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− | {{ |
+ | {{Item header|Hextech Protobelt-01}} |
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{{Cost Analysis |
{{Cost Analysis |
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|description= |
|description= |
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== Similar Items == |
== Similar Items == |
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{{column|2| |
{{column|2| |
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⚫ | |||
⚫ | |||
{{Recipe/item|Hextech Gunblade}} |
{{Recipe/item|Hextech Gunblade}} |
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{{Recipe/item|Hextech GLP-800}} |
{{Recipe/item|Hextech GLP-800}} |
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+ | {{Recipe/item|Liandry's Torment}} |
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− | }} |
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⚫ | |||
⚫ | |||
+ | {{Recipe/item|Rylai's Crystal Scepter}} |
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+ | }}[[File:Hextech Protobelt-01 screenshot.png|thumb|right|Item VFX]] |
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+ | |||
+ | == Notes == |
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+ | * The bolts are blocked by terrain and structures, and cannot damage structures. |
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+ | * Maximum damage against one champion or monster, if both the dash and all bolts hit, is {{pp|75*(1+0.1*7) to 150*(1+0.1*7)}} {{as|(+ {{ap|25*(1+0.1*7)}}% AP)}}. |
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+ | * Maximum damage against one minion, if both the dash and all bolts hit, is {{pp|75*(1+7) to 150*(1+7)}} {{as|(+ {{ap|25*(1+7)}}% AP)}}. |
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+ | * The dash range is 275 units, and speed is 1150. |
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+ | * It is not possible to buffer other abilities during {{sbc|Fire Bolt}}. To follow it up with other abilities, the player has to cast those abilities after the dash. |
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+ | |||
+ | == Strategy == |
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+ | * Since minions take full damage, the active can be used quite effectively to clear minion waves, especially against [[super minion]]s due to their larger size. |
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+ | |||
+ | == Trivia == |
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+ | [[File:Piltover Crest icon.png|link=Piltover#Trivia|100px|center]] |
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{{clr}} |
{{clr}} |
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;[[V6.22]] |
;[[V6.22]] |
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* AP ratio reduced to {{as|25% AP}} from {{as|35% AP}}. |
* AP ratio reduced to {{as|25% AP}} from {{as|35% AP}}. |
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+ | * Additional damage per bolt reduced to 10% from 20%. |
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;[[V6.13]] |
;[[V6.13]] |
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* Grants +60 ability power. |
* Grants +60 ability power. |
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* Grants +10% cooldown reduction. |
* Grants +10% cooldown reduction. |
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− | * Grants the Unique Active – {{sbc|Fire Bolt:}} Dash forward and unleash a nova of fire bolts that deal {{ |
+ | * Grants the Unique Active – {{sbc|Fire Bolt:}} Dash forward and unleash a nova of fire bolts that deal {{pp|75 to 150}} {{as|(+ 35% AP)}} as magic damage (40 second cooldown, shared with other Hextech items). [[Champion]]s and [[monster]]s hit by multiple fire bolts take 20% damage per additional bolt. |
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}} |
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{{Items}} |
{{Items}} |
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+ | |||
+ | [[de:Hextech-Protogürtel 01]] |
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[[es:Protocinturón-01 Hextech]] |
[[es:Protocinturón-01 Hextech]] |
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+ | [[pl:Protopas Hextech-01]] |
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[[Category:Ability power items]] |
[[Category:Ability power items]] |
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[[Category:Cooldown reduction items]] |
[[Category:Cooldown reduction items]] |
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[[Category:Health items]] |
[[Category:Health items]] |
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− | [[Category: |
+ | [[Category:Hextech]] |
− | [[Category:Legendary items]] |
Revision as of 10:52, 4 December 2019
Template:Item data Hextech Protobelt-01Hextech Protobelt-01 was an advanced item in League of Legends for .
Recipe
Template:Item data Hextech Protobelt-01
Cost Analysis
Template:Gold value math
Gold efficiency
- 94.87% gold effecient, without its active. is
Similar Items
Notes
- The bolts are blocked by terrain and structures, and cannot damage structures.
- Maximum damage against one champion or monster, if both the dash and all bolts hit, is 127.5 − 255 (based on level) (+ 42.5% AP).
- Maximum damage against one minion, if both the dash and all bolts hit, is 600 − 1200 (based on level) (+ 200% AP).
- The dash range is 275 units, and speed is 1150.
- It is not possible to buffer other abilities during Fire Bolt. To follow it up with other abilities, the player has to cast those abilities after the dash.
Strategy
- Since minions take full damage, the active can be used quite effectively to clear minion waves, especially against super minions due to their larger size.
Trivia
Patch history
- Bug Fix: Active can now be properly used during , cancelling the channel.
- AP ratio reduced to 25% AP from 35% AP.
- Additional damage per bolt reduced to 10% from 20%.
- Protobelt's dash now disables spellcasts and channels for the duration.
- Bug Fix: Fixed a few interactions between Hextech Protobelt-01's active and empowered attacks (ex. ).
- V6.9 Added
- Recipe: + + 650 = 2500.
- Grants +300 health.
- Grants +60 ability power.
- Grants +10% cooldown reduction.
- Grants the Unique Active – Fire Bolt: Dash forward and unleash a nova of fire bolts that deal 75 − 150 (based on level) (+ 35% AP) as magic damage (40 second cooldown, shared with other Hextech items). Champions and monsters hit by multiple fire bolts take 20% damage per additional bolt.
References
List of Items
- Starter items
- Potions and Consumables
- Trinkets
- Distributed items
- Boots
- Basic items
- Epic items
- Legendary items
- Ornn's item upgrades
- Champion exclusive items
- Minion and Turret items
- Special Game Mode Items
- Removed items