V6.9 Added
  • Recipe: Hextech Revolver Hextech Revolver + Kindlegem Kindlegem + 650 Gold 650 = 2500 Gold 2500.
  • Grants +300 health.
  • Grants +60 ability power.
  • Grants +10% cooldown reduction.
  • Grants the Unique Active – Fire Bolt: Dash forward and unleash a nova of fire bolts that deal Template:Passive progression/deprecated version (+ 35% AP) as magic damage (40 second cooldown, shared with other Hextech items). Champions and monsters hit by multiple fire bolts take 20% damage per additional bolt.

References

List of Items