League of Legends Wiki

Want to contribute to this wiki?
Sign up for an account, and get started!
You can even turn off ads in your preferences.

Come join the LoL Wiki community Discord server!

READ MORE

League of Legends Wiki
(Rioter confirmed its a mistake in patch notes https://www.reddit.com/r/leagueoflegends/comments/8jno96/patch_810_notes/dz1d98v/?context=3)
Line 10: Line 10:
 
==Patch History==
 
==Patch History==
 
{{Scroll box|content=
 
{{Scroll box|content=
;[[V8.10]]
 
* {{si|Hexflash}} in-combat lockout duration reduced to 2 seconds from 10.
 
* {{sbc|Bug Fix:}} Fixed a bug where swapping {{si|Hexflash}} to a different summoner would prevent that summoner spell from being used while in-combat.
 
 
 
;[[V8.1]]
 
;[[V8.1]]
 
* {{sbc|Bug Fix:}} Fixed interactions between the {{si|Flash}} lockout on {{cis|Skarner}} and {{cis|Fiddlesticks}} ults and the '''Hextech Flashtraption''' and {{ri|Unsealed Spellbook}} runes, which could cause them to lose access to {{si|Flash}} and {{si|Hexflash}}.
 
* {{sbc|Bug Fix:}} Fixed interactions between the {{si|Flash}} lockout on {{cis|Skarner}} and {{cis|Fiddlesticks}} ults and the '''Hextech Flashtraption''' and {{ri|Unsealed Spellbook}} runes, which could cause them to lose access to {{si|Flash}} and {{si|Hexflash}}.
Line 33: Line 29:
 
** {{sbc|Range:}} {{pp|type=channel time|6|200|245|290|335|380|425|1|1.3|1.6|1.9|2.2|2.5|formula=200{{plus}}45 every 0.3 seconds.}}
 
** {{sbc|Range:}} {{pp|type=channel time|6|200|245|290|335|380|425|1|1.3|1.6|1.9|2.2|2.5|formula=200{{plus}}45 every 0.3 seconds.}}
 
}}
 
}}
 
 
{{Rune footer}}
 
{{Rune footer}}
   

Revision as of 22:04, 15 May 2018

Hextech Flashtraption is a rune in League of Legends icon League of Legends.



Notes

  • No substitutions are made if you do not have Flash Flash.
  • When Flash Flash is used, Hexflash starts on cooldown.
  • Hexflash's cooldown (and halved cooldown for entering combat) is reduced by summoner spell cooldown reduction.


Patch History

V8.1
V7.24
  • Bug Fix: In combat cooldown is now affected by summoner spell cooldown reduction.
V7.23
  • Bug Fix: Taking the rune no longer prevents you from buffering inputs when casting your normal Flash Flash.
V7.22 Added
  • Inspiration icon Inspiration Slot 1 rune.
    • Passive: While Flash Flash is on cooldown, it is replaced by Hexflash.
    • First Cast: You begin channeling, increasing Hexflash's range over the next 2.5 seconds. After at least 1 second, you can reactive the ability. Releasing the button earlier than 1 second or entering combat with a champion will put Hexflash on cooldown for 10 seconds.
    • Second Cast: You blink to the target location within range.
    • Uses Quick Casting by default, which requires the First Cast to be held and the Second Cast occurs on release.
    • Cooldown: 20 seconds.
    • Range: Error: Parameter '3' is not accepted.

References